Materias dentro de su búsqueda.
Materias dentro de su búsqueda.
- Animal science 784
- Agronomy 705
- Agronomia 696
- Agronomía 686
- Animales 495
- Computer animation 457
- Animals 429
- Computer graphics 359
- Design 323
- Programming 307
- Application software 285
- Development 279
- Web sites 199
- Engineering & Applied Sciences 192
- Animals personificats 181
- Ciencia Animal 173
- Entitats sense ànim de lucre 153
- Video games 152
- History 150
- Photography 150
- Three-dimensional display systems 149
- Agriculture 147
- JavaScript (Computer program language) 143
- Web site development 133
- Data processing 132
- Flash (Computer file) 125
- Historia 124
- Documentales 120
- Computer Science 117
- Computer games 113
-
5501
-
5502
-
5503Publicado 2015Tabla de Contenidos:Libro electrónico
-
5504
-
5505
-
5506
-
5507Publicado 2018“…By the end of the book, you will have mastered creating animations with SVG. What you will learn Deliver the elements that make up an SVG image Replace your old CSS sprites with SVG Understand animation and data visualization with SVG are explained in pure JavaScript and using common libraries Use SVG to scale images across multiple devices easily Harness the power of CSS animations and transformations to manipulate your SVG images in a replicable, remixable way Interface SVG with common libraries and frameworks, such as jQuery, React, and Angular Who this book is for This book is for web developers and designers looking to add animation to their projects. …”
Libro electrónico -
5508Publicado 2017Materias:Libro electrónico
-
5509Publicado 2008Tabla de Contenidos: “…Front Cover; The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics; Copyright Page; Contents; Introduction to the Second Edition; Chapter 1 Introduction to Digital Compositing; Definition; Historical Perspective; Terminology; Organization of the Book; Chapter 2 Learning to See; Judging Color, Brightness, and Contrast; Light and Shadow; The Camera; Resolution Limits; Focus and Depth of Field; Lens Flares and Other Lens Artifacts; Motion Blur; Depth, Distance, and Perspective; Perspective and the Camera; Depth Cues; Visual ""Correctness""…”
Libro electrónico -
5510por Flavell, LanceTabla de Contenidos: “…History and Installation -- The Interface -- Modeling -- Lighting and Procedural Textures -- UV Mapping -- Curves and NURBS -- Basic Rigging and Animation -- Advanced Rigging -- Making Movies -- Particles and Physics -- The Game Engine -- Going Further…”
Publicado 2010
Libro electrónico -
5511Publicado 2011Tabla de Contenidos: “…History of Computer Animation; Polygons; Nurbs; Rigging; Controlling Distortions; Animation; Pits and Bumps; Painting Your Model; Ray Tracing; Procedural Methods; Referencing; Scenery; Lighting and Cameras; Rendering; Scripting; What Tools to Use; Workflow; Making a Career out of 3D; Appendix: Suggested Reading…”
Libro electrónico -
5512Publicado 2014“…You’ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you’ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. …”
Libro electrónico -
5513Publicado 2015Materias:Libro electrónico
-
5514
-
5515
-
5516
-
5517
-
5518
-
5519
-
5520por Association for Computing Machinery.Tabla de Contenidos: “…Art gallery, N-Space / Dena Eber. Computer animation festival / Sande Scoredos…”
Publicado 2001
Biblioteca Universidad de Deusto (Otras Fuentes: Biblioteca de la Universidad de Navarra)Libro