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  1. 30281
    Publicado 2022
    Tabla de Contenidos:
    Libro electrónico
  2. 30282
    Publicado 2022
    Tabla de Contenidos: “…-- Website-specific settings -- Reader view -- Controlling audio and video playback -- Chapter 14 Dealing with People -- Collecting Your Contacts -- Adding contacts -- Importing contacts from other apps -- Creating a basic list -- Setting up a smart list (based on contact criteria) -- Deleting a list or smart list -- Sync + Contacts = Your contacts everywhere -- Making Audio and Video Calls with FaceTime -- Making a FaceTime call -- Enjoying using SharePlay during a FaceTime call -- Chapter 15 Communicating with Mail and Messages -- Sending and Receiving Email with Mail -- Setting up Mail -- A quick overview of the toolbar -- Composing a new message -- Sending email from the Contacts app -- Checking your mail -- Dealing with spam -- Mailboxes smart and plain -- Plain old mailboxes -- Smart mailboxes -- Changing settings for Mail -- Sign here, please -- Mail rules rule -- Take a (Quick) look and (Slide) show me some photos -- Markup and Mail Drop -- Markup -- Mail Drop -- Unsubscribe and Block Sender -- Communicating with Messages -- What the heck is an iMessage? …”
    Libro electrónico
  3. 30283
    Publicado 2009
    Tabla de Contenidos: “…Flying Solo: Preparing the Project -- Flying Solo: Creating the Opening Text -- Animating the Opening Text -- Creating the Digital Countdown Clock -- Animating the Clock Using Title Clips in Sequence -- Synchronizing the Clock Clips with the Beep -- Flying Solo: Adding the Four Video Clips to the Timeline -- Applying a PiP Effect to Each of the Video Clips -- Reversing the PiP Effect -- Flying Solo: Adding a Soundtrack and a Voice-over -- Making Adjustments, Rendering, and Exporting -- 6 Hollywood Movie Looks: Using Preset Effects -- Flying Solo: Preparing the Project -- Applying the Air Brush Effect -- Applying the Old Film Effect -- Adding Some "Flash" to the Clip -- Flying Solo: Adding Some Period Music -- Flying Solo: Applying Some Camera Shake -- Making Adjustments, Rendering, and Exporting -- 7 Hollywood Movie Looks: Custom Building a Movie Look -- Flying Solo: Preparing the Project -- Creating a Cinematic '60s Movie Look -- Copying Effects and Settings from One Clip to Another -- Creating a Cinematic '70s Movie Look -- Creating the Home Projector Look -- Flying Solo: Adding Some Music -- Making Adjustments, Rendering, and Exporting -- 8 Hollywood Movie Time: The Passing of Time Effect -- Flying Solo: Preparing the Project -- Marking the Individual Scenes -- Removing Time (Frames) from the Clip -- Adding a Cross Dissolve Between Clips -- Adjusting the Transitions -- Adding Sound FX -- Flying Solo: Using Titles and Fades -- Adding the Music Track -- Making Adjustments, Rendering, and Exporting -- 9 Hollywood Movie Time: Fast Times -- Flying Solo: Preparing the Project -- Adding the Foreground Video Clips -- Flying Solo: Increasing the Speed of the Crowd -- Matching the Appearance of the Two Clips -- Flying Solo: Adding the Soundtrack -- Making Adjustments, Rendering, and Exporting -- 10 Hollywood Movie Time: The Power of the Force-Reversing Time…”
    Libro electrónico
  4. 30284
    Publicado 2022
    Tabla de Contenidos: “…Color -- Black and White -- Fun Edits -- Special Edits -- Photomerge -- Expert Edit mode: Tool bar -- VIEW tools -- SELECT tools -- ENHANCE tools -- DRAW tools -- MODIFY tools -- COLOR Picker -- Drop-down menus -- File menu -- Edit menu -- Image menu -- Enhance menu -- Layer menu -- Select menu -- Filter menu -- View menu -- Window menu -- Help menu -- The Panels -- (Quick and Expert Modes) -- Layers panel -- Effects panel -- Filters panel -- Styles panel -- Graphics panel -- Actions panel -- Color swatches -- More tabs -- Histogram panel -- History panel -- Favorites panel -- Navigator panel -- Info panel -- Create Menu -- Slideshow -- Photo Collage -- Photo Prints -- Quote Graphic -- Photo Book -- Greeting Card -- Photo Calendar -- Video Story -- Video Collage -- Share menu -- Email -- Twitter -- Flickr -- Facebook -- Vimeo and YouTube -- PDF Slideshow -- Glossary -- Other Books You May Enjoy -- Index…”
    Libro electrónico
  5. 30285
    Publicado 2018
    Tabla de Contenidos: “…4.3 DISEÑO DE UNA SEÑAL DE RELOJ LENTA -- 4.4 LOS LATCHES -- 4.5 LOS FLIP-FLOPS -- 4.6 CONTADORES BINARIOS -- 4.7 CONTADORES EN VHDL -- CAPÍTULO 5 MÁQUINAS DE ESTADOS FINITOS (FSM) -- 5.1 MÁQUINA DE ESTADOS DE MOORE -- 5.2 MULTIPLICADOR BINARIO DE 2 NÚMEROS SIN SIGNO -- 5.3 IMPLEMENTACIÓN DE UNA MÁQUINA DE ESTADOS PARA UN MULTIPLICADOR -- 5.4 MULTIPLICADOR BINARIO DE 2 NÚMEROS CON SIGNO: ALGORITMO DE BOOTH -- 5.5 IMPLEMENTACIÓN DE UNA FSM PARA UN MULTIPLICADOR DE NÚMEROS CON SIGNO -- 5.6 DIVISOR BINARIO DE 2 NÚMEROS SIN SIGNO -- 5.7 IMPLEMENTACIÓN DE UNA FSM PARA UN DIVISOR DE NÚMEROS SIN SIGNO -- CAPÍTULO 6 ARITMÉTICA DE PUNTO FLOTANTE -- 6.1 REPRESENTACIÓN DE NÚMEROS EN FORMATO DE PUNTO FLOTANTE -- 6.2 FORMATO IEEE-754 PARA NÚMEROS DE PUNTO FLOTANTE -- 6.3 MULTIPLICACIÓN DE NÚMEROS EN FORMATO DE PUNTO FLOTANTE -- 6.4 REGISTROS, FUNCIONES Y BIBLIOTECAS -- 6.5 IMPLEMENTACIÓN DE LA MULTIPLICACIÓN EN PUNTO FLOTANTE -- CAPÍTULO 7 REGISTROS Y MEMORIAS -- 7.1 REGISTROS -- 7.2 REGISTROS DE CARGA EN PARALELO -- 7.3 REGISTROS DE CORRIMIENTO -- 7.4 BANCOS DE REGISTROS -- 7.5 MEMORIAS DE ACCESO ALEATORIO -- CAPÍTULO 8 LECTURA DE DATOS -- 8.1 SISTEMA DE RECONOCIMIENTO DE PATRONES -- 8.2 DISEÑO DE UNA FSM PARA LEER LAS ENTRADAS -- 8.3 DEFINICIÓN DE ARREGLOS -- 8.4 DISEÑO DE UNA MEMORIA RAM -- CAPÍTULO 9 ADALINE -- 9.1 PROGRAMA PRINCIPAL -- 9.2 BIBLIOTECAS DEL PROGRAMA PRINCIPAL -- CAPÍTULO 10 CONTROLADOR DE VIDEO VGA -- 10.1 INTRODUCCIÓN A LAS SEÑALES DE VIDEO -- 10.2 SEÑAL DE SINCRONÍA HORIZONTAL -- 10.3 SEÑAL DE SINCRONÍA VERTICAL -- 10.4 SEÑAL DE COLOR RGB -- 10.5 DISEÑO DE UN CONTROLADOR VGA -- 10.6 DISEÑO DE UN JUEGO DE PING-PONG -- CAPÍTULO 11 CONVERTIDORES ADC Y DAC -- 11.1 SEÑALES ANALÓGICAS Y DIGITALES -- 11.2 CONVERTIDORES D/A -- 11.3 CONVERTIDORES A/D -- 11.4 CONFIGURACIÓN DE UN ADC -- 11.5 CODEC DE AUDIO EN UN FPGA -- BIBLIOGRAFÍA…”
    Libro electrónico
  6. 30286
    Publicado 2018
    Tabla de Contenidos: “…-- Notifications -- Important dates -- Release Preview -- Preparing for the upgrade -- Sneak peeks and release notes -- Training videos -- Test plan -- Sandbox -- Summary -- Chapter 12: Troubleshooting Tips -- Database uptime -- Documentation -- Help center -- SuiteAnswers -- Training videos -- NetSuite user group -- A methodology for troubleshooting -- Troubleshooting errors -- New functionality -- Enabling features -- Accounting preferences -- Setup manager -- Help Center -- A philosophical approach -- Summary -- Chapter 13: An Ongoing Maintenance Checklist -- Checklist -- Backups -- Review administrative confirmations -- System alerts -- Login audit trail -- Billing information -- Duplicate detection -- Summary -- Other Books You May Enjoy -- Index…”
    Libro electrónico
  7. 30287
    Publicado 2022
    Tabla de Contenidos: “…i Einleitung i -- 2 Grundlagen und Stand der Forschung 3 -- 2.i Analogien 3 -- 2.1.1 Definition des Begriffes Analogie 3 -- 2.1.2 Denken in Analogien 7 -- 2.1.3 Empirische Studien zum Umgang mit Analogien im LehrLernKontext n -- 2.2 Modellexperimente 16 -- 2.2.1 Definition der Begriffe Modell, Original und Modellexperiment 16 -- 2.2.2 Charakteristika von Modellexperimenten 21 -- 2.2.3 Staubexplosion 22 -- 2.3 Synthese von Modellexperiment und Denken in Analogien am Beispiel -- Staubexplosion 28 -- 2.3.1 Modellexperiment 28 -- 2.3.2 Charakterisierung 28 -- 2.3.3 Denken in Analogien beim Umgang mit Modellexperimenten im LehrLernKontext 31 -- 2.3.4 Empirische Studien zum Lernen mit Modellexperimenten und deren Zusammenhang mit dem -- Denken in Analogien 33 -- 2.4 Visuelle Wahrnehmung 35 -- 2.4.1 Wahrnehmungsprozess 35 -- 2.4.2 Stimulus als Grundlage der Wahrnehmung37 -- 2.4.3 Aufmerksamkeitssteuernde Faktoren 37 -- 2.4.4 Gedächtnis39 -- 2.4.5 Unterstützung der Wahrnehmung im LehrLernKontext 40 -- 3 Zielsetzung der Arbeit undForschungsfragen -- 4 Methodisches Vorgehen -- 4.1 Das Forschungsdesign 53 -- 4.2 Intervention 53 -- 4.3 Erhebungsmethoden und instrumente 57 -- 4.3.1 Fragebogen zur Erhebung des Vorwissens zum Themengebiet Verbrennungen und -- Explosionen 59 -- 4.3.2 EyeTracking zur Erhebung von objektiven Wahrnehmungsdaten 63 -- 4.3.3 Fragebogen zur Erhebung der Verarbeitung aufgenommener Informationen 76 -- 4.3.4 Lautes Denken zur Erhebung des Denkens in Analogien81 -- 4.3.5 Kontrollvariablen IT5 -- 4.4 Stichproben 116 -- 4.5 Zusammenfassung der Datenauswertungsmethoden und weiterführende Analysen -- in SPSS 119 -- Ergebnisse 121 -- 5.1 Vorwissen 121 -- 5.1.1 Vergleich des spezifischen Vorwissens der Probandengruppen zur Charakterisierung des -- Leistungsspektrums 126 -- 5.2 Wahrnehmung des Modellexperiments 129 -- 5.2.1 Zusammenhang zwischen Informationsaufnahme und Verarbeitung 147 -- 5.2.2 Ergebnis der Informationsverarbeitung differenziert nach Probandengruppen 149 -- 5.3 Denken in Analogien 152 -- 5.3.1 Mapping von Schülerinnen beim Umgang mit Modellexperimenten -- 5.3.2 Beschreibung des Originals als Ergebnis des Mappingprozesses (Ergebnis Mapping)176 -- 5.3.3 Anwendung von Erkenntnissen aus dem Mapping auf ein neues Original 180 -- 5.4 Wahrnehmung und Denkmuster beim Mapping 195 -- 5.5 Wissenszuwachs 199 -- 6 Diskussion der vorliegenden Studie 2O5 -- 6.1 Diskussion der Ergebnisse 205 -- 6.2 Diskussion des Erhebungsdesigns und der Erhebungsmethodik228 -- 7 Schulische Implikationen 235 -- 7.1 Wahrnehmung 235 -- 7.2 Denken in Analogien 236 -- 8 Zusammenfassung und Ausblick 241 -- 8.1 Zusammenfassung 241 -- 8.2 Ausblick -•251 -- 9 Literaturverzeichnis 257 -- 10 Abbildungsverzeichnis 277 -- 11 Tabellenverzeichnif: 283 -- 12 Anhang287 -- 12.1 Versuchsskripte des Schülerlaborprojektes Feuer(löschen) im Schülerlabor 287 -- 12.2 Verlaufspläne der Vorerhebung und Intervention 298 -- 12.3 Fragebogen zum Vorwissen 302 -- 12.4 Musterlösung Vorwissensfragebogen 307 -- 12.5 Leitfaden zur Instruktion vor der Präsentation des Videos beim EyeTracker 314 -- 12.6 Vorversuch zum Modellexperiment Staubexplosion 315 -- 12.7 EyeTracking Protokoll 316 -- 12.8 Beobachtungs und Verständnisfragebogen zur Wahrnehmung des -- Modellexperiments 318 -- 12.9 Beispielhafte .txtAusgabedatei des EyeTracking Systems 323 -- 12.10 Einführung der Methode Lautes Denken 326 -- 12.11 Leitfaden für den Analogiedenkprozess 328 -- 12.12 Kategoriensysteme Denken in Analogien 329 -- 12.13 Ergebnisse zum Vergleich der Stichprobengruppen Video und -- Schüler^innenexperiment 344 -- 12.14 Ergebnisse weiterer Augenparameter 348 -- 12.15 Ergebnisse zur Informationsverarbeitung 350 -- 12.16 AnalogieDenkgraphen Mapping353 -- 12.17 AnalogieDenkgraphen Anwendung353 -- 12.18 Zusammenhänge zwischen den Bedingungen während der Anwendung 354 -- Danksagung 355.…”
    Libro electrónico
  8. 30288
    Publicado 2009
    Tabla de Contenidos: “…Cover -- Contents -- Introduction -- CHAPTER 1: The History of the Future -- Assembling the Team -- Technical Specs -- The RED Phenomenon -- Public debut: NAB 2006 -- REDuser forum -- NAB 2007 -- RED Day -- Industry acceptance -- CHAPTER 2: Overview of the RED Workflow -- Comparing the RED with Other Cameras -- Video -- High definition -- Film -- Exploring the Tapeless Workflow -- Exploring the RAW Workflow -- Comparisons with DSLR RAW -- The REDCODE RAW native camera codec -- RED files, folders, and proxies -- Working with Metadata -- Upgrading Your Firmware -- First Person POV: Rodney Charters, ASC -- CHAPTER 3: Defining Your Project -- Project Length -- Feature films -- Documentaries -- Episodic television -- Music videos -- Commercials -- Short films -- Production Mode -- Multiple RED cameras -- Multiple formats -- Delivery Format -- Delivering in high definition -- Delivering for a film finish -- Delivering for the Internet -- Organizing Your Workflow -- First Person POV: Albert Hughes -- CHAPTER 4: Building a RED Package -- The RED ONE Camera Body -- Optics -- RED lenses -- Third-party prime lenses: ARRI and Cooke -- Zoom lenses -- 16mm lenses -- Still lenses -- Lens mount adaptors -- Storage Options -- RED CF cards -- RED-DRIVE and RED-RAM -- Matte Boxes -- Filters -- ND filters -- IR and polarizing filters -- Diffusion, softening, and color-correction filters -- Follow Focus and Remote Control -- Tripods and Camera Support -- Batteries and Power -- Cases and Carts -- Monitoring -- Electronic viewfinder (EVF) -- Onboard monitors -- Studio monitors -- Routing -- Transfer Equipment -- Working Within a Budget -- Scarlet and EPIC -- First Person POV: Mark L. …”
    Libro electrónico
  9. 30289
    Publicado 2023
    Tabla de Contenidos: “…Intro -- Table of Contents -- About the Author -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Chapter 1: The Basics -- Keywords -- Introduction -- Critical Requirements -- HTML5, CSS, and JavaScript Features -- Basic HTML Structure and Tags -- Using Cascading Style Sheets -- JavaScript Programming -- Using a Text Editor -- Building the Applications -- Testing and Uploading the Application -- Summary -- Chapter 2: Dice Game -- Introduction -- Critical Requirements -- HTML5, CSS, and JavaScript Features -- Pseudorandom Processing and Mathematical Expressions -- Variables and Assignment Statements -- Programmer-Defined Functions -- Conditional Statements: if and switch -- Drawing on the Canvas -- Displaying Text Output Using a Form -- Building the Application and Making It Your Own -- Throwing a Single Die -- Throwing Two Dice -- The Complete Game of Craps -- Making the Application Your Own -- Testing and Uploading the Application -- Summary -- Chapter 3: Bouncing Ball -- Introduction -- Critical Requirements -- HTML5, CSS, and JavaScript Features -- Drawing a Ball or an Image or Images -- Gradients with a Side Trip to Explain Arrays -- Setting Up a Timing Event -- Calculating a New Position and Collision Detection -- Starting, Positioning and Restarting the video with use of an anonymous function -- Validation -- Stopping and Resuming Animation Triggered by Buttons -- HTML Page Reload -- Preloading Images -- Building the Application and Making It Your Own -- Testing and Uploading the Application -- Summary -- Chapter 4: Cannonball and Slingshot -- Introduction -- Critical Requirements -- HTML5, CSS, and JavaScript Features -- Arrays and Programmer-Defined Objects -- Rotations and Translations for Drawing -- Drawing Line Segments -- Mouse Events for Pulling on the Slingshot…”
    Libro electrónico
  10. 30290
    por Kosev, Gorgi
    Publicado 2013
    Tabla de Contenidos: “…Chapter 10: Data Binding Frameworks -- Introduction -- Creating a basic Angular view with data binding -- Rendering lists and using Angular controllers -- Routing, filters, and backend services in Angular -- Using Angular's client-side validation -- Making a chart component with Angular directives -- Structuring applications for Meteor.js -- Reactive programming and data in Meteor.js -- Live HTML and user-specific data in Meteor -- Security mechanisms in Meteor.js -- Chapter 11: Data Storage -- Introduction -- Data URI -- Session and local storage -- Reading data from files -- Using IndexedDB -- Limits of the storage and how to ask for more -- Manipulating the browser history -- Chapter 12: Multimedia -- Introduction -- Playing audio files -- Playing video files -- Customizing controls for media elements -- Adding text to your video -- Embedding multimedia -- Converting text to speech using HTML5 audio -- Appendix A: Installing node.js and Using npm -- Introduction -- Installing node.js -- Using npm -- Appendix B: Community and Resources -- WHATWG -- World Wide Web Consortium -- Other resources -- Index…”
    Libro electrónico
  11. 30291
    Publicado 2017
    Tabla de Contenidos: “…-- References -- Chapter 1: Tour Guide for Your City -- Getting started -- Building your first bot -- Basic building blocks -- Blocks -- Cards -- Buttons -- Plugins -- Attributes -- Default blocks -- Next steps -- More cards -- Image -- Audio -- Video -- Quick replies -- Gallery -- List -- Navigation -- Buttons -- Go to block cards -- Managing context -- User input cards -- Setting user attributes -- Default contextual variables -- Understanding natural language -- Default block -- Backend processing -- Broadcasting -- Bot templates -- Analytics -- Summary -- References -- Chapter 2: Let's Talk Weather -- Conversational tasks -- Conversational design -- Backend tasks -- Getting weather data -- Getting the API key -- Trying your key -- Building the backend interface -- Implementing the chatbot -- Creating a chatbot web service -- Publishing on Facebook Messenger -- Creating a Facebook Page -- Creating a username -- Creating a Facebook App -- Creating a Facebook interface web app -- Connecting the Facebook App and interface app -- Testing your chatbot -- Adding more testers -- Making it public -- More Facebook message formats -- Content types -- Image attachments -- Audio attachments -- Video attachments -- Files -- Templates -- Button template -- List template -- Generic template -- Summary…”
    Libro electrónico
  12. 30292
    por Gyncild, Brie
    Publicado 2010
    Tabla de Contenidos: “…Creating stars -- Incorporating video and audio layers -- Applying a Cartoon effect -- Adding a title bar -- Using Brainstorm to experiment -- Review questions and answers -- 5 ANIMATING A MULTIMEDIA PRESENTATION -- Lesson overview -- Getting started -- Animating the scenery using parenting -- Adjusting an anchor point -- Masking video using vector shapes -- Keyframing a motion path -- Animating additional elements -- Applying an effect -- Creating an animated slide show -- Adding an audio track -- Zooming in for a final close-up -- Review questions and answers -- 6 ANIMATING LAYERS -- Lesson overview -- Getting started -- Simulating lighting changes -- Duplicating an animation using the pick whip -- Animating movement in the scenery -- Adjusting the layers and creating a track matte -- Animating the shadows -- Adding a lens flare effect -- Animating the clock -- Retiming the composition -- Review questions and answers -- 7 WORKING WITH MASKS -- Lesson overview -- About masks -- Getting started -- Creating a mask with the Pen tool -- Editing a mask -- Feathering the edges of a mask -- Replacing the content of the mask -- Adding a reflection -- Creating a vignette -- Adjusting the color -- Review questions and answers -- 8 DISTORTING OBJECTS WITH THE PUPPET TOOLS -- Lesson overview -- Getting started -- About the Puppet tools -- Adding Deform pins -- Defining areas of overlap -- Stiffening an area -- Animating pin positions -- Recording animation -- Review questions and answers -- 9 USING THE ROTO BRUSH TOOL -- Lesson overview -- About rotoscoping -- Getting started -- Creating a segmentation boundary -- Fine-tuning the matte -- Creating a transition from the full clip to the foreground -- Creating the logo -- Animating text -- Adding a background image -- Adding audio -- Review questions and answers -- 10 PERFORMING COLOR CORRECTION…”
    Libro electrónico
  13. 30293
    Publicado 2010
    Video
  14. 30294
    Publicado 2010
    Video
  15. 30295
    Publicado 2009
    Disco de vídeo
  16. 30296
    Publicado 2009
    Disco de vídeo
  17. 30297
    Publicado 2009
    Disco de vídeo
  18. 30298
    Publicado 2009
    Disco de vídeo
  19. 30299
    Publicado 2012
    DVD
  20. 30300
    Publicado 2013
    Electrónico