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5941Publicado 2017Tabla de Contenidos: “…12.6: Combinations of Lenses and Extenders for Real World Macrophotography -- 12.7: Special Problems Resulting from High Magnification -- 12.8: Lighting for Close-Up Nature Photography with High Shutter Speeds -- 12.9: The Optimum F-Number for Macrophotography -- 12.10: Expanding the Depth-of-Field -- 12.11: Conclusions -- Chapter 13: Do We Need Filters Anymore? …”
Libro electrónico -
5942por Lanier, LeeTabla de Contenidos: “…Cover -- Half Title -- Title Page -- Copyright Page -- Table of Contents -- Introduction -- Chapter 1: The Importance of Light and Lighting -- Light and Lighting -- Information Communicated by Light -- Time of Day -- Light Sources and Location -- Mood -- Sidebar: Point-of-Views -- Sidebar: Light Shadowing -- Scientific Underpinnings of Light -- Wavelength, Color, and Temperature -- Reflection, Transmission, and Absorption -- Goals of Lighting -- Story Communication -- Visual Clarity -- Replication of Real World Locations -- Aesthetic Stylization -- Chapter 2: The History of Lighting in the Arts -- Review of Light Categories -- Review of Point Lighting -- 0-Point Lighting -- 1-Point Lighting -- 2-Point Lighting -- 2-Point Lighting in Portraiture -- Rembrandt Lighting -- Loop Lighting -- Split Lighting -- Butterfly Lighting -- Broad and Short Lighting -- High- and Low-key Lighting -- Sidebar: Hard and Soft Lighting -- 3-Point Lighting -- 3-Point Lighting with a Background Light -- Other Limited Light Variations -- Naturalistic Lighting -- Stylistic Lighting -- Sidebar: A Note on Video Games and Stop Motion Animation -- Chapter 3: Lighting in 3D -- 3D Lighting Pipelines and Workflow -- Collecting Light Information -- Lighting Determination Examples -- 3D Lighting Steps -- Testing 3D Lighting -- Sidebar: Working with Color Calibration -- Working with 3D Lights -- Common 3D Light Types -- Spot Light -- Point Light -- Directional Light -- Ambient Light -- Area Light -- Sidebar: Using Light Decay -- Common 3D Light Properties -- Shadow Variations Among Lights -- Shadow Approaches -- Specialized 3D Light Types -- Mesh -- Cylindrical -- Environment -- Photometric -- Volume -- Renderer Variations -- 3D Light Interaction with Shaders -- Common Shader Properties -- Sidebar: Texture Overview -- Chapter 4: Emulating Specific Light Sources…”
Publicado 2018
Libro electrónico -
5943Publicado 2023Tabla de Contenidos: “…-- Profitable Good in the Real World -- Notes -- Part One The Fundamentals -- Chapter 1 Reformation, Transformation, and Creation: Defining Autonomous Transformation -- Weaving Our Way to the Moon -- Job Protectionism, Job Fatalism, and Job Pragmatism -- Preservation of Human Work for Human Experiences -- Creating a More Human Future Through Creation, Reformation, and Transformation -- Survivalism and Digital Darwinism -- Notes -- Chapter 2 What Does It Mean to Be Human in the Era of Artificial Intelligence? …”
Libro electrónico -
5944Publicado 2024Tabla de Contenidos: “…-- Maven Analytics -- Real World Fake Data -- Your Data -- Data from Me! -- SQL Practice -- Other Places…”
Libro electrónico -
5945por Fagan, PeterTabla de Contenidos: “…-- Realities -- Taxation -- A Suggestion -- Implementation -- The Audit Process -- Discussion -- Back in the Real World -- Notes -- References -- 9 Summary and Future Work -- Theme Summary…”
Publicado 2023
Libro electrónico -
5946Publicado 2018“…The real-world secrets to startup success Unicorn Tears is the smart entrepreneur’s guide to startups. …”
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
5947Publicado 2019“…Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real-world projects in the second part of the book allow readers to apply their knowledge in useful ways. …”
Libro electrónico -
5948Publicado 2017“…"A non-technical guide to leveraging retail analytics for personal and competitive advantage Style & Statistics is a real-world guide to analytics in retail. Written specifically for the non-IT crowd, this book explains analytics in an approachable, understandable way, and provides examples of direct application to retail merchandise management, marketing, and operations. …”
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
5949Publicado 2015“…"The intent of the publication is to help librarians cultivate strategies and approaches for developing data information literacy programs of their own using the work done in the multiyear, IMLS-supported Data Information Literacy (DIL) project as real-world case studies. The initial chapters introduce the concepts and ideas behind data information literacy, such as the twelve data competencies. …”
Libro electrónico -
5950Publicado 2022“…Next, you'll explore real-world examples to gain in-depth knowledge of firewalls and network defense. …”
Libro electrónico -
5951Publicado 2016“…An enlightening discussion details the reasons why accounting is losing relevance in today's market, backed by numerous examples with real-world impact. Beyond simply identifying the problem, this report offers a solution—the Value Creation Report—and demonstrates its utility in key industries. …”
Libro electrónico -
5952Publicado 2014“…Learn Revit Architecture the hands-on way For those who like to learn by doing, this Autodesk Official Press book shows you how to build a four-story office building one step at a time, providing you with real-world practice you might expect to encounter on the job. …”
Libro electrónico -
5953por Hester, Matthew, 1971-“…Designed for busy IT professionals, it's the perfect go-to resource for quick answers and real-world solutions as you administer the new server OS. …”
Publicado 2010
Libro electrónico -
5954por Reimer, Stan“…As two Active Directory® experts guide you through advanced design and deployment issues for the Windows® Server 2003 environment, you'll develop a thorough understanding of the underlying concepts, architectural components, and real-world functionality of Active Directory directory service. …”
Publicado 2009
Libro electrónico -
5955por Colquhoun, Adrian“…This hands-on cookbook takes readers through many highly applicable intermediate and advanced SharePoint recipes, as well as offering three real-world business scenarios to complement the knowledge already gained. …”
Publicado 2011
Libro electrónico -
5956por Jacobs, Jay (Data analyst)“…Using a hands-on approach with real-world examples, this book shows you how to gather feedback, measure the effectiveness of your security method…”
Publicado 2014
Libro electrónico -
5957Publicado 2016“…You'll gain insight into real-world negotiations and the delicate balancing act that occurs as each party attempts to maximize value and minimize risk, and learn the potential pitfalls that can occur. …”
Libro electrónico -
5958Publicado 2017“…Writing for the Screen is an ideal companion to screenwriting and filmmaking classes, demystifying the industry and the role of the screenwriter with real-world narratives and little-known truths about the business. …”
Libro electrónico -
5959Publicado 2016“…Style and approach The design patterns in the book will be explained using real-world, step-by-step examples. For each design pattern, there will be hints about when to use it and when to look for something more suitable. …”
Libro electrónico -
5960Publicado 2017“…What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use navigation meshes, occlusion culling, and Profiler tools Work confidently with GameObjects, rotations, and transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer? …”
Libro electrónico