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21Publicado 2015Tabla de Contenidos: “…Million Color HSL FlashlightHack Electronic Pushbuttons; X10 Arduino Macro Module; Advanced Arduino Sound Synthesis; Raspberry Pirate Radio; How to Bake am Onion Pi; Part 4: 3D Printing and CNC Fabrication; CNC Maker Bench; The Skinny on End Mills; Cyberpunk Spikes; 3D-Printed Pinhole Camera; CNC Air Raid Siren; Part 5: Robots and Drones; Beetlebot; My Robot, MAKEY; How To Build CofeeBots; Anatomy of a Drone; Finding Your Way with GPS; Build Your First Tricopter; The HandyCopter UAV; Part 6: Music and Audio; Traditional Cigar Box Guitar; Squelette, the Bare-Bones Amplifier; Laser Harp…”
Libro electrónico -
22Publicado 2016“…The book argues that this historical nexus produces a specific cultural formation in the form of "biopunk", a subgenre evolved from the cyberpunk of the 1980s. The analysis deals with dystopian science fiction artifacts of different media from the year 2000 onwards that project a posthuman intervention into contemporary socio-political discourse based in liquid modernity in the cultural formation of biopunk. …”
Libro electrónico -
23por Chun, Wendy Hui Kyong, 1969-“…She traces the desire for cyberspace to cyberpunk fiction and maps the transformation of public/private into open/closed. …”
Publicado 2006
Libro electrónico -
24Publicado 2014Tabla de Contenidos: “…Intro -- Half Title -- Title Page -- Contents -- Introduction -- 100 Ideas that Changed the Web -- No.1 The Mundaneum -- No.2 The Space Race -- No.3 Hypertext -- No.4 The Modem -- No.5 Graphical User Interface -- No.6 The Mouse -- No.7 Markup Language -- No.8 XANADU -- No.9 The Personal Computer -- No.10 The Internet -- No.11 Internet Service Provider -- No.12 Bulletin Board Systems -- No.13 Hackers -- No.14 Cyberpunk -- No.15 Internet Protocol Suite -- No.16 Desktop Publishing -- No.17 Hypercard -- No.18 Graphics Interchange Format -- No.19 The Emoticon -- No.20 The Domain Name System -- No.21 The Project -- No.22 Web Browser -- No.23 The Cookie -- No.24 The JPEG -- No.25 Pornography -- No.26 Search -- No.27 WIFI -- No.28 Open Source -- No.29 Netiquette -- No.30 Apache Web Server -- No.31 Content Management Systems -- No.32 Web Analytics -- No.33 Massively Multi-Player Online Gaming -- No.34 Webcam -- No.35 Web Standards -- No.36 Geocities -- No.37 The Banner Ad -- No.38 Web Auction -- No.39 User-Centred Design -- No.40 Net Art -- No.41 Digital Fragility -- No.42 Information Architecture -- No.43 Web Chat -- No.44 Cascading Style Sheets -- No.45 Metadata -- No.46 The Webby Awards -- No.47 Pay Per Click -- No.48 Web Mapping -- No.49 Blogging -- No.50 Scaleable Vector Graphics -- No.51 Webmail -- No.52 Viral Content -- No.53 Internet Meme -- No.54 The Digital Wallet -- No.55 Ecommerce -- No.56 Collaborative Filtering -- No.57 The Drudge Report -- No.58 RSS Feeds -- No.59 Web Streaming -- No.60 The Independence Of Cyberspace -- No.61 The Blair Witch Project -- No.62 Peer-To-Peer -- No.63 Broadband -- No.64 Creative Commons -- No.65 The Dot-Com Bubble -- No.66 Web Tv -- No.67 The WIKI -- No.68 Infographics -- No.69 Augmented Reality -- No.70 Captcha -- No.71 Photo Sharing -- No.72 Podcast -- No.73 The Long Tail -- No.74 AJAX…”
Libro electrónico -
25por Cusset, François“…La incidencia de esta corriente filosófica clave del siglo XX es difícil de calibrar y persiste en el nuevo milenio: desde las «guerras semióticas» que se libran en las más prestigiosas universidades estadounidenses hasta las «guerras culturales» que enfrentan a liberales y neoconservadores, pasando por las novelas cyberpunk y el éxito comercial de la saga cinematográfica Matrix. …”
Publicado 2005
Biblioteca de la Universidad Pontificia de Salamanca (Otras Fuentes: Biblioteca de la Universidad de Navarra, Biblioteca Universidad de Deusto, Biblioteca del Instituto Diocesano de Teología y Pastoral de Bilbao)Libro -
26Publicado 2025Tabla de Contenidos: “…Cover -- Title Page -- Copyright Page -- Contents at a Glance -- Contents -- Introduction -- What to Expect -- Chapter 1 The Human Years -- The Odyssey 2 -- The Commodore 64 -- Newb Before It Was a Thing -- Windows into the Corporate World -- A Hacker Is Born -- A Life Divided -- Flesh Is Stronger Than Steel -- Chapter 2 A Change in Direction -- Into the Light -- Road Warrior -- Chapter 3 Symbiotic Attack Vector -- Tap-to-Pwn -- My First Attack: Dinner and a Show -- Chapter 4 Transhumanism: We Who Are Not As Others -- A Brief History of Transhumanism -- I, Cyborg -- Bad Intentions -- Notes -- Chapter 5 Using Their Laws Against Them -- Prepare for Takeoff Seat Backs and Tray Tables -- Obfuscation by Law -- Chapter 6 A Technological Rebirth -- Finding My Techno-shaman -- Honey, We Need to Talk -- Chapter 7 My First Installs -- Human MFA -- Touching Digital -- Cyberpunk in Downtown Austin -- I Am Machine -- Physical Meets Biological -- Digital Lockpicks -- Magnetic Vision -- My Tools -- Note -- Chapter 8 I Am the Cyber Threat -- Mobile Devices -- L3pr@cy Attack -- Fl3h-H00k Attack -- Implant a Man-in-the-Middle Attack -- Implant Phishing/Smishing Attack -- Implant Automation Attack -- Physical Access -- H@nd-h@k3 -- Magnetic Tracing -- Notes -- Chapter 9 Living the Transhuman Life -- VivoKey Chips -- VivoKey Spark 2 -- VivoKey Apex -- Cheeseburger Use Cases -- Walletmor -- NeXT Chip and BioMagnet -- Chapter 10 I'm Hackable -- Identity Evolution -- Cultural Significance -- What Is "Acceptable"? …”
Libro electrónico -
27por Íñigo Fernández, Luis E.“…Clarke hasta La guerra de las galaxias, Blade Runner, el Cyberpunk o el Steampunk. Desde el viaje fantástico, las máquinas inteligentes, las sociedades alternativas y las distopías hasta los robots y los superhéroes . …”
Publicado 2017
Texto completo en Odilo
Otros -
28Publicado 2018Tabla de Contenidos: “…-- A brief history of the genre -- Characteristics of an RPG -- Story and setting -- A glimpse of a cRPG story -- Exploration and quests -- A glimpse at our exploration and quests -- Inventory system -- Character attributes and actions -- Experience and leveling -- Combat system -- User interaction and graphics -- Existing or upcoming RPG games -- MU Legend -- Titan Siege -- Citadel: Forged with Fire -- Cyberpunk 2077 -- Patterns in RPG -- Terminology -- Contest tree -- Last Man Standing -- Negotiated Contest -- Summary -- Chapter 2: Planning the Game -- Building our RPG -- The story of the Zazar dynasty -- Backstory -- Exploration and quests -- Awakening -- The village -- Broken forest - the horizon -- The kingdom -- Asset inventory -- Environment assets -- Medieval Environment Pack -- Terrain Toolkit 2017 -- Nature Starter Kit 2 -- Character assets -- Barbarians -- Orcs -- Villagers -- Free Assets -- Level design -- Setting the stage -- Terrain toolkit in a nutshell -- The Awakening -- Using the terrain model -- Using a custom toolkit -- Skybox -- Testing the level -- Creating the main menu -- Creating the GameMaster script -- Summary -- Chapter 3: RPG Character Design -- Character definitions -- Character assets -- Base character class attributes -- Character states -- Character model -- Default character models -- Barbarian -- Villager -- Orc -- Let's get started -- Rigging your model -- Character motion -- Animator Controller -- Animation states -- Character controller -- Modification to animations -- Inverse Kinematics -- Setting the animation curve -- Summary -- Chapter 4: The Game Mechanics -- Customizing the player character -- Customizable parts -- User interface…”
Libro electrónico -
29por Wilkie, Rob“…Engaging the writings of Hardt and Negri, Poster, Deleuze and Guattari, Derrida, Haraway, Latour, and Castells, the literature and cinema of cyberpunk, and digital commodities like the iPod, Wilkie initiates a new direction within the field of digital cultural studies by foregrounding the continuing importance of class in shaping the contemporary…”
Publicado 2011
Libro electrónico -
30por André, Danièle“…Explorant un large spectre de la science-fiction francophone en privilégiant des approches pluridisciplinaires, de Gérard Klein à Pierre Bordage, de l’utopie à la politique, de l’écologie à la révolte, de la poésie au cyberpunk, de Chris Marker à Luc Besson, Des pionniers de l’espérance à Enki Bilal, cet ouvrage ouvre le champ de la recherche universitaire à un domaine inédit et riche, la science-fiction d’expression française des années 1950 à aqjourd’hui…”
Publicado 2020
Electrónico