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6641por Pillay, T. V. R.Tabla de Contenidos: “…7.4 Methods of Measuring Waste Production7.5 Fertilizer-derived Wastes; 7.6 Residues of Biocides and Biostats; 7.7 Algal Blooms; 7.8 Bacterial Communities; 8 Pattern and Effect of Waste Discharges; 8.1 The Nature of Waste Discharges; 8.2 Polyculture; 9 Introduction of Exotics and Escape of Farmed Species; 9.1 Species Diversity; 9.2 Ecological Effects of Introductions; 9.3 Transmission of Diseases; 9.4 Control of Introductions; 9.5 Genetic Dilution due to Escape of Farmed Animals; 9.6 Guidelines for Management of Movement of Live Aquatic Animals; 10 Pathogens in the Aquatic Environment…”
Publicado 2004
Libro electrónico -
6642
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6643Publicado 2004Tabla de Contenidos: “…Simple cut-out animation; Chapter 4. Using CGI programs to create animation; Chapter 5. …”
Libro electrónico -
6644
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6645
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6646
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6647
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6648
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6649
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6650
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6651Publicado 2010Tabla de Contenidos: “…Cover -- Table of Contents -- Chapter 1 Motion Basics -- Utility Window -- Canvas Window -- Toolbar -- Project Pane (F5) -- Timing Pane (F6) -- Heads-Up Display (F7) -- Setting Project Properties and Preferences -- Chapter 2 Text -- Creating Text -- Modifying Text in the Inspector Tab -- Modifying Text in the HUD -- Using the Adjust Glyph Tool -- Using Text Generators -- Working with Text Behaviors -- Chapter 3 Shapes, Masks, and Paint -- Creating Simple Shapes -- Creating Custom Shapes -- Modifying a Closed Shape -- Creating Masks -- Modifying Masks -- Adding an Image Mask -- Using the Paint Stroke Tool -- Modifying a Paint Stroke -- Modifying the Control Points of a Shape, Mask, or Paint Stroke -- Using Shape Behaviors -- Chapter 4 Particles and Replicators -- Particle System -- Replicators -- Chapter 5 Timelines -- Working in the Mini-Timeline -- Working in the Timeline -- Working with Markers -- Chapter 6 Keyframes -- Setting Keyframes Manually -- Using Record Animation to Create Keyframes -- Using the Keyframe Editor -- Modifying Keyframes in the Timeline -- Converting Behaviors to Keyframes -- Chapter 7 Behaviors -- Applying Behaviors -- Modifying Behaviors -- Example Behaviors -- Applying Parameter Behaviors -- Modifying Parameter Behaviors -- Example Parameter Behaviors -- Chapter 8 Filters -- Applying Filters -- Modifying Filters -- Example Filters -- Chapter 9 Cameras and Views -- Adding a Camera -- Modifying a Camera -- Positioning a Camera -- Camera Behaviors -- Views -- Chapter 10 Manipulating Objects in 3D -- 2D Layering vs. 3D Positioning -- Using the 3D Transform Tool in the Canvas -- Using the 3D Transform Tool in the HUD -- 3D Behaviors -- Chapter 11 Lights, Shadows, and Reflections -- Adding a Light -- Adjusting Lighting Parameters -- Disabling Lighting -- Activating and Adjusting Shadows -- Disabling Shadows…”
Libro electrónico -
6652
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6653
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6654
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6655
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6656
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6657Publicado 2009Tabla de Contenidos: “…Lesson 5 - Type and Music: Animating text and working with music are essential to motion graphics design…”
Libro electrónico -
6658
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6659Publicado 2011Tabla de Contenidos: “…How to Cheat in 3ds Max 2011 TOC Introduction Graphite tools (ribbon) Modeling Character Modeling Materials & Mapping Lighting Shadows Reflection Glass Animation Character Animation Rendering Wiring & Scripting Special Effects Appendix Index Notes: Logo Treatments chapter to be retired to the website. …”
Libro electrónico -
6660Publicado 2005Tabla de Contenidos: “….; After Effects Overview: We round up the main After Effects windows and explain how to use Animation Presets.; Part 1: Tutorial…”
Libro electrónico