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3142
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3143Publicado 2022Tabla de Contenidos: “…Intro -- Table of Contents -- About the Author -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Chapter 1: Lexical Basis -- Character Set and Tokens -- Comments -- Identifiers -- Simple Identifiers -- Escaped Identifiers -- Hierarchical Names -- Reserved Words -- System Names -- Compiler Directives -- Numerical Literals -- Integer Literals -- Real Literals -- String Literals -- Operators -- Punctuators -- Chapter 2: Basic Types and Expressions -- Basic Types -- Integer Types -- Real Types -- String Types -- Expressions -- Primary Expressions -- Call Expressions -- Subscript Expressions -- Arithmetic Expressions -- Relational Expressions -- Logical Expressions -- Bitwise Expressions -- Conditional Expressions -- Concatenated Expressions -- Expression Evaluation Order -- Operator Precedence -- Parenthesized Expressions -- Short-Circuit Evaluation -- Expression Containers -- Assignment Patterns -- Ranges -- Chapter 3: Net-Discipline Types -- Defining Signal Natures -- Base Natures -- Derived Natures -- Predefined Natures -- Defining Net-Discipline Types -- Nature Binding Statements -- Domain Binding Statements -- Nature Override Statements -- Deriving Natures from Disciplines -- Discipline Compatibility -- Predefined Disciplines -- Net Declarations -- Scalar Nets -- Vector Nets -- Ground Nets -- Net Initialization -- Accessing Net Attributes -- Chapter 4: Modules and Ports -- Defining Module Connectivity -- Declaring Port Directions -- Declaring Port Types -- Connecting Modules by Instantiation -- Explicit Port Mapping -- Positional Port Mapping -- Top-Level Instantiation and root -- Implicit Nets -- Instantiation of SPICE Primitives -- Chapter 5: Parameters -- Parameter Declarations -- Simple Parameters -- Array Parameters -- Permissible Value Ranges -- Parameter Aliases -- Local Parameters -- Overriding Parameters…”
Libro electrónico -
3144Publicado 2017Tabla de Contenidos: “…Custom getters/setters -- The getter versus property default value -- Late-initialized properties -- Annotating properties -- Inline properties -- Constructors -- Properties versus constructor parameters -- Constructors with default arguments -- Patterns -- Inheritance -- The JvmOverloads annotation -- Interfaces -- Data classes -- The equals and hashCode methods -- The toString method -- The copy method -- Destructing declarations -- Operator overloading -- Object declaration -- Object expression -- Companion objects -- Companion object instantiation -- Enum classes -- Infix calls for named methods -- Visibility modifiers -- The internal modifier and Java bytecode -- Sealed classes -- Nested classes -- Import aliases -- Summary -- Chapter 5: Functions as First-Class Citizens -- Function types -- What is function type under the hood? …”
Libro electrónico -
3145Publicado 2011Tabla de Contenidos: “…-- Getting Help -- Prompting to Complete Commands -- Aliases…”
Libro electrónico -
3146
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3147por Papasquiaro, Mario Santiago
Publicado 2008Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
3148por Dalla Corte Caballero, Gabriela
Publicado 2009Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
3149
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3150Publicado 2024Libro electrónico
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3151
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3152Publicado 2017Libro electrónico
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3153Publicado 2017Tabla de Contenidos: “…References -- Chapter 4 Optical Systems in Machine Vision -- 4.1 A Look at the Foundations of Geometrical Optics -- 4.1.1 From Electrodynamics to Light Rays -- 4.1.2 Basic Laws of Geometrical Optics -- 4.2 Gaussian Optics -- 4.2.1 Reflection and Refraction at the Boundary between two Media -- 4.2.2 Linearizing the Law of Refraction - The Paraxial Approximation -- 4.2.3 Basic Optical Conventions -- 4.2.4 Cardinal Elements of a Lens in Gaussian Optics -- 4.2.5 Thin Lens Approximation -- 4.2.6 Beam-Converging and Beam-Diverging Lenses -- 4.2.7 Graphical Image Constructions -- 4.2.8 Imaging Equations and Their Related Coordinate Systems -- 4.2.9 Overlapping of Object and Image Space -- 4.2.10 Focal Length, Lateral Magnification, and the Field of View -- 4.2.11 Systems of Lenses -- 4.2.12 Consequences of the Finite Extension of Ray Pencils -- 4.2.13 Geometrical Depth of Field and Depth of Focus -- 4.2.14 Laws of Central Projection-Telecentric System -- 4.3 Wave Nature of Light -- 4.3.1 Introduction -- 4.3.2 Rayleigh-Sommerfeld Diffraction Integral -- 4.3.3 Further Approximations to the Huygens-Fresnel Principle -- 4.3.4 Impulse Response of an Aberration-Free Optical System -- 4.3.5 Intensity Distribution in the Neighborhood of the Geometrical Focus -- 4.3.6 Extension of the Point Spread Function in a Defocused Image Plane -- 4.3.7 Consequences for the Depth of Field Considerations -- 4.4 Information Theoretical Treatment of Image Transfer and Storage -- 4.4.1 Physical Systems as Linear Invariant Filters -- 4.4.2 Optical Transfer Function (OTF) and the Meaning of Spatial Frequency -- 4.4.3 Extension to the Two-Dimensional Case -- 4.4.4 Impulse Response and MTF for Semiconductor Imaging Devices -- 4.4.5 Transmission Chain -- 4.4.6 Aliasing Effect and the Space-Variant Nature of Aliasing -- 4.5 Criteria for Image Quality -- 4.5.1 Gaussian Data…”
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
3154Publicado 2023Tabla de Contenidos: “…8.5.1 Connecting types through edge properties -- 8.5.2 Creating connections with through types -- 8.6 Combining different types through unions and interfaces -- 8.7 Constraining property values with enumerations -- 8.8 Defining queries to serve data from the API -- 8.9 Altering the state of the server with mutations -- Summary -- 9 Consuming GraphQL APIs -- 9.1 Running a GraphQL mock server -- 9.2 Introducing GraphQL queries -- 9.2.1 Running simple queries -- 9.2.2 Running queries with parameters -- 9.2.3 Understanding query errors -- 9.3 Using fragments in queries -- 9.4 Running queries with input parameters -- 9.5 Navigating the API graph -- 9.6 Running multiple queries and query aliasing -- 9.6.1 Running multiple queries in the same request -- 9.6.2 Aliasing our queries -- 9.7 Running GraphQL mutations -- 9.8 Running parameterized queries and mutations -- 9.9 Demystifying GraphQL queries -- 9.10 Calling a GraphQL API with Python code -- Summary -- 10 Building GraphQL APIs with Python -- 10.1 Analyzing the API requirements -- 10.2 Introducing the tech stack -- 10.3 Introducing Ariadne -- 10.4 Implementing the products API -- 10.4.1 Laying out the project structure -- 10.4.2 Creating an entry point for the GraphQL server -- 10.4.3 Implementing query resolvers -- 10.4.4 Implementing type resolvers -- 10.4.5 Handling query parameters -- 10.4.6 Implementing mutation resolvers -- 10.4.7 Building resolvers for custom scalar types -- 10.4.8 Implementing field resolvers -- Summary -- Part 4. …”
Libro electrónico -
3155Publicado 2023Tabla de Contenidos: “…Front Cover -- Numerical Methods in Turbulence Simulation -- Copyright -- Contents -- Contributors -- Preface -- 1 Numerical challenges in turbulence simulation -- 1.1 A brief introduction to turbulence -- 1.1.1 The nature of turbulence -- 1.1.2 The Navier-Stokes equations -- 1.1.3 Turbulence scaling -- 1.2 Numerical discretization of convection -- 1.2.1 Spectra of discrete first derivative operators -- 1.2.2 Numerical dispersion -- 1.2.3 Numerical dissipation -- 1.2.4 Resolution versus order of accuracy -- 1.2.5 Nonuniform grids -- 1.2.6 Nonlinearity and aliasing -- 1.2.7 Energy conservation -- 1.3 Numerical discretization of diffusion -- 1.3.1 Spectra of discrete second derivative operators -- 1.3.2 Numerical representation of dissipation -- 1.3.3 Impact of variable diffusivity -- 1.4 Numerical time discretization -- 1.4.1 Time accuracy -- 1.4.2 Time step stability -- Acknowledgments -- References -- 2 Spectral numerical methods for turbulence simulation -- 2.1 Motivation -- 2.2 General characteristics of spectral methods -- 2.2.1 Expansion functions and approximation properties -- 2.2.2 A convection-diffusion model problem -- 2.2.2.1 Weighted residual methods -- 2.2.2.2 Collocation methods -- 2.2.3 Navier-Stokes -- 2.3 Fourier spectral methods -- 2.3.1 Properties of Fourier series -- 2.3.2 Discrete Fourier transform -- 2.3.3 Aliasing, Gauss quadrature, and Galerkin approximations -- 2.3.4 Resolution and domain size -- 2.4 Orthogonal polynomials -- 2.4.1 Orthogonal polynomial properties -- 2.4.2 Gauss quadrature -- 2.4.3 Chebyshev polynomials -- 2.5 Spectral methods with polynomial bases -- 2.5.1 Computing nonlinear terms -- 2.5.2 Finite domains with Legendre and Chebyshev polynomials -- 2.5.2.1 Matrix structure -- 2.5.2.2 Numerical characteristics -- 2.5.3 Spectral methods for infinite domains -- 2.6 Time discretization for spectral methods…”
Libro electrónico -
3156Publicado 2018Tabla de Contenidos: “…. -- Mimicking real life with bloom and anti-aliasing -- Getting ready -- How to do it... -- How it works... -- Setting mood with color grading -- Getting ready -- How to do it... -- Creating a horror game look with fog -- Getting ready -- How to do it... -- How it works... -- Chapter 2: Creating Your First Shader -- Introduction -- Creating a basic Standard Shader -- Getting ready -- How to do it... -- How it works... -- There's more... -- Adding properties to a shader -- Getting ready -- How to do it... -- How it works... -- See also -- Using properties in a Surface Shader -- How to do it... -- How it works... -- There's more... -- See also -- Chapter 3: Surface Shaders and Texture Mapping -- Introduction -- Diffuse shading -- Getting ready -- How to do it... -- How it works... -- Accessing and modifying packed arrays -- How to do it... -- There's more... -- See also -- Adding a texture to a shader -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Scrolling textures by modifying UV values -- Getting ready -- How to do it... -- How it works... -- Creating a shader with normal mapping -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating a transparent material -- Getting ready -- How to do it... -- How it works... -- Creating a Holographic Shader -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Packing and blending textures -- Getting ready -- How to do it... -- How it works…”
Libro electrónico -
3157Publicado 2022Tabla de Contenidos: “…Understanding the implications of an embedded data source versus a published data source -- Creating a published data source from the web interface of Tableau Server or Cloud -- Extending the Tableau data model with calculations, folders, hierarchies, grouping, and descriptions -- Summary -- Part 4: Data Modeling with Tableau Server and Online -- Chapter 11: Securing Data -- Technical requirements -- Adding users and groups to Tableau Server and Cloud -- Using Tableau projects to manage data model security -- Adding user-based security using a user filter -- Adding user-based security inside a published data source using an entitlements table -- Using Tableau virtual connections to manage access and security -- Leveraging database security features for both row and column-level security -- Summary -- Chapter 12: Data Modeling Considerations for Ask Data and Explain Data -- Technical requirements -- Visual analytics through natural language search with Ask Data -- Creating a lens for Ask Data, including field exclusions, renaming, and creating aliases -- Uncovering outliers in your data with Explain Data -- Curating data sources for Explain Data by telling the model which columns to use and ignore -- Summary -- Chapter 13: Data Management with Tableau Prep Conductor -- Technical requirements -- Scheduling Tableau Prep flows from Tableau Prep Conductor -- Data catalog, data lineage, data quality warnings, and certified data sources -- Summary -- Chapter 14: Scheduling Extract Refreshes -- Technical requirements -- How to set up and run schedules -- Using schedules with subscriptions -- Tableau Bridge - what it is and when to use it -- Summary -- Chapter 15: Data Modeling Strategies by Audience and Use Case -- When to use Tableau Prep Builder versus Tableau Desktop for creating our data models…”
Libro electrónico -
3158Publicado 2023Tabla de Contenidos: “…Choosing per-light shadow memory usage -- Rendering into a sparse shadow map -- Summary -- Further reading -- Chapter 9: Implementing Variable Rate Shading -- Technical requirements -- Introducing variable rate shading -- Determining the shading rate -- Integrating variable rate shading using Vulkan -- Taking advantage of specialization constants -- Summary -- Further reading -- Chapter 10: Adding Volumetric Fog -- Technical requirements -- Introducing Volumetric Fog Rendering -- Volumetric Rendering -- Volumetric Fog -- Implementing Volumetric Fog Rendering -- Data injection -- Calculating the lighting contribution -- Integrating scattering and extinction -- Applying Volumetric Fog to the scene -- Adding filters -- Volumetric noise generation -- Blue noise -- Summary -- Further reading -- Part 3: Advanced Rendering Techniques -- Chapter 11: Temporal Anti-Aliasing -- Technical requirements -- Overview -- The simplest TAA implementation -- Jittering the camera -- Choosing jittering sequences -- Adding motion vectors -- First implementation code -- Improving TAA -- Reprojection -- History sampling -- Scene sampling -- The history constraint -- Resolve -- Sharpening the image -- Sharpness post-processing -- Negative mip bias -- Unjitter texture UVs -- Improving banding -- Summary -- Further reading -- Chapter 12: Getting Started with Ray Tracing -- Technical requirements -- Introduction to ray tracing in Vulkan -- Building the BLAS and TLAS -- Defining and creating a ray tracing pipeline -- Summary -- Further reading -- Chapter 13: Revisiting Shadows with Ray Tracing -- Technical requirements -- Implementing simple ray-traced shadows -- Improving ray-traced shadows -- Motion vectors -- Computing visibility variance -- Computing visibility -- Computing filtered visibility -- Using the filtered visibility -- Summary -- Further reading…”
Libro electrónico -
3159Publicado 2010Tabla de Contenidos: “…Cover -- Table of Contents -- Introduction -- New Features in Mac OS X 10.6 -- Chapter 1: Setting Up Mac OS X 10.6 -- Setting Up Mac OS X 10.6 -- Installing Mac OS X 10.6 -- Configuring Mac OS X 10.6 -- Chapter 2: Finder Basics -- The Finder & -- Desktop -- The Mouse & -- Trackpad -- Using a Two-Button Mouse -- Using a Multi-Touch Trackpad -- Menus -- The Keyboard -- Icons -- Windows -- The Toolbar -- The Sidebar -- The Status Bar -- The Dock -- Sleeping, Restarting, & -- Shutting Down -- Logging Out & -- In -- Chapter 3: File Management -- File Management -- Mac OS X Disk Organization -- Pathnames -- The Go Menu -- Icon Names -- Folders -- Moving & -- Copying Items -- The Trash & -- Deleting Items -- Chapter 4: Window Views -- Window Views -- Working with Icon View -- Working with List View -- Working with Column View -- Working with Cover Flow -- Customizing Window & -- Desktop Views -- Chapter 5: Searching for Files -- Searching for Files -- Predefined Sidebar Searches -- Searching with the Spotlight Menu -- The Search Field -- The Find Command -- Smart Folders -- Working with Search Results -- Spotlight Preferences -- Chapter 6: Storage Media -- Storage Devices & -- Media -- Mounting Disks -- Ejecting Discs -- Burning CDs & -- DVDs -- CDs & -- DVDs Preferences -- Disk Utility -- Time Machine -- Chapter 7: Advanced Finder Techniques -- Advanced Finder Techniques -- Spring-Loaded Folders -- Labels -- Aliases -- Recent Items -- Quick Look -- The Info Window -- Compressing Files & -- Folders -- Undoing Finder Actions -- Chapter 8: Customizing the Finder -- Customizing the Finder -- Finder Preferences -- Customizing the Toolbar -- Customizing the Sidebar -- Customizing the Dock -- Appearance Preferences -- Desktop & -- Screen Saver Preferences -- Chapter 9: Desktop Management -- Desktop Management Tools…”
Libro electrónico -
3160por Bedoya, HernandoTabla de Contenidos: “…Working with databases using iSeries Navigator -- 3.1 Getting started with iSeries Navigator -- 3.1.1 Overview of DB2 UDB for iSeries through iSeries Navigator -- 3.1.2 Introduction to database objects in iSeries Navigator -- 3.2 Working with database objects -- 3.2.1 Schemas -- 3.2.2 Tables -- 3.2.3 Views -- 3.2.4 Aliases -- 3.2.5 Indexes -- 3.2.6 Triggers, procedures, functions, and distinct types -- 3.2.7 Sequences -- 3.2.8 Packages -- 3.2.9 Journal management -- 3.2.10 Reorganizing tables -- 3.2.11 Transactions -- Chapter 4. …”
Publicado 2004
Libro electrónico