Mostrando 121 - 133 Resultados de 133 Para Buscar '"Tron"', tiempo de consulta: 0.06s Limitar resultados
  1. 121
  2. 122
    Publicado 2011
    Tabla de Contenidos: “…Des de la mort del seu pare fins al seu suicidi, .tomo va ocupar el tron com a emperador K.bun (弘文天皇). 111. Literalment, "La influencia poetica xinesa: el Man'y.sh.; A la recerca d'una capital…”
    Libro electrónico
  3. 123
  4. 124
    Publicado 1968
    991005465149706719
  5. 125
    Publicado 2017
    Tabla de Contenidos: “…Topper, Runa Thyrhaug and Tron Frede Thingstad -- Seasonal dynamics of haptophytes and dsDNA algal viruses suggest complex virus-host relationship / Torill Vik Johannessen, Aud Larsen, Gunnar Bratbak, Anto ́nio Pagarete, Bente Edvardsen, Elianne D. …”
    Libro electrónico
  6. 126
  7. 127
    991005455459706719
  8. 128
    Publicado 2005
    Tabla de Contenidos: “…. - Inverview: Ken Perlin, Director of CAT/NYU, special effects supervisor for Tron, Disney. Cahpter 2 3D basic kit - Solutions to practical and conceptual problems - Modeling and texturing for interactive 3D - Alpha channels and transparencies - Photorealistic real-time 3D rendering on a PC or on a Mac - Project:designing a skybox - Interview: Benjy Bernhard about creating virtual sets for the AMNH's Planetarium Chapter 3 Adding interactivity - Director - Virtools - Reusable behaviors - Scripting interactions - Simulating natural laws or physics in a virtual set - Controlling interactions with input devices: dragging 3D objects - Project: 3D artist, Tamiko Thiel, about museum installations Chapter 4 Animation basics - Keyframed animation: simple animation in Maya and Lightwave - Morphing - Animated textures - Exporting animated 3D models - Character animation: bones and biped - Exporting animate dcharacters - Scripted animation in Lingo - Advanced interactive animation - Capturing real-time motion - Project: Interactive showcase for virtual actors - Interview: dancer-animator, Liza Herlinger-Thompson, Troika Ranch, about character animation Chapter 5 Interactive Lighting - Natural lighting - Indoor lighting - Distant light - Spot light - Point light - Building a virtual light studio: a virtual set for TV - Adding interactivity - Testing the virtual light studio on a movie set - Advanced interactive lighting: particle animation, special effects and volumetrics - Project: Interactive lighting of a character isnide a virtual set - Interview: interactive 3D artist, Florent Aziosmanoff about lighting for virtual sets Chapter 6 Virtual Cameras - Virtual cameras adapted from Hitchkok and Stanley Kubrick's movies - Steadycams - Movie previsualization - Parent-child scripting and targets - Controlling virtual cameras - Advanced interactivity for virtual cameras: artificial intelligence, portals - Tutorial: 3D interactive adaptation from a scene from "Night Hawks" from E. …”
    Libro electrónico
  9. 129
    Publicado 2008
    Tabla de Contenidos: “…The Munros - Why (Celtic Dreams Mix) 16. The Tron Band - The Lea Rig 17. Andy Stewart - Campbeltown Loch 18. …”
    Disco musical
  10. 130
    Publicado 2023
    Tabla de Contenidos: “…Scaling Ethereum with rollups -- Optimistic rollups -- ZK rollups -- Summary -- Chapter 3: Decentralized Finance -- Technical requirements -- Introducing decentralized finance -- Mastering Ethereum token standards -- Definition of cryptocurrency -- Crypto funding mechanism -- Ethereum token standards -- Analyzing stablecoins and MakerDAO Dai -- Understanding DeFi protocols -- Basic DeFi constructs -- Lending and borrowing -- Decentralized exchanges -- Decentralized derivatives and insurance -- Yield farming and DeFi continuum -- Making sense of cryptoeconomics -- DeFi after the collapse of FTX -- Summary -- Chapter 4: EVM-Compatible Blockchain Networks -- Technical requirements -- Understanding EVM blockchain ecosystems -- Introducing BSC -- Consensus mechanism in BSC -- Block creation and finality -- BNB governance -- BNB ecosystem and roadmap -- Scaling Ethereum with Polygon chains -- How Polygon PoS and Plasma work -- Block production and checkpoints -- Consensus mechanism in Polygon PoS -- Multi-chain solutions with Polygon Edge -- Polygon ecosystem and roadmap -- Diving deep into high-performance Avalanche chains -- Avalanche blockchain architecture overview -- Avalanche consensus mechanism -- Subnets and enterprise blockchains -- Governance in Avalanche chains -- Avalanche ecosystem -- Bridging interoperability gaps between blockchains -- Cross-chain integration challenges -- Common cross-chain bridge designs -- Trustless bridge solutions using Polkadot -- Generalized bridge solutions with Cosmos -- Decentralized oracle as a bridge -- Glancing over non-EVM blockchain networks -- TRON blockchain overview -- Introduction to Solana -- Summary -- Chapter 5: Deep Research and the Latest Developments in Ethereum -- Technical requirements -- Understanding the challenges in distributed systems -- The CAP theorem…”
    Libro electrónico
  11. 131
    Publicado 1859
    991006735479706719
  12. 132
    por Espino López, Antonio
    Publicado 2011
    “…El teló de fons, com no podia ser d'altra forma, era l'herència hispana i l'arribada al tron dels Borbó…”
    Texto completo en Odilo
    Otros
  13. 133
    Publicado 2018
    “…Faire l'histoire de la notion de « caméra » nécessite en amont de questionner la relation qu'entretiennent cinéma et jeu vidéo, et permet, en aval, d'envisager à nouveau frais les termes employés pour analyser les régimes de visibilité du jeu vidéo, mais aussi de porter un regard neuf sur les productions hollywoodiennes des dernières décennies qui mobilisent la grammaire vidéoludique, à l'image de Tron et de son remake ou du récent Ready Player One…”
    Libro electrónico