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10801Publicado 2024Tabla de Contenidos: “…Adding noise to images using diffusers -- Defining the UNet model -- Training the UNet model -- Defining the optimizer and learning schedule -- Using Hugging Face Accelerate to accelerate training -- Running the model training loop -- Generating realistic anime images using (reverse) diffusion -- Understanding text-to-image generation using diffusion -- Encoding text input into an embedding vector -- Ingesting additional text data in the (conditional) UNet model -- Using the Stable Diffusion model to generate images from text -- Summary -- Reference list -- Chapter 11: Deep Reinforcement Learning -- Reviewing RL concepts -- Types of RL algorithms -- Model-based -- Model-Free -- Discussing Q-learning -- Understanding deep Q-learning -- Using two separate DNNs -- Experience replay buffer -- Building a DQN model in PyTorch -- Initializing the main and target CNN models -- Defining the experience replay buffer -- Setting up the environment -- Defining the CNN optimization function -- Managing and running episodes -- Training the DQN model to learn Pong -- Summary -- Reference list -- Chapter 12: Model Training Optimizations -- Distributed training with PyTorch -- Training the MNIST model in a regular fashion -- Training the MNIST model in a distributed fashion -- Distributed training on GPUs with CUDA -- Automatic mixed precision training -- Regular model training on a GPU -- Mixed precision training on a GPU -- Summary -- Reference list -- Chapter 13: Operationalizing PyTorch Models into Production -- Model serving in PyTorch -- Creating a PyTorch model inference pipeline -- Saving and loading a trained model -- Building the inference pipeline -- Building a basic model server -- Writing a basic app using Flask -- Using Flask to build our model server -- Setting up model inference for Flask serving -- Building a Flask app to serve model…”
Libro electrónico -
10802
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10803Publicado 2015“…This video tutorial also covers topics including animating layer transform properties, adding and animating effects, creating, editing, and animating text, shapes, and masks, and using track mattes. …”
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10804Publicado 2023“…It also covers extensive training in crafting vast landscapes and open-world environments, where you'll learn about landscape sculpting and painting tools, auto materials, and the implementation of advanced features like world partitioning and Nanite technology. We then cover animating skeletal meshes, offering insights into animation assets, blending animations for seamless movement, and utilizing advanced animation tools like sockets, state machines, and blend spaces. …”
Video -
10805Publicado 2020“…This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. …”
Libro electrónico -
10806
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10807
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10808Publicado 2017“…Relaciona las partes que componen cada animal asociando cabeza-cuerpocola con su color y forma para completar el animal correcto. …”
Tablero de juego -
10809
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10810
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10811
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10812
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10813
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10814
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10815Publicado 2019“…The correct use of forage as animal food is a less expensive way of improving animal performance and reducing the costs of animal products. …”
Libro electrónico -
10816Publicado 2020“…The conference explored the field of economics and social sciences of animal health and aims to improve animal health and welfare policies, programs and projects through more nuanced use of concepts and tools available in economics and social science disciplines. …”
Libro electrónico -
10817
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10818
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10819
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10820por Wiener, Norbert, 1894-1964
Publicado 1971Biblioteca Universidad de Deusto (Otras Fuentes: Biblioteca de la Universidad de Navarra)Libro