Materias dentro de su búsqueda.
Materias dentro de su búsqueda.
- iPhone (Smartphone) 313
- Application software 233
- Programming 227
- iOS (Electronic resource) 222
- Development 206
- iPad (Computer) 135
- Mobile computing 130
- Engineering & Applied Sciences 89
- Computer Science 70
- Mac OS 70
- Apple computer 65
- Macintosh (Computer) 58
- Smartphones 58
- Operating systems (Computers) 51
- Apple and iOS 43
- iPhone (Telèfon intel·ligent) 42
- Pocket computers 37
- Swift (Computer program language) 36
- Mobile apps 35
- Cell phones 31
- Computer software 30
- iPod touch (Digital music player) 30
- Photography 27
- Telèfons intel·ligents 25
- Digital techniques 24
- Computer games 23
- Computer programs 23
- Electrical & Computer Engineering 22
- Objective-C (Computer program language) 22
- TFM 21
-
301Publicado 2014“…Most of us know how to use an iPhone for some activities and a Mac for others, but the experience is much richer when our Apple products work together. …”
Libro electrónico -
302
-
303
-
304Publicado 2016Materias:Libro electrónico
-
305
-
306por Hart-Davis, GuyTabla de Contenidos: “…Intro -- Title Page -- Copyright -- Introduction -- About This Book -- Foolish Assumptions -- Icons Used in This Book -- Beyond the Book -- Where to Go from Here -- Part 1: Up and Running with Your iPhone -- Chapter 1: Setting Up and Navigating Your iPhone -- Meeting Your iPhone's Hardware -- Setting Up and Activating Your iPhone -- Starting to Use Your iPhone -- Locking and Unlocking Your iPhone -- Powering Down Your iPhone -- Chapter 2: Mastering Essential Moves -- Tapping, Swiping, Dragging, and More -- Getting the Hang of the Onscreen Keyboards -- Multitasking and Switching Apps -- Navigating beyond the First Home Screen Page -- Organizing Home Screen Icons into Folders -- Visiting App Library -- Working with Widgets -- Searching Your iPhone -- Using Notifications -- Using Today View -- Customizing the Lock Screen -- Using Standby -- Chapter 3: Getting in Sync -- Syncing via iCloud -- Syncing with Your Mac or Windows PC -- Syncing Contacts and Calendars -- Syncing Your Media -- Syncing Items Manually -- Chapter 4: Using Control Center and Siri -- Controlling Control Center -- Summoning Siri -- Chapter 5: Setting Your iPhone Straight -- Meeting the Settings Screen -- Apple ID and iCloud Settings -- Airplane Mode, Wi-Fi, Bluetooth, Cellular, and Personal Hotspot -- Notifications, Sounds & -- Haptics, Focus, and Screen Time Settings -- General Settings -- Control Center Settings -- Display & -- Brightness Settings -- Home Screen & -- App Library Settings -- Accessibility Settings -- Wallpaper -- Standby -- Siri & -- Search -- Face ID/Touch ID & -- Passcode -- Emergency SOS -- Exposure Notifications -- Battery -- Privacy & -- Security -- Chapter 6: Finding and Managing Apps -- Where and How Do You Get Apps? …”
Publicado 2023
Libro electrónico -
307
-
308
-
309Publicado 2015Materias:Libro electrónico
-
310Publicado 2010Libro electrónico
-
311Publicado 2014Libro electrónico
-
312Publicado 2015Materias:Libro electrónico
-
313Publicado 2016Materias:Libro electrónico
-
314por Kaczmarek, Stefan. author, Lees, Brad. author, Bennett, Gary. author, Fisher, Mitch. author“…With Objective-C, the universal language of iPhone, iPad, and Mac apps. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. …”
Publicado 2018
Libro electrónico -
315
-
316por Jordan, Lucas L.Tabla de Contenidos: “…Understanding the Project's StructureConfiguring an Application for Multiple Views; Reviewing GameController_iPhone.xib; Reviewing GameController.h; Bringing the Views onto the Screen; Changing Views in Response to User Actions; Using a Delegate to Communicate Application State; Declaring CoinsControllerDelegate; Implementing the Defined Tasks; HighscoreController: A Simple, Reusable Component; HighscoreController Implementation and Layout; The Highscores Class; The Score Class; Preserving Game State; Archiving and Unarchiving Game State; Implementing Life Cycle Tasks; Summary…”
Publicado 2011
Libro electrónico -
317
-
318Projekty elektroniczne na iPhone i iPad. Niekonwencjonalne gadżety z technologią Arduino i techBASICPublicado 2014“…To urządzenia, które możesz zbudować na podstawie Twojego iPada lub iPhone"a oraz kilku niedrogich urządzeń dodatkowych. …”
Libro electrónico -
319
-
320