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  1. 10541
    por Mesa Fernández, Elisa
    Publicado 2008
    Tabla de Contenidos: “…MATERIAS PRIMAS; 1.1. Origen animal; 1.1.1. Seda…”
    Libro electrónico
  2. 10542
    Publicado 2010
    Tabla de Contenidos: “…; SIMONE WEIL Y EL JUDAÍSMO; UNA FILOSOFÍA ASISTEMÁTICA Y CRÍTICA; ISRAEL: «EL GRAN ANIMAL»; CONCLUSIÓN; A LA LUZ DE LO SAGRADO. EXPERIENCIA RELIGIOSA Y COMPROMISO POLÍTICO; SOBRE EL HORIZONTE DEL PENSAMIENTO DE SIMONE WEIL…”
    Libro electrónico
  3. 10543
    Tabla de Contenidos: “….; ¿Qué es la industria de la salud animal? ; La historia empieza en Italia ; En escena...; Consumidores y productores ; Las instituciones ; El lobby de los fabricantes de hormonas; La última palabra; 2. …”
    Libro electrónico
  4. 10544
    Publicado 2013
    Tabla de Contenidos: “…Production in the Game Industry; 3.1 Technology and Tools; 3.2 Design Production; 3.3 Art Production; 3.4 Engineering Production; 3.5 The Team; 3.6 Sound Design; 3.7 Motion Capture and Voiceover; 3.8 Testing and Quality Assurance; Interview: Ray Pena, Senior Animator, Spacetime Studios; Chapter 4. Postproduction; 4.1 Code Release and Gold Master; 4.2 Builds and Localization; 4.3 Marketing and PR; 4.4 Rating Systems, Demos, and Guides; 4.5 Archiving; Interview: Ron Burke, Director/Founder of GamingTrend…”
    Libro electrónico
  5. 10545
    por Erner, Guillaume
    Publicado 2010
    Tabla de Contenidos:
    Libro electrónico
  6. 10546
    por Bustillo Bolado, Roberto O.
    Publicado 2013
    Tabla de Contenidos: “…LA «PREHISTORIA» DEL TRANSPORTE POR FERROCARRIL (...); 1. Tracción animal o humana sobre carriles; 2. La época de los carriles de hierro y la progresiva (...); III. …”
    Libro electrónico
  7. 10547
    Publicado 2019
    Tabla de Contenidos: “…. -- 13.6 Schwarz oder Weiss -- 13.7 Das Kasperletheater -- Kapitel 14: Der Packshot -- 14.1 Papperlapapp -- 14.2 Die Vorbereitung, das A und O -- 14.3 Der Packshot im Licht -- 14.4 Der pragmatische Packshot -- 14.5 Packshot - Freestyle -- Kapitel 15: 360o -- 15.1 Die Technologie -- 15.2 Mein Anfänger-Set -- 15.3 Die Mitte -- 15.4 Das Licht -- 15.5 Packshot vs. 360o-Animation -- 15.6 Alltagstauglichkeit -- Kapitel 16: Leder -- 16.1 Das Handy-Etui -- 16.2 Die Reisetasche -- Kapitel 17: Fünf vor Zwölf -- 17.1 Was bisher verschwiegen wurde -- 17.2 Der Anruf -- 17.3 Die Aufgabe -- 17.4 Der Ansatz -- 17.5 Der Rückschlag -- 17.6 Jetzt geht's los -- 17.7 Ein Puzzle entsteht -- 17.8 Die Bildmontage -- 17.9 Die Uhr wird zur Armbanduhr -- 17.10 Fazit -- Kapitel 18: Nachwort -- Index…”
    Libro electrónico
  8. 10548
    Publicado 2019
    Tabla de Contenidos: “…Quadratic iterator modeling the dynamic behavior of animal and plant populations -- 3.2.3. Traces of chaotic behavior in different contexts -- 3.3. …”
    Libro electrónico
  9. 10549
    por Pereyra, Irene
    Publicado 2023
    Tabla de Contenidos: “…. -- 76 So you think you can scroll. -- 77 Animate responsibly. -- 78 Make data lovable. -- 79 Dark mode rises. -- 80 Never give total control. -- 81 Personalization is hit or miss. -- 82 A word is worth a thousand pictures. -- 83 Understand the sales funnel. -- 84 Target the right devices. -- 85 Systems are great for corporations. -- 86 Modularity is great for designers. -- 87 Expect the unexpected. -- Validate -- 88 Voice assistants suck. -- 89 Don't ask for unnecessary things. -- 90 Manage errors effectively. -- 91 Accept many inputs. -- 92 Confirm user actions. -- 93 Broken pages shouldn't feel broken. -- 94 Fill the gap imagination can't bridge. -- 95 Metric-based design is silly. -- 96 Most issues can be spotted a mile ahead. -- 97 Don't grade your own homework. -- 98 Get the most bang for your buck. -- 99 Stay involved postlaunch. -- 100 Lower expectations for high satisfaction. -- About the Author -- Acknowledgments -- Index -- Copyright…”
    Libro electrónico
  10. 10550
    Publicado 2023
    Tabla de Contenidos: “…-- Decoupling the reference train -- Modularity and decoupling -- Establishing infrastructure -- Implementing decoupled design in an example -- Benefits of decoupling -- Summary -- Part 3: Building on Top of Unreal -- Chapter 8: Building Design Patterns - Singleton, Command, and State -- Technical requirements -- Implementing a Singleton pattern - understanding why it's a Pandora's box -- Implementing the Command pattern for different use cases -- Command pattern for undo functionality in Blueprint Utilities -- Command pattern for gameplay in C++ -- Creating the many levels of a state machine -- Exploring animation state machines -- Enum/switch implementation -- Static versus instanced states -- Concurrent state machines -- Hierarchical state machines -- Pushdown automata -- Summary -- Chapter 9: Structuring Code with Behavioral Patterns -Template, Subclass Sandbox, and Type Object -- Technical requirements -- Exploring the template pattern -- Building the template (parent class) -- Creating child classes -- Template pistol -- Template shotgun -- Understanding subclass sandbox -- Building the sandbox (parent class) -- Creating child classes -- Sandbox pistol -- Sandbox shotgun -- Type object pattern -- Variants -- Data Tables…”
    Libro electrónico
  11. 10551
    por IVA 2006
    Publicado 2006
    Tabla de Contenidos: “…Stylization -- The Role of Social Norm in User-Engagement and Appreciation of the Web Interface Agent Bonzi Buddy -- Countering Adversarial Strategies in Multi-agent Virtual Scenarios -- Avatar’s Gaze Control to Facilitate Conversational Turn-Taking in Virtual-Space Multi-user Voice Chat System -- The Role of Discourse Structure and Response Time in Multimodal Communication -- The PAC Cognitive Architecture -- Control of Avatar’s Facial Expression Using Fundamental Frequency in Multi-user Voice Chat System -- Modeling Cognition with a Human Memory Inspired Advanced Neural Controller -- Storytelling – The Difference Between Fantasy and Reality -- A Plug-and-Play Framework for Theories of Social Group Dynamics -- Learning Classifier Systems and Behavioural Animation of Virtual Characters -- Using Intelligent Agents to Facilitate Game Based Cultural Familiarization Training -- Mind the Body -- CAB: A Tool for Interoperation Among Cognitive Architectures…”
    Libro electrónico
  12. 10552
    Publicado 2017
    Tabla de Contenidos: “…-- Knockout.js features -- Installation and programming -- Observables -- Computed observables -- Observable arrays -- Data bindings -- Control-flow bindings -- Appearance bindings -- Interactive bindings -- External data access and animations -- Usage in Oracle JET applications -- Summary -- Chapter 5: Oracle JET Components - Form Elements, Controls, and Data Collections -- Oracle JET components -- Steps involved in adding a component -- Form components -- Text input components -- Input text -- Input password -- Text area -- Input number -- Input date -- Input time -- Input date time -- Selection components -- Select -- Combo box -- Checkbox set -- Radio set -- Switch -- Form controls -- Data collections -- Summary -- Chapter 6: OJ Components - Layouts, Navigation, and Visualizations…”
    Libro electrónico
  13. 10553
    por Gafter, Neal
    Publicado 2005
    Tabla de Contenidos: “…Cover -- Contents -- Preface -- 1 Introduction -- 2 Expressive Puzzlers -- Puzzle 1: Oddity -- Puzzle 2: Time for a Change -- Puzzle 3: Long Division -- Puzzle 4: It's Elementary -- Puzzle 5: The Joy of Hex -- Puzzle 6: Multicast -- Puzzle 7: Swap Meat -- Puzzle 8: Dos Equis -- Puzzle 9: Tweedledum -- Puzzle 10: Tweedledee -- 3 Puzzlers with Character -- Puzzle 11: The Last Laugh -- Puzzle 12: ABC -- Puzzle 13: Animal Farm -- Puzzle 14: Escape Rout -- Puzzle 15: Hello Whirled -- Puzzle 16: Line Printer -- Puzzle 17: Huh? …”
    Libro electrónico
  14. 10554
    por Wooldridge, Mike
    Publicado 2009
    Tabla de Contenidos: “…Use the Precision EditorCrop a Clip; Rotate a Clip; Add a Title; Edit a Title; Add Closing Credits; Add a Still Photo; Adjust the Ken Burns Effect; Chapter 9: Adding Audio to Movies; Add Background Music; Add a Sound Effect; Adjust Volume; Add a Beat Marker; Synchronize Content to Beats; Record a Voiceover; Chapter 10: Adding Special Effects to Movies; Add a Video Effect to a Clip; Adjust Color and Lighting in a Clip; Adjust the Speed of a Clip; Reverse a Clip; Stabilize a Clip; Stabilize a Clip; Apply a Theme to a Project; Add a Picture-In-Picture Effect; Add an Animated Travel Map…”
    Libro electrónico
  15. 10555
    Publicado 2008
    Tabla de Contenidos: “…Optimization and Computer Graphics; 3.1 A Unified View of Computer Graphics Problems; 3.1.1 The Classification Problem; 3.2 Geometric Modeling; 3.2.1 Model Reconstruction; 3.3 Visualization; 3.4 Computer Vision; 3.5 The Virtual Camera; 3.5.1 Camera Specification; 3.6 Image Processing; 3.6.1 Warping and Morphing; 3.7 Image Analysis; 3.7.1 Edge Detection; 3.7.2 Character Recognition; 3.8 Animation and Video; 3.9 Comments and References; Bibliography…”
    Libro electrónico
  16. 10556
    por Nielsen, Jakob, 1957-
    Publicado 2010
    Tabla de Contenidos: “…-- Internal Promotions: Match the Site's Style -- Assess Your Promotion for Lookability -- External Ads: What Works -- Large, Readable Graphical Text Alone or Separate from Images -- Magnetic or Thrilling Graphical Properties -- Animated Ads -- 8 User Viewing Behaviors on the Web -- Exhaustive Review vs. …”
    Libro electrónico
  17. 10557
    por Chinchilla, Chris
    Publicado 2024
    Tabla de Contenidos: “…-- Selecting and using a markup language -- Adding metadata to markup with YAML -- Making Markdown dynamic with MDX -- The key tools in docs as code -- Text editor -- Collaboration -- Rendering -- Helping less technical writers with headless CMS -- Analyzing documentation performance -- Analytics tools -- Sentiment -- Summary -- Chapter 7: Handling Other Content Types for Comprehensive Documentation -- We are more than technical writers -- Code examples -- Deciding on a consistent example -- Creating and organizing code examples -- Testing code examples -- Keeping an eye on prerequisites -- Screenshots, images, and charts -- Screenshots -- Adding other images -- Making images accessible -- Animated GIFs and videos -- What to make a video of -- What to show -- How to record -- Audio -- What to show -- Recording -- Interactive experiences -- More than final words -- Chapter 8: Collaborative Workflows with Automated Documentation Processes -- Striking the right balance -- What is a style guide? …”
    Libro electrónico
  18. 10558
    por Morley, Chantal
    Publicado 2013
    Tabla de Contenidos: “…ANALYSE DES ENTRETIENS : TROIS FIGURESDU MANAGEMENT DE PROJET PAR LA GÉNÉRATION Y; LE CONTEXTE DES CAS; LE CAS DU SITE DEV1 : LA FIGURE DE LA MISE EN RÉSEAU; Un fonctionnement collaboratif à l'intérieur de l'équipe; Un fonctionnement mis en place par le chef de projet; La construction d'un réseau de connaissance; Le chef de projet anime dynamiquement le réseau; Une formalisation limitée…”
    Libro electrónico
  19. 10559
    Publicado 2023
    Tabla de Contenidos: “…-- Iterative improvement -- Beautification via animation -- Organization using columns and width -- Narrative building through text and additional statistics -- Hosting and promotion -- Summary -- Chapter 12: Streamlit Power Users -- Fanilo Andrianasolo -- Adrien Treuille -- Gerard Bentley -- Arnaud Miribel and Zachary Blackwood -- Yuichiro Tachibana -- Summary -- PacktPage -- Other Books You May Enjoy -- Index…”
    Libro electrónico
  20. 10560