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541
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542Publicado 1978Libro
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543
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544
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545
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546
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547
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548Publicado 2016Tabla de Contenidos: “…""Chapter 10: Performing User and Design Research""""Chapter 11: Generating Sketches Separately""; ""Chapter 12: Evaluating Sketches as a Team""; ""Chapter 13: Voting on the Best Ideas""; ""Chapter 14: Producing a Final Mockup""; ""Chapter 15: Presenting Your Mockups (or Selling Your Vision to Everyone)""; ""Part 3: Advanced Topics""; ""Chapter 16: Working Remotely with People""; ""Chapter 17: Storing Your Work to Re-visit Later""; ""Chapter 18: Next Steps""; ""Index""…”
Libro electrónico -
549
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550Freehand drawing and discovery urban sketching and concept drawing for designersFreehand Drawing and Discoverypor Richards, James, 1955-Tabla de Contenidos: “…Learning a language -- pt. 2. Urban sketching -- pt. 3. Concept sketching…”
Publicado 2013
Libro electrónico -
551
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552
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553por Coleridge, Samuel Taylor, 1772-1834“…Biographical sketches of my literary life and opinions…”
Publicado 1956
Libro -
554por Beer, Stafford, 1926-2002?
Publicado 1994Universidad Loyola - Universidad Loyola Granada (Otras Fuentes: Biblioteca de la Universidad de Navarra)Libro -
555
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556
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557Publicado 2011Tabla de Contenidos: “…Cover -- Contents -- Preface -- We'D Like To Hear From You -- Acknowledgments -- About The Author -- Part One: Iphone Application And Device Overview -- Chapter 1: Iphone Application Overview -- Utility Apps -- Productivity Apps -- Immersive Applications -- Summary -- Chapter 2: Iphone Device Overview -- Reviewing The Iphone And Ipod Touch'S Features -- Multi-Touch Display -- Light, Proximity, And Motion Sensors -- Location And Compass Information -- Bluetooth -- Still And Video Cameras -- Microphone And Speaker -- Summary -- Part Two: Defining Your Iphone App -- Chapter 3: Introduction To User Research -- Common User Research Questions -- Shadowing And User Interviews -- Documenting User Interviews -- Diary Studies -- Choosing A Research Method -- Planning Your Research -- Recruiting -- Facilitating Interviews -- Related Research Activities -- Summary -- Chapter 4: Analyzing User Research -- Share The Wealth -- Analyze Notes -- Document Implications And Ideas -- Report Findings -- Create Design Tools -- Revise The Product Definition Statement -- Summary -- Case Study 1: Windspire -- Case Study 2: Aardvark Mobile -- Chapter 5: Evaluating The Competition -- Benefits -- Apps To Include -- Methods -- Choosing A Method -- Impact On The Product Definition Statement -- Summary -- Part Three: Developing Your App Concept -- Chapter 6: Exploring App Concepts -- Creating A Design-Friendly Environment -- Effective Brainstorming -- Sketching Your Concepts -- Common Questions -- Summary -- Case Study 3: Foodspotting -- Case Study 4: Not For Tourists -- Case Study 5: Muse -- Chapter 7: Prototyping App Concepts -- Why Prototype? …”
Libro electrónico -
558
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560