Mostrando 8,361 - 8,380 Resultados de 13,681 Para Buscar '"animal"', tiempo de consulta: 0.11s Limitar resultados
  1. 8361
    Publicado 2017
    Tabla de Contenidos: “…-- Homework -- Summary -- Chapter 4: No Longer Alone - Sweet-Toothed Pandas Strike -- Getting ready -- Animations -- A historical overview -- Animations in video games -- Workflow for animations -- Animations clips and the Animator component -- Creating Animation clips with a controller -- The Animator component -- Creating the other animation clips -- The Animator -- The Animator window -- The Animator state machine -- The Animator states -- Special states -- The animator parameters -- The animator transitions -- Transition settings -- Transition graph -- Transition conditions -- Testing transitions -- The panda's Animation State Machine -- Testing the panda's Animation State Machine -- Scripting Animations -- State machine behaviours -- The destroy behaviour -- The panda script -- More about Animations -- Avatars -- Sub-state machines -- The hierarchical location menu -- Layers in the Animator -- Blending trees -- Animator Override Controller…”
    Libro electrónico
  2. 8362
    por Buenaventura Santo (Seudo)
    Publicado 1301
    Tabla de Contenidos: “…Inc.: Cogis me frater karissime ut ea quae de medicina anime ad Iohannem (h . 96 r.) . Incipiunt capitilla libri De medicina anime (h . 96 r.…”
    Manuscrito
  3. 8363
    por Layish, Aharon, 1933-
    Publicado 2011
    Tabla de Contenidos: “…Blood offenses -- Sexual offenses -- Offenses against property -- Marriage and family -- Land and water -- Animals -- Obligations -- Succession and wills…”
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    Libro electrónico
  4. 8364
    Publicado 2017
    Tabla de Contenidos: “…Getting started -- People -- Animals & insects -- Fabrics & textiles -- Glass, stone, ceramics, wood & metal -- Food & beverage -- Nature…”
    Libro electrónico
  5. 8365
    por Curnier, Sonia, author
    Publicado 2022
    Tabla de Contenidos: “…Frontmatter -- Contents -- PREFACE -- FOREWORD -- INTRODUCTION -- GENESIS -- PORTRAITS -- ANIMATE -- ORNAMENT -- CONSTRUCT -- MODEL -- NATURE -- CROSS-EXAMINATION -- APPENDIX…”
    Libro electrónico
  6. 8366
    por Willener, Alfred
    Publicado 2013
    Tabla de Contenidos: “…The use of video in cultural animation -- pt. 2. Films of Utopia and Utopias of film -- pt. 3. …”
    Libro electrónico
  7. 8367
    por Team, Walter Foster Creative
    Publicado 2016
    Tabla de Contenidos: “…Basics -- Flowers -- Landscapes -- Animals -- Cats -- Dogs -- Horses -- People -- Body -- Children -- Anatomy -- Still life -- More tips…”
    Libro electrónico
  8. 8368
    por Watt, Alan H., 1942-
    Publicado 2001
    Tabla de Contenidos: “…Real-time rendering and software technology ; Volumen 2. Animation and advanced real-time rendering…”
    Libro
  9. 8369
    por Banarescu, Petru
    Publicado 1995
    Tabla de Contenidos: “…Vol. 3 : Distribution and dispersal of freshwater animals in Africa, Pacif areas and South America. - P. 1099-1617 : il…”
    Libro
  10. 8370
    por Harder, Jennifer. author
    Publicado 2018
    Tabla de Contenidos: “…-- Chapter 1: Entering the Software Maze or Labyrinth -- Part 2: Working with Photoshop to Create Web Graphics and Animations -- Chapter 2: Getting Started with Photoshop -- Chapter 3: Color Choices (CMYK, RGB, Greyscale, Index) -- Chapter 4: Saving or Exporting your files or the web -- Chapter 5: Actions to Speed up File Conversion and Slicing Tools -- Chapter 6: Tools for Animation -- Chapter 7: Tools for Video -- Chapter 8: Other Miscellaneous Items in Photoshop that you can use for web design. -- Chapter 9: Putting it into practice (tutorials) -- Part 3: Working with Illustrator to Create Web Graphics -- Chapter 10: Getting Started with Illustrator -- Chapter 11: Color Choices (CMYK, RGB, Greyscale) -- Chapter 12: Saving or Exporting your files or the web -- Chapter 13: Actions for Speeding Up file conversion and Slicing tools -- Chapter 14: Tools for Animation and Video -- Chapter 15: Other Miscellaneous Items in Illustrator that you can use for web design -- Chapter 16: Putting it into practice (tutorial) -- Part 4: Working with Animate to Create Animations, Movies and HTML5 Canvas -- Chapter 17: Getting Started -- Chapter 18: Color Choices (RGB...) -- Chapter 19: Importing your Artwork -- Chapter 20: Import your Audio and Video -- Chapter 21: Working with the Timeline Panel -- Chapter 22: Saving or Exporting your files or the web -- Chapter 23: Other Miscellaneous Items in Animate that you can use for web design -- Chapter 24: Putting it into practice (tutorial) -- Part 5 - Working with Media Encoder to Create Audio and Video Files -- Chapter 25: Getting Started -- Chapter 26: Working with your RAW Files (AVI or MOV) -- Chapter 27: Working with your RAW Files and Converting them to Audio -- Chapter 28: Working with your RAW Files and Converting them to an Image Sequence -- Chapter 29: Putting it into practice (tutorial) -- Part 6 – Working with Dreamweaver. …”
    Libro electrónico
  11. 8371
    Publicado 2018
    Tabla de Contenidos: “…Using the information from the dropdown selection -- Summary -- Chapter 8: Animations and Particles in the UI -- Animation clips -- Animation Events -- Animator Controller -- The Animator of Transition Animations -- Animator layers -- Setting Animation Parameters in scripts -- Animator behaviours -- Particles in the UI -- Examples -- Animating pop up windows to fade in and out -- Setting up the animations -- Setting the Animator's Parameters with code -- Animating a complex loot box with Particle System -- Setting up the animations -- Creating a Particle System that displays in the UI -- Building a State Machine and timing the animations -- Summary -- Chapter 9: World Space UI -- When to use World Space -- Appropriately scaling text in the Canvas -- Other considerations when working in World Space -- Examples -- 2D World Space status indicators -- 3D hovering health bars -- Summary -- Chapter 10: Mobile-Specific UI -- Recommended button sizes -- Full screen/screen portion taps -- The thumb zone -- Multi-touch input -- Accelerometer and gyroscope -- Device resources -- Examples -- Adding press-and-hold/long-press functionality -- Creating a static four-directional virtual D-pad -- Creating a floating eight-directional virtual analog stick -- Setting up the eight-directional virtual analog stick -- Making the eight-directional virtual analog stick float -- Summary -- Other Books You May Enjoy -- Index…”
    Libro electrónico
  12. 8372
    Publicado 1998
    Tabla de Contenidos: “…Conté: La manufacture de l'humain -- Vers le corps électronique -- Animer la matière -- La révolution biolithique…”
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  13. 8373
    Publicado 2019
    Tabla de Contenidos: “…Introduction -- Seeing & using patterns -- Drawing everyday life -- Drawing architecture & landscapes -- Drawing animals -- Figure studies -- Closing thoughts…”
    Libro electrónico
  14. 8374
    Publicado 1766
    Tabla de Contenidos: “…Conté: Parte seconda: L'amore delle anime, cioè riflessioni, ed assetti sulla Passione di Gesù Cristo…”
    Libro
  15. 8375
    por Salvat, Blanca
    Publicado 1987
    Tabla de Contenidos:
    Libro
  16. 8376
    Publicado 1964
    Tabla de Contenidos: “…Action of light on plants -- v. 2. Action of light on animals and microorganisms, photobiochemical mechanisms, bioluminescence…”
    Libro
  17. 8377
    Publicado 2005
    Tabla de Contenidos: “…Cahpter 2 3D basic kit - Solutions to practical and conceptual problems - Modeling and texturing for interactive 3D - Alpha channels and transparencies - Photorealistic real-time 3D rendering on a PC or on a Mac - Project:designing a skybox - Interview: Benjy Bernhard about creating virtual sets for the AMNH's Planetarium Chapter 3 Adding interactivity - Director - Virtools - Reusable behaviors - Scripting interactions - Simulating natural laws or physics in a virtual set - Controlling interactions with input devices: dragging 3D objects - Project: 3D artist, Tamiko Thiel, about museum installations Chapter 4 Animation basics - Keyframed animation: simple animation in Maya and Lightwave - Morphing - Animated textures - Exporting animated 3D models - Character animation: bones and biped - Exporting animate dcharacters - Scripted animation in Lingo - Advanced interactive animation - Capturing real-time motion - Project: Interactive showcase for virtual actors - Interview: dancer-animator, Liza Herlinger-Thompson, Troika Ranch, about character animation Chapter 5 Interactive Lighting - Natural lighting - Indoor lighting - Distant light - Spot light - Point light - Building a virtual light studio: a virtual set for TV - Adding interactivity - Testing the virtual light studio on a movie set - Advanced interactive lighting: particle animation, special effects and volumetrics - Project: Interactive lighting of a character isnide a virtual set - Interview: interactive 3D artist, Florent Aziosmanoff about lighting for virtual sets Chapter 6 Virtual Cameras - Virtual cameras adapted from Hitchkok and Stanley Kubrick's movies - Steadycams - Movie previsualization - Parent-child scripting and targets - Controlling virtual cameras - Advanced interactivity for virtual cameras: artificial intelligence, portals - Tutorial: 3D interactive adaptation from a scene from "Night Hawks" from E. …”
    Libro electrónico
  18. 8378
    por Capaldi, E. John
    Publicado 1982
    Libro
  19. 8379
    por Duché, Jean
    Publicado 1958
    Tabla de Contenidos: “…Conté: 1. L'animal vertical -- 2. Le feu de Dieu -- 3. L'âge de raison -- 4. …”
    Libro
  20. 8380