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2941Publicado 2020Tabla de Contenidos: “…PART I: Basic Science of Pulmonary Development and Pulmonary Arterial Disease -- 1 Perspective for Part I -- 2 The alveolar stem cell niche of the mammalian lung -- 3 Lung development and Notch signalling -- 4 Specialized smooth muscle cell progenitors in pulmonary hypertension -- 5 Diverse Pharmacology of Prostacyclin Mimetics: Implications for Pulmonary Hypertension -- 6 Endothelial-to-mesenchymal transition in pulmonary hypertension -- 7 Extracellular vesicles, MicroRNAs and Pulmonary Hypertension -- 8 Roles of Tbx4 in the lung mesenchyme for airway and vascular development -- 9 A lacZ reporter transgenic mouse line revealing the development of pulmonary artery -- 10 Roles of stem cell antigen-1 in the pulmonary endothelium -- 11 Morphological characterization of pulmonary microvascular disease in bronchopulmonary dysplasia caused by hyperoxia in newborn mice -- 12 Involvement of CXCR4 and stem cells in a rat model of pulmonary arterial hypertension -- 13 Ca2+ signal through inositol trisphosphate receptors for cardiovascular development and pathophysiology of pulmonary arterial hypertension -- PART II: Abnormal pulmonary circulation in the developing lung and heart -- 14 Perspective for Part II -- 15 Pathophysiology of Pulmonary Circulation in Congenital Heart Disease -- 16 Development of Novel Therapies for Pulmonary Hypertension by Clinical Application of Basic Research -- 17 Using Patient-Specific Induced Pluripotent Stem Cells to Understand and Treat Pulmonary Arterial Hypertension -- 18 Modeling pulmonary arterial hypertension using induced pluripotent stem cells -- 19 Dysfunction and restoration of endothelial cell communications in Pulmonary Arterial Hypertension: Therapeutic implications -- 20 Inflammatory Cytokines in the Pathogenesis of Pulmonary Arterial Hypertension -- 21 Genotypes and Phenotypes of Chinese Pediatric Patients with Idiopathic and Heritable Pulmonary Arterial Hypertension- Experiences from A Single Center -- 22 Fundamental Insight into Pulmonary Vascular Disease : Perspectives from Pediatric PAH in Japan -- 23 Risk stratification in paediatric pulmonary arterial hypertension -- 24 The Adaptive Right Ventricle in Eisenmenger Syndrome: Potential Therapeutic Targets for Pulmonary Hypertension -- 25 Impaired right coronary vasodilator function in pulmonary hypertensive rat assessed by in vivo synchrotron microangiography -- 26 Relationship between mutations in ENG and ALK1 gene and the affected organs in hereditary hemorrhagic telangiectasia -- 27 A genetic analysis for patients with pulmonary arterial hypertension -- 28 Evaluation and visualization of right ventricle using three dimensional echocardiography -- 29 Pulmonary hypertension associated with post-operative Tetralogy of Fallot -- 30 Microscopic Lung Airway Abnormality and Pulmonary Vascular Disease Associated with Congenital Systemic to Pulmonary Shunt -- 31 Respiratory syncytial virus infection in infants with heart and lung diseases -- PART III: Ductus arteriosus: bridge over troubled vessels -- 32 Perspective for Part III -- 33 The ductus arteriosus, a vascular outsider, in relation to the pulmonary circulation -- 34 Molecular, genetic, and pharmacological modulation of the ductus arteriosus: KATP channels as novel drug targets -- 35 New mediators in the biology of the ductus arteriosus: Lessons from the chicken embryo -- 36 Constriction of the Ductus Arteriosus with KATP Channel Inhibitors -- 37 New insights on how to treat patent ductus arteriosus -- 38 Antenatal Administration of Betamethasone Contributes to Intimal thickening of the Ductus Arteriosus -- 39 Prostaglandin E-EP4-mediated fibulin-1 up-regulation plays a role in intimal thickening of the ductus arteriosus -- 40 Transcriptional profiles in the chicken ductus arteriosus during hatching -- 41 Inhibition of Cyclooxygenase Contracts Chicken Ductus Arteriosus -- 42 Prostaglandin E2 receptor EP4 inhibition constricts the rat ductus arteriosus -- 43 Dilatation of the Ductus Arteriosus by Diazoxide in Fetal and Neonatal Rats -- 44 The Effect of Long-term Administration of Plostaglandin E1 on Morphological Changes in Ductus Arteriosus -- 45 Significance of SGK1 as a protein kinase transcriptionally regulated by ALK1 signaling in vascular endothelial cells -- 46 Fabrication of Implantable Human Arterial Graft by Periodic Hydrostatic Pressure -- 47 Optimum preparation of Candida albicans cell wall extra (CAWE) for the mouse model of Kawasaki disease -- PART IV: Development and Regeneration of the Cardiovascular System -- 48 Perspective for Part IV -- 49 Advances in the second heart field -- 50 Novel cardiac progenitors for all components of the heart except for the right ventricle -- 51 Regional and TBX5-dependent gene expression in the atria: Implications for pulmonary vein development and atrial fibrillation -- 52 The Endocardium as a Master Regulator of Ventricular Trabeculation -- 53 The Role of Alternative mRNA Splicing in Heart Development -- 54 Progress in the Generation of Multiple Lineage Human-iPSC-derived 3D Engineered Cardiac Tissues for Cardiac Repair -- 55 Quantification of contractility in stem cell derived cardiomyocytes -- 56 A neurotrophic factor receptor GFRA2, a specific surface antigen for cardiac progenitor cells, regulates the process of myocardial compaction -- 57 Cardiac cell specification and differentiation by the defined factors -- 58 A Temporo-Spatial Regulation of Sema3c is Essential for Interaction of Progenitor Cells during Cardiac Outflow Tract Development -- 59 Spatiotemporally restricted developmental alterations in the anterior and secondary heart fields cause distinct conotruncal heart defects -- 60 Significance of transcription factors in the mechanisms of great artery malformations -- 61 The different c-kit expression in human induced pluripotent stem (iPS) cells between with feeder cells and without feeder cells -- 62 Establishment of induced pluripotent stem cells from immortalized B cell lines and their differentiation into cardiomyocytes -- 63 Establishment of an in vitro LQT3 model, using induced pluripotent stem cells from LQT3 patient-derived cardiomyocytes -- 64 Genetic Assessments for clinical courses of Left ventricle noncompaction -- 65 Elucidating the pathogenesis of congenital heart disease in the era of next-generation sequencing…”
Libro electrónico -
2942Publicado 2024Tabla de Contenidos: “…-- Comparing monolithic web applications and microservices -- A monolithic version of a Discount Claim app -- A microservices version of the Discount Claim app -- Characteristics of microservices -- Exploring the microservices architecture and its components -- An analogy to deepen our understanding of microservices -- Listing the benefits of microservices -- The drawbacks of microservices -- Distinguishing types of microservice -- Cloud-native microservices -- Reactive microservices -- Designing microservices -- Analyzing the user story -- Split the user story into use cases -- Summary -- Chapter 2: Introducing the Django Microservices Architecture -- Technical requirements -- Exploring Django's native components for microservices web applications -- DRF -- Django's Cache Framework -- Traversing the external components for Django microservices web applications -- Task and message queue brokers -- Container software -- The complete Django microservices architecture -- Creating a sample microservice -- Implementation 1: Offloading a task with a RabbitMQ microservice -- Implementation 2: Offloading a task with a Celery microservice -- Summary -- Chapter 3: Setting Up the Development and Runtime Environment -- Technical requirements -- Setting up the development environment -- Extra setup for Windows developers -- Installing the required Python packages -- Setting up the runtime environment -- Installing Docker Desktop -- Installing RabbitMQ as a Docker container -- Installing Redis as a Docker container -- Signing up for MongoDB and working from VS Code -- Analyzing the sample microservices application -- Matching an address…”
Libro electrónico -
2943por Oehlke, AndreasTabla de Contenidos: “…Making a Scene -- Creating game objects -- The rock object -- The mountains object -- The water overlay object -- The clouds object -- Implementing the level loader -- Assembling the game world -- Implementing the game GUI -- The GUI score -- The GUI extra lives -- The GUI FPS counter -- Rendering the GUI -- Summary -- 6. …”
Publicado 2013
Libro electrónico -
2944Publicado 2018Tabla de Contenidos: “…No more third-party libraries -- JSON processing -- JSON-P 1.1 -- JSON Pointer and JSON Patch -- JSON merge patch -- JSON Collectors -- JSON binding -- Similar to JAXB with default mappings -- Standardizes current solutions (Jackson, Gson, and so on) -- Mapping between classes and JSON -- Customisation APIs -- Few tips in practice -- Summary -- Chapter 6: Power Your APIs with JAXRS and CDI -- Resources -- URI templates -- Matching requests to resource methods -- Providers -- Entity providers -- Exception mapping -- Client API -- Targets -- Reactive clients -- Filters and interceptors -- Validation -- Asynchronous processing -- Server-Sent Events -- WebSockets -- Context -- Swagger -- API -- Maven plugin -- Summary -- Chapter 7: Putting It All Together with Payara -- Building an Issue Management System (IMS) backend -- Using Java EE 8 technologies -- Defining the data model -- Building microservices using REST -- Swagger documentation -- Using JPA for persistence -- Deploying on Payara -- Uber JAR and Skinny WARs -- Running multiple microservices in Docker -- Learning to use the new features of Payara Micro -- Extras -- CDI event bus -- Tips and tricks -- Summary -- Chapter 8: Basic TypeScript -- Getting started with TypeScript -- Why use it? …”
Libro electrónico -
2945Publicado 2023Tabla de Contenidos: “…Adding a Collapsing Glowing Color -- Summary -- Chapter 6: Distortion Shaders -- Ice Texture Refraction -- Initial Setup -- Modify the Scene Color to Create Distortion -- Use an Ice Texture to Modify the Scene Color -- Customize the Shader with the Ice Texture and Color -- Black Hole Distortion -- Creation of the Center of the Black Hole -- Using Particle Systems for a Billboard Effect -- Creating a Spiral Texture Using the Twirl Node -- Modifying the Scene Color Using the Spiral Texture -- Masking the Spiral Texture -- Adding Dynamic Rotation to the Spiral Texture -- Summary -- Chapter 7: Advanced Shaders -- Cartoon Water Shader -- Initial Setup -- Accessing the Depth Buffer to Create Foam with the Scene Depth Node -- Scene Depth Node -- Implementing the Depth Information in the Shader -- Controlling the Depth Gradient with Divide Node -- Create Water Caustics -- Using the Voronoi Noise Node -- Using SubGraph to Reuse Groups of Nodes -- Add Radial Deformation Using Radial Shear -- Adding Movement to the Voronoi Cells -- Adding Extra Caustic Layers -- Adding Color to the Water Caustics Texture -- Deforming the Vertices of the Water Surface -- Iridescent Bubble Shader -- Initial Setup -- Create and Set Up Reflections -- Reflection Probes and Reflection Cubemaps -- Creating an Iridescent Dynamic Pattern -- Adding Thin-Film Interference Gradient -- Adding Rim Transparency and Color -- Adding Random Vertex Displacement -- Summary -- Chapter 8: Interactive Snow Effect -- Scene Setup -- Give Movement to the Character -- Set Up Your IDE -- Create a Character Movement Script -- Snow Plane 3D Object -- Subdivided Plane Creation -- Import the Plane to Unity -- Interactive Snow Shader Graph -- Shader Graph Setup -- Apply Displacement Using Noise -- Apply Snow Color and Occlusion -- Interact with the Snow -- Using a Render Texture -- Painting the Character Path…”
Libro electrónico -
2946por Rauland, PatrickTabla de Contenidos: “…Rearranging the product page -- Installing hook visualizers -- Stop showing hooks -- Browsing through code for actions -- Demo - move the product price -- Adding a product data tab -- Installing a custom tab plugin -- Adding a custom tab -- Extensive customizations using child themes -- Summary -- Chapter 11: Customizing the Product Page -- Adding social proof (FOMO) -- Setting up FOMO -- Customizing notifications -- Removing events -- Adding a video tab -- Installing a video tab -- Adding an extra tab -- Displaying 360-degree images -- Installing WooCommerce 360° Image -- Adding 360-degree images to products -- Summary -- Chapter 12: Building a Landing Page -- Building a long-form landing page -- Creating a new page -- Understanding the structure of a landing page -- Add content to a landing page -- Adding e-commerce to a landing page -- Adding a featured product -- Adding an add-to-cart button -- Finding the product ID -- Adding the button -- One Page Checkout -- Measure and test everything -- An overview of a CRO experiment -- Setting up scroll maps and heatmaps -- Summary -- Chapter 13: Creating Plugins for WooCommerce -- Technical requirements -- Building a basic WooCommerce plugin -- Creating a plugin -- Checking whether WooCommerce is active -- Customizing order statuses -- Using the WooCommerce example plugin -- Registering a post status and adding it to WooCommerce -- Building a settings page with WooCommerce -- Creating the main integration file -- Creating the Integration child class -- Creating a constructor -- Adding field settings -- Summary -- Chapter 14: Next Steps with WooCommerce -- Technical requirements -- Why and how to make your WooCommerce store accessible -- Inclusivity -- Legal liability -- Business benefits -- Prepare for demographic trends -- How to make your store accessible -- Keeping WooCommerce safe and secure…”
Publicado 2024
Biblioteca de la Universidad Pontificia de Salamanca (Otras Fuentes: Biblioteca Universitat Ramon Llull)Acceso restringido con credenciales UPSA
Libro electrónico -
2947Publicado 2018Tabla de Contenidos: “…. -- Adding an access key to menus -- Adding icons to menus -- Adding checkable menu items -- Adding click-event handlers to menus -- Providing extra functionalities using the context menu -- Getting ready -- How to do it... -- How it works... -- Adding user options with radio buttons and checkboxes -- Getting ready -- How to do it... -- How it works... -- There's more... -- Working with the progress bar control -- Getting ready -- How to do it... -- How it works... -- Using the Slider control to pick a numeric value -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using the Calendar control in your application -- Getting ready -- How to do it... -- How it works... -- There's more... -- The SelectionModes property -- The DisplayDate property -- The DisplayMode property -- The BlackoutDates property -- Listing items in a Listbox control -- Getting ready -- How to do it... -- How it works... -- There's more... -- Implementing multi selection -- Customizing the ListBoxItem with multiple controls -- Providing options to select from a ComboBox -- Getting ready -- How to do it... -- How it works... -- There's more... -- Adding a status bar to your window -- Getting ready…”
Libro electrónico -
2948Publicado 2018Tabla de Contenidos: “…. -- Resetting and rebooting Raspberry Pi -- Adding extra functions -- The GPIO keypad input -- Getting ready -- How to do it... -- How it works... -- There's more... -- Generating other key combinations -- Emulating mouse events -- Multiplexed color LEDs -- Getting ready -- How to do it... -- How it works... -- There's more... -- Hardware multiplexing -- Displaying random patterns -- Mixing multiple colors -- Writing messages using persistence of vision -- Getting ready -- How to do it... -- How it works... -- Chapter 10: Sensing and Displaying Real-World Data -- Introduction -- Using devices with the I2C bus -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using multiple I2C devices -- I2C bus and level shifting -- Using just the PCF8591 chip or adding alternative sensors -- Reading analog data using an analog-to-digital converter -- Getting ready -- How to do it... -- How it works... -- There's more... -- Gathering analog data without hardware -- Logging and plotting data -- Getting ready -- How to do it... -- How it works... -- There's more... -- Plotting live data -- Scaling and calibrating data -- Extending the Raspberry Pi GPIO with an I/O expander -- Getting ready -- How to do it... -- How it works... -- There's more…”
Libro electrónico -
2949Android Smartphone Photography for DummiesAndroid Smartphone Photography For DummiesPublicado 2021Tabla de Contenidos: “…Adobe Photoshop Express -- Adobe Photoshop Camera -- Photo365 -- Foodie -- Prisma Photo Editor -- Facetune2 -- Canva -- VSCO -- TouchRetouch -- PhotoScan -- Chapter 14 Ten Tips for Creating Stunning Videos -- Accessing the Video Camera -- Properly Holding Your Camera for Videos -- Trimming the Length of Your Video Clip -- Reducing Video Shakiness -- Exporting a Still Frame -- Cropping Your Video -- Adjusting Your Video -- Applying Filters to Your Video -- Capturing Video Clips with Slow Motion -- Creating Time Lapse Video Clips -- Chapter 15 Ten Extra Google Photos Features -- Viewing the Memories Carousel -- Watching Creations -- Creating Auto Panoramas -- Adding a Partner Account -- Marking Up Your Photo -- Accessing Your Metadata -- Searching with Google Lens -- Buying Photo Books -- Creating Screenshots -- Clearing the Clutter -- Index -- EULA…”
Libro electrónico -
2950Publicado 2021Tabla de Contenidos: “…Learning about Types of Licenses -- Technician class -- General class -- Amateur Extra class -- Grandfathered classes -- Getting Licensed -- Studying the exam questions -- Taking your license exam -- Volunteer examiner coordinators -- Volunteer examiners -- Receiving Your New Call Sign -- Call-sign prefixes and suffixes -- Class and call sign -- Chapter 5 Preparing for Your License Exam -- Getting a Grip on the Technician Exam -- Finding Study Resources -- Licensing classes -- Books, websites, and videos -- Online practice exams -- Locating Your Mentor -- Chapter 6 Taking the Exam -- Types of Exams -- Public in-person exams -- Remote exams -- Exams at events -- Exam sessions in homes and online -- Finding an Exam Session -- Registering with the Universal Licensing System (ULS) -- Getting to Exam Day -- What to have with you -- What to expect -- What to do after the exam -- Chapter 7 Obtaining Your License and Call Sign -- Completing Your Licensing Paperwork -- Finding Your Call Sign -- Searching the ULS database -- Searching other websites for call signs -- Printing your license -- Identifying with your new privileges -- Picking Your Own Call Sign -- Searching for available call signs -- Applying for a vanity call sign -- Maintaining Your License -- Part 3 Hamming It Up -- Chapter 8 Receiving Signals -- Learning by Listening -- Finding out where to listen -- Understanding how bands are organized -- Using Your Receiver -- Tuning, and scanning with channels -- Continuous tuning with a knob -- Software-controlled tuning -- Listening on VHF and UHF -- Listening on HF -- Using beacon networks and contact maps -- Receiving Signals -- Receiving FM voice -- Receiving SSB voice -- Receiving digital voice -- Receiving digital or data modes -- Receiving Morse code -- Chapter 9 Basic Operating -- Understanding Contacts (QSOs) -- Common parts of contacts…”
Libro electrónico -
2951Publicado 2016Tabla de Contenidos: “…. -- Using additive Mecanim layers to add extra motion to a character -- Getting ready -- How to do it... -- How it works... -- Using Blend Shapes to morph an object into another one -- Getting ready -- How to do it... -- How it works... -- Using wind emitters to create motion for foliage and particle systems -- Getting ready -- How to do it... -- How it works... -- Using sprite sheets to animate particles -- Getting ready -- How to do it... -- How it works... -- Animating properties of a particle system with the Animation View -- Getting ready -- How to do it... -- How it works... -- Using waveform of a sound clip to animate objects in the scene -- Getting ready -- How to do it... -- How it works... -- See also -- Creating a day and night cycle with the Animation View -- Getting ready -- How to do it... -- How it works... -- There's more... -- Chapter 8: Animating Cutscenes -- Introduction -- Using the Animation View to animate the camera -- Getting ready -- How to do it... -- How it works... -- There's more... -- Changing cameras with animation -- Getting ready -- How to do it... -- How it works... -- Synchronizing animation of multiple objects -- Getting ready -- How to do it... -- How it works... -- There's more... -- Importing a whole cutscene from a 3D package -- Getting ready -- How to do it... -- How it works... -- There's more... -- Synchronizing subtitles -- Getting ready -- How to do it... -- How it works…”
Libro electrónico -
2952Publicado 2017Tabla de Contenidos: “…. -- There's more... -- Getting rid of extra blank lines -- Displaying tabs as ^I -- Line numbers -- Recording and playing back terminal sessions -- Getting ready -- How to do it... -- How it works... -- Finding files and file listing -- Getting ready -- How to do it... -- There's more... -- Search based on name or regular expression match -- Negating arguments -- Searching based on the directory depth -- Searching based on file type -- Searching by file timestamp -- Searching based on file size -- Matching based on file permissions and ownership -- Performing actions on files with find -- Deleting based on file matches -- Executing a command -- Skipping specified directories when using the find command -- Playing with xargs -- Getting ready -- How to do it... -- How it works... -- There's more... -- Passing formatted arguments to a command by reading stdin -- Using xargs with find -- Counting the number of lines of C code in a source code directory -- While and subshell trick with stdin -- Translating with tr -- Getting ready -- How to do it... -- How it works... -- There's more... -- Deleting characters using tr -- Complementing character sets -- Squeezing characters with tr -- Character classes -- Checksum and verification -- Getting ready -- How to do it... -- How it works... -- There's more…”
Libro electrónico -
2953Publicado 2017Tabla de Contenidos: “…. -- How it works... -- Adding an extra header in HTTP packets -- How to do it... -- How it works... -- Scanning the ports of a remote host -- How to do it... -- How it works... -- Customizing the IP address of a packet -- How to do it... -- How it works... -- Replaying traffic by reading from a saved pcap file -- How to do it... -- How it works... -- Scanning the broadcast of packets -- How to do it... -- How it works... -- Chapter 9: Network Modeling -- Introduction -- Simulating networks with ns-3 -- Getting ready -- How to do it... -- How it works... -- Emulating networks with Mininet -- Getting ready -- How to do it... -- How it works... -- Distributed network emulation with MaxiNet -- Getting ready -- How to do it... -- How it works... -- Emulating wireless networks with Mininet-WiFi -- Getting ready -- How to do it... -- How it works... -- Extending Mininet to emulate containers -- Getting ready -- How to do it... -- How it works... -- Chapter 10: Getting Started with SDN -- Introduction -- SDN emulation with Mininet -- Getting ready -- How to do it... -- How it works... -- Developing Software-Defined Networks with OpenDaylight controller -- Getting ready -- How to do it... -- How it works... -- Developing Software-Defined Networks with ONOS controller -- Getting ready -- How to do it... -- How it works... -- Developing Software-Defined Networks with Floodlight controller -- Getting ready -- How to do it... -- How it works... -- Developing Software-Defined Networks with Ryu controller -- Getting ready -- How to do it... -- How it works... -- Developing Software-Defined Networks with POX controller -- Getting ready…”
Libro electrónico -
2954Publicado 2017Tabla de Contenidos: “…. -- Caching static content -- Removing server name and version -- Extra debug headers -- See also -- Chapter 10: Docker Containers -- Introduction -- Installing Docker& -- #160 -- -- NGINX web server via Docker -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- NGINX reverse proxy via Docker -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Docker Compose with NGINX -- Getting ready -- How to do it... -- How it works... -- See also -- NGINX load balancing with Docker -- Getting ready -- How to do it... -- How it works... -- See also -- Chapter 11: Performance Tuning -- Introduction -- Gzipping content in NGINX -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Enhancing NGINX with keep alive -- Getting ready -- How to do it... -- How it works... -- See also -- Tuning worker processes and connections -- Getting ready -- How to do it... -- Worker processes -- Worker connections -- There's more... -- See also -- Fine tuning basic Linux system limits -- Getting ready -- How to do it... -- See also -- Integrating ngx_pagespeed -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Chapter 12: OpenResty -- Introduction -- Installing OpenResty -- Getting ready -- How to do it... -- CentOS -- Ubuntu -- How it works... -- See also -- Getting started with OpenResty Lua -- Getting ready -- How to do it... -- How it works... -- See also -- Lua microservices with OpenResty -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Simple hit counter with a Redis backend -- Getting ready -- How to do it... -- How it works... -- See also -- Powering API Gateways with OpenResty…”
Libro electrónico -
2955
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2956Publicado 2023Tabla de Contenidos: “…Security considerations -- Monitoring considerations -- Summary -- Chapter 6: Verifying Your Code -- Technical requirements -- Building code in a CI/CD pipeline -- Compiling Java with javac -- Compiling Java with Maven -- Compiling C with Gnu Compiler Collection (GCC) -- Storing built code as artifacts -- Checking code quality in a CI/CD pipeline -- Enabling Code Quality -- Viewing Code Quality results -- Running automated functional tests in a CI/CD pipeline -- Enabling automated functional tests -- Viewing automated functional test results -- Fuzz testing in a CI/CD pipeline -- The architecture and workflow of fuzz testing -- A fuzz testing workflow -- Viewing the results of fuzz testing -- Extra considerations when fuzz testing -- Fuzz testing with a corpus -- Checking accessibility in a CI/CD pipeline -- Enabling accessibility testing -- Viewing accessibility testing results -- Additional ways to verify your code -- Code coverage -- Browser performance testing -- Load performance testing -- Summary -- Chapter 7: Securing Your Code -- Technical requirements -- Understanding GitLab's security scanning strategy -- GitLab uses open-source scanners -- Scanners are packaged as Docker images -- Some scanners use different analyzers for different languages -- Vulnerabilities don't stop the pipeline -- Findings appear in three different reports -- Pipelines can use non-GitLab-provided scanners -- Using SAST to scan your source code for vulnerabilities -- Understanding SAST -- Enabling SAST -- Configuring SAST -- Viewing SAST's findings -- Using Secret Detection to find private information in your repository -- Understanding Secret Detection -- Enabling and configuring Secret Detection -- Viewing Secret Detection's findings -- Using DAST to find vulnerabilities in web applications -- Understanding DAST -- Enabling and configuring DAST…”
Libro electrónico -
2957Publicado 2016Tabla de Contenidos: “…Setting up the Animator and default state -- Adding the other Animation Clips -- Planning the animation transitions -- Connecting the animation states -- Accessing controllers from a script -- Making her stop animating and face the correct direction -- Going further -- Summary -- Chapter 4: The Town View -- Backgrounds and layers -- To slice or not to slice -- The town background -- The town buildings and roads -- The extra scenery -- Building the scene -- Adding the town background -- Sprite sorting layers -- Sprite Sorting Order -- Updating the scene sorting layers -- Building out the scene -- Working with the camera -- Comparing Update, FixedUpdate, and LateUpdate -- Moving our camera with the player -- The perils of resolution -- Setting our aspect ratio and camera parameters -- Transitioning and bounds -- Towns with borders -- Journeying onward -- Going further -- Summary -- Chapter 5: Working with Unitys UI System -- UI Canvas -- EventSystem -- Canvas Render Mode -- Screen Space - Overlay -- Screen Space - Camera -- World Space -- Using multiple Canvases -- UI Text and Images -- UI Text -- UI Image -- UI Layout and Rect Transform -- Rect Tool -- Pivot -- Anchors -- UI Buttons -- Transition types -- Text child -- On Click () -- Going further -- Summary -- Chapter 6: NPCs and Interactions -- Considering an RPG -- Advanced programming techniques -- Singletons and managers -- The manager approach - using empty GameObjects -- The singleton approach - using the C# singleton pattern -- Communicating between GameObjects -- Delegates -- The configurable method pattern -- The delegation pattern -- Compound delegates -- Events -- Messaging -- A better way -- Background tasks and coroutines -- Enter coroutines -- IEnumerator -- Yielding -- Starting coroutines -- Closing the gap -- Serialization and scripting -- Saving and managing asset data…”
Libro electrónico -
2958Publicado 2017Tabla de Contenidos: “…-- Crowdtesting operating models -- Crowdtesting as part of Testing Center of Excellence (TCOE) -- Key challenges of adopting crowdtesting -- The benefits of crowdtesting -- Conclusion -- References -- Chapter 6: Testing Goes an Extra Mile over Weekends -- Weekend testing - modus operandi -- Advantages -- Disadvantages -- Trends in the use of crowdsourced testing -- How can large IT organizations ride the weekend testing bandwagon? …”
Libro electrónico -
2959por Pérez Chávez, JoséTabla de Contenidos: “…Dividendos por reducción de capital de una persona moral -- COORDINADOS -- Pagos provisionales -- Impuesto del ejercicio -- REGIMEN DE ACTIVIDADES AGRICOLAS, GANADERAS, SILVICOLAS Y PESQUERAS -- Pagos provisionales -- Impuesto del ejercicio -- Impuesto sobre la renta por pago de dividendos efectuados por las personas morales dedicadas exclusivamente a realizar actividades agrícolas, ganaderas, pesqueras o silvícolas (Cuando no proceden de la Cufin) -- SOCIEDADES COOPERATIVAS DE PRODUCCION -- Impuesto del ejercicio -- Cuenta de utilidad gravable (Actualización de la cuenta al cierre del ejercicio) -- Impuesto sobre la renta por rendimientos y anticipos a socios de una sociedad cooperativa -- REGIMEN SIMPLIFICADO DE CONFIANZA DE LAS PERSONAS MORALES -- Pagos provisionales -- Cálculo del impuesto anual -- Deducción de inversiones -- PERSONAS FISICAS -- PERSONAS FISICAS QUE PERCIBEN INGRESOS POR SALARIOS -- Determinación de ingresos gravados por concepto de horas extra -- Determinación de ingresos gravados por concepto de participación de utilidades a los trabajadores -- Determinación de ingresos gravados por concepto de gratificación anual (Aguinaldo) -- Determinación del impuesto sobre la renta en ingresos por salarios, considerando el subsidio para el empleo (Cuando resulta cantidad por retener al trabajador) -- Determinación del impuesto sobre la renta en ingresos por salarios, considerando el subsidio para el empleo (Cuando resulta cantidad por devolver en efectivo al trabajador) -- Cálculo del impuesto anual a personas que perciben ingresos por salarios (Cuando perciben ingresos sólo por salarios) -- Cálculo de la retención del impuesto sobre la renta por separación de un trabajador -- PERSONAS FISICAS QUE PERCIBEN INGRESOS POR ACTIVIDADES EMPRESARIALES Y PROFESIONALES -- PERSONAS FISICAS QUE PERCIBEN INGRESOS POR ACTIVIDADES PROFESIONALES…”
Publicado 2022
Libro electrónico -
2960Publicado 2024Tabla de Contenidos: “…Denormalization - storing multiple copies is OK -- Data that needs to be accessed together must be stored together -- Multi-table versus single-table design -- Breaking down your data -- Single table - swapping extra tables for items -- Breaking down items -- Handling large items -- Summary -- References -- Chapter 6: Read Consistency, Operations, and Transactions -- Understanding the read consistency model -- Strong consistency -- Eventual consistency -- Choosing the right read consistency mode -- Reviewing read APIs -- GetItem -- BatchGetItem -- Query -- Scan -- PartiQL read operations -- Transactions and atomicity -- Differences from traditional RDBMS transactions -- Reviewing key highlights of transactions -- Using transactional APIs in your application -- Summary -- References -- Chapter 7: Vertical Partitioning -- Understanding item collections -- Breaking down our data for vertical partitioning -- Naming conventions -- Naming conventions for attribute names -- Naming conventions for attribute values -- Future growth and expansion -- Summary -- References -- Chapter 8: Secondary Indexes -- Handling additional access patterns -- Example model - e-wallet -- Example model - app authentication -- Example model - the Employee data model -- Local secondary indexes -- Feature highlights of LSIs -- Considerations when using LSIs -- Global secondary indexes -- Feature highlights of GSIs -- Considerations when using GSIs -- Comparing secondary indexes -- Best practices for modeling data with secondary indexes -- Designing sparse indexes -- Leveraging KEYS_ONLY indexes -- Write sharding -- Indexing data with keys of low cardinality -- Designing table replicas for skewed read access -- Summary -- References -- Part 3: Table Management and Internal Architecture -- Chapter 9: Capacity Modes and Table Classes -- Diving into capacity modes…”
Libro electrónico