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29801
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29802Publicado 2023“…Recommended follow-up: Read Probabilistic Machine Learning for Finance and Investing (early release book) Read Artificial Intelligence in Finance (book) Read Prompt Engineering for Generative AI (early release book) Read Developing Apps with GPT-4 and ChatGPT (early release book) Read Low-Code AI (early release book) Watch ChatGPT: Possibilities and Pitfalls (video) Take Hands-On Algorithmic Trading with Python (on-demand course) Please note that slides or supplemental materials are not available for download from this recording. …”
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29803
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29804Publicado 2023“…Recommended follow-up: Read Fluent Python, second edition (book) Explore O'Reilly's Django Sandbox Watch Software Development Superstream: Becoming a Senior Software Engineer (live event video)…”
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29805
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29806
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29807Publicado 2022Video
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29808
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29809
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29810
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29811Publicado 2024“…With fast, sensor-based phase detect autofocus (with real-time tracking of people, animals, birds, aircraft, and vehicles), the a7CR/a7C II have all the tools needed to take incredible still images and capture compelling 4K and full HD movies and video blogs. This book will show you how to master those features as you explore the world of digital photography and hone your creativity with your new camera. …”
Libro electrónico -
29812
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29813
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29814
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29815Publicado 2008Biblioteca Universitat Ramon Llull (Otras Fuentes: Biblioteca de la Universidad de Navarra, Biblioteca Universidad de Deusto)Libro
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29816Publicado 2008Biblioteca Universitat Ramon Llull (Otras Fuentes: Biblioteca de la Universidad de Navarra, Biblioteca Universidad de Deusto)Libro
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29817Publicado 2006Red de bibliotecas Iglesia Navarra (Otras Fuentes: Biblioteca de la Universidad de Navarra, Biblioteca de la Universidad Pontificia de Salamanca, Biblioteca Central de Capuchinos de España)Libro
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29818
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29819Publicado 2019“…Punday’s Playing at Narratology shows that artists, video game developers, and narrative theorists are ultimately playing the same game. …”
Libro -
29820Publicado 2016“…The three parts and their chapters trace the history of the posthuman in literature and other media, including film and video games; and identifies major political, philosophical, and techno-scientific issues raised in the literary and cinematic narratives of the posthuman and posthumanist discourses…”
Libro