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46181Publicado 2021Tabla de Contenidos: “…Selecting algorithms based on function -- Using Spark to generate real-time big data analytics -- Chapter 4 Math, Probability, and Statistical Modeling -- Exploring Probability and Inferential Statistics -- Probability distributions -- Conditional probability with Naïve Bayes -- Quantifying Correlation -- Calculating correlation with Pearson's r -- Ranking variable-pairs using Spearman's rank correlation -- Reducing Data Dimensionality with Linear Algebra -- Decomposing data to reduce dimensionality -- Reducing dimensionality with factor analysis -- Decreasing dimensionality and removing outliers with PCA -- Modeling Decisions with Multiple Criteria Decision-Making -- Turning to traditional MCDM -- Focusing on fuzzy MCDM -- Introducing Regression Methods -- Linear regression -- Logistic regression -- Ordinary least squares (OLS) regression methods -- Detecting Outliers -- Analyzing extreme values -- Detecting outliers with univariate analysis -- Detecting outliers with multivariate analysis -- Introducing Time Series Analysis -- Identifying patterns in time series -- Modeling univariate time series data -- Chapter 5 Grouping Your Way into Accurate Predictions -- Starting with Clustering Basics -- Getting to know clustering algorithms -- Examining clustering similarity metrics -- Identifying Clusters in Your Data -- Clustering with the k-means algorithm -- Estimating clusters with kernel density estimation (KDE) -- Clustering with hierarchical algorithms -- Dabbling in the DBScan neighborhood -- Categorizing Data with Decision Tree and Random Forest Algorithms -- Drawing a Line between Clustering and Classification -- Introducing instance-based learning classifiers -- Getting to know classification algorithms -- Making Sense of Data with Nearest Neighbor Analysis -- Classifying Data with Average Nearest Neighbor Algorithms…”
Libro electrónico -
46182Publicado 2018Tabla de Contenidos: “…-- TensorFlow core -- Code warm-up - Hello TensorFlow -- Tensors -- Constants -- Operations -- Placeholders -- Creating tensors from Python objects -- Variables -- Tensors generated from library functions -- Populating tensor elements with the same values -- Populating tensor elements with sequences -- Populating tensor elements with a random distribution -- Getting Variables with tf.get_variable() -- Data flow graph or computation graph -- Order of execution and lazy loading -- Executing graphs across compute devices - CPU and GPGPU -- Placing graph nodes on specific compute devices -- Simple placement -- Dynamic placement -- Soft placement -- GPU memory handling -- Multiple graphs -- TensorBoard -- A TensorBoard minimal example -- TensorBoard details -- Summary -- Chapter 2: High-Level Libraries for TensorFlow -- TF Estimator - previously TF Learn -- TF Slim -- TFLearn -- Creating the TFLearn Layers -- TFLearn core layers -- TFLearn convolutional layers -- TFLearn recurrent layers -- TFLearn normalization layers -- TFLearn embedding layers -- TFLearn merge layers -- TFLearn estimator layers -- Creating the TFLearn Model -- Types of TFLearn models -- Training the TFLearn Model -- Using the TFLearn Model -- PrettyTensor -- Sonnet -- Summary -- Chapter 3: Keras 101 -- Installing Keras -- Neural Network Models in Keras -- Workflow for building models in Keras -- Creating the Keras model -- Sequential API for creating the Keras model -- Functional API for creating the Keras model -- Keras Layers -- Keras core layers -- Keras convolutional layers -- Keras pooling layers -- Keras locally-connected layers -- Keras recurrent layers -- Keras embedding layers -- Keras merge layers…”
Libro electrónico -
46183Publicado 2023Tabla de Contenidos: “…Differences and similarities between OpenGL and Vulkan, reprised -- Summary -- Practical sessions -- Additional resources -- Chapter 4: Working with Shaders -- Technical requirements -- Shader basics -- GLM, the OpenGL Mathematics library -- GLM data types and basic operations -- GLM transformations -- Vertex data transfer to the GPU -- Switching shaders at runtime -- Creating a new set of shaders -- Binding the shader switching to a key -- The shader switch in the draw call -- Shader switching in Vulkan -- Sending additional data to the GPU -- Using uniform buffers to upload constant data -- Creating a uniform buffer -- Shader changes to use the data in the buffer -- Preparing and uploading data -- Using uniform buffers in Vulkan -- Using push constants in Vulkan -- Summary -- Practical sessions -- Additional resources -- Chapter 5: Adding Dear ImGui to Show Valuable Information -- Technical requirements -- What is Dear ImGui? …”
Libro electrónico -
46184Publicado 2018Tabla de Contenidos: “…-- Importing data -- Importing data into pandas from Python data structures -- Importing data into pandas from a flat file -- Importing data into pandas from a database -- Common operations on DataFrames -- Adding columns -- Adding blank or user-initialized columns -- Adding new columns by transforming existing columns -- Dropping columns -- Applying functions to multiple columns -- Combining DataFrames -- Converting DataFrame columns to lists -- Getting and setting DataFrame values -- Getting/setting values using label-based indexing with loc -- Getting/setting values using integer-based labeling with iloc -- Getting/setting multiple contiguous values using slicing -- Fast getting/setting of scalar values using at and iat -- Other operations -- Filtering rows using Boolean indexing -- Sorting rows -- SQL-like operations -- Getting aggregate row COUNTs -- Joining DataFrames -- Introduction to scikit-learn -- Sample data -- Data preprocessing -- One-hot encoding of categorical variables -- Scaling and centering -- Binarization -- Imputation -- Feature-selection -- Machine learning algorithms -- Generalized linear models -- Ensemble methods -- Additional machine learning algorithms…”
Libro electrónico -
46185por Hébert, Fred, 1988-Tabla de Contenidos: “…The Hitchhiker's Guide to Concurrency -- Don't Panic -- Concurrency Concepts -- Scalability -- Fault Tolerance -- Concurrency Implementation -- Not Entirely Unlike Linear Scaling -- So Long and Thanks for All the Fish! …”
Publicado 2013
Libro electrónico -
46186por M., RajaramTabla de Contenidos: “…-- 10.3 Function Definition -- 10.4 The return Statement -- 10.5 Types of Functions -- 10.6 Call by Value and Reference -- 10.7 Function Returning More Values -- 10.8 Function as an Argument -- 10.9 Function with Operators -- 10.10 Function and Decision Statements -- 10.11 Function and Loop Statements -- 10.12 Functions with Arrays and Pointers -- 10.13 Recursion -- 10.14 Types of Recursion -- 10.15 Rules for Recursive Function -- 10.16 Direct Recursion -- 10.17 Indirect Recursion -- 10.18 Recursion Versus Iterations -- 10.19 The Towers of Hanoi -- 10.20 Advantages and Disadvantages of Recursion -- 10.21 Efficiency of Recursion -- 10.22 Library Function -- Summary -- Exercises…”
Publicado 2014
Libro electrónico -
46187Publicado 2024Tabla de Contenidos: “…Rig Finalizing -- Selection Sets -- Rotation Order -- How Modes Affect Animation -- Channel Lock and Limit -- Visibility Layers -- Colors -- Scene Cleanup -- Pose Library -- 33. Animation -- Linking and Library Overrides -- Relative Versus Absolute Paths -- Forcing a Linked Object to Update -- Framerate -- Keyframes and Keying Sets -- Actions -- In-Between Tools -- NLA -- Discontinuity (Euler) Filter -- Preview Rendering -- Rotation Order and Mode -- 34. …”
Libro electrónico -
46188Publicado 2021Tabla de Contenidos:Libro electrónico
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46189Publicado 2017Tabla de Contenidos: “…21.4 Amortized Performance and Average Performance -- 21.5 Two Principles: Reducing Overhead and Managing Memory -- 21.6 Performance Tip: Use Numerical Libraries When Applicable -- 21.7 Performance Tip: Delete Large Structures You Don't Need -- 21.8 Performance Tip: Use Built-In Functions When Possible -- 21.9 Performance Tip: Avoid Superfluous Function Calls -- 21.10 Performance Tip: Avoid Creating Large New Objects -- 21.11 Further Reading -- 21.12 Glossary -- Part III Specialized or Advanced Topics -- Chapter 22 Computer Memory and Data Structures -- 22.1 Virtual Memory, the Stack, and the Heap -- 22.2 Example C Program -- 22.3 Data Types and Arrays in Memory -- 22.4 Structs -- 22.5 Pointers, the Stack, and the Heap -- 22.6 Key Data Structures -- 22.7 Further Reading -- 22.8 Glossary -- Chapter 23 Maximum Likelihood Estimation and Optimization -- 23.1 Maximum Likelihood Estimation -- 23.2 A Simple Example: Fitting a Line -- 23.3 Another Example: Logistic Regression -- 23.4 Optimization -- 23.5 Gradient Descent and Convex Optimization -- 23.6 Convex Optimization -- 23.7 Stochastic Gradient Descent -- 23.8 Further Reading -- 23.9 Glossary -- Chapter 24 Advanced Classifiers -- 24.1 A Note on Libraries -- 24.2 Basic Deep Learning -- 24.3 Convolutional Neural Networks -- 24.4 Different Types of Layers. …”
Libro electrónico -
46190Publicado 2018Tabla de Contenidos: “…-- Working with Promises -- Parallel collections -- Summary -- Chapter 14: Programming with Reactive Extensions -- Reactive programming -- Reactive extensions -- React to RxScala -- Creating Observables -- Summary -- Chapter 15: Testing in Scala -- The why and what of TDD -- The process of TDD -- Step 1 - write a test that will fail -- Step 2 - write code to pass the failing test -- Step 3 - refactor the code to improve the quality -- Step 4 - repeat steps 1 to 3 -- Scenario -- Behavior driven development (BDD) -- ScalaTest -- Setting up for testing -- Testing in style using ScalaTest -- Assertions -- Matchers -- ScalaMock - a native library to mock objects -- Summary -- Other Books You May Enjoy -- Index…”
Libro electrónico -
46191Publicado 2018Tabla de Contenidos: “…-- Advantages over traditional shallow methods -- Impact of deep learning -- The motivation of deep architecture -- The neural viewpoint -- The representation viewpoint -- Distributed feature representation -- Hierarchical feature representation -- Applications -- Lucrative applications -- Success stories -- Deep learning for business -- Future potential and challenges -- Summary -- Chapter 2: Getting Yourself Ready for Deep Learning -- Basics of linear algebra -- Data representation -- Data operations -- Matrix properties -- Deep learning with GPU -- Deep learning hardware guide -- CPU cores -- RAM size -- Hard drive -- Cooling systems -- Deep learning software frameworks -- TensorFlow - a deep learning library -- Caffe -- MXNet -- Torch -- Theano -- Microsoft Cognitive Toolkit -- Keras -- Framework comparison -- Setting up deep learning on AWS -- Setup from scratch -- Setup using Docker -- Summary -- Chapter 3: Getting Started with Neural Networks -- Multilayer perceptrons -- The input layer -- The output layer -- Hidden layers -- Activation functions -- Sigmoid or logistic function -- Tanh or hyperbolic tangent function -- ReLU -- Leaky ReLU and maxout -- Softmax -- Choosing the right activation function -- How a network learns -- Weight initialization -- Forward propagation -- Backpropagation -- Calculating errors -- Backpropagation -- Updating the network -- Automatic differentiation -- Vanishing and exploding gradients -- Optimization algorithms -- Regularization -- Deep learning models -- Convolutional Neural Networks -- Convolution -- Pooling/subsampling -- Fully connected layer -- Overall…”
Libro electrónico -
46192Publicado 2009Tabla de Contenidos: “…Analyzing an Audio File -- Zooming In on Problems -- Fixing the Problems Soundtrack Pro Detects -- Working with Actions -- Locating an Action -- Reordering Actions -- Removing Actions -- Reducing Noise -- Exploring Noise -- Setting a Noise Print -- Using the Reduce Noise Dialog -- Bypassing Noise Reduction to Hear Your Original Sound -- Adjusting the Noise Reduction Level -- Applying Noise Reduction -- Refining Noise Reduction Settings -- Rippling Your Changes to Final Cut Pro -- Using Soundtrack Pro Scripts to Speed Up Your Work -- Lesson Review -- Lesson 5 Editing in Frequency Spectrum View -- Using Frequency Spectrum View -- Exploring the Frequency Spectrum View -- Linear Versus Logarithmic Scales -- Controlling the Spectrum -- Setting the Frequency Range -- Adjusting the Spectrum Power Controls -- Adjusting View Color Scheme -- Resetting the Frequency Spectrum View -- Working with Frequency -- Removing Frequencies -- Finishing Up -- Lesson Review -- Lesson 6 Recording in Soundtrack Pro -- Opening a Multitrack Project -- Using the Timecode HUD -- Working with Tracks -- Creating Tracks -- Reordering Tracks -- Deleting Tracks -- Naming Tracks -- Locking Tracks -- Setting Up for Recording -- Choosing a Track to Record -- Choosing a Recording Input -- Choosing a Channel Configuration -- Adjusting the Channel Setting -- Displaying Recording Settings in the Track Header -- Recording a Single Take -- Choosing a Recording Destination -- Arming a Track for Recording -- Setting a Recording Level -- Resetting the Peak Indicator -- Recording a Take -- Collecting the Project -- Using Punch Recording -- Lesson Review -- Lesson 7 Editing Dialogue -- Using Soundtrack Pro's Editing Tools -- Using the Selection Tool -- Using the Blade Tool -- Deleting Clips -- Using the Timeslice Tool -- Arranging Clips -- Disabling Snapping Mode -- Moving Clips in a Single Track…”
Libro electrónico -
46193por Oehlke, AndreasTabla de Contenidos: “…Special Effects -- Creating complex effects with particle systems -- Adding a dust particle effect to the player character -- Moving the clouds -- Smoothing with Linear interpolation (Lerp) -- Letting the rocks float on the water -- Adding parallax scrolling to the mountains in the background -- Enhancing the game screen's GUI -- Event - player lost a life -- Event - score increased -- Summary -- 9. …”
Publicado 2013
Libro electrónico -
46194Publicado 2017Tabla de Contenidos: “…7.3.3 Localization, Mapping, and SLAM -- 7.3.4 Control Strategies -- 7.3.5 Planning Routes and Scheduling -- 7.4 Wheeled Mobile Robots in Industry -- 7.4.1 About -- 7.4.2 Setup -- 7.4.3 Sensors -- 7.4.4 Localization and Mapping -- 7.4.5 Control -- 7.4.6 Path Planning -- 7.4.7 Decision Making -- 7.5 Wheeled Mobile Robots in Domestic Environments -- 7.5.1 About -- 7.5.2 Setup -- 7.5.3 Sensors -- 7.5.4 Localization and Mapping -- 7.5.5 Path Planning -- 7.5.6 Control -- 7.5.7 Decision Making -- 7.6 Assistive Mobile Robots in Walking Rehabilitation Therapy -- 7.6.1 About -- 7.6.2 Setup -- 7.6.3 Sensors -- 7.6.4 Localization and Mapping -- 7.6.5 Control -- 7.6.6 Path Planning -- References -- Chapter 8: Project Examples for Laboratory Practice -- 8.1 Introduction -- 8.2 Localization Based on Bayesian Filter Within a Network of Paths and Crossroads -- 8.2.1 Introduction -- 8.2.2 Line Following -- 8.2.3 Odometry -- 8.2.4 Map Building -- 8.2.5 Localization -- 8.3 Localization Based on Extended Kalman Filter Using Indoor Global Positioning System and Odometry -- 8.3.1 Introduction -- 8.3.2 Experimental Setup -- 8.3.3 Extended Kalman Filter -- 8.4 Particle-Filter-Based Localization in a Pattern of Colored Tiles -- 8.4.1 Introduction -- 8.4.2 Experimental Setup -- 8.4.3 Manual Control -- 8.4.4 Wheel Odometry -- 8.4.5 Color Sensor Calibration -- 8.4.6 Particle Filter -- 8.5 Control of Vehicles in a Linear Formation -- 8.5.1 Introduction -- 8.5.2 Localization Using Odometry -- 8.5.3 Estimating Reference Trajectory -- 8.5.4 Linear Formation Control -- 8.6 Motion and Strategy Control of Multiagent Soccer Robots -- 8.6.1 Introduction -- 8.6.2 Motion Control -- 8.6.3 Behavior-Based Agent Operation -- 8.6.4 Multiagent Game Strategy -- 8.7 Image-Based Control of a Mobile Robot -- 8.7.1 Introduction -- 8.7.2 Experimental Setup -- 8.7.3 Position-Based Visual Servoing…”
Libro electrónico -
46195Publicado 2005Tabla de Contenidos: “…Backup and recovery for OnDemand z/OS -- 12.1 Backup and recovery overview -- 12.2 Library Server backup and recovery -- 12.2.1 OnDemand software -- 12.2.2 OnDemand server information…”
Libro electrónico -
46196por Victoria Charles“…Picasso era español y por eso, según dicen, comenzó a dibujar antes que a hablar. Cuando niño, se sintió atraído de manera instintiva hacia las herramientas del artista. …”
Publicado 2011
Texto completo en Odilo
Otros -
46197por Liu Liu, Limei“…El principal contenido de este libro tiene como referencia los criterios del Marco Común Europeo en las áreas relacionadas con las capacidades comunicativas de comprender y de hablar en el nivel A2 intermedio. La obra contiene diez temas con diferentes actividades y textos teatrales. …”
Publicado 2015
Texto completo en Odilo
Otros -
46198por Pascua Febles, IsabelTabla de Contenidos: “…PUNTOS IMPORTANTES EN UNA INTERPRETACIÓN, Cristina Cela Gutiérrez Introducción 1. Hablar 2. Intraducibilidad 3. Argumentación 4. Citas y alegaciones 5. …”
Publicado 2013
Texto completo en Odilo
Otros -
46199Publicado 2013“…Si durante siglos y decenas de años su soporte exclusivo era el papel, hoy adopta también otros formatos digitales, incluso se puede hablar con pertinencia de prensa y diarios hablados, de semanarios audiovisuales, porque todos estos modelos técnicos forman parte del proceso instrumental de comunicación de masas que sin duda evoluciona. …”
Enlace del recurso
Electrónico -
46200Publicado 2019Tabla de Contenidos:Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico