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9301por Eduonix Learning SolutionsTabla de Contenidos: “…Cover -- Title Page -- Copyright -- Credits -- About the Author -- www.PacktPub.com -- Customer Feedback -- Table of Contents -- Preface -- Chapter 1: Creating a Simple Theme with WordPress -- Installing and setting up WordPress -- Creating and enabling themes -- Creating an HTML structure -- Working with the style sheet -- Adding a function in the head tag -- Building the HTML body -- Base styling -- Single posts and thumbnails -- Adding an image to the post -- Pages and menus -- Widget locations and comments -- Working with widgets -- Adding the comment functionality -- Summary -- Chapter 2: Building a WordPress Theme -- Post formats -- Creating a design using HTML and CSS -- Building the HTML body -- Adding CSS -- Creating a WordPress theme -- Displaying blog post -- Creating a single post and adding an image -- Creating custom archive pages -- Different post formats -- Pages, custom templates, and sub navigation -- Working with Theme Widgets -- Custom home page -- Comment Functionality -- Summary -- Chapter 3: Building a WordPress Theme for Photo Gallery -- Creating the layout of the home page in HTML and CSS -- Creating the HTML layout -- Creating the header -- Adding the title and search box -- Shifting the search box -- Adding the sidebar and main area -- Adding the sidebar -- Changing the color of the background and text of the sidebar -- Adding the main area -- Adding images to the column -- Adding a footer in the main area -- Implementing the animation and single.html page -- Implementing the Fade In animation -- Creating animation on the single page -- Adding a single image for animation -- Adding the theme header and footer -- Creating a theme inside the wpthemes folder -- Adding a theme -- Activating the theme -- Converting static markup to WordPress -- Adding the wp_head function -- Adding the body_class function…”
Publicado 2017
Libro electrónico -
9302por Assembly of Life Sciences (U.S.).Tabla de Contenidos: “…Drinking Water and Health -- Copyright -- Contents -- Preface -- Historical Note -- Importance of Water Filtration -- Chlorination, The Most Significant Advance in Water Treatment -- Summary -- REFERENCES -- I Approach to the Study -- INTRODUCTION -- WATER CONSUMPTION -- RISK AND SAFETY -- MICROBIOLOGICAL CONTAMINANTS -- PARTICULATE CONTAMINANTS -- INORGANIC SOLUTES -- ORGANIC SOLUTES -- RADIOACTIVE CONTAMINANTS -- SUSCEPTIBLE SUBGROUPS AND OTHER CONSIDERATIONS -- REFERENCES -- II Chemical Contaminants: Safety And Risk Assessment -- EFFECTS ON HEALTH -- Reversibility of Chemical Injury -- Perspectives and Perceptions of Effects -- Irreversible (Self-Propagating) Effects -- Nonreversible Effects -- Reversible Effects -- IRREVERSIBLE TOXICITY -- Summary of Principles for Extrapolating Animal Toxicity To Humans -- The General Problem of Extrapolation -- Specific Problems in Extrapolation -- Size of Animals -- Number of Animals -- Environmental Differences -- Absorption -- Distribution and Storage -- Metabolic Differences -- Excretion and Reabsorption -- Differences in Receptor Sites -- Design of Laboratory Experiments on Animals -- Current Capability to Extrapolate -- THRESHOLDS -- Biological Considerations -- Consideration of the Dose-Response Relationship -- Examination of Experimental Dose-Response Curves -- Heterogeneity of the Population -- Statistical Considerations -- HIGH-DOSE TO LOW-DOSE EXTRAPOLATION -- Dose-Response Models -- Appropriateness of Data for Low-Dose Extrapolation -- INTERACTIONS -- SUMMARY-CHEMICAL CONTAMINANTS: SAFETY AND RISK ASSESSMENT -- Principle 1 -- Effects in Animals, Properly Qualified, are Applicable to Man -- Principle 2 -- Methods do not Now Exist to Establish a Threshold for Long-Term Effects of Toxic Agents -- Principle 3.…”
Publicado 1977
Libro electrónico -
9303Publicado 2022Tabla de Contenidos: “…Interactors versus Interactables -- Setting up Interactors on Controllers -- Testing Out Your New Cuboid Avatar Interactors -- Setting Up Realistic Animated Virtual Hands -- Animated Hands for Camera Rigs Oculus Integration -- Playtesting Your Scene Using Your Oculus Headset -- Animated Hands for Unity XR and Spatial Simulator Camera Rigs -- Playtesting the Scene Using Your VR Headset -- Animating Custom Prototype Hands -- Capturing the Grip, Mouse, or Bumper Button Input -- Playtesting the Grab and Release Hand Animations -- Capturing Thumbstick and Keyboard Input -- Playtesting Teleporting Hand Animation -- Summary -- Chapter 7: Configuring Interactor Functionality and Setting Up Velocity Trackers -- Setting Up the Grab Action Property on Interactors to Enable Grabbing -- Setting Up an Interactable Object -- Exploring the Example Avatar Cuboid Object -- Testing Your Hand Proto Left and Hand Proto Right Game Objects -- The Grab Mechanism with Oculus-Provided Hands -- Setting Up the Example Avatar Object -- Setting Up Velocity Trackers -- Summary -- Chapter 8: Interactable Game Objects -- Picking Up Objects -- The Follow Tracking Property -- Picking Up an Interactable Object Using Precise Grab Points -- Custom Pickup Placements -- Adding Secondary Grab Actions to Interactable Objects -- Swapping Objects between Hands with a Secondary Grab Action -- Performing a Two-Handed Grab with a Secondary Grab Action -- Scaling an Interactable Object with a Secondary Grab Action -- Creating a Unity Layer for Interactable Objects -- Summary -- Chapter 9: Moving Around the Virtual World: Teleportation -- Teleport Locomotion -- Capturing Inputs to Trigger Teleportation -- Setting Up a Curved Teleport Pointer -- Setting up a Teleporter for Instant Teleportation -- Setting Up a Teleporter for Dash Teleportation -- Rotating Around Within the Virtual World…”
Libro electrónico -
9304Publicado 2023Tabla de Contenidos: “…-- Understanding AR input types for interaction -- Popular AR toolkits for Unity -- Setting up an AR project in Unity using AR Foundation -- Understanding AR Foundation's architecture -- Creating an AR project with Unity's AR template -- Changing the project settings -- Understanding the AR Session GameObject -- Exploring the AR Session Origin GameObject -- Placing a simple cube into the AR scene -- Implementing plane detection in AR Foundation -- Implementing touch inputs and anchors -- Testing AR experiences directly in Unity -- Installing AR Foundation 5.0 or later versions and related packages -- Choosing an environment and testing the scene -- Deploying AR experiences onto mobile devices -- Deploying onto Android -- Deploying onto iOS -- Summary -- Chapter 5: Building Interactive VR Experiences -- Technical requirements -- Building interactive VR experiences without code -- Importing cars from the Asset Store -- Adding the player, teleport anchors, and button to the scene -- Interactable events that can be triggered -- Understanding animations and animator systems -- Animating a 360-degree car rotation -- Scaling a police car…”
Libro electrónico -
9305Publicado 2017Tabla de Contenidos:Libro electrónico
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9306Publicado 2023Tabla de Contenidos: “…Tagging ADefenseTower and APlayerAvatar member functions as UFUNCTION macros -- Adding components to the new actors -- Including component header files -- Defining private properties for these two components -- Adding public getter functions to the components -- Creating components in the class constructor -- Creating blueprints from the new actor classes -- Learning about the Unreal gameplay framework classes -- Locating and creating gameplay framework classes in Pangaea -- Learning about the PlayerController class -- Learning about the GameModeBase class -- GameState -- GameInstance -- Retrieving class instances from your code -- Using the Cast template function -- Summary -- Chapter 6: Creating Game Actors -- Technical requirements -- Setting up the player avatar -- Adding SpringArmComponent and CameraComponent to PlayerAvatar -- Initializing the player avatar -- Setting up the character's SkeletalMeshComponent -- Importing the character model -- Using the Hero skeletal mesh in BP_PlayerAvatar -- Replacing the game's player pawn -- Creating the player avatar's animation blueprint -- Creating the PlayerAvatarAnimInstance class -- Creating the ABP_PlayerAvatar blueprint -- Creating the State Machine on ABP_PlayerAvatar -- Syncing the movement speed with the animation instance -- Summary -- Chapter 7: Controlling Characters -- Technical requirements -- Controlling the player character to attack -- Adding the Attack action to the action map -- Binding the handler function to the Attack action -- Implementing the OnAttackPressed() action handler function -- Implementing the CanAttack() and Attack() functions -- Processing non-loop animations -- Implementing the OnStateAnimationEnds function -- Destroying actors -- Creating the enemy character -- Creating the Enemy class -- Creating the EnemyController class -- Creating the ABP_Enemy animation blueprint…”
Libro electrónico -
9307Publicado 2020Tabla de Contenidos: “…La ressaca -- 17. El nus dels animals -- 18. Les ombres del teló -- 19. El sexe en l'espill -- 20. …”
Biblioteca de la Universidad Pontificia de Salamanca (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca Universitat Ramon Llull)Lectura limitada a 1 usuario concurrente.
Libro electrónico -
9308por Beyer, W. NelsonTabla de Contenidos: “…Toxicological Significance of Pesticide Residues in Aquatic Animals; Chapter 12. DDT, DDD, and DDE in Birds; Chapter 13. …”
Publicado 2011
Libro electrónico -
9309Publicado 2016Tabla de Contenidos: “…Hanegraff -- Religion and life trajectory: Islamists against self and other / Abdulkader Tayob -- Angels, animals and religious change in antiquity and today / Ingvild Sælid Gilhus -- Gaining access to the radically unfamiliar: religion in modern times / Kalpana Ram -- 'Cloning minds': Religion between individuals and collectives / Jeppe Sinding Jensen -- Of yellow teaching and black faith: entangled knowledge cultures and the creation of religious traditions / Karénina Kollmar-Paulenz -- Global intellectual history and the dynamics of religion / Martin Muslow -- Narrating, performing and feeling a "religion": on representations of Judaism / Cristiana Facchini…”
Libro electrónico -
9310Publicado 2021Tabla de Contenidos: “…Front Cover -- Title Page -- Copyright Page -- Brief Contents -- Contents -- Preface -- 1 Origins of Behavioral Neuroscience -- The Nature of Behavioral Neuroscience -- The Goals of Research -- Biological Roots of Behavioral Neuroscience -- Ancient World -- Seventeenth Century -- Nineteenth Century -- Contemporary Research -- Natural Selection and Evolution -- Functionalism and the Inheritance of Traits -- Evolution of the Human Brain -- Ethical Issues in Research with Humans and Other Animals -- Research with Animals -- Research with Humans…”
Libro electrónico -
9311por Scoones, IanTabla de Contenidos: “…-- Chapter 4 Critical Infrastructures: How to Keep the Lights On and the Animals Alive -- Chapter 5 Pandemics: Building Responses from Below -- Chapter 6 Disasters: Why Prediction and Planning Are Not Enough -- Chapter 7 Climate Change: Multiple Knowledges, Diverse Actions -- Chapter 8 Looking Forward: From Fear to Hope, from Control to Care -- References -- Index -- EULA…”
Publicado 2024
Libro electrónico -
9312Publicado 1998Tabla de Contenidos: “…RESEARCH NEEDS -- REFERENCES -- Appendix E ACUTE TOXICITY OF NITROGEN DIOXIDE -- BACKGROUND INFORMATION -- PHYSICAL AND CHEMICAL PROPERTIES -- SOURCES AND OCCURRENCE -- PHARMACOKINETICS AND METABOLISM -- SUMMARY OF TOXICITY INFORMATION -- EFFECTS IN HUMANS -- Accidental Exposures -- Human Clinical Studies -- Epidemiological Studies -- EFFECTS IN ANIMALS -- Mortality -- Pulmonary Injury -- Effects on Lung Function -- Effects on Lung Biochemistry -- Host Defense Mechanisms -- Extrapulmonary Effects -- ESTABLISHED INHALATION EXPOSURE LIMITS -- EVALUATION OF TOXICITY INFORMATION -- RESEARCH NEEDS -- REFERENCES -- Appendix F ACUTE TOXICITY OF NITRIC ACID -- BACKGROUND INFORMATION -- PHYSICAL AND CHEMICAL PROPERTIES -- OCCURRENCE AND USE -- PHARMACOKINETICS AND METABOLISM -- SUMMARY OF TOXICITY INFORMATION -- EFFECTS IN HUMANS -- EFFECTS IN ANIMALS -- ESTABLISHED INHALATION EXPOSURE LIMITS -- EVALUATION OF TOXICITY INFORMATION -- RESEARCH NEEDS -- REFERENCES…”
Libro electrónico -
9313por Macrina, Francis L.Tabla de Contenidos: “…Discussion QuestionsCase Studies; The Declaration of Helsinki; Resources; Chapter 6 Use of Animals in Biomedical Experimentation; Introduction; Ethical Challenges to the Use of Animals in Research; Practical Matters: Constraints on the Behavior of Scientists; A Continuum of Realities; Conclusion; Discussion Questions; Case Studies; Resources; Chapter 7 Competing Interests in Research; Introduction; Conflict of Effort; Conflict of Conscience; Conflict of Interest; Managing Competing Interests; Conclusion; Discussion Questions; Case Studies; Resources; Chapter 8 Collaborative Research; Overview…”
Publicado 2014
Libro electrónico -
9314Publicado 2021Tabla de Contenidos: “…. -- Further reading -- Chapter 6: 2D Animation and Physics -- Technical requirements -- Flipping a sprite horizontally - the DIY approach -- Getting ready -- How to do it... -- How it works... -- There's more... -- Flipping a sprite horizontally - using Animator State Chart and transitions -- Getting ready -- How to do it... -- How it works... -- There's more... -- Instantaneous swapping -- Animating body parts for character movement events -- Getting ready -- How to do it... -- How it works... -- Creating a three-frame animation clip to make a platform continually animate -- Getting ready -- How to do it... -- How it works... -- There's more... -- Copying the animation relative to a new parent GameObject -- Making a platform start falling once stepped on using a Trigger to move the animation from one state to another -- Getting ready -- How to do it... -- How it works... -- Creating animation clips from sprite sheet sequences -- Getting ready -- How to do it... -- How it works... -- Creating a platform game with tiles and tilemaps -- Getting ready -- How to do it... -- How it works... -- There's more... -- Tile palettes for objects and walls…”
Libro electrónico -
9315Publicado 2018Tabla de Contenidos: “…Thou Shalt Not Abuse Thine Audience with an Endless Array of Cute Animations or Funny Sounds -- VII. Keep Thy Computer Gurus Happy -- VIII. …”
Libro electrónico -
9316Publicado 2016Tabla de Contenidos: “…Thou Shalt Not Abuse Thine Audience with an Endless Array of Cute Animations or Funny Sounds -- VII. Keep Thy Computer Gurus Happy -- VIII. …”
Libro electrónico -
9317Publicado 2023Tabla de Contenidos: “…. -- How it works -- See also -- Creating a singleton service using providedIn -- Getting ready -- How to do it -- How it works -- See also -- Creating a singleton service using forRoot() -- Getting ready -- How to do it -- How it works -- See also -- Providing alternate classes against the same DI Token -- Getting ready -- How to do it -- How it works -- See also -- Dynamic configurations using value providers -- Getting ready -- How to do it -- How it works -- See also -- Chapters 4: Understanding Angular Animations -- Technical requirements -- Creating your first two-state Angular animation -- Getting ready -- How to do it... -- How it works... -- See also -- Working with multi-state animations -- Getting ready -- How to do it... -- How it works... -- See also -- Creating complex Angular animations using keyframes -- Getting ready -- How to do it... -- How it works... -- See also -- Animating lists in Angular using stagger animations -- Getting ready -- How to do it... -- How it works... -- See also -- Sequential vs parallel animations in Angular -- Getting ready -- How to do it... -- How it works... -- See also -- Route animations in Angular -- Getting ready -- How to do it... -- How it works... -- See also -- Disabling Angular animations conditionally -- Getting ready -- How to do it... -- How it works... -- See also -- Chapters 5: Angular and RxJS - Awesomeness Combined -- Technical requirements -- Sequential and parallel http calls in Angular with RxJS -- Getting ready -- How to do it...…”
Libro electrónico -
9318Publicado 2016Tabla de Contenidos: “…Figuras de la exclusión : herramientas teóricas para su crítica / Erika Lindig Cisneros -- El hombre, el bárbaro y el salvaje : las figuras de la filosofía / Armando Villegas Contreras -- De la figura del animal como alimento / Leticia Flores Farfán -- Homo Sacer : paradigma político de lo moderno / Fernando Rojas Gamboa -- El animal en el discurso filosófico / Gabriela Angélcia Herrera Venegas -- El pepenador : genio y figura hasta en la basura / Elizabeth Valencia Chávez -- La figura de la naturaleza en el movimiento feminista / Carla Silvia Campos Torres -- Figura e imagen del hombre desechable / Laksmi Adyani de Mora Martínez y Roberto Monroy Alvarez -- La incómoda figura del exilio / Ana María Martínez de la Escalera -- Violencia culturales : la figura de la mujer mexicana en El laberinto de la soledad / Erika Linding Cisneros -- El refugiado / Luis Fernando Montes Saucedo -- "El ciego" : valores y perspectivismo en la teoría política / Cecilia Abdo Ferez -- Cuerpo y subjetividad en la ontología política contemporánea : la perspectiva deleuziana / José Ezcurdia Corona -- Multitud / Diego Fernández Peychaux -- La figura del anarquista en las estructuras de poder / Carlos Alberto Silva Ramírez -- Aproximaciones al margen / Irene Fenoglio Limón -- La infantilización del niño / Beatriz Alcubierre Moya -- El cuerpo y sus metáforas / Carlos Castañeda Desales -- La perversión como figura de exclusión en el discurso psicoanalítico / Natalia Talavera Baby -- La figura de la discapacidad / Manuel Reynoso de la Paz…”
Acceso restringido con credenciales UPSA
Libro electrónico -
9319por Sánchez Sánchez-Cañete, Francisco JavierTabla de Contenidos: “…Prólogo Presentación MUNDO ANIMAL. Cómo se realiza una ficha sobre las características generales de un animal. …”
Publicado 2010
Texto completo en Odilo
Otros -
9320Publicado 2016Tabla de Contenidos: “…Figuras de la exclusión : herramientas teóricas para su crítica / Erika Lindig Cisneros -- El hombre, el bárbaro y el salvaje : las figuras de la filosofía / Armando Villegas Contreras -- De la figura del animal como alimento / Leticia Flores Farfán -- Homo Sacer : paradigma político de lo moderno / Fernando Rojas Gamboa -- El animal en el discurso filosófico / Gabriela Angélcia Herrera Venegas -- El pepenador : genio y figura hasta en la basura / Elizabeth Valencia Chávez -- La figura de la naturaleza en el movimiento feminista / Carla Silvia Campos Torres -- Figura e imagen del hombre desechable / Laksmi Adyani de Mora Martínez y Roberto Monroy Alvarez -- La incómoda figura del exilio / Ana María Martínez de la Escalera -- Violencia culturales : la figura de la mujer mexicana en El laberinto de la soledad / Erika Linding Cisneros -- El refugiado / Luis Fernando Montes Saucedo -- "El ciego" : valores y perspectivismo en la teoría política / Cecilia Abdo Ferez -- Cuerpo y subjetividad en la ontología política contemporánea : la perspectiva deleuziana / José Ezcurdia Corona -- Multitud / Diego Fernández Peychaux -- La figura del anarquista en las estructuras de poder / Carlos Alberto Silva Ramírez -- Aproximaciones al margen / Irene Fenoglio Limón -- La infantilización del niño / Beatriz Alcubierre Moya -- El cuerpo y sus metáforas / Carlos Castañeda Desales -- La perversión como figura de exclusión en el discurso psicoanalítico / Natalia Talavera Baby -- La figura de la discapacidad / Manuel Reynoso de la Paz…”
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico