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6481
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6482Publicado 2015Materias: “…Rigging (Computer animation)…”
Libro electrónico -
6483Publicado 2015Materias:Libro electrónico
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6484
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6485
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6486por Sahlin, DougTabla de Contenidos: “…Saying Goodbye to Boring ButtonsHanging Out at the Navigation Bar; Chapter 6: Get a Move On and Animate the Site; Animation 101: A Tale of Frames and Keyframes and Blank Keyframes; Animating Symbols with Motion Tweening; Animating along a Motion Path; Animating Objects with Shape Tweening; Animating Image Sequences; Part III: Adding Bells and Whistles; Chapter 7: Making Your Site Interactive; Adding Sizzle to the Steak with ActionScript; Loading External Movies into Your Flash Site; Giving Flash a Brain (Variables 101); Chapter 8: Creating ActionScript Objects…”
Publicado 2006
Libro electrónico -
6487
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6488
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6489
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6490
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6491
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6492
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6493
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6494
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6495por Finkelstein, EllenTabla de Contenidos: “…Chapter 7 Heavy SymbolismChapter 8 Pushing Buttons; Part IV Total Flash-o-Rama; Chapter 9 Getting Animated; Chapter 10 Getting Interactive; Chapter 11 Extravagant Audio, High-Velocity Video; Part V The Movie and the Web; Chapter 12 Putting It All Together; Chapter 13 Publishing Your Flash Files; Part VI The Part of Tens; Chapter 14 Ten Frequently Asked Questions; Chapter 15 Ten Best Flash Resources; Chapter 16 Ten Flash Designers to Watch; Index…”
Publicado 2008
Libro electrónico -
6496
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6497por Green, Thomas J. 1952-Tabla de Contenidos: “…Learning the Flash CS4 Professional Interface -- Creating Artwork in Flash -- Symbols and Libraries -- Actionscript Basics -- Audio -- Text -- Animation -- Animation, Part 2 -- Flash Gets a Third Dimension -- Video -- Building Interfaces with the UI Components -- CSS -- XML (Dynamic Data) -- Building Stuff -- Optimizing and Publishing Flash Movies…”
Publicado 2009
Libro electrónico -
6498
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6499por Huddleston, RobTabla de Contenidos: “…Manipulate StringsGet Pieces of Strings; Convert Data Types; Chapter 10: Formatting Text; Understanding the TextFormat Class; Apply Formatting to a Text Field; Using HTML Text; Chapter 11: Making Decisions in Code; Write an If Statement; Using Else and Else If Clauses; Test Multiple Conditions; Replace If/Else Clauses with a Switch Statement; Chapter 12: Looping over Code; Write a For Loop; Write a While Loop; Loop over an Array; Chapter 13: Animating in Code; Using the EnterFrame Event; Animate MovieClips That Scale and Fade; Change the Speed of Animation; Using the Timer Class…”
Publicado 2009
Libro electrónico -
6500por Milbourne, PaulTabla de Contenidos: “…Basics -- How it All Began -- The new Interface of Flash CS4 -- Drawing with Flash’s Vector Tools -- External Assets and Symbol Management -- Working with blends, filters, and 3D Transformations -- Animation -- Basic Animation in Flash -- Playing with Dolls: Introducing Flash IK -- Actionscript -- The Programming Primer: A Flash Designer’s Intro to Actionscript 3.0 -- The Building Blocks of Interactivity -- Learning the Display Model and Bringing It All Together -- Managing External Assets and Communication -- XML: The Best Way in and Out of Flash -- Additional User Interfaces -- Working with Text and Strings -- Using Components -- Enhanced Media Development -- Using the Adobe Media Encoder—A Crash Course -- Working With Audio in Flash -- Working With Video in Flash -- Preparing Your Project for Deployment -- Publishing, Exporting, and Debugging Your Flash Project -- Building Air Applications with Flash CS4…”
Publicado 2009
Libro electrónico