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  1. 7341
    Publicado 2024
    Tabla de Contenidos: “…Shrinking lists - deleting, removing, and popping -- Writing list-related type hints -- Reversing a copy of a list -- Building sets - literals, adding, comprehensions, and operators -- Shrinking sets - remove(), pop(), and difference -- Writing set-related type hints -- Chapter 5: Built-In Data Structures Part 2: Dictionaries -- Creating dictionaries - inserting and updating -- Shrinking dictionaries - the pop() method and the del statement -- Writing dictionary-related type hints -- Understanding variables, references, and assignment -- Making shallow and deep copies of objects -- Avoiding mutable default values for function parameters -- Chapter 6: User Inputs and Outputs -- Using the features of the print() function -- Using input() and getpass() for user input -- Debugging with f"{value=}" strings -- Using argparse to get command-line input -- Using invoke to get command-line input -- Using cmd to create command-line applications -- Using the OS environment settings -- Chapter 7: Basics of Classes and Objects -- Using a class to encapsulate data and processing -- Essential type hints for class definitions -- Designing classes with lots of processing -- Using typing.NamedTuple for immutable objects -- Using dataclasses for mutable objects -- Using frozen dataclasses for immutable objects -- Optimizing small objects with __slots__ -- Using more sophisticated collections -- Extending a built-in collection - a list that does statistics -- Using properties for lazy attributes -- Creating contexts and context managers -- Managing multiple contexts with multiple resources -- Chapter 8: More Advanced Class Design -- Choosing between inheritance and composition - the "is-a" question -- Separating concerns via multiple inheritance -- Leveraging Python's duck typing -- Managing global and singleton objects -- Using more complex structures - maps of lists…”
    Libro electrónico
  2. 7342
    por Turkington, Garry
    Publicado 2013
    Tabla de Contenidos: “…; Some real-world examples; MapReduce as a series of key/value transformations; The Hadoop Java API for MapReduce; The 0.20 MapReduce Java API; The Mapper class; The Reducer class; The Driver class; Writing MapReduce programs…”
    Libro electrónico
  3. 7343
    Publicado 2017
    Tabla de Contenidos: “…The canvas -- The button -- Coding button behavior -- Comments -- Creating player death -- Comments -- Summary -- Chapter 4: Player Controls - Typing and Health -- Word combat -- Creating a word list -- Using Visual Studio Code -- Creating a WordList class -- Comments -- Comments -- Matching words -- Comments -- The Typer object -- Progressing with the Typer class -- Comments -- Health and damage -- Comments -- Comments -- Damage and feedback -- Player score -- Comments -- Bonus items -- Comments -- Summary -- Chapter 5: Enemies and Artificial Intelligence -- Configuring the zombie character -- Getting started with the zombie Prefab -- Planning the zombie Artificial Intelligence -- Comments -- Developing state structure -- Comments -- Developing an NPC Animator Controller -- Developing the Idle state -- Comments -- Developing the Chase state -- Comments -- Developing the Attack state and more -- Comments -- Developing the Dead state -- Zombies and text input -- Comments -- Zombies and the Typer class -- Comments -- Comments -- Activating enemies and camera paths -- Working with Play mode -- Summary -- Chapter 6: Project Management and Version Control -- Project management -- Research, design, and work assessment -- Workload plan -- Task status -- Risk analysis -- Resources and skills needed -- Testing plan -- Applied project management using Trello -- Collaboration with cloud storage -- Version control using Git -- Getting started with Git and GitKraken -- Commits and branches -- Forward and backward with Git -- Configuring Unity for version control -- Reverting and discarding -- Branches and branching -- Conflicts and resolving -- Git and the web -- Pushing and pulling -- Cloning -- Summary -- Chapter 7: Persistent Data - Load and Save Game States -- Data serialization -- Player preferences - saving data -- Player preferences - loading data…”
    Libro electrónico
  4. 7344
    Publicado 2017
    Tabla de Contenidos: “…Flatten the layer -- Fully connected layers -- Defining cost and optimizer -- Optimizer -- First epoch -- Plotting filters and their effects on an image -- Summary -- Chapter 5: Recurrent Neural Networks -- Introduction to RNNs -- RNN implementation -- Computational graph -- RNN implementation with TensorFlow -- Computational graph -- Introduction to long short term memory networks -- Life cycle of LSTM -- LSTM implementation -- Computational graph -- Sentiment analysis -- Word embeddings -- Sentiment analysis with an RNN -- Computational graph -- Summary -- Chapter 6: Generative Models -- Generative models -- Discriminative versus generative models -- Types of generative models -- Autoencoders -- GAN -- Sequence models -- GANs -- GAN with an example -- Types of GANs -- Vanilla GAN -- Conditional GAN -- Info GAN -- Wasserstein GAN -- Coupled GAN -- Summary -- Chapter 7: Deep Belief Networking -- Understanding deep belief networks -- DBN implementation -- Class initialization -- RBM class -- Pretraining the DBN -- Model training -- Predicting the label -- Finding the accuracy of the model -- DBN implementation for the MNIST dataset -- Loading the dataset -- Input parameters for a DBN with 256-Neuron RBM layers -- Output for a DBN with 256-neuron RBN layers -- Effect of the number of neurons in an RBM layer in a DBN -- An RBM layer with 512 neurons -- An&amp -- #160 -- RBM layer with 128 neurons -- Comparing the accuracy metrics -- DBNs with two RBM layers -- Classifying the NotMNIST dataset with a DBN -- Summary -- Chapter 8: Autoencoders -- Autoencoder algorithms -- Under-complete autoencoders -- Dataset -- Basic autoencoders -- Autoencoder initialization -- AutoEncoder class -- Basic autoencoders with MNIST data -- Basic autoencoder plot of weights -- Basic autoencoder recreated images plot -- Basic autoencoder full code listing…”
    Libro electrónico
  5. 7345
    Publicado 2015
    Tabla de Contenidos: “…Switch Configuration for Packet Capture Computing Resources; Storing Captured Data; Storing the Captured Packets - Python Dictionaries; IP Observation Dictionary Class; OS Observation Dictionary Class; The Art of the Silent Capture; Python Source Code; Command Line Entry and Execution of P2NMAP-Capture.py; Review; Summary Questions; Additional Resource; Chapter 4 - Packet Capture Analysis; Packet Capture Analysis; Setting up Options for Analysis; Loading an Observation File; Direct Program Output; Specifying the Host Lookup Option; Specifying the Country Lookup Option; Performing Analysis…”
    Libro electrónico
  6. 7346
    por Hood, John Linsley
    Publicado 1997
    Tabla de Contenidos: “…Bipolar Junction Power Ttransistors (BJTs); Frequency Response of MOSFET Devices; MOSFET Linearity; gm Values for BJTs and MOSFETs; Quiescent Current Stability in Push-pull Output Systems; Other Iq Control Techniques; The Quad Current Dumping Amplifier; The Sandman Class S System; The Technics Class AA system; Voltage Amplifying Stage Gain and Overall THD; Basic Gain Stage Constructions; Output/Input Signal Isolation; Effect of NFB on Signal Distortion; Symmetry in Gain Block Structure…”
    Libro electrónico
  7. 7347
    por Page, Alan
    Publicado 2009
    Tabla de Contenidos: “…Chapter 5: Functional Testing TechniquesThe Need for Functional Testing; Equivalence Class Partitioning; Decomposing Variable Data; Equivalence Class Partitioning in Action; Analyzing Parameter Subsets; The ECP Tests; Summary of Equivalence Class Partitioning; Boundary Value Analysis; Defning Boundary Tests; Hidden Boundaries; Summary of Boundary Value Analysis; Combinatorial Analysis; Combinatorial Testing Approaches; Combinatorial Analysis in Practice; Effectiveness of Combinatorial Analysis; Summary of Combinatorial Analysis; Summary; Chapter 6: Structural Testing Techniques; Block Testing…”
    Libro electrónico
  8. 7348
    Publicado 2013
    Tabla de Contenidos: “…Cover; Copyright; Credits; Foreword; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Making a Game Tick; Introducing SFML; Downloading and installation; A minimal example; A few notes on C++; Developing the first game; The Game class; Game loops and frames; Input over several frames; Vector algebra; Frame-independent movement; Fixed time steps; Other techniques related to frame rates; Displaying sprites on the screen; File paths and working directories; Real-time rendering; Adapting the code; Summary…”
    Libro electrónico
  9. 7349
    por Freeman, Adam, 1972-
    Publicado 2012
    Tabla de Contenidos: “….; Understanding theAnatomy of an HTML Element; Understanding Attributes; The id and class Attributes; Using the id Attribute; Using the class Attribute; Understanding Element Content; Understanding Void Elements; Understanding the Document Structure; Understanding the Metadata Elements; Understanding the script Element; Understanding the style Element…”
    Libro electrónico
  10. 7350
    Publicado 2010
    Tabla de Contenidos: “…SMS API providersBuilding the Basic Application; Extending the Instant Messaging Application; An SMS Service Class; The Base Handler; Preparing to Accept Messages; Setting Up the Server; Sending and Receiving the Messages; TextMarks; Reserving a keyword; The Python class; Testing it out; Zeep Mobile; Reserving a keyword; The Python class; Authenticating Users; The authentication process; The basic code; Authenticating with Zeep Mobile; Testing the authentication process; Building an SMS API; Testing the API; Chapter 9. …”
    Libro electrónico
  11. 7351
    Publicado 2010
    Tabla de Contenidos: “…; Anatomy of a Class in .NET; Using Class Designer; Chapter 4: Wiring Up Events in the User Interface; Handling Events; Getting a Life Cycle; Chapter 5: Getting Productive with Visual Studio 2010; Sending Your Code to Boot Camp…”
    Libro electrónico
  12. 7352
    por Schmitt, Christopher
    Publicado 2010
    Tabla de Contenidos: “…See Also2.6 Using Pseudo-Classes; Problem; Solution; Discussion; CSS3 pseudo-classes; See Also; 2.7 Using Pseudo-Elements; Problem; Solution; Discussion; See Also; 2.8 Determining When to Use Class and ID Selectors; Problem; Solution; Discussion; HTML5 divisions; See Also; 2.9 Understanding CSS Properties; Problem; Solution; Discussion; See Also; 2.10 Understanding the Box Model; Problem; Solution; Discussion; See Also; 2.11 Associating Styles to a Web Page; Problem; Solution; Discussion; When to use inline styles; When to use internal stylesheets; See Also…”
    Libro electrónico
  13. 7353
    por Turksen, I. Burhan, 1937-
    Publicado 2006
    Tabla de Contenidos: “…Propositional Expression; 6.4. Classes of Fuzzy Sets and Two-Valued Logic; 6.5. Sub-Sub Classes of t-Norms; 6.6. …”
    Libro electrónico
  14. 7354
    por Joseph, Vinod
    Publicado 2009
    Tabla de Contenidos:
    Libro electrónico
  15. 7355
    Publicado 2018
    Tabla de Contenidos: “…-- Let's add some code -- How to add auxiliary code to a playground -- How to add resource to a playground -- Converting a playground to a workspace -- Markup in playgrounds -- Different items in the markup language -- Basic markup items -- Summary -- Chapter 3: Creating a Minimal Mobile App -- Your first iOS application -- Project structure -- AppDelegate -- Application states -- ViewController -- Git -- Summary -- Chapter 4: Structures, Classes, and Inheritance -- Structures and classes -- Extensions -- The deinit method -- Type properties and functions -- Adding custom data types to a playground -- Inheritance -- Base class -- Class properties -- Model-View-Controller (MVC) -- Summary -- Chapter 5: Adding Interactivity to Your First App -- Storyboards -- Visual components -- Adding items to the storyboard -- Linking the UI with the code -- General discussion -- Summary -- Chapter 6: How to Use Data Structures, OOP, and Protocols -- Primary collection types -- Generics -- Array -- Set -- Dictionary…”
    Libro electrónico
  16. 7356
    por Cline, Marshall P.
    Publicado 1999
    Tabla de Contenidos: “…-- FAQ 2.16: What are the basics of creating class header files? -- FAQ 2.17: What are the basics of defining a class? …”
    Libro electrónico
  17. 7357
    por Álvarez Arjona, José M?
    Publicado 2015
    “…This new English version therefore aims to offer a first-class guide to English-speaking professionals operating in M&A providing them with the same level of practical support. …”
    Acceso al texto completo en Aranzadi
    Libro
  18. 7358
    Publicado 1954
    Revista digital
  19. 7359
    Publicado 2007
    Tabla de Contenidos: “…Kiwuwa -- Ethnicity and national identity externalized : the impact of identity on foreign policy in post-Soviet Ukraine / Michael Grossman -- The Black Panther Party's confrontation with ethnicity, race and class / Paul J. Magnarella -- Centralization trends in Nigeria's PDP regime : addressing pluralism in contemporary African democracies / Rita Kiki Edozie -- Identity, discrimination, and conflict among ethnic "minorities at risk" in the modern world / Clayton D. …”
    Libro electrónico
  20. 7360
    Publicado 2018
    “…Algorithmic identity politics reinstate old forms of social segregation, such as class, race, and gender, through defaults and paradigmatic assumptions about the homophilic nature of connection. …”
    Libro electrónico