Mostrando 11,421 - 11,440 Resultados de 13,541 Para Buscar '"animal"', tiempo de consulta: 0.15s Limitar resultados
  1. 11421
    Publicado 2024
    Tabla de Contenidos: “…Poisoning-assisted inference -- Attack scenarios -- Mitigations -- Example attribute inference attack -- Membership inference attacks -- Statistical thresholds for ML leaks -- Label-only data transferring attack -- Blind membership inference attacks -- White box attacks -- Attack scenarios -- Mitigations -- Example membership inference attack using the ART -- Summary -- Chapter 10: Privacy-Preserving AI -- Privacy-preserving ML and AI -- Simple data anonymization -- Advanced anonymization -- K-anonymity -- Anonymization and geolocation data -- Anonymizing rich media -- Differential privacy (DP) -- Federated learning (FL) -- Split learning -- Advanced encryption options for privacy-preserving ML -- Secure multi-party computation (secure MPC) -- Homomorphic encryption -- Advanced ML encryption techniques in practice -- Applying privacy-preserving ML techniques -- Summary -- Part 4: Generative AI and Adversarial Attacks -- Chapter 11: Generative AI - A New Frontier -- A brief introduction to generative AI -- A brief history of the evolution of generative AI -- Generative AI technologies -- Using GANs -- Developing a GAN from scratch -- WGANs and custom loss functions -- Using pre-trained GANs -- Pix2Pix -- CycleGAN -- Pix2PixHD -- Progressive Growing of GANs (PGGAN) -- BigGAN -- StarGAN v2 -- StyleGAN series -- Summary -- Chapter 12: Weaponizing GANs for Deepfakes and Adversarial Attacks -- Use of GANs for deepfakes and deepfake detection -- Using StyleGAN to generate convincing fake images -- Creating simple deepfakes with GANs using existing images -- Making direct changes to an existing image -- Using Pix2PixHD to synthesize images -- Fake videos and animations -- Other AI deepfake technologies -- Voice deepfakes -- Deepfake detection -- Using GANs in cyberattacks and offensive security -- Evading face verification…”
    Libro electrónico
  2. 11422
    “…For the Buehler test, a minimum of 20 animals is used in the treatment group and at least 10 animals in the control group. …”
    Libro electrónico
  3. 11423
    Publicado 2022
    “…Learn how to create a triple AAA grade medieval windmill 3D model using Blender as part of medieval game assets and learn to export them to Unreal Engine 5 About This Video 3D modeling from beginner level right up to techniques used by professionals around the world Animating a structurally accurate medieval waterwheel Animations and key commands are shared throughout the learning process In Detail In this course, we will be creating a medieval windmill, an intricate medieval asset requiring mechanical knowledge full of life through 3D animation. …”
    Video
  4. 11424
    Publicado 2019
    “…Learn Adobe After Effects CC by building cool creative projects that teach you how to: Apply and customize effects and layer styles, and use animation presets to apply pre-built animations and effect combinations Achieve advanced effects quickly using techniques such as green screen background removal, masking, speed changes, motion tracking, and animation in 3D space Animate individual layers of still graphics imported from Adobe Photoshop and Adobe Illustrator Animate text, including changing type size, letter spacing, rotation, and color over time, and flowing text along a path Create a set of visually consistent intro videos for a social media platform, while practicing efficient production techniques Export a motion graphics composition once and render multiple versions for different delivery media (such as television, web sites, and smartphones) This study guide uses over 7 hours of video integrated with text to help you gain real-world skills that will get you started in your career in motion graphics. …”
    Libro electrónico
  5. 11425
    Publicado 2015
    “…From there, Mark will teach you about animation sets for motion, such as walking and running cycles, animating morphs, and importing and exporting animation sets. …”
    Video
  6. 11426
    Publicado 2011
    “…With Flash CS5.5: The Missing Manual , you'll move from the basics to power-user tools with ease. Learn animation basics. Discover how to turn simple ideas into stunning animations. …”
    Libro electrónico
  7. 11427
    por Tescaroli, Cirillo
    Publicado 1962
    Libro
  8. 11428
  9. 11429
    Publicado 2020
    Tabla de Contenidos: “…EL ATRIBUTO CHARSET -- EL ATRIBUTO HTTP-EQUIV -- EL ATRIBUTO SCHEME -- PRINCIPALES METADATOS HTML -- ALLOW -- APPLICATION-NAME -- AUTHOR -- CACHE-CONTROL -- CONTENT-DISPOSITION -- CONTENT-ENCODING -- CONTENT-LANGUAGE -- CONTENT-SCRIPT-TYPE -- COPYRIGHT -- DEFAULT-STYLE -- DESCRIPTION -- DATE -- EXPIRES -- GENERATOR -- KEYWORDS -- LAST-MODIFIED -- LOCATION -- RATING -- REFRESH -- ROBOTS, MSNBOT Y GOOGLEBOT -- VIEWPORT -- X-UA-COMPATIBLE -- DUBLIN CORE -- CREATOR -- CONTRIBUTOR -- COVERAGE -- DATE -- DESCRIPTION -- FORMAT -- IDENTIFIER -- LANGUAGE -- PUBLISHER -- RELATION -- RIGHTS -- SOURCE -- SUBJECT -- TYPE -- TITLE -- OPEN GRAPH -- DESCRIPTION -- IMAGE -- LOCALE -- TITLE -- TYPE -- URL -- VIDEO -- TWITTER CARDS -- TWITTER:CARD -- TWITTER:SITE -- TWITTER:SITE:ID -- TWITTER:CREATOR -- TWITTER:CREATOR:ID -- TWITTER:DESCRIPTION -- TWITTER:TITLE -- TWITTER:IMAGE -- TWITTER:IMAGE:ALT -- TWITTER:PLAYER -- TWITTER:APP -- GOOGLE -- NOSITELINKSSEARCHBOX -- NOTRANSLATE -- NOPAGEREADALOUD -- GOOGLE-SITE-VERIFICATION -- PRÁCTICA 11: ASIGNACIÓN DE METADATOS -- RESOLUCIÓN -- 10- SVG -- INTRODUCCIÓN -- PRIMITIVAS BÁSICAS DE SVG -- PRIMITIVA SVG -- PRIMITIVA DEFS -- PRIMITIVA RECT -- PRIMITIVA CIRCLE -- PRIMITIVA ELLIPSE -- PRIMITIVA LINE -- PRIMITIVA POLYLINE -- PRIMITIVA POLYGON -- PRIMITIVA A -- PRIMITIVA PATH -- PRIMITIVA IMAGE -- TEXTOS -- PRIMITIVA TEXT -- PRIMITIVA TSPAN -- PRIMITIVA TEXTPATH -- GRADIENTES -- PRIMITIVA LINEARGRADIENT -- PRIMITIVA STOP -- PRIMITIVA RADIALGRADIENT -- PATRONES -- ANIMACIONES -- ATTRIBUTOS COMUNES A TODOS LOS ELEMENTOS DE ANIMACIÓN -- PRIMITIVA ANIMATE -- PRIMITIVA SET -- PRIMITIVA ANIMATEMOTION -- PRIMITIVA ANIMATETRANSFORM -- FILTROS -- ANTES DE NADA -- COMPENSACIONES: PRIMITIVA FEIOFFSET -- INUNDAR: PRIMITIVA FEFLOOD -- IMÁGENES: PRIMITIVA FEIMAGE -- AZULEJOS: PRIMITIVA FETILE -- FUSIONAR: PRIMITIVA FEBLEND…”
    Libro electrónico
  10. 11430
    por Ridder, Detlef
    Publicado 2022
    Tabla de Contenidos: “…Kapitel 8: Simulation -- 8.1 Übersicht -- 8.1.1 Die Aufgabenstellung -- 8.1.2 Die Berechnung -- 8.1.3 Die Simulationsergebnisse -- 8.2 Festigkeitsberechnungen für den Flaschenöffner -- 8.2.1 Material -- 8.2.2 Abhängigkeiten -- 8.2.3 Lastfall erstellen -- 8.2.4 Berechnen: Lösen‌ -- 8.3 Formoptimierung -- 8.4 Modalanalyse -- 8.5 Thermische Analyse -- Kapitel 9: 3D-Druck -- 9.1 Verfahren -- 9.2 3D-Druckfunktion -- 9.3 3D-Druck mit einem typischen Filament-Extruder-Drucke‌r -- 9.3.1 Druckbahnen erzeugen -- 9.3.2 Druck-Beispiele -- 9.3.3 G-Code-Dateien‌ -- 9.4 3D-Druck unter Fertigung - Additiv -- Kapitel 10: Baugruppen zusammenfügen -- 10.1 Voreinstellung einer Baugruppe‌‌ -- 10.2 Modellierung der Einzelteile -- 10.2.1 Skizze, Extrusion und Abrunden -- 10.3 Der Zusammenbau -- 10.3.1 Körper und Komponenten -- 10.3.2 Gelenkbeziehungen‌ einbauen -- 10.3.3 Externes Bauteil ‌einfügen‌ -- 10.3.4 Bibliotheksteile einfügen -- 10.3.5 Bewegungen‌ durch Kontaktsatz beschränken -- 10.3.6 Beliebige Bewegungen mehrerer Gelenke -- 10.3.7 Positionsdarstellungen‌ -- 10.4 Parameter ändern‌ -- 10.5 Beispiel: Zusammenbau eines Schraubenschlüssels -- 10.5.1 Konstruktion der Einzelteile -- 10.5.2 Obere Backe -- 10.5.3 Untere Backe -- 10.5.4 Gelenk für Verschiebung der Backen -- 10.5.5 Zahnstange -- 10.5.6 Trapezgewindespindel -- 10.5.7 Spindelgelenk, Gelenkverbindung und Bewegungssimulation -- Kapitel 11: Baugruppen - Zeichnungen, Animation, Rendern -- 11.1 Zeichnungen von Baugruppen ableiten‌‌ -- 11.1.1 Ansichten‌ -- 11.1.2 Stücklisten -- 11.2 Animationen -- 11.2.1 Funktionsübersicht -- 11.2.2 Voreinstellungen -- 11.2.3 Animationspfade erstellen‌ -- 11.2.4 Animationsfilm ‌erstellen -- 11.3 Zeichnungen von Animationen ableiten‌ -- 11.4 Rendern -- 11.4.1 Material und Darstellung -- 11.4.2 Gestaltung der Beleuchtung‌ -- 11.4.3 Oberflächen-Einstellungen -- 11.4.4 Renderausgabe‌…”
    Libro electrónico
  11. 11431
    Publicado 2021
    Tabla de Contenidos: “…-- Binding markup extension -- x:Bind markup extension -- Updating View data with INotifyPropertyChanged -- Updating collection data with INotifyCollectionChanged -- Implementing MVVM in WinUI applications -- Working with events and commands -- Implementing ICommand -- Using commands in the ViewModel -- Updating the View -- Choosing a unit test framework -- Summary -- Questions -- Chapter 4: Advanced MVVM Concepts -- Technical requirements -- Understanding the basics of DI -- Using DI with ViewModel classes -- Leveraging x:Bind with events -- Page navigation with MVVM and DI -- Adding ItemDetailsPage -- Adding new interfaces and services -- Creating a navigation service -- Creating a data service -- Increasing maintainability by consuming services -- Handling parameters in ItemDetailsPage -- Creating the ItemDetailsViewModel class -- Summary -- Questions -- Chapter 5: Exploring WinUI Controls -- Technical requirements -- Understanding what WinUI offers developers -- Animated visual player (Lottie) -- Navigation view -- Parallax view -- Rating control -- Two-pane view -- Exploring the XAML Controls Gallery Windows app -- Learning about the ScrollViewer control -- Reviewing what's new in WinUI 3.0 -- Backward compatibility -- Visual Studio tooling -- Input validation -- A new WebView -- Exploring the XamlDirect APIs for middleware authors…”
    Libro electrónico
  12. 11432
    Publicado 2008
    Tabla de Contenidos: “…Overriding Styles with a Loaded CSS -- Skinning Components -- Graphical Skins -- Importing Skins Created in CS3 -- Programmatic Skins -- LESSON 17 Working with Web Services -- Introducing Server Communication -- Using the Event Model Remote Server Calls -- Configuring an Application to Work Locally -- Using a Web Service in the Dashboard -- Handling Web Service Results -- Calling Web Service Methods -- Using a Web Service in the DataEntry Application -- Using the Web Service Introspection Wizard -- Using the Generated Code in Your Application -- Refactoring with Flex Builder -- Completing the Integration of the Generated Code -- Updating and Deleting Products -- LESSON 18 Accessing Server-Side Objects -- Uploading Files to the Server -- Integrating the FileUpload Component with DataEntry -- Using RemoteObject to Save an Order -- Update Flex Compiler Command -- Dispatch an Order Confirmed Event in the Checkout Process -- Create and Call Remote Object -- Pass ShoppingCart into the Checkout Component -- Change the Application State Back to Welcome -- Mapping ActionScript Objects to Server Objects -- The Flex Builder Data Wizards -- Creating a Server Project -- LESSON 19 Visualizing Data -- Exploring Flex Charting Components -- Chart Types -- Chart Packaging -- Parts of a Chart -- Laying Out Initial Charts -- Populating Charts -- Specifying the Charts' Series -- Adding Horizontal and Vertical Axes to Line and Column Charts -- Adding Legends to Charts -- Limiting the Labels Shown on an Axis -- Interacting with Charts -- Mouse-Over Events -- Click Events -- Selection Events -- Adding Chart Events -- Adding Animations to Charts -- Customizing Chart Appearance with Styles -- LESSON 20 Creating Modular Applications -- Introducing Modular Applications in Flex 3 -- Using Flex Modules -- Using the Module Class…”
    Libro electrónico
  13. 11433
    Publicado 2019
    Tabla de Contenidos: “…Comprendre les systèmes de décentralisation -- Un concept multidimensionnel animé par des motivations différentes -- Qu'est-ce que la décentralisation ? …”
    Libro electrónico
  14. 11434
    Publicado 2017
    Tabla de Contenidos: “…. -- How it works... -- OpenGL animation -- Getting ready -- How to do it... -- How it works... -- Creating a slide show using tkinter -- Getting ready -- How to do it... -- How it works... -- Chapter 11: Best Practices -- Introduction -- Avoiding spaghetti code -- Getting ready -- How to do it... -- How it works... -- Using __init__ to connect modules -- Getting ready -- How to do it... -- How it works... -- Mixing fall-down and OOP coding -- Getting ready -- How to do it... -- How it works... -- Using a code naming convention -- Getting ready -- How to do it... -- How it works... -- When not to use OOP -- Getting ready -- How to do it... -- How it works... -- How to use design patterns successfully -- Getting ready -- How to do it... -- How it works... -- Avoiding complexity -- Getting ready -- How to do it... -- How it works... -- GUI design using multiple notebooks -- Getting ready -- How to do it... -- How it works... -- Index…”
    Libro electrónico
  15. 11435
    Publicado 2017
    Tabla de Contenidos: “…. -- Integrating a fancy modal using animatedModal.js -- Getting ready -- How to do it...…”
    Libro electrónico
  16. 11436
    Publicado 2014
    Tabla de Contenidos: “…Hue/Saturation Adjustment Layers -- Hue Blend Mode -- Selective Color Adjustment Layers -- Replacing Color -- Matching Colors -- Photo Filter Adjustment Layers -- Posterizing: Your Ticket to Cartoon Art -- Inverting Colors -- Adding Color -- Colorizing Images -- Adding Solid Blocks of Color -- Building a Better Sunrise (or Sunset) -- Adding Color to a Semi-Transparent Layer -- Chapter 9: Correcting Color and Lighting -- Lighting Basics -- Quick Fixer-Uppers -- Fixing Color -- Fixing Lighting -- Correcting Images in Camera Raw -- Changing White Balance -- Fixing Exposure -- Making Colors Pop -- Camera Raw's Adjustment Brush -- Camera Raw's Graduated Filters -- More Fun with Camera Raw -- Using Levels -- Histograms: Mountains of Information -- The Levels Sliders -- The Levels Eyedroppers -- Correcting by the Numbers -- Color-Correcting Skin -- Working with Curves -- Changing Contrast -- Creating HDR Images -- Making Colors Pop -- Intensifying Colors -- Adjusting Hue/Saturation -- Adding Lab Pop -- Rescuing the Unfixables -- Chapter 10: Retouching, Removing, and Repositioning -- The Great Healers -- The Spot Healing Brush -- Content-Aware Fill -- The Healing Brush -- The Patch Tool -- Using the Clone Stamp Tool -- Zapping Shines and Shadows -- Removing an Object -- Duplicating an Object -- Whitening Teeth -- Super Slimmers -- Fixing Flabby Chins -- Liquifying Bulges -- Slimming with Free Transform -- Skin Softeners -- Selective Blur -- Easy Glamour Glow -- Softening Wrinkles with Faux Dodge and Burn -- Show-Stopping Eyes -- Lightening Eyes -- Fixing Red-Eye -- Fixing Animal White-Eye -- Other Creative Madness -- Repositioning with Content-Aware Move -- Reshaping Objects with Puppet Warp -- Warping with Perspective -- Chapter 11: The Art of Sharpening -- What Is Sharpening? …”
    Libro electrónico
  17. 11437
    por M. Eloundou-Enyegue, Parfait
    Publicado 2024
    Tabla de Contenidos: “…-- 3 China's Attitude Toward Denuclearization and the Reasons -- 4 South Korea's Aspect of Denuclearization -- 4.1 South Korean government&amp -- x00027 -- s actions - negotiations -- 4.2 South Korea&amp -- x00027 -- s sanctions against North Korea -- 4.3 Reasons why South Korea takes sanctions instead of maintaining negotiations -- 5 North Korea's Aspect of Denuclearization: Obstacles and Prospects -- 6 Discussion of International Sanctions, Other Countries and Institutes -- 7 Conclusion -- Author Contribution -- References -- The image of the "other" in popular culture and diplomatic relations between China and Japan-Japanese anime and Chinese television drama as examples -- 1 Introduction -- 2 Extremely One-Sided Symbolic Opposite Images before the 1980s -- 2.1 China&amp -- x00027 -- s demonization and clowning of Japan -- 2.2 Japan&amp -- x00027 -- s "orientalism" shaping of China -- 3 Objective and Friendly Images from the 1990s to the Early 21st Century -- 3.1 China&amp -- x00027 -- s authenticity, advanced shaping of Japan -- 3.2 Japan&amp -- x00027 -- s diverse and dynamic shaping of China -- 4 Diverse Images after Heightened Conflict since the 2008 Global Financial Crisis -- 4.1 China&amp -- x00027 -- s mixed attitudes towards Japan with dominance of negative elements -- 4.2 Japan&amp -- x00027 -- s portrait of China as a "powerful but failed" imaginary enemy -- 5 Conclusion -- References…”
    Libro electrónico
  18. 11438
    Publicado 2010
    Tabla de Contenidos: “…Choose a Layout Method -- Add a Menu Bar -- Add a Status Bar -- Add a Toolbar -- Use Standard Commands -- Use Custom Commands -- Enable and Disable Commands -- Expand and Collapse a Group of Controls -- Respond to Events -- Separate Look from Functionality -- Use Triggers to Change Styles at Runtime -- Bind Control Properties to Another Object -- Format Values During Data Binding -- Convert Values to a Different Type During Data Binding -- Bind to a Collection -- Specify How Bound Data Is Displayed -- Define the Look of Controls with Templates -- Animate Element Properties -- Render 3D Geometry -- Put Video on a 3D Surface -- Put Interactive Controls onto a 3D Surface -- Use WPF in a WinForms App -- Use WinForms in a WPF Application -- 19 ASP.NET -- View Debug and Trace Information -- Determine Web Browser Capabilities -- Redirect to Another Page -- Use Forms Authentication for User Login -- Use Master Pages for a Consistent Look -- Add a Menu -- Bind Data to a GridView -- Create a User Control -- Create a Flexible UI with Web Parts -- Create a Simple AJAX Page -- Do Data Validation -- Maintain Application State -- Maintain UI State -- Maintain User Data in a Session -- Store Session State -- Use Cookies to Restore Session State -- Use ASP.NET Model-View-Controller (MVC) -- 20 Silverlight -- Create a Silverlight Project -- Play a Video -- Build a Download and Playback Progress Bar -- Response to Timer Events on the UI Thread -- Put Content into a 3D Perspective -- Make Your Application Run out of the Browser -- Capture a Webcam -- Print a Document -- Part IV: Advanced C# -- 21 LINQ -- Query an Object Collection -- Order the Results -- Filter a Collection -- Get a Collection of a Portion of Objects (Projection) -- Perform a Join -- Query XML -- Create XML -- Query the Entity Framework -- Query a Web Service (LINQ to Bing)…”
    Libro electrónico
  19. 11439
    Publicado 2022
    Tabla de Contenidos: “…Cycling Colors with the HelloWorld Shader -- World-Space Dissolve -- World-Space Dissolve in HLSL -- World-Space Dissolve in Shader Graph -- World-Space Dissolve Scripting -- Controlling Shaders with Animations -- Shader Keywords -- Shader Keywords in HLSL -- Declaring Keyword Properties -- Using Keywords -- Shader Keywords in Shader Graph -- Modifying Keywords Using C# Scripting -- UsePass in ShaderLab -- GrabPass in ShaderLab -- Sepia Tone Effect Using GrabPass in the Built-in Pipeline -- Sepia Tone Effect Using Camera Opaque Texture in URP -- Sepia Tone Effect Using the Scene Color Node in Shader Graph -- Summary -- Chapter 10: Lighting and Shadows -- Lighting Models -- Ambient Light -- Diffuse Light -- Specular Light -- Fresnel Light -- Blinn-Phong Reflection Model -- Flat Shading -- Flat Shading in HLSL -- Accessing Lights in the Built-In Pipeline -- Accessing Lights in URP -- Flat Shading in Shader Graph -- Gouraud Shading -- Gouraud Shading in HLSL -- Gouraud Vertex Shader in the Built-In Pipeline -- Gouraud Vertex Shader in URP -- Gouraud Shading in Shader Graph -- GetMainLight Sub Graph -- GetAmbientLight Sub Graph -- Gouraud Shading with Custom Interpolators -- Phong Shading -- Phong Shading in HLSL -- Phong Shading in the Built-In Pipeline -- Phong Shading in URP -- Fresnel Light Modification -- Phong Shading in Shader Graph -- Physically Based Rendering -- Smoothness -- Metallic Mode -- Specular Mode -- Normal Mapping -- Ambient Occlusion -- Emission -- PBR in the Built-In Pipeline -- PBR in URP -- PBR in Shader Graph -- Shadow Casting -- Shadow Casting in the Built-In Pipeline -- Shadow Casting in URP -- Shadow Casting in Shader Graph -- Summary -- Chapter 11: Image Effects and Post-Processing -- Render Textures -- Post-Processing Effects -- Grayscale Image Effect -- Post-Processing in the Built-In Pipeline…”
    Libro electrónico
  20. 11440
    Publicado 2023
    Tabla de Contenidos: “…-- Approaching Clients -- What Investors are Looking At -- Reaching Out to the Right Investors -- On Being Resourceful -- How to Make Your Company Different -- On Building Tip of the Spear Ventures -- Chapter Sixteen: How to Animate Your Audience, Not Your Slides? -- Knowing and Profiling Your Audience -- What Separates a Great Presentation from a Bad One? …”
    Libro electrónico