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46841por Ratabouil, SylvainTabla de Contenidos: “…Analyzing native crash dumpsTime for action - analyzing a native crash dump; Deciphering crash dumps; Setting up a Gradle project to compile native code; Time for action - creating a native Android project; Time for action - using your own Makefiles with Gradle; Summary; Chapter 3: Interfacing Java and C/C++ with JNI; Initializing a native JNI library; Time for action - defining a simple GUI; Time for action - initializing the native store; Converting Java strings in native code; Time for action - handling strings in the native store; Native character encoding; JNI String API…”
Publicado 2015
Libro electrónico -
46842Publicado 2015Tabla de Contenidos: “…Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Designing a Simple Quiz Application; Setting up jQuery UI; Downloading the required files; Using jQuery/jQuery UI libraries with a CDN; Setting up the folder structure for the JavaScript and CSS files; Creating the layout; Markup for the quiz page; Styling elements; Making the quiz functional; Displaying data on the page; Draggable country names; Droppable capital names and scoring; Accepting a draggable element; Resetting the quiz; Improving the quiz; Summary…”
Libro electrónico -
46843por Harres, DanTabla de Contenidos: “…NPN transistor saturationIs a saturated transistor ever desirable?; When is it linear and when is it saturated?; The PNP transistor; Metal oxide semiconductor field-effect transistor (MOSFET); The enhancement N-channel MOSFET; The enhancement P-channel MOSFET; The operational amplifier; The non-inverting amplifier; Inverting amplifiers; Powering the op amp; Single-supply op amp power; Input and output range of the op amp; Op amps as comparators; Bandwidth and slew rate; Other constraints on op amp performance; The H-bridge; Bipolar transistor implementation of an H-bridge…”
Publicado 2013
Libro electrónico -
46844por White, EleciaTabla de Contenidos: “…Reading a SchematicHaving a Debugging Toolbox (and a Fire Extinguisher); Keep Your Board Safe; Toolbox; Digital Multimeter; Oscilloscopes and Logic Analyzers; Setting up a scope; Testing the Hardware (and Software); Building Tests; Flash Test Example; Test 1: Read existing data; Test 2: Byte access; Test 3: Block access; Test wrap-up; Command and Response; Creating a command; Invoking a command; Command Pattern; Dealing with Errors; Consistent Methodology; Error-Handling Library; Debugging Timing Errors; Further Reading; Chapter 4. …”
Publicado 2011
Libro electrónico -
46845por Anderson, Jermaine G.Tabla de Contenidos: “…Beginning: Flash®, Flex®, and AIR® Development for Mobile Devices; Contents; Introduction; Chapter 1: An Introduction to Flash, Flex, and Air; Adobe Flash; Flash on Mobile Devices; ActionScript 3.0; ECMAScript; Key Concepts; The Flex Framework; Flex 4.5.1; MXML; Spark Library Components; Data Binding; Flex Mobile Application Structure; Considerations for Mobile Development; Adobe AIR; Summary; Chapter 2: Getting Started; Using Flash Builder 4.5.1; Working with Workspaces; Using the Flash Perspective; Using the Flash Debug Perspective; Using the Source and Design Views…”
Publicado 2012
Libro electrónico -
46846por Lee, Wei-MengTabla de Contenidos: “…Adding CategoriesDisplaying Notifications; Summary; Chapter 3: Getting to Know the Android User Interface; Understanding the Components of a Screen; Views and ViewGroups; LinearLayout; AbsoluteLayout; TableLayout; RelativeLayout; FrameLayout; ScrollView; Adapting to Display Orientation; Anchoring Views; Resizing and Repositioning; Managing Changes to Screen Orientation; Persisting State Information during Changes in Configuration; Detecting Orientation Changes; Controlling the Orientation of the Activity; Utilizing the Action Bar; Adding Action Items to the Action Bar…”
Publicado 2012
Libro electrónico -
46847Publicado 2003Tabla de Contenidos: “…Torture-Testing Web Servers and CGI ScriptsThe Code; Wrapping Up; Securing Your CGI Scripts; The Example Script; Designing the Script; The chat2.pl Library; Oops; The CGI Script; The Rest of the Script; Caveats; Building Web Sites with Mason; What Is Mason?…”
Libro electrónico -
46848por Katz, AbbottTabla de Contenidos: “…Chapter 4 Number Crunching 101: Functions, Formulas, and RangesAutomatic Calculations with Functions; Adding a Column of Numbers; Selecting the Range You Need; Viewing and Editing Your Formula: Back to the Formula Bar; Calculating an Average; Displaying Values Based on a Certain Condition; Revisiting Function Structure; Locating Functions in the Function Library; Customizing the Worksheet with Formulas; Writing a Basic Formula; Working Out the Order of Operations in a Formula; Copying Formulas: More Than Just Duplication; The Classic Copy-and-Paste Method…”
Publicado 2011
Libro electrónico -
46849por Ferreira, JamesTabla de Contenidos: “…Dynamic Details Using CSSFighting Clutter; What You Will Learn; Supplies; Application Overview; Image File Repository; Setting Up the Database; Loading the Database; Creating Pages from a Spreadsheet; Using the Public Google Script Objects Class; Installing an Open Source Library; Create Pages and Fill the Spreadsheet; Creating the Products UI; Displaying Products; Get the Products; Load the UI; Adding Action; Build the Information Panel; Styled with CSS; Delivering the Application; Chapter 6. …”
Publicado 2012
Libro electrónico -
46850por Hill, TerriTabla de Contenidos: “…Distributed Name Service (DNS) SubsystemDIVER System Utility; DSAP User Program; DSM/SCM Subsystem; DSM/TC Subsystem; ECHO User Program; EDIT User Program; EMS Subsystem; EMSA Subsystem; ENABLE User Program; ENFORM Subsystem; ERROR User Program; Expand Subsystem; FINGER System Utility; File Transfer Protocols; FUP System Utility; INSPECT Subsystem; Libraries, SRLs and Common Routines; Licensed Files; LISTNER System Utility; LOGIN System Program; LOGON User Program; MEASURE Subsystem; Native Link Editor (NLD) User Program; Native Object File Tool (NOFT) User Program; NETBATCH Subsystem…”
Publicado 2004
Libro electrónico -
46851por Radcliffe, Nicholas J.Tabla de Contenidos: “…Programming with Fluidinfo; Client Libraries; Introducing fluidinfo.py; Fluidinfo.py Fundamentals; Common Tasks Using fluidinfo.py; Create a New Object; Tag an Object with a Value; Get a Specific Value from an Object; Delete a Specific Value from an Object…”
Publicado 2012
Libro electrónico -
46852por Davis, Stephen R., 1956-Tabla de Contenidos: “…; Breaking Your Problem Down into Functions; Understanding How Functions Are Useful; Writing and Using a Function; Passing Arguments to Functions; Defining Function Prototype Declarations; Chapter 12: Dividing Programs into Modules; Breaking Programs Apart; Breaking Up Isn't That Hard to Do; Using the Standard C++ Library; Variable Scope…”
Publicado 2010
Libro electrónico -
46853por White, TomTabla de Contenidos: “…Inferring CompressionCodecs using CompressionCodecFactoryNative libraries; CodecPool; Compression and Input Splits; Using Compression in MapReduce; Compressing map output; Serialization; The Writable Interface; WritableComparable and comparators; Writable Classes; Writable wrappers for Java primitives; Text; Indexing; Unicode; Iteration; BytesWritable; Mutability; Resorting to String; NullWritable; ObjectWritable and GenericWritable; Writable collections; Implementing a Custom Writable; Implementing a RawComparator for speed; Custom comparators; Serialization Frameworks; Serialization IDL…”
Publicado 2010
Libro electrónico -
46854por Katz, MaxTabla de Contenidos: “…; JSF Application Is Built Out of UI Components; JSF Is a Standard; JSF Has Two Main Versions; JSF Has Two Main Implementations; JSF Is Very Extendable; The Most Important JSF Features; User Interface Components; Component Rendering; Events; Ajax; An Overview of RichFaces; RichFaces's Component Tag Libraries; RichFaces Skins…”
Publicado 2011
Libro electrónico -
46855por Waguespack, Curtis, 1974-Tabla de Contenidos: “…; Project Files and Search Paths; Library Folders; Content Center Files; How Search Paths and Project Files Are Used; Exploring Project File Types; Creating the Project File; Creating Single-User Projects; Creating Multiuser Projects; The Bottom Line; Chapter 3: Sketch Techniques; Exploring the Options and Settings for Sketches; Application Options; Document Settings; Sketching Basics…”
Publicado 2010
Libro electrónico -
46856por Bloom, Susan RuddickTabla de Contenidos: “…; Relying on Layer Transparency and Layer Masking: Step-By-Step Panorama Instructions Using Collaging Techniques; ""Grab Shot"" Panoramas; Faux Panoramas; Themed Panorama-Style Linear Collages; Mirror Images in Panoramic Format; Hurry-Up Panoramas-Using Photoshop's Photomerge; Auto-Align and Auto-Blend; Printing Panoramas; Fractured Panoramas; Precision-Oriented Panoramics; Part III Artistic Considerations…”
Publicado 2010
Libro electrónico -
46857por Rowell, EricTabla de Contenidos: “…Rotating an imageDrawing a simple logo and randomizing its position, rotation, and scale; Chapter 5: Bringing the Canvas to Life with Animation; Introduction; Creating an Animation class; Creating a linear motion; Creating acceleration; Creating oscillation; Oscillating a bubble; Swinging a pendulum; Animating mechanical gears; Animating a clock; Simulating particle physics; Creating microscopic life forms; Stressing the canvas and displaying the FPS; Chapter 6: Interacting with the Canvas: Attaching Event Listeners to Shapes and Regions; Introduction; Creating an Events class…”
Publicado 2011
Libro electrónico -
46858
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46859por Blankenship, JerrelTabla de Contenidos: “…Team Ground Rules Technical User Stories; Walking the Development Skeleton; Setting Up for Source Control; Setting Up the Solution; Installing Open Source Libraries with NuGet; Setting Up the Acceptance Tests Project; Capturing Features with User Stories; Playing Blackjack Stories; Playing for Money Stories; Member Account Stories; Reporting Stories; Technical Stories; Initial Product Backlog; Planning Poker; Game Play: Initial Play; Game Play: Start Game; Game Play: Deck of Cards; Game Play: Hit; Game Play: Stand; Game Play: Win; Game Play: Dealer Rules; Game Play: Double; Game Play: Split…”
Publicado 2011
Libro electrónico -
46860Publicado 2014Tabla de Contenidos: “…Cover; Copyright; Credits; About the Author; Acknowledgments; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Setting Up an AndEngine Project; Prerequisites; Downloading and installing the required software; Downloading the Android SDK; Installing the Android SDK; Configuring the Eclipse IDE; Getting the AndEngine libraries; Selecting the correct branch; AndEngine repositories; Downloading the sources; Adding AndEngine to the Eclipse IDE; Creating a new application; Creating a simple Android application; Device configuration; Before Honeycomb…”
Libro electrónico