Materias dentro de su búsqueda.
Materias dentro de su búsqueda.
- Animal science 784
- Agronomy 705
- Agronomia 696
- Agronomía 686
- Animales 495
- Computer animation 457
- Animals 429
- Computer graphics 359
- Design 323
- Programming 307
- Application software 285
- Development 279
- Web sites 199
- Engineering & Applied Sciences 192
- Animals personificats 181
- Ciencia Animal 173
- Entitats sense ànim de lucre 153
- Video games 152
- History 150
- Photography 150
- Three-dimensional display systems 149
- Agriculture 147
- JavaScript (Computer program language) 143
- Web site development 133
- Data processing 132
- Flash (Computer file) 125
- Historia 124
- Documentales 120
- Computer Science 117
- Computer games 113
-
6341Publicado 1977Materias:Libro
-
6342Publicado 2023Materias: “…Animated films History and criticism…”
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
6343Publicado 1998Materias: “…Entitats sense ànim de lucre…”
Libro -
6344
-
6345
-
6346
-
6347
-
6348Publicado 2004Tabla de Contenidos: “…Simple cut-out animation; Chapter 4. Using CGI programs to create animation; Chapter 5. …”
Libro electrónico -
6349
-
6350
-
6351por Delgado, Denia C.Materias: “…Animal science. Periodicals. Cuba…”
Publicado 2008
Libro electrónico -
6352
-
6353
-
6354por Garcia, YoleisyMaterias: “…Animal science. Periodicals. Cuba…”
Publicado 2008
Libro electrónico -
6355Publicado 2008Materias: “…Animal science. Periodicals. Cuba…”
Libro electrónico -
6356Publicado 2008Materias: “…Animal science. Periodicals. Cuba…”
Libro electrónico -
6357
-
6358
-
6359
-
6360Publicado 2010Tabla de Contenidos: “…Cover -- Table of Contents -- Chapter 1 Motion Basics -- Utility Window -- Canvas Window -- Toolbar -- Project Pane (F5) -- Timing Pane (F6) -- Heads-Up Display (F7) -- Setting Project Properties and Preferences -- Chapter 2 Text -- Creating Text -- Modifying Text in the Inspector Tab -- Modifying Text in the HUD -- Using the Adjust Glyph Tool -- Using Text Generators -- Working with Text Behaviors -- Chapter 3 Shapes, Masks, and Paint -- Creating Simple Shapes -- Creating Custom Shapes -- Modifying a Closed Shape -- Creating Masks -- Modifying Masks -- Adding an Image Mask -- Using the Paint Stroke Tool -- Modifying a Paint Stroke -- Modifying the Control Points of a Shape, Mask, or Paint Stroke -- Using Shape Behaviors -- Chapter 4 Particles and Replicators -- Particle System -- Replicators -- Chapter 5 Timelines -- Working in the Mini-Timeline -- Working in the Timeline -- Working with Markers -- Chapter 6 Keyframes -- Setting Keyframes Manually -- Using Record Animation to Create Keyframes -- Using the Keyframe Editor -- Modifying Keyframes in the Timeline -- Converting Behaviors to Keyframes -- Chapter 7 Behaviors -- Applying Behaviors -- Modifying Behaviors -- Example Behaviors -- Applying Parameter Behaviors -- Modifying Parameter Behaviors -- Example Parameter Behaviors -- Chapter 8 Filters -- Applying Filters -- Modifying Filters -- Example Filters -- Chapter 9 Cameras and Views -- Adding a Camera -- Modifying a Camera -- Positioning a Camera -- Camera Behaviors -- Views -- Chapter 10 Manipulating Objects in 3D -- 2D Layering vs. 3D Positioning -- Using the 3D Transform Tool in the Canvas -- Using the 3D Transform Tool in the HUD -- 3D Behaviors -- Chapter 11 Lights, Shadows, and Reflections -- Adding a Light -- Adjusting Lighting Parameters -- Disabling Lighting -- Activating and Adjusting Shadows -- Disabling Shadows…”
Libro electrónico