Mostrando 45,361 - 45,380 Resultados de 45,542 Para Buscar '"a. C."', tiempo de consulta: 0.59s Limitar resultados
  1. 45361
  2. 45362
    por Martínez-Pinna, Javier
    Publicado 2016
    “…Las dos guerras mundiales en que se enfrentaron Cártago y Roma.En el siglo III a. C. dos grandes potencias, Roma y Cartago, se encontraban preparadas para iniciar una larga lucha por conseguir la hegemonía en el Mediterráneo occidental. …”
    Texto completo en Odilo
    Otros
  3. 45363
    por San Juan, Víctor
    Publicado 2017
    “…Con Breve historia de las batallas navales de la Antigüedad, descubrirá que ya había enfrentamientos navales antes de los romanos, pues apenas se conoce que Sumer o Babilonia montaron primitivas operaciones marítimas, que Egipto libró la primera batalla naval conocida en 1109 a. C., que etruscos, fenicios y griegos lucharon por las islas de Sicilia, Córcega y Cerdeña o que, después de Salamina, los victoriosos atenienses conocerían el desastre en cuatro porfiadas batallas navales en torno a Siracusa frente a la Liga del Peloponeso espartana. …”
    Texto completo en Odilo
    Otros
  4. 45364
    por Germán Alarco Tosoni
    Publicado 2017
    Texto completo en Odilo
    Otros
  5. 45365
  6. 45366
  7. 45367
    Publicado 2021
    Tabla de Contenidos: “…Completing the Code -- Deploy and Execute -- Summary -- Chapter 10: Project 1: Building an LED Power Meter -- Overview -- Required Components -- Set Up the Hardware -- Write the Code -- Debug Output -- New Project -- Initialize GPIO -- Controlling the LEDs -- Code for the MCP3008 -- Deploy and Execute -- Summary -- Chapter 11: Project 2: Measuring Light -- Overview -- Required Components -- Set Up the Hardware -- Write the Code -- New Project -- Lighting Providers -- User Interface -- Controlling the LED -- Completing the Main Class -- Code for the MCP3008 -- Code for the PWM -- Deploy and Execute -- Summary -- Chapter 12: Project 3: Using Weather Sensors -- Overview -- Required Components -- Set Up the Hardware -- Write the Code -- New Project -- Add a C# Runtime Component Project -- BMP280 Class -- User Interface -- Add References -- Reading the Weather Data -- Deploy and Execute -- Summary -- Chapter 13: Project 4: Using MySQL to Store Data -- What Is MySQL? …”
    Libro electrónico
  8. 45368
    Publicado 2021
    Tabla de Contenidos: “…. -- How it works... -- Creating a C# inventory slot UI to display scripted components -- Getting ready -- How to do it... -- How it works... -- There's more... -- Modifying the game for a second inventory panel for keys -- Using UI Grid Layout Groups to automatically populate a panel -- Getting ready -- How to do it... -- How it works... -- There's more... -- Automatically inferring the number of inventory slots based on the number of GameObjects tagged Star -- Adding a horizontal scroll bar to the inventory slot display -- Automatically changing the grid cell size based on the number of slots in the inventory -- Displaying multiple pickups of different objects as a list of text via a dynamic list of scripted PickUp objects -- Getting ready -- How to do it... -- How it works... -- There's more... -- Ordering items in the inventory list alphabetically -- Using a Dictionary and Enums to display text totals for different objects -- Getting ready -- How to do it... -- How it works... -- Creating a runtime UI Toolkit interface -- Getting ready -- How to do it... -- How it works... -- Further reading -- Chapter 4: Playing and Manipulating Sounds -- Technical requirements -- Playing different one-off sound effects with a single AudioSource component -- Getting ready -- How to do it... -- How it works... -- There's more... -- Playing a sound at a static point in 3D world space -- Playing and controlling different sounds each with its own AudioSource component -- Getting ready -- How to do it... -- How it works…”
    Libro electrónico
  9. 45369
  10. 45370
  11. 45371
  12. 45372
  13. 45373
  14. 45374
  15. 45375
    Publicado 2021
    Tabla de Contenidos: “…Sobre Ausiàs March i la filosofia natural / Lluís Cabré Ollé -- Cerverí de Girona a la premsa catalana (1835-1938) / Miriam Cabré Ollé -- La carta pròleg d'Aldonça de Montsoriu a la «Vita Christi» d'Isabel de Villena / Rosanna Cantavella -- Els sequaços literaris de Guillem Metge / Antònia Carré Pons -- La «scripta» librària catalana primitiva als primers textos mèdics en català / Lluís Cifuentes Comamala -- Notes sobre la presència del Virgili llatí al segle XVI a la Corona d’Aragó / Alejandro Coroleu Lletget -- «L’Epistola contra alchimistas» di Nicola Eimeri / Chiara Crisciani -- Els textos rituals dels temples en època babilònica tardana (s. IV - I aC) / Rocío Da Riva -- La memoria y la fe. Reflexiones seniles en clave luliana / Fernando Domínguez Reboiras -- Rere el rastre català de «Flamenca» i del «Jaufré» / Anton M. …”
    Enlace del recurso
    Libro
  16. 45376
    por Lee, Thomas
    Publicado 2023
    Tabla de Contenidos: “…. -- There's more... -- Creating a C# Extension -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating a cmdlet -- Getting ready -- How to do it... -- How it works... -- There's more... -- Chapter 4: Managing Active Directory -- Introduction -- The systems used in the chapter -- Installing a Forest Root Domain -- Getting ready -- How to do it... -- How it works... -- There's more... -- Testing an AD installation -- Getting ready -- How to do it... -- How it works... -- There's more... -- Installing a Replica Domain Controller -- Getting ready -- How to do it... -- How it works... -- There's more... -- Installing a Child Domain -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating and Managing AD Users and Groups -- Getting ready -- How to do it... -- How it works... -- There's more... -- Managing AD Computers -- Getting ready -- How to do it... -- How it works... -- There's more... -- Adding/Removing Users Using a CSV Files -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating Group Policy Objects -- Getting ready -- How to do it... -- How it works... -- There's more... -- Reporting on AD Users -- Getting ready -- How to do it... -- How it works…”
    Libro electrónico
  17. 45377
    Publicado 2021
    Tabla de Contenidos: “…Sobre Ausiàs March i la filosofia natural / Lluís Cabré Ollé -- Cerverí de Girona a la premsa catalana (1835-1938) / Miriam Cabré Ollé -- La carta pròleg d'Aldonça de Montsoriu a la «Vita Christi» d'Isabel de Villena / Rosanna Cantavella -- Els sequaços literaris de Guillem Metge / Antònia Carré Pons -- La «scripta» librària catalana primitiva als primers textos mèdics en català / Lluís Cifuentes Comamala -- Notes sobre la presència del Virgili llatí al segle XVI a la Corona d’Aragó / Alejandro Coroleu Lletget -- «L’Epistola contra alchimistas» di Nicola Eimeri / Chiara Crisciani -- Els textos rituals dels temples en època babilònica tardana (s. IV - I aC) / Rocío Da Riva -- La memoria y la fe. Reflexiones seniles en clave luliana / Fernando Domínguez Reboiras -- Rere el rastre català de «Flamenca» i del «Jaufré» / Anton M. …”
    Enlace del recurso
    991006033449706719
  18. 45378
    Publicado 2009
    Tabla de Contenidos: “…Cover -- Preface -- Contents -- Course Syllabus -- Chapter 1: Program Development Styles and Basics of C -- 1.1 Program Development Methodologies -- Monolithic Programming -- Procedural Programming -- 1.2 Programming Style -- 1.3 Stepwise Refinement and Modularity -- 1.4 Problem Solving Techniques -- 1.5 Algorithm -- Classification of Algorithms -- 1.6 Flowcharts -- 1.7 Pseudocode -- 1.8 Sequence and Selection -- 1.9 Iteration and Recursion -- Iteration -- Recursion -- 1.10 Recursion Versus Iteration -- 1.11 Overview of Compilers and Interpreters -- 1.12 Structure of A C Program -- 1.13 Programming Rules -- 1.14 Executing the Program -- Summary -- Exercises -- Chapter 2: The C Declarations -- 2.1 Introduction -- 2.2 The C Character Set -- 2.3 Delimiters -- 2.4 The C Keywords -- 2.5 Identifiers -- 2.6 Constants -- A. …”
    Libro electrónico
  19. 45379
    Publicado 2023
    Tabla de Contenidos: “…-- Creating your C++ Shooter project from a template -- Installing Visual Studio 2022 -- Ensuring your UE has the source code installed -- Launching the UE5 editor through the Epic Games Launcher -- Creating the MyShooter C++ project -- Associating VS with UE5 as the default source code editor -- Opening the C++ source code in VS (optional) -- Converting an existing Blueprint project to a C++ project -- Summary -- Chapter 2: Editing C++ Code in Visual Studio -- Technical requirements -- Launching VS -- Walking through the VS IDE's UI -- Code editor -- Menus -- Search box -- Toolbar -- Solution Explorer -- Output window -- Error List window -- Editing code in VS -- Controlling the caret (input cursor) -- The text editing keys -- Code selection -- IntelliSense -- Useful editing hotkeys -- Practicing C++ coding -- Creating a new C++ solution in VS -- Creating the main.cpp file -- Changing the editor theme -- Writing the initial code for main.cpp -- Adding the Calculator class -- Summary -- Chapter 3: Learning C++ and Object-Oriented Programming -- Technical requirements -- What is C++? …”
    Libro electrónico
  20. 45380
    por Hahn, Marcelo Guerra
    Publicado 2023
    Tabla de Contenidos: “…Singleton -- Factory -- Adapter -- Composite -- Observer -- Command -- Applying design patterns -- The problem -- Trade-offs -- Systemwide impact -- Users -- Using domain-driven design -- An example of a real-world project -- Summary -- Questions -- Further reading -- Chapter 12: Incorporating Design Patterns in C++ Applications -- Technical requirements -- Design patterns in game development -- The singleton pattern -- The factory pattern -- The flyway pattern -- Design patterns in data-intensive applications -- The proxy pattern -- The decorator pattern -- The iterator pattern -- Design patterns in enterprise applications -- SOA -- Summary -- Questions -- Further reading -- Chapter 13: Networking and Security -- Technical requirements -- Introduction to networks, the OSI model, and network programming using sockets -- The OSI model -- Network applications under the hood -- Programming network applications using sockets -- Understanding network protocols -- Designing an echo server -- Securing applications -- Securing network applications -- Summary -- Questions -- Further reading -- Chapter 14: Debugging and Testing -- Technical requirements -- Understanding the root cause of an issue -- RCA overview -- Prevention is better than cure - good coding behavior -- The uninitialized variable problem -- Side effects in compound expressions -- Mixed signed and unsigned problems -- Order of evaluation problem -- Compile-time checking versus runtime checking -- Avoiding memory leaks -- Debugging programs -- Tools for debugging a C/C++ program -- GDB overview -- Examples of GDB -- Setting breakpoints and inspection variable values -- Practical debugging strategies -- Static and dynamic analysis -- Static analysis -- Dynamic analysis -- Testing, TDD, and BDD -- Unit testing -- TDD -- BDD -- Summary -- Further reading…”
    Libro electrónico