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  1. 3041
    Publicado 2022
    “…Serious games are ones in which the main goal is not entertainment, but a crucial purpose, ranging from the acquisition of knowledge to interactive training.These games are attracting growing attention in healthcare because of their several benefits: motivation, interactivity, adaptation to user competence level, flexibility in time, repeatability, and continuous feedback. …”
    Libro electrónico
  2. 3042
    Publicado 2022
    “…I am telling this story to entertain readers who may wonder what it is like to be in the center of political power over financial affairs in Washington and, occasionally in London, Brussels, Basel and Hong Kong. …”
    Libro electrónico
  3. 3043
    por International Energy Agency.
    Publicado 2011
    “…Electricity use is growing worldwide, providing a range of energy services: lighting, heating and cooling, specific industrial uses, entertainment, information technologies, and mobility. …”
    Libro electrónico
  4. 3044
    por Berkun, Scott
    Publicado 2009
    “…For managers and teachers -- and anyone else who talks and expects someone to listen -- Confessions of a Public Speaker provides an insider's perspective on how to effectively present ideas to anyone. It's a unique, entertaining, and instructional romp through the embarrassments and triumphs Scott has experienced over 15 years of speaking to crowds of all sizes. …”
    Libro electrónico
  5. 3045
    “…Science fiction writing, the entertainment industry, art, and modern interior design and architecture movements have also contributed to defining our aspirations around a future and now more present and possible ‘smart’ home. …”
    Libro electrónico
  6. 3046
    Publicado 2015
    “…Through interviews with the showrunners, content creators, and producers of dozens of trailblazing series - including Orange Is the New Black, House of Cards , Transparent , and many more - you'll learn how and why the best and the brightest TV content creators and filmmakers are defining the new digital entertainment age - and how you can, too…”
    Libro electrónico
  7. 3047
    Publicado 2016
    “…His firm, Levy Innovation (www.levyinnovation.com), helps CEOs, business consultants, entertainers, authors, and TED speakers, among others, focus their pitches and build their businesses. …”
    Video
  8. 3048
    Publicado 2013
    “…In The Alternative Answer , Bob Rice, Bloomberg TV's Alternative Investments Editor, leads an entertaining and easy- to-understand tour of this world, and suggests specific alternative investments for all four key "jobs" of a portfolio: safely generating more current income, decreasing risks of economic shocks, significantly increasing long-term profits, and protecting purchasing power over time. …”
    Libro electrónico
  9. 3049
    Publicado 2023
    “…Today, that grocery business has become the Red Apple Group, a conglomerate with interests in energy, real estate, aviation, baseball, entertainment, and media, including the iconic radio station WABC, where John hosts leading figures in government, politics, business, and economics. …”
    Grabación no musical
  10. 3050
    Publicado 2023
    “…It's no secret that AI is changing the way we live, work, love, and entertain ourselves. Dating apps are using AI to pick our potential partners. …”
    Grabación no musical
  11. 3051
    Publicado 2023
    “…You will also learn about future-proofing yourself against security breaches and data leaks involving your most sensitive information--all while being served entertaining industry anecdotes and commentary from leading industry personalities. …”
    Libro electrónico
  12. 3052
    Publicado 2024
    “…StarCraft (Blizzard Entertainment, 1998) is a real-time strategy video game, placing the player in command of three extraterrestrial races fighting against each other for strategic control of resources, terrain, and power. …”
    Libro electrónico
  13. 3053
    Publicado 2018
    “…. * Keeps you up-to-date on the pulse of this fast-changing technology * Explores the many ways AR/VR are being used in fields such as healthcare, education, and entertainment * Includes interviews with designers, developers, and technologists currently working in the fields of VR and AR Perfect for both potential content creators and content consumers, this book will change the way you approach and contribute to these emerging technologies…”
    Libro electrónico
  14. 3054
    por Stull, Edward. author
    Publicado 2018
    “…You will discover how UX has influenced history and continues to affect our daily lives. Entertaining real-world examples demonstrate what a massive, WWII-era tank teaches us about design, what a blue flower tells us about audiences, and what drunk marathoners show us about software. …”
    Libro electrónico
  15. 3055
    Publicado 2018
    “…In Classical Storytelling and Contemporary Screenwriting, Brian Price examines Aristotle's conclusions in an entertaining and accessible way and then applies those guiding principles to the most modern of storytelling mediums, going from idea to story to structure to outline to final p. and beyond, covering every relevant screenwriting topic along the way. …”
    Libro electrónico
  16. 3056
    por UbiComp 2006
    Publicado 2006
    “…Two significant elements of local industry – the software industry and the entertainment industry – reflect concerns heavily represented in - cent research in ubiquitous computing, with mobile and ubiquitous gaming, for - stance, an obvious link. …”
    Libro electrónico
  17. 3057
    Publicado 2015
    “…"Online comment can be informative or misleading, entertaining or maddening. Haters and manipulators often seem to monopolize the conversation. …”
    Libro electrónico
  18. 3058
    por Neumeier, Marty
    Publicado 2006
    “…Whereas most books on branding are weighted toward either a strategic or creative approach, this book shows how both ways of thinking can unite to produce a “charismatic brand”—a brand that customers feel is essential to their lives. In an entertaining two-hour read you’ll learn: • the new definition of brand • the five essential disciplines of brand-building • how branding is changing the dynamics of competition • the three most powerful questions to ask about any brand • why collaboration is the key to brand-building • how design determines a customer’s experience • how to test brand concepts quickly and cheaply • the importance of managing brands from the inside • 220-word brand glossary From the back cover: Not since McLuhan’s THE MEDIUM IS THE MESSAGE has a book compressed so many ideas into so few pages. …”
    Libro electrónico
  19. 3059
    por Wright, Shauna
    Publicado 2006
    “…With sharp, witty rhetoric, veteran eBay user Shauna Wright (co-founder of the popular web site WhoWouldBuyThat.com, shows eBay veterans and newcomers alike how to avoid those nasty scenarios, and how to pull themselves out of the muck if they've already fallen in. Six entertaining (and hair-raising) chapters cover real problems that people have encountered with bidding, payment, shipping, packaging, dealing with other eBayers, and coping with the eBay system. …”
    Libro electrónico
  20. 3060
    Publicado 2006
    “…Through the dark glass of hindsight, it provides an educational and entertaining look at why these philosophies didn't work for many of the country's largest and best-known high-tech companies. …”
    Libro electrónico