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  1. 5081
    Publicado 2014
    Tabla de Contenidos: “…Cover; Title Page; Copyright; Contents; Chapter 1 Everything You Ever Needed to Know about Spreadsheets but Were Too Afraid to Ask; Some Sample Data; Moving Quickly with the Control Button; Copying Formulas and Data Quickly; Formatting Cells; Paste Special Values; Inserting Charts; Locating the Find and Replace Menus; Formulas for Locating and Pulling Values; Using VLOOKUP to Merge Data; Filtering and Sorting; Using PivotTables; Using Array Formulas; Solving Stuff with Solver; OpenSolver: I Wish We Didn't Need This, but We Do; Wrapping Up…”
    Libro electrónico
  2. 5082
  3. 5083
    por Kiessig, Richard
    Publicado 2012
    Tabla de Contenidos: “…Minimize the Number of Images on Your PagesUse Transparency as an Alternative to Rollover Images; Optimize Background Images; Inline Image Encoding; Choose the Right Image Format; Optimize Image Compression and Dimensions; When to Use Image Slicing; Client-Side Image Maps; Specify Image Size Attributes; Web Site Icon File; General HTML, CSS, and JavaScript Optimization; Using an HTML Optimizer; Avoid Optimization Techniques That Violate the HTML Standards; Eliminating CSS Round-Trips for the First Page View; Using JavaScript to Gate Page Requests; Submit Buttons; Links…”
    Libro electrónico
  4. 5084
    Publicado 2015
    Tabla de Contenidos: “…Part II: Inside Yosemite (Or How Stuff Works)Chapter 5: Have It Your Way; Introducing System Preferences; Putting a Picture on the Desktop; Setting Up a Screen Saver; Putting Widgets on the Dashboard; Translation; Flight Tracker; Giving Buttons, Menus, and Windows a Makeover; Adjusting the Keyboard, Mouse, Trackpad, and Other Hardware; Keyboard; Mouse; Bluetooth; Trackpad (notebooks and desktops with a Magic Trackpad); Styling Your Sound; Changing sound effects; Choosing output and input options; Chapter 6: The Care and Feeding of Files and Folders; A Quick Primer on Finding Files…”
    Libro electrónico
  5. 5085
    Publicado 2014
    Tabla de Contenidos: “…; Emotionflavoured decisions; Push and pull; Danger zone - excessive buy button activity likely; Losses loom larger than gains; The price of impatience; Experience really does count; Chapter takeaways; Food for Thought - Gastronomic impact for better or for worse; Don't wait for the leptin; The influence of bacteria; Fat filled and all sugared up; Sugarcoated vandalism; No vacancies; The best fuel; Pump that brain; Consistent high performance; Endorphins - natural opiates…”
    Libro electrónico
  6. 5086
    Publicado 2022
    Tabla de Contenidos: “…Revenue Recognition ; Making It Up at Gowex ; Globo's Foreseen Fall from Grace ; Channel‐Stuffing in the Drug Business ; A Second Take on Earnings ; Making the Numbers at M/A‐Com ; Astray on Layaway ; Recognizing Membership Fees ; A Potpourri of Liberal Revenue Recognition Techniques ; Fattening Earnings with Empty Calories ; Tardy Disclosure at Halliburton ; Managing Earnings with Rainy Day Reserves ; Fudging the Numbers: A Systematic Problem ; Conclusion. …”
    Libro electrónico
  7. 5087
    Publicado 2018
    Tabla de Contenidos: “…. -- 3.2.3 Berechnung der Zahlungsbereitschaft -- 4 Zwischenfazit -- II N utzentransfer -- 5 Klassischer N utzentransfer -- 5.1 Nutzentransfer und Umweltbewertung -- 5.2 Herkömmliche Verfahren -- 5.2.1 Value Transfer -- 5.2.2 Benefit Function Transfer -- 5.3 Validitätstests für den Nutzentransfer -- 5.4 Die Grenzen klassischer Verfahren -- 6 Bayes'scher Nutzentransfer -- 6.1 Bayes'sche Verfahren als Chance für den NT -- 6.2 Anwendung auf eine simulierte Befragung -- 6.3 Bayes'scher NT für Dichotomous Choice Daten -- 6.3.1 Einfacher Bayes-Transfer -- 6.3.2 Der Power Prior -- 6.4 Bayes'scher NT für den Cottbuser Ostsee -- 6.5 Ein neuer Test für den Nutzentransfer -- 7 Zusammenfassung und Ausblick -- 2.1 Parametrische Modellierung von CVM Daten -- 2.2 Graphische Analyse der Konvergenz von Markov-Ketten -- 2.3 Veränderung des Konfidenzintervalls -- 3.1 Nichtparametrische Analyse der Erstantworten -- 3.2 Häufigkeiten aller Antworten -- 3.3 Graphische Analyse -- 3.4 Textauszug der Szenariodarstellung im Fragebogen -- 6.1 A-Posteriori-Verteilung im Vergleich…”
    Libro electrónico
  8. 5088
    por McLeod, Virginia
    Publicado 2010
    Tabla de Contenidos: “…Conté els EDIFICIS PÚBLICS I OFICINES: Allies and Morrison, British Council -- Bohlin Cywinski Jackson, Biblioteca y centro de servicios al ciudadano de Ballard -- City of Melbourne / DesignInc, CH2 Casa del Concejo Municipal de Melbourne -- Germán del Sol Architects, Hotel Remota en Patagonia -- Lahz Nimmo Architects, Aseos de Centennial Park -- Matteo Thun & Partners, Edificio de Hugo Boss -- McDowell + Benedetti, Puente de Castleford -- Miralles Tagliabue - EMBT, Mercado de Santa Caterina -- Sanaksenaho Architects, Capilla de arte ecuménico de San Enrique -- Sauerbruch Hutton, Agencia Federal Medioambiental -- Skidmore, Owings & Merrill, Oficina del Censo de Estados Unidos…”
    Libro
  9. 5089
    Publicado 2019
    Tabla de Contenidos: “…: Fontenelle and the subsequent construction of Cartesian philosophy / Mitia Rioux-Beaulne -- Cartesianism in Britain / Sarah Hutton -- "Italy did not want to be Cartesian" : and for good reason / Giulia Belgioioso -- The creation of eternal truths : issues and context / Dan Arbib -- Cartesianism and Eucharistic physics / Jean-Robert Armogathe -- Cartesianism and feminism / Marie-frédérique Pellegrin -- Pascal and Port-Royal / Hélène Bouchilloux -- Gassendi as critic of Descartes / Antonia LoLordo -- Optics, first philosophy, and natural philosophy in Hobbes and Descartes / Douglas Jesseph -- Henry More, supporter and opponent of Cartesianism / Jasper Reid -- Cavendish vs. …”
    Libro
  10. 5090
    Publicado 2023
    Tabla de Contenidos: “…-- Classic examples -- Modern games -- Understanding the game and level design of an RTS game -- Character -- Camera -- Control -- Creating a game design document -- Game outline -- World -- Characters -- Enemies and bosses -- Gameplay overview -- Game experience -- Mechanics and modes -- Summary -- Further reading -- Chapter 2: Setting Up Unity and the Dragoncraft Project -- Technical requirements -- Downloading and configuring the Unity Editor -- Using Visual Studio Code as the default IDE -- Importing and organizing assets from the Unity Asset Store -- Summary -- Chapter 3: Getting Started with Our Level Design -- Technical requirements -- Setting up our base scene -- Scenes -- Lights -- Camera -- Ground foundation -- Level scene -- Creating the first map layout using Prefabs -- Creating a custom group of Prefabs -- Using ScriptableObjects to configure the map -- Creating ScriptableObjects for game configuration -- Creating ScriptableObjects for level configuration -- Adding a custom editor for the level configuration -- Creating a map editor to speed up map creation -- Controlling the camera -- Summary -- Further reading -- Chapter 4: Creating the User Interface and HUD -- Technical requirements -- Using Canvas for a responsive UI -- Setting up the UI and HUD using Prefabs -- Creating the MenuButton GameObject and popup -- Displaying the resources counter -- Adding the action buttons -- Creating the details panel using a custom camera -- Rendering the minimap -- Loading the UI scene additively -- Summary -- Further reading -- Part 2: The Combat Units -- Chapter 5: Spawning an Army of Units -- Technical requirements…”
    Libro electrónico
  11. 5091
    Publicado 2019
    Tabla de Contenidos: “…-- Reviewing the Project -- Creating the First Alien -- Building the Alien Fleet -- Making the Fleet Move -- Shooting Aliens -- Ending the Game -- Summary -- 14 SCORING -- Adding the Play Button -- Leveling Up -- Scoring -- Summary -- PROJECT 2: DATA VISUALIZATION -- 15 GENERATING DATA -- Installing Matplotlib -- Plotting a Simple Line Graph -- Random Walks -- Rolling Dice with Plotly -- Summary -- 16 DOWNLOADING DATA -- The CSV File Format -- Mapping Global Data Sets: JSON Format -- Summary -- 17 WORKING WITH APIS -- Using a Web API -- Visualizing Repositories Using Plotly -- The Hacker News API -- Summary -- PROJECT 3: WEB APPLICATIONS -- 18 GETTING STARTED WITH DJANGO -- Setting Up a Project -- Starting an App -- Making Pages: The Learning Log Home Page -- Building Additional Pages -- Summary -- 19 USER ACCOUNTS -- Allowing Users to Enter Data -- Setting Up User Accounts -- Allowing Users to Own Their Data -- Summary -- 20 STYLING AND DEPLOYING AN APP -- Styling Learning Log -- Deploying Learning Log -- Summary -- AFTERWORD -- A INSTALLATION AND TROUBLESHOOTING -- Python on Windows -- Python on macOS -- Python on Linux -- Python Keywords and Built-in Functions -- B TEXT EDITORS AND IDEs -- Customizing Sublime Text Settings -- Other Text Editors and IDEs -- C GETTING HELP -- First Steps -- Searching Online -- Internet Relay Chat -- Slack…”
    Libro electrónico
  12. 5092
    Publicado 2012
    Tabla de Contenidos: “…Creating a portfolio to get a jobProduct development and visualization; Summary; Chapter 2: Getting Comfortable Using the 3D View; Exploring the Blender 3D interface; Using the three basic Blender controllers; Using the numeric keypad with Blender; Setting up Blender the way you want it; Emulating the three-button mouse and NumPad; Understanding how to use Blender windows; Time for action - playing with the Blender windows; Time for action - resizing windows; Time for action - splitting the Blender windows; Time for action - joining the Blender windows; Special window modifications…”
    Libro electrónico
  13. 5093
    Publicado 2016
    Tabla de Contenidos: “…-- Unikernels -- Hybrid Virtualization -- Security Trade-offs -- Securing Linux -- Not sharing -- Security-The Lowest Common Denominator -- Current Packet Handling -- Application Processing -- Background-Context Switch/Data Copy Reduction -- Background-Scalar Versus Vectorization -- Ongoing-Intel Advancements (and Academic Work) -- Netmap and vhost-User -- Software packet handling bottom line -- Turnkey Optimization (Is There an EASY Button?) -- fd.io (None of the Above?) -- Conclusions -- End Notes -- 8 NFV Infrastructure-Hardware Evolution and Testing -- Introduction -- Evolving Hardware -- CPU Complex -- Memory access-cache is king -- PCIe-linking peripherals to the CPU -- Extending the System -- Network interface cards -- Heterogeneous cores -- Field Programmable Gate Array -- Graphics processing unit -- Heterogeneous compute challenges -- ARM -- Performance Measurement -- Measuring Performance -- Power Efficiency -- Conclusion -- End Notes -- 9 An NFV Future -- Introduction -- What Is NFV (Restated)? …”
    Libro electrónico
  14. 5094
    Publicado 2016
    Tabla de Contenidos: “…Using the factory with the RecyclerView -- Adding dividers -- Configuring the floating action button -- The dialog builder -- Custom dialogs -- Adding swipe and dismiss actions -- Constructing layout builders -- Summary -- Chapter 7: Combining Patterns -- Outlining specifications -- The prototype pattern -- Setting up a prototype -- Applying the prototype -- The decorator design pattern -- Setting up a decorator -- Applying the decorator -- Extending the decorator -- A sandwich builder pattern -- Applying the pattern -- Connecting to a UI -- Selecting patterns -- Adding a decorator -- Attaching the pattern -- Connecting the pattern to the UI -- Summary -- Chapter 8: Composing Patterns -- The composite pattern -- Adding a builder -- A Layout composer -- Adding components -- Creating composites -- Create composite layouts -- Formatting layouts at runtime -- Storage options -- Creating static files -- Creating and editing application files -- Storing user preferences -- The activity life cycle -- Applying preferences -- Adding a unique identifier -- Summary -- Chapter 9: Observing Patterns -- The Observer pattern -- Creating the pattern -- Adding a notification -- Utility observers and observables -- Notifications -- Setting an intent -- Customizing and configuring notifications -- Visibility and priority -- Services -- Summary -- Chapter 10: Behavioral Patterns -- The template pattern -- Extending templates -- The strategy pattern -- The visitor pattern -- The state pattern -- Summary -- Chapter 11: Wearable Patterns -- Android TV -- TV home screen -- TV model-view-presenter pattern -- TV app structure -- Recommendation cards -- Android Wear -- Pairing with a wearable device -- Managing screen shapes -- Wearable notifications -- Reading sensors -- Android Auto -- Auto safety considerations -- Configuring Auto apps -- Summary…”
    Libro electrónico
  15. 5095
    Publicado 2015
    “…The easy way for kids to get started with filmmaking If you've been bitten by the filmmaking bug-even if you don't have a background in video or access to fancy equipment-Digital Filmmaking For Kids makes it easy to get up and running with digital filmmaking! …”
    Libro electrónico
  16. 5096
    por Coutinho, Christopher
    Publicado 2023
    Tabla de Contenidos: “…Changing the Position of a Part -- Scaling a Part Using Multiplication -- Moving a Part Using Lerp -- Computing Distance Between Parts -- Manipulating Parts: Cframe Data Type -- Offsetting a Part -- Rotating a Part -- Moving a Part in a Specific Direction -- Part Rotation to Face Another Part - (1) -- Part Rotation to Face Another Part - (2) -- Parenting a Part to Another Part -- Color3 Data Type -- Instance Data Type -- Enum Data Type -- Random Data Type -- Properties of Parts (Objects) -- Summary -- Chapter 6: Functions and Events -- Functions -- Invoking a Function -- Function Parameters -- Function Return Values -- An Arbitrary Number of Parameters -- Anonymous Functions -- Events -- Touched Event -- Changed Event -- ClickDetector.MouseClick Event -- MouseButton1Click Event -- PlayerAdded Event -- ChildAdded and DescendantAdded Events -- Other Miscellaneous Event -- Event-Driven Programming -- Script vs. …”
    Libro electrónico
  17. 5097
    Publicado 2007
    Tabla de Contenidos: “…Taking NotesChapter 2: Inside Outlook: Mixing, Matching, and Managing Information; Outlook and Other Programs; About Personal Information Management; There's No Place Like Home: Outlook's Main Screen; Clicking Once: Toolbars; Finding Things in a Flash with Instant Search; Getting Help in Outlook; Chapter 3: On the Fast Track: Drag 'til You Drop; Drag; Creating E-Mail Messages; Creating Appointments from E-mail; Creating Contact Records from E-Mail; Drag-and-Drop Dead: Deleting Stuff; Performing Right-Button Magic; Part II: Taming the E-Mail Beast; Chapter 4: The Essential Secrets of E-Mail…”
    Libro electrónico
  18. 5098
    por Leonhard, Woody
    Publicado 2009
    Tabla de Contenidos: “…Starting with the Start ButtonTouching on the Taskbar; Working with Files and Folders; Getting Around; Arranging Libraries; Creating Shortcuts; Sleep: Perchance to Dream; Chapter 2: Controlling Users; Logging On; Choosing Account Types; Controlling User Account Control; Adding Users; Enabling the Guest Account; Changing Accounts; Switching Users; Chapter 3: Maintaining Your System; Coping with Start-Up Problems; Working with Backups; Maintaining Drives; Using System Restore and Restore Points; Scheduling the Task Scheduler; Zipping and Compressing…”
    Libro electrónico
  19. 5099
    por Gupta, Rakesh
    Publicado 2015
    Tabla de Contenidos: “…Adding the Record Lookup element to a FlowHands on 6 - adding an image to Display Text; Hands on 7 - saving data from a feedback form; Hands on 8 - sending an e-mail; Hands on 9 - creating a custom error message; Hands on 10 - conditional execution of a Flow with JavaScript; A few points to remember; Exercises; Summary; Chapter 4: Debugging and New Ways to Call a Flow; Debugging your Flow; Onscreen debugging; Inbuilt debugging tools; Using debug screens; Debug log; Setting the debug log filter; Who can run the Flow and how; Debugging insufficient privileges on the custom button/link…”
    Libro electrónico
  20. 5100
    Publicado 2009
    “…Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? …”
    Libro electrónico