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  1. 5341
    Publicado 2011
    Tabla de Contenidos: “…9 Using the SqlDataSource Control -- Creating Database Connections -- Executing Database Commands -- Using ASP.NET Parameters with the SqlDataSource Control -- Programmatically Executing SqlDataSource Commands -- Caching Database Data with the SqlDataSource Control -- Summary -- 10 Using List Controls -- Overview of the List Controls -- Working with the DropDownList Control -- Working with the RadioButtonList Control -- Working with the ListBox Control -- Working with the CheckBoxList Control -- Working with the BulletedList Control -- Creating a Custom List Control -- Summary -- 11 Using the GridView Control -- GridView Control Fundamentals -- Using Fields with the GridView Control -- Working with GridView Control Events -- Extending the GridView Control -- Summary -- 12 Using the DetailsView and FormView Controls -- Using the DetailsView Control -- Using the FormView Control -- Summary -- 13 Using the Repeater and DataList Controls -- Using the Repeater Control -- Using the DataList Control -- Summary -- 14 Using the ListView and DataPager Controls -- Using the ListView Control -- Using the DataPager Control -- Summary -- 15 Using the Chart Control -- Chart Control Fundamentals -- Customizing a Chart's Appearance -- Drill-Down Reports -- Summary -- 16 Using the QueryExtender Control -- Introduction to the QueryExtender Control -- Querying Data with Declarative Syntax -- Building a Sample Page with the QueryExtender Control -- Summary -- Part IV: Building Components -- 17 Building Components -- Building Basic Components -- Building Component Libraries -- Architectural Considerations -- Summary -- 18 Using the ObjectDataSource Control -- Representing Objects with the ObjectDataSource Control -- Using Parameters with the ObjectDataSource Control -- Paging, Sorting, and Filtering Data with the ObjectDataSource Control…”
    Libro electrónico
  2. 5342
    Publicado 2023
    Tabla de Contenidos: “…Exercise 6.06 - implementing an Add A Cat button -- Activity 6.01 - managing a list of Items -- Summary -- Chapter 7: Android Permissions and Google Maps -- Technical requirements -- Requesting permission from the user -- Exercise 7.01 - requesting the location permission -- Showing a map of the user's location -- Exercise 7.02 - obtaining the user's current location -- Map clicks and custom markers -- Exercise 7.03 - adding a custom marker where the map was clicked -- Activity 7.01 - creating an app to find the location of a parked car -- Summary -- Chapter 8: Services, WorkManager, and Notifications -- Technical requirements -- Starting a background task using WorkManager -- Exercise 8.01 - executing background work with the WorkManager class -- Background operations noticeable to the user - using a Foreground Service -- Exercise 8.02 - tracking your SCA's work with a Foreground Service -- Activity 8.01 - reminder to drink water -- Summary -- Chapter 9: Building User Interfaces Using Jetpack Compose -- Technical requirements -- What is Jetpack Compose? …”
    Libro electrónico
  3. 5343
    Publicado 2024
    Tabla de Contenidos: “…Cover -- Title Page -- Copyright and Credits -- Contributors -- Table of Contents -- Preface -- Part 1: Applying the Basics to Interior Design -- Chapter 1: Using Essential Tools and Shortcuts for Space Planning -- Technical requirements -- Using camera views for 2D space planning -- Modeling accurately using SketchUp's tools and inferences -- Measurements toolbar -- Inferences -- Locking in the axes (another type of inference) -- The Flip tool -- Undo and redo (your new best friends) -- Using a three-button mouse -- Creating keyboard shortcuts -- Guide lines and guide points -- Creating 2D space plan items -- Mastering components for repeated elements -- Building information modeling and other data extraction -- Data extraction -- Classifying BIM objects with IFC -- Classifying groups and components -- Using extensions for BIM modeling -- Summary -- Chapter 2: Becca's Hierarchy of Modeling and the Designer's Modeling Approach -- Technical requirements -- Becca's Hierarchy of Modeling - 10 steps for modifying an object -- Step-by-step Hierarchy of Modeling example 1 - Extruding -- Step-by-step Hierarchy of Modeling example 2: Creating Multiple Copies -- What are tags? …”
    Libro electrónico
  4. 5344
    Publicado 2008
    Tabla de Contenidos: “…FERNANDO VALLEJO MONOSEXUALIZA A LA CIUDAD «DESINFLADA» DE MEDELLÍN -- REISTEN WIR WOHL, WENN WIR NICHT DIE HOFFNUNG HÄTTEN, AN EINEM GANZ FREMDEN ORT UNS SELBST ZU BEGEGNEN?" …”
    Enlace del recurso
    Libro electrónico
  5. 5345
    por Arhippainen, Heikki
    Publicado 2004
    Tabla de Contenidos: “…Refining the browser interface -- 7.1 Why enhance the WebFacing user interface -- 7.2 Techniques to extend the generated Web application -- 7.2.1 Ways to control the appearance of command key buttons -- 7.3 Selecting and customizing the WebFacing style -- 7.3.1 Choosing a WebFacing style when creating a new WebFacing project -- 7.3.2 Creating your own style -- 7.3.3 Modifying the chrome area -- 7.3.4 Managing the WebFacing styles -- 7.4 Modifying the appearance of the application area -- 7.5 WebFacing properties -- 7.5.1 Conversion time properties -- 7.5.2 Run-time properties -- 7.5.3 Style properties -- 7.6 Modifying static Web pages -- 7.6.1 Changing the layout of the launch page (index.html) -- 7.6.2 Customizing the signon window -- 7.7 Changing record JSPs with Page Designer -- 7.7.1 Where record JSPs are located -- 7.8 Customizing the Web user interface through Web Settings…”
    Libro electrónico
  6. 5346
    Publicado 2010
    Tabla de Contenidos: “…Cover -- Media Files Table of Contents -- Chapter 1: Setting Up Snow Leopard -- Show Me: Media 1.1-Setting Network Preferences -- Show Me: Media 1.2-Changing Your User Account Password -- Tell Me More: Media 1.3-Creating Strong Passwords -- Chapter 2: Getting Comfortable with Snow Leopard -- Show Me: Media 2.1-Creating a User Account -- Show Me: Media 2.2-Deleting a User Account -- Show Me: Media 2.3-Setting Up Fast User Switching -- Tell Me More: Media 2.4-Inappropriate Use of Automatic Login -- Chapter 3: Getting Familiar with Your Hardware -- Tell Me More: Media 3.1-Trackpad Gestures -- Show Me: Media 3.2-Using the System Profiler -- Show Me: Media 3.3-Installing a Printer -- Chapter 4: Tailoring the Desktop to Your Liking -- Tell Me More: Media 4.1-Creating Neutral Space in a Photo -- Show Me: Media 4.2-Hiding the Dock -- Show Me: Media 4.3-Adding the Eject Button to Menu Extras -- Show Me: Media 4.4-Using the Mosaic Effect in a Screen Saver -- Chapter 5: Making Use of Support Resources -- Show Me: Media 5.1-Searching for Text in a Help Article -- Tell Me More: Media 5.2-Boolean Operators -- Show Me: Media 5.3-Scheduling a Callback from an Apple Expert -- Show Me: Media 5.4-Making an Appointment at the Genius Bar -- Chapter 6: Managing Applications and Files -- Tell Me More: Media 6.1-Contrasting Two Methods for Minimizing Windows -- Show Me: Media 6.2-Using Spaces -- Show Me: Media 6.3-Customizing Views in the Finder -- Show Me: Media 6.4-Creating a Smart Folder -- Show Me: Media 6.5-Adding Spotlight Comments to Files -- Show Me: Media 6.6-Using Other Features of Spotlight -- Show Me: Media 6.7-Copying Files by Dragging -- Show Me: Media 6.8-Moving Files by Dragging -- Chapter 7: Browsing the Web -- Tell Me More: Media 7.1-Setting Safari Preferences -- Show Me: Media 7.2-Customizing Top Sites…”
    Vídeo online
  7. 5347
    Publicado 2018
    Tabla de Contenidos: “…datatype -- Understanding how parse works -- First parse examples -- Using some and any -- Matching positions -- Choosing with | -- Searching, extracting, and changing -- Working with variables - to, thru, and copy -- Executing code on a match -- Changing data - change, remove, and insert -- More features and examples -- Using end -- Building special languages -- Changing a rule on the fly -- Parsing blocks and code -- Debugging parse -- Summary -- Questions -- Chapter 9: Composing Visual Interfaces -- Technical requirements -- Structuring an interface -- First example - a screen for downloading exchange rates -- Running the example -- Examining the code -- Building a layout -- Faces and actions -- Two-way binding -- Container settings - view -- Changing an app's icon -- View's refinements -- Using do in view -- Layout commands -- A faces walkthrough -- Base, box, and image -- Text faces - h1, text, field, and area -- Button, check, and radio -- List faces - text-list, drop-list, and drop-down -- Panel, group-box, and tab-panel -- Progress bar and slider -- Styles -- Events and actors -- Multiple events -- Timer event -- Actors are objects -- Detecting the keyboard -- Menus -- Basic contacts app…”
    Libro electrónico
  8. 5348
    Publicado 2021
    Tabla de Contenidos: “…Intro -- Title Page -- Copyright Page -- Table of Contents -- Introduction -- About This Book -- Foolish Assumptions -- Icons Used in This Book -- Beyond the Book -- Where to Go from Here -- Part 1 Getting Started with the Samsung Galaxy S21 -- Chapter 1 Exploring What You Can Do with Your Phone -- Discovering the Basics of Your Phone -- Taking Your Phone to the Next Level: The Smartphone Features -- Internet access -- Photos -- Wireless email -- Multimedia -- Customizing Your Phone with Games and Applications -- Downloading games -- Downloading applications -- What's cool about the Android platform -- Surviving Unboxing Day -- Chapter 2 Beginning at the Beginning -- First Things First: Turning On Your Phone -- Charging Your Phone and Managing Battery Life -- Navigating the Galaxy S21 -- The phone's hardware buttons -- The touchscreen -- The extended Home screen -- The notification area and screen -- The Device Function keys -- The keyboard -- The orientation of the phone -- Going to Sleep Mode/Turning Off the Phone -- Part 2 Communicating with Other People -- Chapter 3 Calling People -- Making Calls -- Answering Calls -- Keeping Track of Your Calls: The Recents -- Making an Emergency Call: The 411 on 911 -- Syncing a Bluetooth Headset -- Options Other than Headsets -- Chapter 4 Discovering the Joy of Text -- Sending the First Text Message -- Carrying on a Conversation via Texting -- Sending an Attachment with a Text -- Receiving Text Messages -- Managing Your Text History -- Chapter 5 Sending and Receiving Email -- Setting Up Your Email -- Getting ready -- Setting up your existing Gmail account -- Setting up a new Gmail account -- Working with non-Gmail email accounts -- Setting up a corporate email account -- Reading Email on Your Phone -- Writing and Sending Email -- Replying to and Forwarding Email -- Chapter 6 Managing Your Contacts…”
    Libro electrónico
  9. 5349
    Publicado 2017
    Tabla de Contenidos: “…Chapter 7: Improving Performance with Object Pools -- Chapter overview -- Your objectives -- Why you should care about memory -- The Object Pool pattern explained -- Implementing a basic object pool -- Operator overloading in C++ -- Building the object pool for Mach5 -- Issues with object pools -- Summary -- Chapter 8: Controlling the UI via the Command Pattern -- Chapter overview -- Your objectives -- How can we control actions through buttons? -- Callback functions -- Repeated code in the component -- The Command pattern explained -- Two parameters and beyond -- Pointers to member functions -- Pointer to member command -- The benefits of the command pattern -- Treating a function call like an object -- Physically decoupling the client and the function call -- Temporal decoupling -- Undo and redo -- Easy UI with commands in Mach5 -- Using commands -- Summary -- Chapter 9: Decoupling Gameplay via the Observer Pattern -- Chapter overview -- Your objectives -- How gameplay creeps into every system -- Hardcoding requirements -- Polling -- The Observer pattern explained -- The Subject and Observer -- The Player -- The Observers -- Push versus Pull -- Benefits of using the Observer pattern -- Problems using the Observer pattern -- Dangling references -- Overuse -- Implementing interfaces -- When to notify -- Summary -- Chapter 10: Sharing Objects with the Flyweight Pattern -- Chapter overview -- Your objectives -- Introductions to particles -- Implementing particles in Mach5 -- Why memory is still an issue -- Introduction to the Flyweight pattern -- Transitioning to ParticleSystems -- Creating different system types -- Developing the ParticleFactory -- Using the ParticleFactory -- Summary -- Chapter 11: Understanding Graphics and Animation -- Chapter overview -- Your objectives -- Introduction to monitor refresh rates -- What is a pixel?…”
    Libro electrónico
  10. 5350
    Publicado 2019
    Tabla de Contenidos: “…Different Types of Calculations -- Order of Processing Steps -- Quick Table Calculations -- Setting Up a Quick Table Calculation -- Duplicate as Crosstab -- Editing Table Calculations -- Customized Table Calculations -- Bump Charts -- Dual Axis Charts -- Adjustable Moving Average -- Level of Detail Expressions -- Keywords and Syntax -- Cohort Analysis -- Regional Averages -- Higher-Level Regions -- Chapter 6 Maps -- Symbol Maps -- Filled Maps -- Density Maps -- Map Layers -- Maps with Pie Charts -- Creating a Pie Chart Map -- Adding a Filter -- Dual Axis Map -- Viz in Tooltip -- Step 1: Create the Second Chart -- Step 2: Embedding the Chart in Tooltips -- Reflection: The Anatomy of a Tableau Map -- Alternative Map Services -- Mapbox Maps -- Mapbox Account and Token -- Mapbox in Tableau -- Using the Background Map -- Spatial Data -- Undersea Communication Cables -- Open Data -- Chapter 7 Advanced Analytics: Trends, Forecasts, Clusters, and other Statistical Tools -- Overview of the Tableau Analytics Pane -- Constant, Average, and Reference Lines -- Trend Lines -- Adding Trend Lines -- Trend Line Options -- Line and Trend Model Description -- Forecasts -- Adding a Forecast Line to the View -- Forecast Settings -- Model Description -- Cluster Analysis -- Clustering in Tableau -- Saving and Working with Clustering Results -- Python, R, and MATLAB Integration -- Getting Started with Python and TabPy -- Connecting Tableau with TabPy -- Python Scripts in Calculated Fields -- Trellis Chart with Python Script -- R Integration -- Security -- Example: Local Regression with R -- MATLAB Integration -- Chapter 8 Interactive Dashboards -- Preliminary Considerations -- Creating a New Dashboard -- The Dashboard Pane -- Placing Charts on the Dashboard -- Dashboard Titles -- Navigation Buttons -- Dashboard Actions -- Filter Actions…”
    Libro electrónico
  11. 5351
    Publicado 2015
    Tabla de Contenidos: “…-- The anatomy of an editor -- Split, Join, and Detach -- Some useful layout presets -- Setting up your preferences -- An introduction to the Preferences window -- Customizing the default navigation style -- Improving Blender with add-ons -- A brief introduction to the projects -- The Robot toy -- The Alien character -- The Haunted House -- The Rat Cowboy -- Summary -- Chapter 2: Robot Toy - Modeling of an Object -- Let's start the modeling of our robot toy -- Preparing the workflow by adding an image reference -- Adding the head primitive -- The Edit Mode versus the Object Mode -- Using the basic modeling tools -- Modeling the head -- Modeling the antenna -- An introduction to the Subdivision Surface modifier -- Improving the head shape -- Modeling the thunderbolts -- Modeling the eyes -- The modeling of the chest -- The modeling of the neck -- Modeling the torso -- The modeling of the buttons -- Modeling the fork -- Modeling protections for the fork -- The modeling of the main wheel -- The modeling of the arm -- Using Blender Internal to render our Robot -- Summary -- Chapter 3: Alien Character - Base Mesh Creation and Sculpting -- Understanding the sculpting process -- An introduction to sculpting -- Choosing sculpting over poly modeling -- Using a pen tablet -- The sculpt mode -- Optimizing the viewport -- Anatomy of a brush -- Dyntopo versus the Multires modifier -- First touch with the Multires modifier -- First touch with Dyntopo…”
    Libro electrónico
  12. 5352
    Publicado 2023
    Tabla de Contenidos:
    Libro electrónico
  13. 5353
    Publicado 2006
    Tabla de Contenidos: “…-- Dvd Logical Structure -- Working With Idvd Projects -- Switch Between Ntsc and Pal -- Dvd Disc Speeds -- Using Idvd on Non-Superdrive Macs -- Using Onestep Dvd -- Onestep Dvd Data Location -- Using Magic Idvd -- Idvd'S Interface -- Important Idvd Interface Terms -- Creating a New Project -- Creating An Idvd Project From Final Cut -- How to Add Chapters to An Existing Idvd Project -- Creating a Submenu -- Setting An Autoplay Movie -- Previewing the Dvd -- Adding Dvd-Rom Data -- Chapter 20: Idvd Themes -- Applying a Theme -- Using Motion -- The Introductory Animation -- Using Drop Zones -- Drop Zone Movie Start/End -- Editing Text -- Chapter 21: Customizing Idvd Themes -- Editing Text Formatting -- Editing Text Alignment and Position -- Editing Buttons -- Changing the Background -- Setting Background Audio -- Looping Movie Playback -- Saving a Favorite Theme -- Deleting a Favorite Theme -- Chapter 22: Slideshows -- Creating a Slideshow -- Idvd As Presenter -- Setting Slideshow Options -- A Pointer About Pointers -- Adding Photos -- Adding Background Audio -- Chapter 23: Archiving, Encoding, and Burning…”
    Libro electrónico
  14. 5354
    por Oehlke, Andreas
    Publicado 2013
    Tabla de Contenidos: “…Animations -- Manipulating actors through actions -- Actions for manipulating actors -- Controlling the order and time of execution -- Animating the menu screen -- Animating the gold coins and bunny head actors -- Animating the menu buttons and options window -- Using sequences of images for animations -- Packing animations using the texture packer -- Choosing between animation play modes -- Animating the game screen -- Defining and preparing new animations -- Animating the gold coin game object -- Animating the bunny head game object -- Summary -- Index…”
    Libro electrónico
  15. 5355
    Publicado 2010
    Tabla de Contenidos: “…Adding graphics from other programs -- Comparing vector and bitmap graphics -- Managing links to imported files -- Updating revised graphics -- Adjusting display quality -- Working with clipping paths -- Working with alpha channels -- Importing native Adobe graphics files -- Using a library to manage objects -- Using Adobe Bridge to import graphics -- Exploring on your own -- Review questions and answers -- 11 CREATING TABLES -- Lesson overview -- Getting started -- Converting text to a table -- Formatting a table -- Creating a header row -- Adding graphics to table cells -- Creating and applying table and cell styles -- Exploring on your own -- Review questions and answers -- 12 WORKING WITH TRANSPARENCY -- Lesson overview -- Getting started -- Importing and colorizing a grayscale image -- Applying transparency settings -- Adjusting transparency settings for EPS images -- Adding transparency effects -- Importing and adjusting Illustrator files that use transparency -- Applying transparency settings to text -- Working with effects -- Exploring on your own -- Review questions and answers -- 13 OUTPUT AND EXPORTING -- Lesson overview -- Getting started -- Preflighting files -- Packaging files -- Creating an Adobe PDF proof -- Previewing separations -- Previewing how transparency effects will be flattened -- Previewing the page -- Printing a laser or inkjet proof -- Using the Ink Manager -- Exploring on your own -- Review questions and answers -- 14 CREATING RICH INTERACTIVE DOCUMENTS -- Lesson overview -- Getting started -- Setting up an online document -- Adding buttons, page transitions, and hyperlinks -- Exporting as Flash Player (SWF) -- Exporting as Adobe PDF (Interactive) -- Converting a print document for online use -- Adding advanced interactivity, animation, and video -- Exploring on your own -- Review questions and answers…”
    Libro electrónico
  16. 5356
    Publicado 2013
    Tabla de Contenidos: “…Use Numbered and Bulleted Lists -- Define New Multilevel Lists -- Add Horizontal Lines, Borders, and Shading -- Format a Page -- Turn On Formatting Marks -- Set Margins -- Copy Formatting -- Use a Dialog Box to Format a Page -- Use Mirror Margins -- Determine Page Orientation -- Specify Paper Size -- Track Inconsistent Formatting -- Set Vertical Alignment -- Chapter 4: Customizing a Document -- Use Styles -- Identify Text with a Style -- Apply Predefined Style Sets to a Document -- Create a New Style -- Modify a Style -- Clear a Style from Text or a Document -- Delete Styles from the Gallery -- Examine Current Styles -- Use Themes -- Assign a Theme to Your Document -- Change a Theme -- Create a Custom Theme -- Use Templates -- Apply a Template to a New Document -- Create a Template -- Work With Documents -- Create Section Breaks -- Create and Use Columns -- Use Tabs -- Add Headers and Footers -- Add Footnotes and Endnotes -- Create an Index -- Create a Table of Contents -- Create and Use Outlines -- Use View Buttons -- Use Word Writing Aids -- Implement AutoCorrect -- Use AutoFormat -- Use Building Blocks -- Count Characters and Words -- Use Highlighting -- Add Hyphenation -- Explore the Thesaurus -- Enter an Equation -- Chapter 5: Printing and Using Mail Merge -- Print Documents -- Set Up Your Printer -- Define How a Document Is Printed -- Preview What You'll Print -- Print a Document -- Print an Envelope -- Print Labels -- Fax a Document -- Send an Email -- Merge Lists with Letters and Envelopes -- Perform a Mail Merge Using the Wizard -- Use Rules -- Merge to Envelopes -- Merge to Labels -- Chapter 6: Using Tables -- Create Tables -- Create a Table -- Use Table Tools -- Select Tables, Rows, Columns, or Cells -- Change the Table Size -- Change Column Width and Row Height -- Work with Tables -- Enter Information into Tables -- Sort Data…”
    Libro electrónico
  17. 5357
    Publicado 2020
    Tabla de Contenidos: “…. -- 8.3 Software -- 8.3.1 Fotogrammetrie -- 8.3.2 Nachbearbeitung -- 8.3.3 Sonstige Software -- 8.4 Communities und Foren -- 8.5 Sonstiges -- 8.5.1 Arduino -- 8.5.2 Octoprint -- 8.5.3 Mr. Beam Laser Cutter -- Index…”
    Libro electrónico
  18. 5358
    Publicado 2010
    Tabla de Contenidos: “…Adding a scroll bar to the text field -- Some suggestions to try on your own -- 6 CREATING PRELOADERS IN ACTIONSCRIPT 3.0 -- Lesson overview -- Tools in the testing environment -- Creating a text field and progress bar to track loading -- Inserting ActionScript to track progress of the UILoader component -- Controlling the frames of a movie clip to reflect loading progress -- Some suggestions to try on your own -- 7 USING ARRAYS AND LOOPS IN ACTIONSCRIPT 3.0 -- Lesson overview -- Examining the starting file -- Adding MovieClip instances to the Stage from the Flash Library -- Adding the initial variables -- Generating multiple instances with a for loop -- Generating drag-and-drop functionality -- Creating the game play in an ENTER_FRAME listener -- Using hitTestObject() to check for collisions -- Some suggestions to try on your own -- 8 CREATING AND FORMATTING TEXT WITH ACTIONSCRIPT -- Lesson overview -- Examining the starting file -- Creating a TLF text field with ActionScript -- Loading an external text file into a TLF text field -- Using the TextFormat class -- Giving the user a custom panel to format text -- Creating a scroll bar using ActionScript -- Some suggestions to try on your own -- 9 CONTROLLING SOUND WITH ACTIONSCRIPT -- Lesson overview -- Examining the starting file -- Adding sliders to the project -- The Sound, SoundChannel, and SoundTransform classes -- Setting the song titles using a for loop -- Making the sliders invisible until needed -- Programming the buttons to select songs -- Controlling the visibility of the volume and pan controls -- Adding a listener for the ID3 tags of an MP3 file -- Adding a text format object -- Adding the slider controls -- Some suggestions to try on your own -- 10 WORKING WITH AN XML PLAYLIST -- Lesson overview -- Understanding the basic structure of an XML file -- Examining the starting file…”
    CDROM
  19. 5359
    Publicado 2010
    Tabla de Contenidos: “…Workshop -- HOUR 9: Developing the Help and Scores Screens -- Designing the Help Screen -- Implementing the Help Screen Layout -- Working with Files -- Designing the Scores Screen -- Implementing the Scores Screen Layout -- Designing a Screen with Tabs -- Working with XML -- Summary -- Q&A -- Workshop -- HOUR 10: Building Forms to Collect User Input -- Designing the Settings Screen -- Implementing the Settings Screen Layout -- Using Common Form Controls -- Saving Form Data with SharedPreferences -- Summary -- Q&A -- Workshop -- HOUR 11: Using Dialogs to Collect User Input -- Working with Activity Dialogs -- Using DatePickerDialog -- Working with Custom Dialogs -- Summary -- Q&A -- Workshop -- HOUR 12: Adding Application Logic -- Designing the Game Screen -- Implementing the Game Screen Layout -- Working with ViewSwitcher Controls -- Wiring Up Game Logic -- Summary -- Q&A -- Workshop -- Part III: Enhancing Your Application with Powerful Android Features -- HOUR 13: Working with Images and the Camera -- Designing the Avatar Feature -- Adding an Avatar to the Settings Screen Layout -- Working with ImageButton Controls -- Working with Image Media -- Working with Bitmaps -- Summary -- Q&A -- Workshop -- HOUR 14: Adding Support for Location-Based Services -- Designing the Favorite Place Feature -- Implementing the Framework for the Favorite Place Feature -- Using Location-Based Services -- Using Geocoding Services -- Working with Maps -- Summary -- Q&A -- Workshop -- HOUR 15: Adding Network Support -- Designing Network Applications -- Developing Network Applications -- Accessing Network Services -- Indicating Network Activity with Progress Bars -- Running Tasks Asynchronously -- Downloading and Displaying Scores -- Downloading and Parsing Question Batches -- Summary -- Q&A -- Workshop -- HOUR 16: Adding More Network Support…”
    Libro electrónico
  20. 5360
    Publicado 2010
    Tabla de Contenidos: “…Intro -- Cover -- Table of Contents -- Introduction -- About This Book -- About You -- About Objective-C -- What You Need -- How to Read This Book -- Conventions Used in This Book -- PART I: Understanding the Objective-C Language -- HOUR 1: Starting Your First Application: A Calculator -- Setting Up Your Development Tools -- Using Xcode -- Using Interface Builder -- Summary -- Workshop -- Exercise -- HOUR 2: Handling Interaction -- Objective-C -- Binding an Object to the User Interface -- Basic Memory Management -- Invoking Methods on nil -- Type Checking Rules -- Type Equivalence -- Type Checking -- Summary -- Q&amp -- A -- Workshop -- Exercise -- HOUR 3: Simplifying Your Code -- Managing Memory with NSAutoReleasePools -- Objective-C Strings -- Introducing the Debugger -- Understanding Messaging -- Debugging a Real Bug -- Using Shorthands -- Summary -- Q&amp -- A -- Workshop -- Exercises -- HOUR 4: Making the Calculator Calculate -- A Simple Calculator -- Mutable Classes: Making a "Printing" Calculator -- Dynamic Objective-C -- Summary -- Q&amp -- A -- Workshop -- Exercises -- HOUR 5: Adding Variables to the Calculator -- A Better Model/Controller Split -- Using an NSDictionary to Add Variables to the Calculator -- The Key-Value Coding and Observing Protocols -- Summary -- Workshop -- Exercise -- PART II: User-Interface Foundations -- HOUR 6: Understanding How the User Interface Is Built -- User-Interface Building-Blocks: Views -- Building the UI from Views -- Summary -- Q&amp -- A -- Workshop -- Exercise -- HOUR 7: Understanding How Events Are Processed -- Run Loops and Core Foundation -- How Cocoa Uses the Run Loop -- Touch Event Dispatching -- Summary -- Q&amp -- A -- Workshop -- Exercises -- HOUR 8: Drawing User-Interface Elements -- Adding Images to UIButton -- Core Graphics -- Drawing Your Own Button -- Summary -- Q&amp -- A -- Workshop…”
    Libro electrónico