Materias dentro de su búsqueda.
Materias dentro de su búsqueda.
- Artificial intelligence 2
- Social aspects 2
- Anglès 1
- Arquitectura 1
- Brain-inspired computing 1
- Cinema per a estrangers 1
- Cloud computing 1
- Computer networks 1
- Computer programs 1
- Diseño arquitectónico 1
- Filosofía 1
- Google 1
- Kali Linux 1
- Machine learning 1
- Massively-parallel computing 1
- Natural language processing (Computer science) 1
- Neuro-robotics 1
- Neuromorphic computing 1
- Películas cinematográficas 1
- Penetration testing (Computer security) 1
- Philosophy 1
- Popular culture 1
- Robotics 1
- SOCIAL SCIENCE / Media Studies 1
- Science fiction 1
- Security measures 1
- Social engineering 1
- Spiking neural networks 1
-
1
-
2
-
3Publicado 2015“…Imitation game (Pel·lícula cinematogràfica). Castellà i anglès…”
-
4por Carpo, MarioTabla de Contenidos: “…Alberti and identical copies -- Going digital -- Windows -- ID pictures and the power of facsimiles -- Alberti's imitation game and its technological failure -- The invention of the Albertian paradigm -- The fall. …”
Publicado 2011
Libro -
5Publicado 2020“…It also presents exemplar applications from ‘Talk’, a SpiNNaker-controlled robotic exhibit at the Manchester Art Gallery as part of ‘The Imitation Game’, a set of works commissioned in 2016 in honour of Alan Turing, through to a way to solve hard computing problems using stochastic neural networks. …”
Libro electrónico -
6Publicado 2024Tabla de Contenidos: “…Statistical Models -- Note -- Chapter 5: Consciousness, Sentience, and Understanding -- Mad as a Hatter -- The Question of Consciousness -- The Sentience Scare -- Chapter 6: The Imitation Game -- The Chinese Room -- The Democratization of Machine Interaction -- Emergent Properties -- Reinforcement Learning from Human Feedback -- Likeable Robots -- The Illusion of Empathy -- Chapter 7: Weaponizing Social Intelligence -- Where's the Risk? …”
Libro electrónico -
7Publicado 2017Tabla de Contenidos: “…-- Labbing - practicing what we learn -- Creating a virtualized environment -- Our penetration testing host -- Creating a target-rich environment -- Finding gullible servers -- Unwitting clients -- Summary -- Chapter 3: Stalking Prey Through Target Recon -- The imitation game -- Making (then smashing) a mirror with HTTrack -- Making a stealthy initial archive -- Tuning stealthier archives -- Is the mirror complete and up-to-date? …”
Libro electrónico -
8Publicado 2018Tabla de Contenidos: “…Autoregressive models -- Moving average models -- Autoregressive moving average model -- Autoregressive integrated moving average models -- Removing seasonality from a time series -- Analyzing a time series dataset -- Identifying a trend in a time series -- Time series decomposition -- Additive method -- Multiplicative method -- LSTM for time series analysis -- Overview of the time series dataset -- Data scaling -- Data splitting -- Building the model -- Making predictions -- Summary -- Chapter 15: Reinforcement Learning -- Reinforcement learning introduction -- Agent-Environment interface -- Markov Decision Process -- Discounted cumulative reward -- Exploration versus exploitation -- Reinforcement learning techniques -- Q-learning -- Temporal difference learning -- Dynamic Programming -- Monte Carlo methods -- Deep Q-Network -- OpenAI Gym -- Cart-Pole system -- Learning phase -- Testing phase -- Summary -- Chapter 16: Generative Neural Networks -- Unsupervised learning -- Generative models -- Restricted Boltzmann machine -- Boltzmann machine architecture -- Boltzmann machine disadvantages -- Deep Boltzmann machines -- Autoencoder -- Variational autoencoder -- Generative adversarial network -- Adversarial autoencoder -- Feature extraction using RBM -- Breast cancer dataset -- Data preparation -- Model fitting -- Autoencoder with Keras -- Load data -- Keras model overview -- Sequential model -- Keras functional API -- Define model architecture -- Magenta -- The NSynth dataset -- Summary -- Chapter 17: Chatbots -- Chatbots fundamentals -- Chatbot history -- The imitation game -- Eliza -- Parry -- Jabberwacky -- Dr. …”
Libro electrónico -
9por Shapiro, Alan N.Tabla de Contenidos: “…-- The Concept of Nature in Whitehead and Merleau‐Ponty -- Rosi Braidotti's Celebratory Posthuman Philosophy -- A Fully Posthuman Situation -- Wendy Chun on Software Code -- Software Code as Expanded Narration -- The Software of the Future -- Star Trek: Technologies of Disappearance -- Technoscience and Storytelling -- From Liberal Humanism to Posthumanism -- Cyborg Spock and NASA's Cyborg -- First Order Cybernetics -- How Information Lost Its Body -- Claus Pias on First‐Order Cybernetics -- Gene Roddenberry Designs His First Alien -- "The Devil in the Dark": Empathy for Radical Otherness -- Second Order Cybernetics -- Bernhard Dotzler on Second‐Order Cybernetics -- The Android Data of Star Trek: The Next Generation -- "The Offspring": Data's Daughter Lal -- Third Order Cybernetics -- "Becoming‐Borg" Seven of Nine -- Star Trek: Picard, "Remembrance" -- "Embodied Informatics" is a Science Fiction Idea -- Hayles on Writing and Software Code -- Hyper‐Modernist Science -- I, Robot and the Moral Dilemmas of the Three Laws of Robotics -- The Zeroth Law of Robotics and the Robot Unconscious -- Hayles on the Cognitive Nonconscious -- Marie‐Luise Angerer Critiques Hayles -- Judith Butler and Gender Theory -- Ex Machina and the Turing Test -- Ex Machina: The Performance of Female and Human -- Monique Wittig, The Straight Mind -- Software Code as Expanded Narration -- Software Code as Expressive Media -- Friedrich Kittler: The Numeric Kernel is Decisive -- Kittler's Media Archaeology -- Wolfgang Hagen on Programming Languages -- Ten Paradigms of Informatics and Programming -- The First Hyper‐Modern Computers -- Enter Software Studies -- Enter Creative Coding -- Alan Turing: The Imitation Game and Befriending the Evil Demon…”
Publicado 2024
Libro electrónico