Materias dentro de su búsqueda.
Materias dentro de su búsqueda.
- City planning 503
- History 350
- Historia 279
- Development 187
- Engineering & Applied Sciences 159
- Management 153
- Application software 141
- Architecture 135
- Social aspects 123
- Computer programming 118
- Computer Science 115
- History and criticism 95
- Economics 90
- Biblia 88
- Data processing 88
- Jazz 85
- Design 84
- Python (Computer program language) 82
- Programming 81
- Business & Economics 80
- Crítica e interpretación 79
- Law and legislation 76
- Photography 76
- RELIGION 75
- Música 73
- Java (Computer program language) 71
- Education 69
- Filosofía 67
- Computer software 66
- Congressos 66
-
9041por Vanhove, SanderTabla de Contenidos: “…Chapter 6: Creating a World of Your Own in Godot -- Technical requirements -- Game design -- Genre -- Mechanics -- Story -- Creating a player character -- Adding a sprite -- Displaying health -- Manipulating nodes in the editor -- Creating the player script -- Referencing nodes in a script -- Caching node references -- Trying out the player script -- Exporting variables to the editor -- Setters and getters -- Changing values while the game is running -- Different types of exported variables -- Creating a little world -- Changing the background color -- Adding Polygon2D boulders -- Node drawing order -- Creating an outer wall -- Getting creative -- Additional exercises - Sharpening the axe -- Summary -- Quiz time -- Chapter 7: Making the Character Move -- Technical requirements -- Vector math refresher -- The 2D coordinate system -- What is a vector? …”
Publicado 2024
Libro electrónico -
9042por Ferrone, HarrisonTabla de Contenidos: “…Queues over lists -- Thread-safe pools -- Managing different pooled objects -- Leveraging Unity's ObjectPool class -- Summary -- Further reading -- Chapter 8: Binding Actions with the Command Pattern -- Technical requirements -- Breaking down the Command pattern -- Diagramming the pattern -- Reusable versus single-use commands -- Pros and cons -- Building a basic Command structure -- Creating reusable commands -- Adding a receiver -- Adding an invoker class -- Using an input listener -- Updating the client -- Creating coupled commands -- Implementing an undo/redo system -- Stacking commands -- Adding an undo feature -- Adding a redo feature -- Confirming and clearing commands -- Summary -- Further reading -- Chapter 9: Decoupling Systems with the Observer Pattern -- Technical requirements -- Breaking down the Observer pattern -- Diagramming the pattern -- Pros and cons -- Creating a basic Observer structure -- Writing the abstract base objects -- Making the UI an observer -- Subscribing observers and publishing events -- Pattern strategies and optimizations -- Choosing a communication strategy -- Listening for different state changes -- Cleaning up hanging resources -- Using C# event types -- Delegates and events -- Updating to Action types -- UnityEvents and the Inspector -- Adding Unity events -- Adding UnityEvent parameters -- Persistent versus non-persistent events -- The final boss - drag-and-drop system -- Writing a ScriptableObject event -- Creating listeners -- Creating ScriptableObject event assets -- Invoking the SOEvent -- Connecting the system -- Performance considerations -- Picking the right implementation -- Summary -- Further reading -- Chapter 10: Controlling Behavior with the State Pattern -- Technical requirements -- Breaking down the State pattern -- A little automata theory -- Diagramming the pattern -- Pros and cons…”
Publicado 2024
Libro electrónico -
9043Publicado 2024Tabla de Contenidos: “…Drivers -- Introduction -- Creating and Removing Drivers -- Create Driver -- Copy/Paste -- Copy as New Driver -- Delete -- Driver Editor -- Driver Types -- Driver Variables -- Single Property -- Transform Channel -- Rotational Difference -- Distance -- Expressions -- Variables -- Literals -- Globals -- Constants -- Arithmetic Operators -- Comparison Operators -- Logical Operators -- "If" and "else" -- Standard Functions -- Blender Provided Functions -- 25. …”
Libro electrónico -
9044Publicado 2019“…Fitzpatrick makes the case for the importance of class action litigation from a surprising political perspective: an unabashedly conservative point of view. …”
Libro -
9045
-
9046
-
9047
-
9048
-
9049por Grisham, John, 1955-“…Nate O'Riley is a high-octane Washington litigator who's lived too hard, too fast, for too long. …”
Publicado 1999
Libro -
9050Publicado 2020“…Little did Isaac Newton, Charles Darwin and other 'gentlemen scientists' know, when they were making their scientific discoveries, that some centuries later they would inspire a new field of scientific practice and innovation, called citizen science. …”
Libro electrónico -
9051Publicado 1859Libro
-
9052
-
9053
-
9054Publicado 2008Tabla de Contenidos: “…Francis Drake en la narrativa del argentino Vicente Fidel López / Entre la geografía argentina y el paisaje literario: viaje por el naturalismo científico, ideológico y narrativo de Eduardo Holmberg / El viaje en la novela de la Revolución Mexicana / Un viajero milanés del siglo XIX al Río de la Plata: Alessandro Litta Modignani / La Habana imaginada de la Condesa de Merlin / 4. …”
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
9055Publicado 2018Tabla de Contenidos: “…. -- Creating a Secret -- Working with kubectl create command line -- From a file -- From a directory -- From a literal value -- Via configuration file -- Using Secrets in Pods -- By environment variables -- By volumes -- Deleting a Secret -- How it works... -- There's more... -- Using ConfigMaps -- Mounting Secrets and ConfigMap in the same volume -- See also -- Working with names -- Getting ready -- How to do it... -- How it works... -- See also -- Working with Namespaces -- Getting ready -- How to do it... -- Creating a Namespace…”
Libro electrónico -
9056Publicado 2017Tabla de Contenidos: “…Den Code der Webapplikation überdenken, Teil 1 von 2 -- Die »log_request«-Funktion auf dem Prüfstand -- Die »log_request«-Funktion anpassen -- Die »view_the_log«-Funktion auf dem Prüfstand -- Nicht nur der Code ändert sich -- Die »view_the_log«-Funktion anpassen -- Die Datenfragen beantworten -- Der Code aus Kapitel 9, 1 von 2 -- 10 Funktionsdekoratoren -- Der Webserver (nicht Ihr Computer) führt den Code aus -- Zustandsverwaltung mit Flasks Sessions -- Den Zustand im Dictionary nachschlagen -- Anmeldevorgänge mit Sessions verwalten -- Log-out und Status überprüfen -- Eine Funktion an eine Funktion übergeben -- Eine übergebene Funktion aufrufen -- Eine Liste mit Argumenten übernehmen -- Eine Liste mit Argumenten verarbeiten -- Ein Dictionary mit Argumenten übernehmen -- Ein Dictionary mit Argumenten verarbeiten -- Funktionsargumente von beliebiger Zahl und beliebigem Typ übernehmen -- Einen Funktionsdekorator erstellen -- Der letzte Schritt: Mit Argumenten umgehen -- Der Dekorator im praktischen Einsatz -- Zurück zur Zugangsbeschränkung für /viewlog -- Der Code aus Kapitel 10, Teil 1 von 2 -- 11 Mit Ausnahmen umgehen -- Datenbanken sind nicht immer verfügbar -- Angriffe aus dem Web können richtig nerven -- Ein- und Ausgaben sind (manchmal) langsam -- Funktionsaufrufe können fehlschlagen -- Versuchen Sie immer, möglicherweise fehlerhaften Code auszuführen -- Ein try, viele excepts -- Ein Handler, sie zu knechten ... -- Mit »sys« mehr über Ausnahmen erfahren -- Noch mal: der »catch all«-Ausnahme-Handler -- Zurück zum Code unserer Webapplikation -- Ausnahmen leise handhaben -- Mit anderen Datenbankfehlern umgehen -- Vermeiden Sie eng verbundenen Code -- Wiedersehen mit dem DBcm-Modul -- Eigene Ausnahmen erstellen -- Was kann mit »DBcm« noch schiefgehen? …”
Libro electrónico -
9057Publicado 2018Tabla de Contenidos: “…Cover -- Copyright and Credits -- Packt Upsell -- Foreword -- Contributors -- Table of Contents -- Preface -- Chapter 1: Why TDD is Important -- First, a little background -- John's story on TDD -- Clayton's story on TDD -- So, what is TDD? …”
Libro electrónico -
9058Publicado 2018Tabla de Contenidos: “…Summary -- Chapter 4: MySQL 8 Data Types -- Overview of MySQL 8 data types -- Numeric data types -- Integer types -- Fixed point types -- Floating point types -- Problems with floating point values -- Bit value type -- Bit value literals -- Practical uses of BIT -- Type attributes -- Overflow handling -- Date and time data types -- DATE, DATETIME, and TIMESTAMP types -- MySQL DATETIME functions -- TIME type -- Time functions -- YEAR type -- Migrating YEAR(2) to YEAR(4) -- String data types -- CHAR and VARCHAR data types -- BINARY and VARBINARY data types -- BLOB and TEXT data types -- ENUM data type -- SET data type -- JSON data type -- Partial updates of JSON values -- Storage requirements for data types -- Choosing the right data type for column -- Summary -- Chapter 5: MySQL 8 Database Management -- MySQL 8 server administration -- Server options and different types of variables -- Server SQL modes -- Setting the SQL mode -- The available SQL modes -- Combination SQL modes -- Strict SQL mode -- The IGNORE keyword -- IPv6 support -- Server side help -- The server shutdown process -- Data directory -- The system database -- Data dictionary tables -- Grant system tables -- Object information system tables -- Log system tables -- The server-side help system tables -- Time zone system tables -- Replication system tables -- Optimizer system tables -- Other miscellaneous system tables -- Running multiple instances on a single machine -- Setting up multiple data directories -- Running multiple MySQL instances on Windows -- Components and plugin management -- MySQL 8 server plugins -- Installing the plugins -- Activate plugin -- Uninstall plugin -- Getting information about the installed plugins -- Roles and permissions -- Caching techniques -- Globalization -- Character sets -- Character set support -- Adding the character set…”
Libro electrónico -
9059Publicado 2021Tabla de Contenidos: “…Showing a Map of the User's Location -- Exercise 7.02: Obtaining the User's Current Location -- Map Clicks and Custom Markers -- Exercise 7.03: Adding a Custom Marker Where the Map Was Clicked -- Activity 7.01: Creating an App to Find the Location of a Parked Car -- Summary -- Chapter 8: Services, WorkManager, and Notifications -- Introduction -- Starting a Background Task Using WorkManager -- Exercise 8.01: Executing Background Work with the WorkManager Class -- Background Operations Noticeable to the User - Using a Foreground Service -- Exercise 8.02: Tracking Your SCA's Work with a Foreground Service -- Activity 8.01: Reminder to Drink Water -- Summary -- Chapter 9: Unit Tests and Integration Tests with JUnit, Mockito, and Espresso -- Introduction -- JUnit -- Android Studio Testing Tips -- Mockito -- mockito-kotlin -- Exercise 9.01: Testing the Sum of Numbers -- Integration Tests -- Robolectric -- Espresso -- Exercise 9.02: Double Integration -- UI Tests -- Exercise 9.03: Random Waiting Times -- Test-Driven Development -- Exercise 9.04: Using TDD to Calculate the Sum of Numbers -- Activity 9.01: Developing with TDD -- Summary -- Chapter 10: Android Architecture Components -- Introduction -- ViewModel and LiveData -- ViewModel -- LiveData -- Exercise 10.01: Creating a Layout with Configuration Changes -- Exercise 10.02: Adding a ViewModel -- Exercise 10.03: Sharing our ViewModel between the Fragments -- Exercise 10.04: Adding LiveData -- Room -- Entities -- DAO -- Setting Up the Database -- Third-Party Frameworks -- Exercise 10.05: Making a Little Room -- Customizing Life Cycles -- Exercise 10.06: Reinventing the Wheel -- Activity 10.01: Shopping Notes App -- Summary -- Chapter 11: Persisting Data -- Introduction -- Repository -- Exercise 11.01: Creating a Repository -- Exercise 11.02: Adding Error Handling -- Preferences -- SharedPreferences…”
Libro electrónico -
9060por Goldsmith, BenTabla de Contenidos: “…-- Getting Started in the Project Panel -- Creating a New Project -- Switching Workspaces -- The Project Panel -- Importing Footage -- Organizing the Project Panel -- Viewing Metadata -- The Source Monitor -- Previewing Footage -- Some Notable Features -- In and Out points -- Creating a Sequence -- Creating a Sequence based off the Source Monitor -- The Timeline -- Navigating the Timeline -- Changing Your Clip Size -- The Program Monitor -- Calibrating Playback -- Adding More Clips to the Timeline -- Drag and Drop -- Preview the Timeline -- Toggle Track Output -- Disable Clip -- Basic Trimming and Rearranging -- Trimming a Clip -- Moving a Clip -- Extending a Clip -- Selecting Multiple Clips -- Move with Insert -- Move with Overwrite -- 2 Edit a Scene -- Other Ways of Adding Shots to a Timeline -- Mentally Plan the Edit -- Adding with the Source Monitor -- Adding an Insert -- The Tools -- The Tools Panel -- Track Select Forward Tool (A) -- Deleting Gaps -- Ripple Edit Tool (B) -- Rolling Edit Tool (N) -- Editing Just Video or Audio -- Rate Stretch Tool (R) -- Razor Tool (C) -- Slip Tool (Y) -- Slide Tool (U) -- The Trim Tool -- Let's Clean It Up a Little -- Pulling In Audio from Another Take -- Final Audio Touch-Ups -- Music -- Add the Music Track to the Timeline -- Adjusting Volume -- Mute and Solo -- Trim the Track -- Locking Audio -- Exporting -- The Export Dialog -- Ready to Export? …”
Publicado 2021
Libro electrónico