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  1. 3141
  2. 3142
  3. 3143
    Publicado 2022
    Tabla de Contenidos: “…Intro -- Table of Contents -- About the Author -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Chapter 1: Lexical Basis -- Character Set and Tokens -- Comments -- Identifiers -- Simple Identifiers -- Escaped Identifiers -- Hierarchical Names -- Reserved Words -- System Names -- Compiler Directives -- Numerical Literals -- Integer Literals -- Real Literals -- String Literals -- Operators -- Punctuators -- Chapter 2: Basic Types and Expressions -- Basic Types -- Integer Types -- Real Types -- String Types -- Expressions -- Primary Expressions -- Call Expressions -- Subscript Expressions -- Arithmetic Expressions -- Relational Expressions -- Logical Expressions -- Bitwise Expressions -- Conditional Expressions -- Concatenated Expressions -- Expression Evaluation Order -- Operator Precedence -- Parenthesized Expressions -- Short-Circuit Evaluation -- Expression Containers -- Assignment Patterns -- Ranges -- Chapter 3: Net-Discipline Types -- Defining Signal Natures -- Base Natures -- Derived Natures -- Predefined Natures -- Defining Net-Discipline Types -- Nature Binding Statements -- Domain Binding Statements -- Nature Override Statements -- Deriving Natures from Disciplines -- Discipline Compatibility -- Predefined Disciplines -- Net Declarations -- Scalar Nets -- Vector Nets -- Ground Nets -- Net Initialization -- Accessing Net Attributes -- Chapter 4: Modules and Ports -- Defining Module Connectivity -- Declaring Port Directions -- Declaring Port Types -- Connecting Modules by Instantiation -- Explicit Port Mapping -- Positional Port Mapping -- Top-Level Instantiation and root -- Implicit Nets -- Instantiation of SPICE Primitives -- Chapter 5: Parameters -- Parameter Declarations -- Simple Parameters -- Array Parameters -- Permissible Value Ranges -- Parameter Aliases -- Local Parameters -- Overriding Parameters…”
    Libro electrónico
  4. 3144
    Publicado 2017
    Tabla de Contenidos: “…Custom getters/setters -- The getter versus property default value -- Late-initialized properties -- Annotating properties -- Inline properties -- Constructors -- Properties versus constructor parameters -- Constructors with default arguments -- Patterns -- Inheritance -- The JvmOverloads annotation -- Interfaces -- Data classes -- The equals and hashCode methods -- The toString method -- The copy method -- Destructing declarations -- Operator overloading -- Object declaration -- Object expression -- Companion objects -- Companion object instantiation -- Enum classes -- Infix calls for named methods -- Visibility modifiers -- The internal modifier and Java bytecode -- Sealed classes -- Nested classes -- Import aliases -- Summary -- Chapter 5: Functions as First-Class Citizens -- Function types -- What is function type under the hood? …”
    Libro electrónico
  5. 3145
    Publicado 2011
    Tabla de Contenidos: “…-- Getting Help -- Prompting to Complete Commands -- Aliases…”
    Libro electrónico
  6. 3146
    por Abbadie, Luc
    Publicado 2017
    Electrónico
  7. 3147
    por Papasquiaro, Mario Santiago
    Publicado 2008
    Libro electrónico
  8. 3148
  9. 3149
    Publicado 2016
    Libro electrónico
  10. 3150
    Publicado 2024
    Libro electrónico
  11. 3151
    por Krieg, Susanne
    Publicado 2022
    Libro electrónico
  12. 3152
    Publicado 2017
    Libro electrónico
  13. 3153
    Publicado 2017
    Tabla de Contenidos: “…References -- Chapter 4 Optical Systems in Machine Vision -- 4.1 A Look at the Foundations of Geometrical Optics -- 4.1.1 From Electrodynamics to Light Rays -- 4.1.2 Basic Laws of Geometrical Optics -- 4.2 Gaussian Optics -- 4.2.1 Reflection and Refraction at the Boundary between two Media -- 4.2.2 Linearizing the Law of Refraction - The Paraxial Approximation -- 4.2.3 Basic Optical Conventions -- 4.2.4 Cardinal Elements of a Lens in Gaussian Optics -- 4.2.5 Thin Lens Approximation -- 4.2.6 Beam-Converging and Beam-Diverging Lenses -- 4.2.7 Graphical Image Constructions -- 4.2.8 Imaging Equations and Their Related Coordinate Systems -- 4.2.9 Overlapping of Object and Image Space -- 4.2.10 Focal Length, Lateral Magnification, and the Field of View -- 4.2.11 Systems of Lenses -- 4.2.12 Consequences of the Finite Extension of Ray Pencils -- 4.2.13 Geometrical Depth of Field and Depth of Focus -- 4.2.14 Laws of Central Projection-Telecentric System -- 4.3 Wave Nature of Light -- 4.3.1 Introduction -- 4.3.2 Rayleigh-Sommerfeld Diffraction Integral -- 4.3.3 Further Approximations to the Huygens-Fresnel Principle -- 4.3.4 Impulse Response of an Aberration-Free Optical System -- 4.3.5 Intensity Distribution in the Neighborhood of the Geometrical Focus -- 4.3.6 Extension of the Point Spread Function in a Defocused Image Plane -- 4.3.7 Consequences for the Depth of Field Considerations -- 4.4 Information Theoretical Treatment of Image Transfer and Storage -- 4.4.1 Physical Systems as Linear Invariant Filters -- 4.4.2 Optical Transfer Function (OTF) and the Meaning of Spatial Frequency -- 4.4.3 Extension to the Two-Dimensional Case -- 4.4.4 Impulse Response and MTF for Semiconductor Imaging Devices -- 4.4.5 Transmission Chain -- 4.4.6 Aliasing Effect and the Space-Variant Nature of Aliasing -- 4.5 Criteria for Image Quality -- 4.5.1 Gaussian Data…”
    Libro electrónico
  14. 3154
    Publicado 2023
    Tabla de Contenidos: “…8.5.1 Connecting types through edge properties -- 8.5.2 Creating connections with through types -- 8.6 Combining different types through unions and interfaces -- 8.7 Constraining property values with enumerations -- 8.8 Defining queries to serve data from the API -- 8.9 Altering the state of the server with mutations -- Summary -- 9 Consuming GraphQL APIs -- 9.1 Running a GraphQL mock server -- 9.2 Introducing GraphQL queries -- 9.2.1 Running simple queries -- 9.2.2 Running queries with parameters -- 9.2.3 Understanding query errors -- 9.3 Using fragments in queries -- 9.4 Running queries with input parameters -- 9.5 Navigating the API graph -- 9.6 Running multiple queries and query aliasing -- 9.6.1 Running multiple queries in the same request -- 9.6.2 Aliasing our queries -- 9.7 Running GraphQL mutations -- 9.8 Running parameterized queries and mutations -- 9.9 Demystifying GraphQL queries -- 9.10 Calling a GraphQL API with Python code -- Summary -- 10 Building GraphQL APIs with Python -- 10.1 Analyzing the API requirements -- 10.2 Introducing the tech stack -- 10.3 Introducing Ariadne -- 10.4 Implementing the products API -- 10.4.1 Laying out the project structure -- 10.4.2 Creating an entry point for the GraphQL server -- 10.4.3 Implementing query resolvers -- 10.4.4 Implementing type resolvers -- 10.4.5 Handling query parameters -- 10.4.6 Implementing mutation resolvers -- 10.4.7 Building resolvers for custom scalar types -- 10.4.8 Implementing field resolvers -- Summary -- Part 4. …”
    Libro electrónico
  15. 3155
    Publicado 2023
    Tabla de Contenidos: “…Front Cover -- Numerical Methods in Turbulence Simulation -- Copyright -- Contents -- Contributors -- Preface -- 1 Numerical challenges in turbulence simulation -- 1.1 A brief introduction to turbulence -- 1.1.1 The nature of turbulence -- 1.1.2 The Navier-Stokes equations -- 1.1.3 Turbulence scaling -- 1.2 Numerical discretization of convection -- 1.2.1 Spectra of discrete first derivative operators -- 1.2.2 Numerical dispersion -- 1.2.3 Numerical dissipation -- 1.2.4 Resolution versus order of accuracy -- 1.2.5 Nonuniform grids -- 1.2.6 Nonlinearity and aliasing -- 1.2.7 Energy conservation -- 1.3 Numerical discretization of diffusion -- 1.3.1 Spectra of discrete second derivative operators -- 1.3.2 Numerical representation of dissipation -- 1.3.3 Impact of variable diffusivity -- 1.4 Numerical time discretization -- 1.4.1 Time accuracy -- 1.4.2 Time step stability -- Acknowledgments -- References -- 2 Spectral numerical methods for turbulence simulation -- 2.1 Motivation -- 2.2 General characteristics of spectral methods -- 2.2.1 Expansion functions and approximation properties -- 2.2.2 A convection-diffusion model problem -- 2.2.2.1 Weighted residual methods -- 2.2.2.2 Collocation methods -- 2.2.3 Navier-Stokes -- 2.3 Fourier spectral methods -- 2.3.1 Properties of Fourier series -- 2.3.2 Discrete Fourier transform -- 2.3.3 Aliasing, Gauss quadrature, and Galerkin approximations -- 2.3.4 Resolution and domain size -- 2.4 Orthogonal polynomials -- 2.4.1 Orthogonal polynomial properties -- 2.4.2 Gauss quadrature -- 2.4.3 Chebyshev polynomials -- 2.5 Spectral methods with polynomial bases -- 2.5.1 Computing nonlinear terms -- 2.5.2 Finite domains with Legendre and Chebyshev polynomials -- 2.5.2.1 Matrix structure -- 2.5.2.2 Numerical characteristics -- 2.5.3 Spectral methods for infinite domains -- 2.6 Time discretization for spectral methods…”
    Libro electrónico
  16. 3156
    Publicado 2018
    Tabla de Contenidos: “…. -- Mimicking real life with bloom and anti-aliasing -- Getting ready -- How to do it... -- How it works... -- Setting mood with color grading -- Getting ready -- How to do it... -- Creating a horror game look with fog -- Getting ready -- How to do it... -- How it works... -- Chapter 2: Creating Your First Shader -- Introduction -- Creating a basic Standard Shader -- Getting ready -- How to do it... -- How it works... -- There's more... -- Adding properties to a shader -- Getting ready -- How to do it... -- How it works... -- See also -- Using properties in a Surface Shader -- How to do it... -- How it works... -- There's more... -- See also -- Chapter 3: Surface Shaders and Texture Mapping -- Introduction -- Diffuse shading -- Getting ready -- How to do it... -- How it works... -- Accessing and modifying packed arrays -- How to do it... -- There's more... -- See also -- Adding a texture to a shader -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Scrolling textures by modifying UV values -- Getting ready -- How to do it... -- How it works... -- Creating a shader with normal mapping -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating a transparent material -- Getting ready -- How to do it... -- How it works... -- Creating a Holographic Shader -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Packing and blending textures -- Getting ready -- How to do it... -- How it works…”
    Libro electrónico
  17. 3157
    Publicado 2022
    Tabla de Contenidos: “…Understanding the implications of an embedded data source versus a published data source -- Creating a published data source from the web interface of Tableau Server or Cloud -- Extending the Tableau data model with calculations, folders, hierarchies, grouping, and descriptions -- Summary -- Part 4: Data Modeling with Tableau Server and Online -- Chapter 11: Securing Data -- Technical requirements -- Adding users and groups to Tableau Server and Cloud -- Using Tableau projects to manage data model security -- Adding user-based security using a user filter -- Adding user-based security inside a published data source using an entitlements table -- Using Tableau virtual connections to manage access and security -- Leveraging database security features for both row and column-level security -- Summary -- Chapter 12: Data Modeling Considerations for Ask Data and Explain Data -- Technical requirements -- Visual analytics through natural language search with Ask Data -- Creating a lens for Ask Data, including field exclusions, renaming, and creating aliases -- Uncovering outliers in your data with Explain Data -- Curating data sources for Explain Data by telling the model which columns to use and ignore -- Summary -- Chapter 13: Data Management with Tableau Prep Conductor -- Technical requirements -- Scheduling Tableau Prep flows from Tableau Prep Conductor -- Data catalog, data lineage, data quality warnings, and certified data sources -- Summary -- Chapter 14: Scheduling Extract Refreshes -- Technical requirements -- How to set up and run schedules -- Using schedules with subscriptions -- Tableau Bridge - what it is and when to use it -- Summary -- Chapter 15: Data Modeling Strategies by Audience and Use Case -- When to use Tableau Prep Builder versus Tableau Desktop for creating our data models…”
    Libro electrónico
  18. 3158
    Publicado 2023
    Tabla de Contenidos: “…Choosing per-light shadow memory usage -- Rendering into a sparse shadow map -- Summary -- Further reading -- Chapter 9: Implementing Variable Rate Shading -- Technical requirements -- Introducing variable rate shading -- Determining the shading rate -- Integrating variable rate shading using Vulkan -- Taking advantage of specialization constants -- Summary -- Further reading -- Chapter 10: Adding Volumetric Fog -- Technical requirements -- Introducing Volumetric Fog Rendering -- Volumetric Rendering -- Volumetric Fog -- Implementing Volumetric Fog Rendering -- Data injection -- Calculating the lighting contribution -- Integrating scattering and extinction -- Applying Volumetric Fog to the scene -- Adding filters -- Volumetric noise generation -- Blue noise -- Summary -- Further reading -- Part 3: Advanced Rendering Techniques -- Chapter 11: Temporal Anti-Aliasing -- Technical requirements -- Overview -- The simplest TAA implementation -- Jittering the camera -- Choosing jittering sequences -- Adding motion vectors -- First implementation code -- Improving TAA -- Reprojection -- History sampling -- Scene sampling -- The history constraint -- Resolve -- Sharpening the image -- Sharpness post-processing -- Negative mip bias -- Unjitter texture UVs -- Improving banding -- Summary -- Further reading -- Chapter 12: Getting Started with Ray Tracing -- Technical requirements -- Introduction to ray tracing in Vulkan -- Building the BLAS and TLAS -- Defining and creating a ray tracing pipeline -- Summary -- Further reading -- Chapter 13: Revisiting Shadows with Ray Tracing -- Technical requirements -- Implementing simple ray-traced shadows -- Improving ray-traced shadows -- Motion vectors -- Computing visibility variance -- Computing visibility -- Computing filtered visibility -- Using the filtered visibility -- Summary -- Further reading…”
    Libro electrónico
  19. 3159
    Publicado 2010
    Tabla de Contenidos: “…Cover -- Table of Contents -- Introduction -- New Features in Mac OS X 10.6 -- Chapter 1: Setting Up Mac OS X 10.6 -- Setting Up Mac OS X 10.6 -- Installing Mac OS X 10.6 -- Configuring Mac OS X 10.6 -- Chapter 2: Finder Basics -- The Finder &amp -- Desktop -- The Mouse &amp -- Trackpad -- Using a Two-Button Mouse -- Using a Multi-Touch Trackpad -- Menus -- The Keyboard -- Icons -- Windows -- The Toolbar -- The Sidebar -- The Status Bar -- The Dock -- Sleeping, Restarting, &amp -- Shutting Down -- Logging Out &amp -- In -- Chapter 3: File Management -- File Management -- Mac OS X Disk Organization -- Pathnames -- The Go Menu -- Icon Names -- Folders -- Moving &amp -- Copying Items -- The Trash &amp -- Deleting Items -- Chapter 4: Window Views -- Window Views -- Working with Icon View -- Working with List View -- Working with Column View -- Working with Cover Flow -- Customizing Window &amp -- Desktop Views -- Chapter 5: Searching for Files -- Searching for Files -- Predefined Sidebar Searches -- Searching with the Spotlight Menu -- The Search Field -- The Find Command -- Smart Folders -- Working with Search Results -- Spotlight Preferences -- Chapter 6: Storage Media -- Storage Devices &amp -- Media -- Mounting Disks -- Ejecting Discs -- Burning CDs &amp -- DVDs -- CDs &amp -- DVDs Preferences -- Disk Utility -- Time Machine -- Chapter 7: Advanced Finder Techniques -- Advanced Finder Techniques -- Spring-Loaded Folders -- Labels -- Aliases -- Recent Items -- Quick Look -- The Info Window -- Compressing Files &amp -- Folders -- Undoing Finder Actions -- Chapter 8: Customizing the Finder -- Customizing the Finder -- Finder Preferences -- Customizing the Toolbar -- Customizing the Sidebar -- Customizing the Dock -- Appearance Preferences -- Desktop &amp -- Screen Saver Preferences -- Chapter 9: Desktop Management -- Desktop Management Tools…”
    Libro electrónico
  20. 3160
    por Bedoya, Hernando
    Publicado 2004
    Tabla de Contenidos: “…Working with databases using iSeries Navigator -- 3.1 Getting started with iSeries Navigator -- 3.1.1 Overview of DB2 UDB for iSeries through iSeries Navigator -- 3.1.2 Introduction to database objects in iSeries Navigator -- 3.2 Working with database objects -- 3.2.1 Schemas -- 3.2.2 Tables -- 3.2.3 Views -- 3.2.4 Aliases -- 3.2.5 Indexes -- 3.2.6 Triggers, procedures, functions, and distinct types -- 3.2.7 Sequences -- 3.2.8 Packages -- 3.2.9 Journal management -- 3.2.10 Reorganizing tables -- 3.2.11 Transactions -- Chapter 4. …”
    Libro electrónico