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6001Publicado 2011Tabla de Contenidos: “…Using the Role Manager -- Summary -- Part VII: Building ASP.NET Applications -- 28 Maintaining Application State -- Using Browser Cookies -- Using Session State -- Using Profiles -- Summary -- 29 Caching Application Pages and Data -- Overview of Caching -- Using Page Output Caching -- Using Partial Page Caching -- Using DataSource Caching -- Using Data Caching -- Using SQL Cache Dependencies -- Summary -- 30 Localizing Applications for Multiple Languages -- Setting the Current Culture -- Using the CultureInfo Class -- Creating Local Resources -- Creating Global Resources -- Using the Localize Control -- Summary -- 31 Working with the HTTP Runtime -- Creating a Custom BuildProvider -- Creating a Custom ExpressionBuilder -- Creating HTTP Handlers -- Working with HTTP Applications and HTTP Modules -- Summary -- 32 Building Dynamic Data Applications -- Introducing ASP.NET Dynamic Data -- Building a Dynamic Data Application -- Working with Dynamic Data Templates -- Summary -- 33 Building ASP.NET MVC Applications -- Introducing the ASP.NET MVC Framework -- Creating Your First ASP.NET MVC Application -- Building an MVC Page -- Accepting Form Input -- Summary -- 34 Configuring Applications -- Overview of Website Configuration -- Using the Configuration API -- Creating Custom Configuration Sections -- Creating Encrypted Configuration Sections -- Summary -- 35 Deploying ASP.NET Web Applications -- Packaging Web Applications -- Using Web.config Transformations -- Deploying Databases -- One-Click Publishing Web Applications -- Summary -- Part VIII: Custom Control Building -- 36 Building Custom Controls -- Overview of Custom Control Building -- View State and Control State -- Processing Postback Data and Events -- Working with Control Property Collections -- Creating a Better Designer Experience -- Summary -- 37 Building Templated Databound Controls…”
Libro electrónico -
6002Publicado 2012Tabla de Contenidos:Libro electrónico
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6003Publicado 2007Tabla de Contenidos: “…Cover -- Contents -- Foreword -- Preface -- About the Authors -- Acknowledgments -- PART ONE: Introduction to Solaris Internals -- Chapter 1 Introduction -- 1.1 Key Features of Solaris 10, Solaris 9, and Solaris 8 -- 1.2 Key Differentiators -- 1.3 Kernel Overview -- 1.4 Processes, Threads, and Scheduling -- 1.5 Interprocess Communication -- 1.6 Signals -- 1.7 Memory Management -- 1.8 Files and File Systems -- 1.9 Resource Management -- PART TWO: The Process Model -- Chapter 2 The Solaris Process Model -- 2.1 Components of a Process -- 2.2 Process Model Evolution -- 2.3 Executable Objects -- 2.4 Process Structures -- 2.5 Kernel Process Table -- 2.6 Process Resource Attributes -- 2.7 Process Creation -- 2.8 System Calls -- 2.9 Process Termination -- 2.10 The Process File System -- 2.11 Signals -- 2.12 Sessions and Process Groups -- 2.13 MDB Reference -- Chapter 3 Scheduling Classes and the Dispatcher -- 3.1 Fundamentals -- 3.2 Processor Abstractions -- 3.3 Dispatcher Queues, Structures, and Variables -- 3.4 Dispatcher Locks -- 3.5 Dispatcher Initialization -- 3.6 Scheduling Classes -- 3.7 Thread Priorities -- 3.8 Dispatcher Functions -- 3.9 Preemption -- 3.10 The Kernel Sleep/Wakeup Facility -- 3.11 Interrupts -- 3.12 Summary -- 3.13 MDB Reference -- Chapter 4 Interprocess Communication -- 4.1 The System V IPC Framework -- 4.2 System V IPC Resource Controls -- 4.3 Configuring IPC Tuneables on Solaris 10 -- 4.4 System V Shared Memory -- 4.5 System V Semaphores -- 4.6 System V Message Queues -- 4.7 POSIX IPC -- 4.8 Solaris Doors -- 4.9 MDB Reference -- Chapter 5 Process Rights Management -- 5.1 Then and Now -- 5.2 Least Privilege in Solaris -- 5.3 Process Privilege Models -- 5.4 Privilege Awareness: The Details -- 5.5 Least Privilege Interfaces -- PART THREE: Resource Management -- Chapter 6 Zones -- 6.1 Introduction -- 6.2 Zone Runtime…”
Libro electrónico -
6004por Faget, DanielTabla de Contenidos: “…Contrastes halieutiques du XVIIIe siècle -- La révolution de la "pêche aux boeufs" -- Une adaptation des usages du gangui -- Une rapide diffusion -- Communautés halieutiques en mouvement: ruptures et adaptations -- Un déclin séculaire de la ressource ? -- Une hantise européenne -- Surpêche et mutations sociales -- Contrastes littoraux, marchés de distribution et politiques publiques -- Mers inégales -- Dynamique des marchés de distribution -- Entre corporatisme et tentation du modèle atlantique -- Une rive sud immobile ? …”
Publicado 2021
Electrónico -
6005Publicado 2022Tabla de Contenidos: “…-- Continuing the Shader Code Journey -- Shader Programming with the Node Material Editor -- Using the NME to Build the Planet Earth Material -- Procedural Textures and the NME -- Developing Post-Processes with the NME -- Summary -- Extended Topics -- Chapter 12: Measuring and Optimizing Performance -- Technical Requirements -- Knowing What To Measure -- General Guidelines -- Performance-Related Terminology -- Measuring Performance and Identifying Bottlenecks -- Inspecting the Performance of Route Planning -- Real-Time Performance Viewer Metrics -- Defining the Testing Procedure -- Viewing and Analyzing a Captured Profile -- Improving Runtime Performance with the Scene Optimizer…”
Libro electrónico -
6006Publicado 2023Tabla de Contenidos: “…Deploying smart contracts -- The DAO -- Advances in smart contract technology -- Solana Sealevel -- Digital Asset Modeling Language -- Summary -- Chapter 9 : Ethereum Architecture -- Introducing Ethereum -- Cryptocurrency -- Keys and addresses -- Accounts -- Transactions and messages -- MPTs -- Transaction components -- Recursive Length Prefix -- Gas -- Transaction types -- Simple transactions -- Contract creation transactions -- Message call transactions -- Messages -- Transaction validation and execution -- State and storage in the Ethereum blockchain -- The world state -- The account state -- Transaction receipts -- Ethereum virtual machine -- Execution environment -- The machine state -- Blocks and blockchain -- The genesis block -- Block validation, finalization, and processing -- Block difficulty mechanism -- Nodes and miners -- The consensus mechanism -- Forks in the blockchain -- The Ethereum network -- Main net -- Test nets -- Private nets -- Precompiled smart contracts -- Programming languages -- Solidity -- Runtime bytecode -- Opcodes -- Wallets and client software -- Wallets -- Geth -- Light clients -- Supporting protocols -- Whisper -- Swarm -- Summary -- Chapter 10 : Ethereum in Practice -- Ethereum payments -- Innovations in Ethereum -- Difficulty time bomb -- EIP-1559 -- The merge and upcoming upgrades -- Programming with Geth -- Installing and configuring the Geth client -- Creating a Geth new account -- Querying the blockchain using Geth -- Geth console -- Geth attach -- Geth JSON RPC API -- Setting up a development environment -- Connecting to test networks -- Creating a private network -- Starting up the private network -- Experimenting with the Geth JavaScript console -- Mining and sending transactions -- Introducing Remix IDE -- Interacting with the Ethereum Blockchain with MetaMask -- Installing MetaMask…”
Libro electrónico -
6007Publicado 2024Tabla de Contenidos: “…-- Gathering requirements for the self-service portal -- Requesting a data product zone -- Browse and reuse pipeline -- Data discovery -- Access management -- Requesting landing zones or data products -- Data catalog -- Hosting common data pipeline templates -- Azure Data Factory -- Azure Data Factory instance -- Integration runtime -- Creating linked services -- Create a sequence of activities -- Parameterize the pipeline -- Continuous integration/continuous development -- Data mesh portal integration -- Other common features of a self-service portal -- Architecting the self-service portal -- Active Directory and Domain Name System (DNS) -- Application Gateway -- Azure App Service -- Azure Cosmos DB -- Git Repo and Azure DevOps pipelines -- Network and security -- Azure Cache for Redis (optional) -- Azure SQL DB (optional) -- Summary -- Part 2: Practical Challenges of Implementing a Data Mesh -- Chapter 8: How to Design, Build, and Manage Data Contracts -- What are data contracts? …”
Libro electrónico -
6008Publicado 2024Tabla de Contenidos: “…-- Overview of .NET Core runtime components (CLR, BCL) -- CLR -- BCL -- Using P/Invoke to call low-level APIs -- Dealing with errors -- Issues when debugging code with low-level APIs -- Error handling -- Interoperability -- Debugging tools -- Compatibility and portability -- Documentation and community support -- Next steps -- Chapter 2: The One Where Speed Matters -- Technical requirements -- Setting up the stage -- Accessibility -- Hosting costs -- Planned obsolescence -- Energy usage -- Which integer is the fastest? …”
Libro electrónico -
6009por Gouigoux, Jean-PhilippeTabla de Contenidos: “…-- Additional characteristics of a BRMS -- Actual use of BRMS -- Examples of a BRMS -- The DMN standard -- The origin and principle of DMN -- Implementations -- An example of DMN use -- Calling the business rule runtime -- Summary -- Chapter 13: Externalization of Authorization -- A BRMS and authorization management -- The semantics of identity and authorization management -- A digression on IAM implementation -- Role-based access control and attribute-based access control models -- The XACML approach -- A digression on the granularity of microservices…”
Publicado 2024
Libro electrónico -
6010por López de Guereñu Galarraga, Gerardo
Publicado 1998Biblioteca Universidad de Deusto (Otras Fuentes: Biblioteca Central de Capuchinos de España, Biblioteca de la Universidad de Navarra)Libro -
6011
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6012por Martin, S. R. 1935-“…It is a region of small, insular towns, and although it is a familiar hunting ground for the Reverend and his buddies, not everyone there welcomes black hunters. …”
Publicado 2010
Libro electrónico -
6013Publicado 2020“…"Not so unlike parents who are blessed by the birth of their first child, no founder or founders knows exactly what the ups and downs, successes and failures, will be like until they go from seed idea to running an actual startup company with customers, on-the-fly growth decisions, pivots, and scaling up ahead of them. …”
Libro electrónico -
6014por Segura Munguía, SantiagoTabla de Contenidos: “…lătrō -- lātus -- laurus -- laus -- laxus -- lĕctus -- lĕgō -- lĕmŭrēs -- lēna -- Lēnaeus -- lēnō -- lĕō -- Lesbŏs -- lētum -- lēvir -- lĕvis -- lēvītēs -- lēx -- lībĕr -- lĭbĕr -- lībō -- lībra -- lĭcĕō -- lĭcĕt -- līcĭum -- lictŏr -- lĭgō -- lĭmbus -- līmen -- līmēs -- lĭngŭa -- linquō -- līnum -- līra -- līs -- lĭtănīa -- lĭttĕra -- līturgĭa -- lŏcus -- lŏgĭca -- lŏgŏs -- lŏquor -- lŭcrum -- lucŭmō -- lūdus -- lūgĕō -- lūmĕn -- lūna -- lustrum -- lūx -- Ly̆cēum -- lympha -- M -- māchĭna -- machĭō -- mactus -- Maecēnās -- maenăs -- maga -- măgistĕr -- Magnēsĭa -- magnus -- măgus -- Māĭa -- māiestās -- māiŏr -- malandrĭa -- mălus -- mamma -- mandō -- mānĕ -- mănĕō -- mangō -- mantīs[s]a -- mănŭs -- manzer -- marcus -- măre -- Marĭa -- mărītus -- Mārs -- martyr -- mās -- mātĕrĭa -- mātūrus -- Mātūta -- Mausōlus -- mĕdĕor -- mĕdĭtor -- mĕdĭus -- mĕlĭor -- mĕlŏs -- mĕmor -- mendāx -- mendīcus -- mendum -- mēns -- mensis -- mentĭō -- mentĭor -- mercēs -- mĕrĕō -- mergō -- merx -- metallum -- mĕtămorphōsis -- mĕtăphŏra -- mētĭor -- mĕtrum -- mĕtŭs -- mĭgrō -- mīlĕs -- mīllĕ -- mīllēnus -- mina -- mĭnae -- Mĭnerva -- mĭnĭmus -- mĭnīscor -- mĭnister -- mĭnŏr -- mĭnŭō -- mīrus -- miscĕō -- mĭsĕr -- mītis -- mĭttō -- Mnēmŏsynē -- mŏdĕror -- mŏdus -- moechus -- mŏla -- mōlēs -- mŏllis -- mŏlō -- mŏnĕō -- mŏra -- mŏrdĕō -- mŏrĭor -- Morpheūs -- mōs -- mŏvĕō -- mŭlĭĕr -- mŭlta -- mŭltus -- mūlus -- mundus -- mūnis -- mūnus -- mŭrmŭr -- mūrus -- Mūsa -- mutĭlus -- mūtō -- mūtus -- mūtuus -- mysterĭum -- mȳthŏs -- N -- Nāĭăs -- narcissus -- nāscor -- nauta -- nāvis -- nĕbŭla -- necesse -- nĕcromantīa -- nectō -- nĕgō -- nĕpōs -- nervus -- nex -- nīdus -- nĭgĕr -- nŏcĕō -- Nŏmădes -- nōmĕn -- nŏmisma -- norma -- nōs -- nōscō -- nŏta -- nŏvem -- nŏvus -- nox -- noxa -- nūbō -- nūdus -- nŭmĕrus -- num[m]us -- nūntĭō -- nŭō -- nŭrŭs -- nūtrĭō -- nympha -- O.…”
Publicado 2014
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
6015por Ratcliff, Marc J.Tabla de Contenidos: “…Le modèle AEP face à la sociologie de la traduction -- Les rapports entre dynamique de confinement et dynamique de relation -- Dynamique de la relation de la réception de la découverte à la controverse sur la génération spontanée -- La réception -- La prolifération des observations microscopiques -- La découverte ambiguë: la division dans l'Europe du Nord -- La mobilisation du réseau bonnetien -- La dynamique de la diffusion -- Les tentatives de reconstruction du triplet : Wilhelm Friedrich von Gleichen -- Le renouveau du transmutationnisme végétal -- Des générations ambiguës : Bonnet contre Müller -- La diffusion inambiguë : le développement des expériences en Italie -- Les laboratoires de la correspondance et la genèse des Opuscoli de 1776 -- Métamorphoses heuristiques : les procédés saussuriens dans les Opuscoli -- Bonaventura Corti et la tradition bonnetienne -- Les dernières recherches sur la division en Italie -- La communication -- Négocier la communication -- Une vraie fausse découverte -- Errances et erreurs de la communication -- Attendre pour communiquer -- Des prophéties aux affinités perceptives -- Dire le futur : les stratégies de la prédiction -- Matérialisme, science et morale -- La hantise du matérialisme -- Le sacré et le profane -- Quand la vérité scientifique devient un problème moral -- Les codes de la communication savante -- Discerner les risques : Needham contre Voltaire -- Le code comme lieu d'échange des valeurs -- La vraie querelle : le conflit des codes -- Des figures de la communication -- La dialectique de la candeur et de l'autorité -- La personnalisation des débats -- La recherche d'alliances -- Amitié, confiance, indifférence -- L'attaque au lien -- Processus textuels et principes épistémologiques -- L'écriture scientifique de Needham -- La sémantique de la diminution -- Formules préformées et écriture des détails -- Des précautions inutiles aux généralisations -- Interaction humaine et maîtrise de l'écriture -- Journal d'expériences et processus textuels -- La consignation immédiate des traces -- Bruit expérimental et maturation de l'écrit -- Epistémologie, morale et écriture -- Expérience répétée et révélée -- L'ordre moral du fait face à l'ignorance avisée -- Lecture et lectorat scientifique -- L'exigence de la lecture -- L'antilecture -- Les figures du lecteur -- Écriture et exclusion -- La responsabilité d'auteur -- La peur des mots -- Obscurité littéraire et digression -- Les Opuscoli di fisica animale et vegetabile de Spallanzani (1776) -- La grande réponse -- Les actes textuels des Opuscoli -- Épilogue le pari de Reggio -- L'économie morale de l'historien -- Spallanzani, un parcours tumultueux -- Maître, disciple et appartenance -- La genèse des observations microscopiques -- Le changement de système -- Le pari de Reggio -- Needham et les aléas de la manipulation -- Le dosage des silences -- Nier le passé -- La stratégie de la désinformation -- Conclusion le parcours obligé ou le triplet en relation -- La dynamique de relation -- Une vue d'ensemble -- Les figures de la dynamique de relation…”
Publicado 2019
Electrónico -
6016Publicado 2020Tabla de Contenidos: “…Drug discovery and molecular modeling using artificial intelligence 61</p> <p>Henrik Bohr</p> <p>3.1 Introduction. The scope of artificial intelligence in drug discovery 61</p> <p>3.2 Various types of machine learning in artificial intelligence 64</p> <p>3.3 Molecular modeling and databases in artificial intelligence for drug</p> <p>molecules 70</p> <p>3.4 Computational mechanics ML methods in molecular modeling 72</p> <p>3.5 Drug characterization using isopotential surfaces 74</p> <p>3.6 Drug design for neuroreceptors using artificial neural network techniques 75</p> <p>3.7 Specific use of deep learning in drug design 78</p> <p>3.8 Possible future artificial intelligence development in drug design and</p> <p>development 80</p> <p>References 81</p> <p>4. …”
Libro electrónico -
6017Publicado 2018Tabla de Contenidos: “…Cover -- Copyright and Credits -- Packt Upsell -- Contributors -- Table of Contents -- Preface -- Chapter 1: WPF Fundamentals -- Introduction -- The WPF Architecture -- Presentation Framework -- Presentation Core -- Common Language Runtime -- Media Integration Library -- OS Core -- Types of WPF applications -- The XAML overview -- XAML syntax terminologies -- Object element syntax -- Property Attribute syntax -- Property Element syntax -- Content syntax -- Collection syntax -- Event Attribute syntax -- Installing WPF Workload with Visual Studio 2017 -- Getting ready -- How to do it... -- Creating WPF applications -- Getting ready -- How to do it... -- There's more... -- Creating and navigating from one window to another -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating and navigating from one page to another -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating a dialog box -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using the open file dialog -- Using the save file dialog -- Using the print dialog -- Other common dialogs -- Creating ownership between windows -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating a single instance application -- Getting ready -- How to do it... -- How it works... -- There's more... -- Passing arguments to WPF applications -- Getting ready -- How to do it... -- How it works... -- There's more... -- Handling unhandled exceptions -- Getting ready -- How to do it... -- How it works... -- There's more... -- Chapter 2: Using WPF Standard Controls -- Introduction -- Using the TextBlock control to add plain text -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using Label to add other controls in text -- Getting ready -- How to do it... -- How it works…”
Libro electrónico -
6018Publicado 2017Tabla de Contenidos: “…Many Pandas -- Multiphase bosses -- A better spawning system -- Switching difficulty at runtime -- Training and extending your Unity skills to become a better game developer -- Making things easier for other team members -- Exposing events -- Sprinkles pooling -- Saving your data -- Debugging -- Remote Logs -- Cleaning the release version -- More about communication between scripts -- Documenting the code -- Protecting your game -- Building for more than one platform -- Input/output devices -- Virtual reality in Unity -- Balancing the game -- Extending the Unity editor -- Multiplayer and networking -- Practice makes perfect -- Improving the atmosphere of the game -- Visuals -- Color schemes -- Homework -- Lighting -- Lights in Unity -- Homework -- Environment -- Homework -- Special effects -- Particle systems -- Post processing -- Other visual effects -- Audio -- Music -- Sound effects -- Eliciting emotions -- Homework -- Audio in Unity -- External audio systems -- Teamwork -- It is not just about you, it is about working in a team -- Sharing a common vision -- Managing expectations -- Collaboration and communication are key -- Ways to communicate -- Version control -- Make a GDD and stick to it -- Keeping it tidy with project management tools -- Slack -- HacknPlan -- Drive -- Dropbox -- Trello -- Redbooth -- GitHub -- BitBucket -- Calendar -- Pinterest -- Hootsuite -- Polishing your game -- Processing the power -- Checking the build size -- Texture optimitation -- Stats and profiling -- Other optimization tips -- Playtesting -- Why are you even playtesting? …”
Libro electrónico -
6019por Green, DaleTabla de Contenidos: “…Cover -- Copyright -- Credits -- About the Author -- Acknowledgment -- About the Reviewer -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: An Introduction to Procedural Generation -- Procedural generation versus random generation -- Procedural generation -- Random generation -- Introducing randomness -- Pseudorandom number generation -- Why computers can't generate truly random numbers -- Generating random numbers in C++ -- Generating random numbers within a range -- Seeds -- Defining seeds -- Using seeds -- Generating random seeds during the runtime -- Controlled randomness is the key to generating random numbers -- The use of procedural generation in games -- Saving space -- Map generation -- Texture creation -- Animation -- Sound -- Benefits of procedural generation -- Larger games can be created -- Procedural generation can be used to lower budgets -- An increase in gameplay variety -- An increase in replayability -- The drawbacks of procedural generation -- More taxing on the hardware -- Worlds can feel repetitive -- You sacrifice quality control -- You may generate an unplayable world -- It is hard to script set game events -- A brief history of rogue-like games -- How we'll implement procedural generation -- Populating environments -- Creating unique game objects -- Creating unique art -- Audio manipulation -- Behavior and mechanics -- Dungeon generation -- Component-based design -- The complete game -- Exercises -- Summary -- Chapter 2: Project Setup and Breakdown -- Choosing an IDE -- Microsoft Visual Studio -- Code::Blocks -- Other IDEs -- Build systems -- Breaking down the game template -- Download templates -- The class diagram -- The object hierarchy -- Level data -- Collision -- Input -- Simple and Fast Multimedia Library (SFML) -- Defining SFML -- Why we'll be using SFML -- Learning SFML -- Alternatives…”
Publicado 2016
Libro electrónico -
6020Publicado 2017Tabla de Contenidos: “…-- Differences between connected standby and traditional Sleep and Hibernate -- Platform support -- Hardware-Autonomous Power Gating -- A few factors for sensor-specific autonomous power management -- Wake-up latency -- Break-even cycle -- Sensor usage -- Example of Power Management Architecture in Sensor -- Autonomous Power Management Architecture in Sensors -- Application-Based Power Management Architecture -- Concept of communication-based power management -- Timeout period -- Sleep duration -- Power Management Schemes -- Dynamic voltage scaling -- Dynamic power management -- Task-based power management -- Low power fixed priority scheduling -- Runtime voltage hopping (Sakurai) -- Adaptive power management system -- Power Management in a Typical Sensor Hub -- Example of Power Management in Atmel SAM G55G/SAM G55 -- Main components of Atmel SAM G55G/SAM G55 -- Supported sleep modes and wake mechanism -- Power management controller of Atmel SAM G55G/SAM G55 -- Xtrinsic FXLC95000CL -- Power management modes of FXLC95000CL -- References -- 6 Software, firmware, and drivers -- Introduction to Software Components -- Windows Sensor Software Stack -- Sensor Driver Configuration -- Sensor Class Extension Implementation -- Sensor class extension notification management -- Sensor class extension power management -- Sensor States -- Sensor Fusion -- Android Sensor Software Stack -- Android Sensor Framework…”
Libro electrónico