Mostrando 1,461 - 1,480 Resultados de 9,071 Para Buscar '"Windows"', tiempo de consulta: 0.09s Limitar resultados
  1. 1461
    Publicado 2020
    “…A practical handbook that will help you bridge the gap between Windows and Linux to develop apps that leverage the best features across both ecosystems with seamless interoperability Key Features Configure and control WSL to suit your needs and preferences Discover tips for working seamlessly between Windows and WSL Linux distros Learn how to work effectively with containers in WSL, as well as how to containerize your development environments with Visual Studio Code to isolate your dependencies Book Description Windows Subsystem for Linux (WSL) allows you to run native Linux tools alongside traditional Windows applications. …”
    Libro electrónico
  2. 1462
    Publicado 2024
    Tabla de Contenidos: “…-- Microsoft Intune -- Intune Suite -- AVD -- Windows 365 -- AVD and Windows 365 - what are the differences? …”
    Libro electrónico
  3. 1463
    por White, Bayer
    Publicado 2013
    Tabla de Contenidos: “…Cover; Title Page; Copyright Page; Dedication Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; CHAPTER 1 Why Workflows; Business Processes; Workflow Activities; Defining Requirements; Model Driven Development; Component Diagrams; Use Case Diagrams; Class Diagrams; Sequence Diagrams; Activity Diagrams; Building an Activity Diagram; Workflow Technology; Summary; CHAPTER 2 Introducing Windows Workflow Foundation; WF History; Platform Update 1; WF Components; Workflow Runtime; Workflow Hosts; Activities…”
    Libro electrónico
  4. 1464
  5. 1465
    Publicado 2018
    “…Prior knowledge about Linux operating systems, BASH terminal, and Windows command line would be highly beneficial…”
    Libro electrónico
  6. 1466
    Publicado 1990
    Libro
  7. 1467
    Publicado 2015
    “…Este libro sobre desarrollo de aplicaciones Windows con el lenguaje C# y Visual Studio 2015 está dirigido a los desarrolladores que comienzan con el framework .NET. …”
    Acceso con credenciales UPSA.
    Libro electrónico
  8. 1468
    Publicado 2014
    “…Este libro sobre desarrollo de aplicaciones Windows con el lenguaje C# y Visual Studio 2013, está dirigido a los desarrolladores que comienzan con el framework .NET. …”
    Acceso con credenciales UPSA.
    Libro electrónico
  9. 1469
    Publicado 2002
    Libro
  10. 1470
    Publicado 1993
    Libro
  11. 1471
    por Chester, Thomas
    Publicado 1996
    Libro
  12. 1472
    Publicado 2021
    Libro electrónico
  13. 1473
    Publicado 2007
    Materias: “…Microsoft Windows (Computer file) Examinations…”
    Libro electrónico
  14. 1474
    Publicado 2008
    Libro electrónico
  15. 1475
    por Weinmann, Elaine
    Publicado 2007
    Libro electrónico
  16. 1476
    por Stanek, William R.
    Publicado 2009
    Tabla de Contenidos: “…Windows PowerShellTM 2.0: Administrator's Pocket Consultant; How Is This Book Organized?…”
    Libro electrónico
  17. 1477
    Publicado 2016
    Materias: “…Microsoft Windows (Computer file)…”
    Libro electrónico
  18. 1478
    Publicado 2006
    Materias: “…Microsoft Windows (Computer file)…”
    Libro electrónico
  19. 1479
    Publicado 2008
    Tabla de Contenidos: “…-- Installing Visual C# Express -- Installing the DirectX Runtime -- Installing XNA Game Studio Express -- Creating Spacewar Windows Project -- Compiling and Running Spacewar -- Summary -- 2 XNA and the Xbox 360 -- Creating Spacewar Xbox 360 Project -- Buying the XNA Creators Club Subscription -- Connecting the Xbox 360 to the PC -- Deploying on the Xbox 360 -- Debugging on the Xbox 360 -- Creating a Test Demo for the Xbox 360 -- Programming for Dual Platforms -- The .NET Compact Framework on the Xbox 360 -- Summary -- 3 Performance Considerations -- Measure, Measure, Measure -- Managing Memory -- Understanding the Garbage Collector -- Optimization Suggestions -- Summary -- Part II: Understanding XNA Basics -- 4 Creating 3D Objects -- Vertices -- Vectors -- Matrices -- Transformations -- Transformations Reloaded -- Creating a Camera -- Vertex Buffers -- Effects -- Textures -- Index Buffers -- XNA Game Components -- Checking Performance -- Transformations Revolutions -- Summary -- 5 Input Devices and Cameras -- Creating a Game Service -- Starting a Library -- Working with Input Devices -- Creating a Stationary Camera -- Creating a First Person Camera -- Creating a Split Screen -- Summary -- Part III: Content Pipeline -- 6 Loading and Texturing 3D Objects -- Understanding the Content Pipeline -- Loading 3D Models -- Texturing 3D Models -- Summary -- 7 Sounds and Music -- Microsoft Cross-Platform Audio Creation Tool (XACT) -- Wave Banks -- Sounds Banks -- Understanding Variations -- Updating Our Input Handlers -- Plugging In Our Sound Manager -- Creating a Sound Demo -- Summary -- 8 Extending the Content Pipeline -- Creating a Skybox -- Using the Skybox…”
    Libro electrónico
  20. 1480
    Publicado 2006
    Libro electrónico