Mostrando 561 - 580 Resultados de 789 Para Buscar '"inspector"', tiempo de consulta: 0.08s Limitar resultados
  1. 561
    por Blair-Chappell, Stephen E.
    Publicado 2012
    Tabla de Contenidos: “…Locks and Waits AnalysisDissassembly Source View; Parallel Inspector XE; Predefined Analysis Types; Errors and Warnings; Static Security Analysis; Different Approaches to Using Parallel Studio XE; Summary; Chapter 3: Parallel Studio XE for the Impatient; The Four-Step Methodology; Example 1: Working with Cilk Plus; Obtaining a Suitable Serial Program; Running the Serial Example Program; Creating the Project; Running the Serial Version of the Code; Step 1: Analyze the Serial Program; Using Intel Parallel Amplifier XE for Hotspot Analysis; Step 2: Implement Parallelism using Cilk Plus…”
    Libro electrónico
  2. 562
    por Blackman, Sue
    Publicado 2011
    Tabla de Contenidos: “…Loading or Creating a New Project or SceneThe Layout; Scene Window; Game Window; Hierarchy View; Project View; Inspector; Toolbar; Menus; File; Edit; Assets; GameObject; Component Menu; Terrain Menu; Window Menu; Help Menu; Creating Simple Objects; Selecting and Focus; Transforming objects; Snaps; Vertex Snaps; Scene Gizmo; Non-Snap Alignment; Lights; 3D Objects; Meshes; Sub-Objects of a Mesh; Mapping; Materials; Summary; Chapter 3 Scripting: Getting Your Feet Wet; What is a Script?…”
    Libro electrónico
  3. 563
    por Zhu, Andrew
    Publicado 2010
    Tabla de Contenidos: “…Configuring the SQL persistence storeLoading a persisted workflow from the database; Using a persistence participant to persist additional data; Using a customized extension; Chapter 7: Hosting Workflow Applications; Introduction; Hosting a workflow service in IIS7; Hosting workflow in ASP.NET; Hosting workflow in WPF; Hosting workflow in a Windows Form; Chapter 8: Custom Workflow Designer; Introduction; Implementing designer layout; Implementing Toolbox, Workflow Designer, and Property Inspector views; Implementing New Workflow and Load Workflow events; Implementing Save and Save As events…”
    Libro electrónico
  4. 564
    por Desjardins, Patrick. author
    Publicado 2014
    Tabla de Contenidos: “…Visual C++Deploying Your Code; Web Deploy; One Click Web Deployment; Click Once; Win8 Application Deployment; NuGet; Summary; Chapter 4: Debugging; Breakpoints; An Overview of Breakpoints; Conditional Breakpoints, Breakpoint Filters, and Hit Counts; Edit and Continue; Attaching to a Process; Debugging Windows; The Output Window; The Immediate Window; The Watch Window; The QuickWatch Window; The Autos and Locals Windows; The Breakpoints Window; The Memory Window; Advanced Debugging; The Threads Window; The Parallel Stacks Window; The Modules Window; The Process Window; The Page Inspector…”
    Libro electrónico
  5. 565
    por Suvak, Janine. author
    Publicado 2014
    Tabla de Contenidos: “…; Prerequisites; Meet Unity; Setting Up the Development Environment; Getting Started with AngryBots; Game View ( +2); Hierarchy View ( +4); Scene View ( +1); Inspector ( +3); Project Panel ( +5); Console (SHIFT+ +C); Summary; Chapter 2: Game Programming 101; MonoDevelop; Variables and Functions; Conditionals; Boolean Logic and Conditionals; Loops; The for Loop; The while Loop; The do-while Loop; Coordinate Geometry and Vectors; Summary; Chapter 3: Making a Simple Scene…”
    Libro electrónico
  6. 566
    Publicado 2009
    “…Frank es testigo de un asesinato. El inspector Ferris le pide que declare ante el gran jurado, pero Frank decide huir. …”
    Video
  7. 567
    Publicado 2014
    Libro electrónico
  8. 568
  9. 569
    por Ordás Jiménez, Santiago
    Publicado 2012
    Tabla de Contenidos: “…7.7 Control de acceso a los puertos7.8 Control de archivos, informes y registros; 8 Medidas de control e inspección; 8.1 Antecedentes; 8.2 Objeto y definiciones; 8.3 Competencias de la Comisión y cooperación de los Estados miembros; 8.4 Participación de los inspectores nacionales en las inspecciones en el marco delConvenio SOLAS y en el ámbito de la Comisión; 8.5 Procedimientos generales de la Comisión; 8.6 Preparación y realización de las inspecciones; 8.7 Informe de inspección y vigilancia; 8.8 Actuación de la Comisión; 8.9 Infracciones y sanciones…”
    Libro electrónico
  10. 570
    Publicado 2016
    Tabla de Contenidos: “…""Cover""; ""Half Title""; ""Title Page""; ""Copyright Page""; ""Table of Contents""; ""Introduction""; ""1 Editor Cheats""; ""1.1 Working with Components""; ""1.2 Working with the Object Inspector""; ""1.3 Working with Viewports""; ""1.4 Customizing the Editor""; ""1.5 Editor Logging""; ""1.6 Networking Issues""; ""1.7 External Image Editor""; ""2 Asset and Importing Cheats""; ""2.1 Native versus Exported Mesh Formats""; ""2.2 FBX Scale Fix""; ""2.3 Mesh, Materials, and Importing""; ""2.4 Texture Sizes and Cross-Platform Design""; ""2.5 Assets and Run-Time Loading""…”
    Libro electrónico
  11. 571
    por Butters, Keith
    Publicado 2009
    Tabla de Contenidos: “…Teach Yourself Visually Flash CS4 Professional; About the Author; Author's Acknowledgments; Table of Contents; Chapter 1: Getting Started with Flash; Introducing Flash; Get to Know the Flash User Interface; Using Flash Utility Panels; Open a Flash File; Save and Close a Flash File; Save and Version Your Work with Save As; Create a New Flash Document; Organize and Save Your Workspace; Organize and Save Your Workspace; Move and Zoom the Work Area; Using Rulers and Grids; Work from a Template; Using the Properties Inspector; Set up a New Flash Document; Adjust Publish Settings…”
    Libro electrónico
  12. 572
    por Lewis, Rory
    Publicado 2013
    Tabla de Contenidos: “…Running your App on the iPhone SimulatorRunning Your iPhone App on the iPad Simulator; Running Your iPad App on the iPad Simulator; Digging the Code; Chapter 3: Keep on Truckin'; helloWorld_03: An Interactive Single View App; Creating the User Interface; Connecting to the Code; Digging the Code: -(IBAction)button: (id)sender; ; Setting up the Coding Environment; Creating a Programming Roadmap; Digging the Code; Nibs, Zibs, and Xibs; Methods; Header Files; The Inspector Bar; Chapter 4: Buttons and Labels with Multiple Graphics; Roadmap Recap; helloWorld_04: A View-Based Application…”
    Libro electrónico
  13. 573
    por Creighton, Ryan Henson
    Publicado 2010
    Tabla de Contenidos: “…; The Scene window; The Game window; The Hierarchy; The Project panel; The Inspector; Invade Island Demo as a paratrooper; Layers and layout dropdowns; Playback controls; Scene controls; Don't stop there-live a little!…”
    Libro electrónico
  14. 574
    por Creighton, Ryan Henson
    Publicado 2011
    Tabla de Contenidos: “…; The Scene window; The Game window; The Hierarchy; The Project panel; The Inspector; Heads up?; Layers and layout drop downs; Playback controls; Scene controls; Don't stop there-live a little!…”
    Libro electrónico
  15. 575
    por Lewis, Rory
    Publicado 2012
    Tabla de Contenidos: “…Digging the CodeNibs, Zibs, and Xibs; Methods; Header Files; The Inspector Bar; NSStrings; More on Memory Management; Alright!…”
    Libro electrónico
  16. 576
    por Smithwick, R. Michael
    Publicado 2011
    Tabla de Contenidos: “…; Moving Things in 3D; Adding Some Flare; Seeing Stars; Adding a Ul; Summary; Chapter 9: Performance 'n' Stuff; Vertex Buffer Objects; Interleaved Data; Batching; Textures; Sprite Sheets; Texture Uploads; Mipmaps; Fewer Colors; Other Tips to Remember; OpenGL Analyzer; Record/Stop; Instrument Inspector; Target Selector; Track Display; Extended Detail; Additional Context-Sensitive Settings; Detailed Pane; Summary; Chapter 10: OpenGL ES 2, Shaders, and..…”
    Libro electrónico
  17. 577
    por Chu, Philip
    Publicado 2013
    Tabla de Contenidos: “…Preset LayoutsCustom Layouts; Resize Areas; Move Views; Detach Views; Add and Remove Views; The Inspector View; The Project View; Switch Between One-Column and Two-Columns; Scale Icons; Inspect Assets; Search for Assets; Operate on Assets; The Hierarchy View; Inspect Game Objects; Parent and Child GameObjects; The Scene View; Navigate the Scene; Scene View Options; Scene View Gizmos; The Game View; Maximize on Play; Stats; Game View Gizmos; The Console View; Explore Further; Unity Manual; Tutorials; Version Control; Chapter 3: Making a Scene; Create a New Project; The Main Camera…”
    Libro electrónico
  18. 578
    por Krishnan, Vinod
    Publicado 2013
    Tabla de Contenidos: “…-- The Component palette -- Have a go hero - components available for IDE -- Run Manager -- The Log window -- Code editor -- Code editor views -- Property Inspector -- Have a go hero - code editor and Property Inspector -- Pop quiz -- Summary -- 2. …”
    Libro electrónico
  19. 579
    Publicado 2010
    Tabla de Contenidos: “…Cover -- Table of Contents -- Introduction -- Chapter 1 Objective-C and Cocoa -- Frameworks -- Classes -- Methods -- Creating objects -- Properties -- Memory Management -- Autorelease pools -- Commonly Used Classes -- Strings -- Dates and times -- Arrays -- Dictionaries -- Notifications -- Timers -- Design Patterns -- Model View Controller -- Delegate -- Target-Action -- Categories -- Singletons -- Chapter 2 The iPhone Developer's Toolbox -- About the Xcode IDE -- About the Groups & Files pane -- Targets -- About the toolbar -- About the details pane -- About the editor pane -- Gutter and focus ribbon -- Find-and-replace operations -- Bookmarks -- Jump-to-definition and help -- Code completion -- About the navigation bar -- Creating new files -- Building and running your application -- Cleaning -- About the iPhone Simulator -- About Interface Builder -- About the document window -- About the Library window -- About the inspector window -- About the Documentation -- The Xcode Organizer -- Projects & Sources -- Devices -- iPhone Development -- Chapter 3 Common Tasks -- Application Startup and Configuration -- Using the application delegate -- Understanding application settings -- Working with user preferences -- Application preferences -- Adding controls -- Localization -- Accessibility -- Making your applications accessible -- Accessibility attributes -- Interapp Communication -- Sharing information between applications -- Using the pasteboard -- Chapter 4 iPhone User Interface Elements -- Views -- Frames -- Bounds -- Animation -- Autosizing -- Custom drawing -- Transforms -- Image Views -- Animating images -- Scrolling -- Zoom -- Paging -- Labels -- Progress and Activity Indicators -- Indicating progress -- Showing activity -- Alerts and Actions -- Alerting users -- Confirming an action -- Picker Views -- Toolbars -- Toolbar items -- Text…”
    Libro electrónico
  20. 580
    por Adobe Creative Team
    Publicado 2013
    Tabla de Contenidos: “…Getting Acquainted -- Starting Flash and Opening a File -- Getting to Know the Workspace -- Working with the Library Panel -- Understanding the Timeline -- Organizing Layers in a Timeline -- Using the Properties Inspector -- Using the Tools Panel -- Undoing Steps in Flash -- Previewing Your Movie -- Modifying the Content and Stage -- Saving Your Movie -- Publishing Your Movie -- Finding Resources for Using Flash -- Checking for Updates -- Review Questions -- Review Answers -- 2. …”
    Libro electrónico