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  1. 7381
    Publicado 2022
    Tabla de Contenidos: “…Bleeker Street ; Sparrow ; The sound of silence ; He was my brother ; Wednesday morning, 3 A.M. ; A church is burning ; Leaves that are green ; Blessed ; Kathy's song ; Richard Cory ; A most peculiar man ; April come she will ; I am a rock ; Red rubber ball ; Patterns ; Cloudy ; Homeward bound ; The big bright green pleasure machine ; The 59th Street Bridge song (Feelin' groovy) -- The dangling conversation ; Flowers never bend with the rainfall ; A simple desultory Philippic (or How I was Robert McNamara'd into submission) ; For Emily, whenever I may find her ; A poem on the underground wall ; 7 o'clock news/Silent night ; Mrs. …”
    Libro
  2. 7382
    Publicado 1988
    Disco musical
  3. 7383
    por Vivaldi, Antonio, 1678-1741
    Publicado 2003
    Disco musical
  4. 7384
    Publicado 2024
    “…British songwriters, musicians, and production crews explored form, sound, and subject matter as western society grappled with racism, sexism, war, revolution, and migration in a postcolonial world. …”
    Libro
  5. 7385
    Publicado 2016
    Tabla de Contenidos: “…Using Animation Events to trigger sound and visual effects -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating camera shakes with the Animation View and the Animator Controller -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using the Animation View to animate public script variables -- Getting ready -- How to do it... -- How it works... -- Using additive Mecanim layers to add extra motion to a character -- Getting ready -- How to do it... -- How it works... -- Using Blend Shapes to morph an object into another one -- Getting ready -- How to do it... -- How it works... -- Using wind emitters to create motion for foliage and particle systems -- Getting ready -- How to do it... -- How it works... -- Using sprite sheets to animate particles -- Getting ready -- How to do it... -- How it works... -- Animating properties of a particle system with the Animation View -- Getting ready -- How to do it... -- How it works... -- Using waveform of a sound clip to animate objects in the scene -- Getting ready -- How to do it... -- How it works... -- See also -- Creating a day and night cycle with the Animation View -- Getting ready -- How to do it... -- How it works... -- There's more... -- Chapter 8: Animating Cutscenes -- Introduction -- Using the Animation View to animate the camera -- Getting ready -- How to do it... -- How it works... -- There's more... -- Changing cameras with animation -- Getting ready -- How to do it... -- How it works... -- Synchronizing animation of multiple objects -- Getting ready -- How to do it... -- How it works... -- There's more... -- Importing a whole cutscene from a 3D package -- Getting ready -- How to do it... -- How it works... -- There's more... -- Synchronizing subtitles -- Getting ready -- How to do it... -- How it works…”
    Libro electrónico
  6. 7386
    por Federmeier, Kara
    Publicado 2019
    Tabla de Contenidos: “…Early learning of speech sound patterns: Perceptual narrowing and possibly perceptual sharpening -- 5. …”
    Libro electrónico
  7. 7387
    por McFedries, Paul
    Publicado 2010
    Tabla de Contenidos: “…30 Working with Mice, Keyboards, and Other Input Devices -- Choosing an Input Device -- Choosing, Installing, and Configuring a Keyboard -- Choosing, Installing, and Configuring a Mouse -- Choosing, Installing, and Using a Trackball -- Choosing, Installing, and Using Bluetooth Devices -- Getting the Most from Keyboard Shortcuts -- 31 Working with Your Mac's Display -- Getting the Most out of Your Mac's Displays -- Configuring a Mac's Display -- Setting Up and Using Multiple Displays -- Synchronizing Color Among Devices -- 32 Working with Your Mac's Sound -- Understanding Mac Audio -- Understanding Audio Output Options -- Choosing Speakers -- Installing Speakers -- Understanding Audio Input Options -- Controlling a Mac's Audio -- Installing Additional Alert Sounds -- 33 Installing, Configuring, and Using Printers -- Finding, Installing, and Using Printers -- Configuring Printers -- Managing Printers -- Working with Shared Printers -- Printing Under Mac OS X -- Sending Faxes with Mac OS X -- Creating a PDF File -- 34 Using Data Storage Devices -- Using Disks and Discs -- Installing and Using a Hard Drive -- Working with Optical Discs -- Burning Discs from the Finder -- Burning CDs/DVDs with Disk Utility -- VI: Maintaining, Protecting, and Repairing Your Mac -- 35 Maintaining Your Mac -- Basic Mac Maintenance -- Using Software Update to Maintain Your System Software -- Maintaining Your Disk Drives -- Maintaining Alternative Startup Volumes -- Maintaining Your Applications -- Building and Maintaining a Mac Toolkit -- Going Further with Disk Utility -- 36 Backing Up Your Mac -- Backing Up Your System -- Defining a Backup Strategy -- Backing Up Your Mac with Time Machine -- Backing Up Your Mac with Apple's Backup -- Using a Backup System -- 37 Securing Your Mac -- Making Your Mac More Secure -- Securing Your Mac with the Security Pane…”
    Libro electrónico
  8. 7388
    Publicado 2020
    Tabla de Contenidos: “…9.2.1 Ein/Aus (On/Off) -- 9.2.2 Zufälliges Flackern (Random Flicker) -- 9.2.3 Zufälliges Blinken (Random Blink) -- 9.2.4 Leuchtturm (Lighthouse) -- 9.2.5 Defektes Licht (Broken Light) -- 9.2.6 Triebwerk-Glühen (Engine Glow) -- 9.2.7 Photon Torpedo -- 9.2.8 Laser-Puls (Laser Pulse) -- 9.2.9 50-%-Blinker + (50% Flasher +) -- 9.2.10 50-%-Blinker - (50% Flasher -) -- 9.2.11 Stroboskop + (Strobe +) -- 9.2.12 Stroboskop - (Strobe -) -- 9.2.13 Gyralite + -- 9.2.14 Gyralite - -- 9.2.15 Audio-moduliert (Sound Modulated) -- 9.2.16 Geschwindigkeits-moduliert (Speed Modulated) -- 9.2.17 Statusanzeige (Status Indicator) -- 9.2.18 Erhöhe Helligkeit (Increase Brightness) -- 9.2.19 Verringerung der Helligkeit (Decrease Brightness) -- 9.2.20 Helligkeitswert setzen (Set Brightness) -- 9.3 Kombinations-Effekte -- 9.3.1 Linearer Durchlauf (Linear Sweep) -- 9.3.2 Balkenanzeige (Bargraph Sweep) -- 9.3.3 Bidirektionaler Durchlauf (Bi-Directional Sweep) -- 9.3.4 Zwillings-Blinker (Twinsonic Flashers) -- 9.3.5 Whelen-Blinker (Whelen Flashers) -- 9.3.6 Times Square -- 9.3.7 Rauschen (Noise) -- 9.3.8 Funkelnde Sterne (Twinkling Stars) -- 9.3.9 Ampeln (Traffic Lights) -- 9.3.10 Pegelanzeige (Sound Bar) -- 9.3.11 Abwechselnde Blinker (Alternating Flashers) -- 9.3.12 Lava-Lampe (Lava Lamp) -- 9.3.13 Laser-Kanone (Laser Cannon) -- 9.3.14 Motorsport-Ampeln -- 9.3.15 Flugleitsignale -- 9.4 Programmierbare Effekte -- 9.4.1 Kommentare -- 9.4.2 Schlüsselwörter -- 9.4.3 Anweisungen für Licht-Effekte -- 9.4.4 Ausführungs-Steuerung -- 9.4.5 Beispiel -- 9.5 Erweiterungen -- 9.5.1 Opto-Isolator-Adapter -- 9.5.2 Treiberplatine für mehr LEDs -- 9.5.3 Lichtleiter-Adapterplatine -- 10 Beleuchtungs­techniken und ­Beispiele -- 10.1 Beleuchtung von Gebäuden -- 10.1.1 Deckenbeleuchtung -- 10.1.2 Stromführung zwischen Stockwerken -- 10.1.3 Verteiler -- 10.1.4 Kabeltunnel…”
    Libro electrónico
  9. 7389
    por Goldsmith, Ben
    Publicado 2021
    Tabla de Contenidos: “…-- Adjusting Audio Levels -- The Audio Clip Mixer -- Keyframing in the Audio Clip Mixer -- Gain and Normalization -- The Audio Gain Dialog -- All Audio Effects -- Amplitude and Compression -- Delay and Echo -- Filter and EQ -- Modulation -- Noise Reduction/Restoration -- Reverb -- Special -- Stereo Imagery -- Time and Pitch -- The Audio Track Mixer -- The Audio Track Mixer Interface -- Track Effects -- Track Sends -- Keyframing in the Track Mixer -- Recording -- Track Mixer Options -- Essential Sound Panel -- Dialog -- Music -- SFX -- Ambience -- Browse -- Mixing 5.1 Sound -- Creating a 5.1 Sequence -- Stereo Preview -- Panning in the Track Mixer -- 7 Exporting &amp -- Other Apps -- Formats and Codecs -- What's the Difference? …”
    Libro electrónico
  10. 7390
    por Chin, Robert. author
    Publicado 2014
    Tabla de Contenidos: “…Modifying the MyGLRenderer Class -- Summary -- Chapter 6: Game Environment -- Overview of Sounds on Android -- The Sound Class -- Modifying the Object3d Class -- Hands-on Example: Sounds -- Modifying the MyGLRenderer Class -- Overview of a Heads-Up Display -- Overview of Our HUD -- Creating the BillBoard Class -- Creating the BillBoardFont Class -- Modifying the Texture Class -- Creating the BillBoardCharacterSet Class -- Creating the HUDItem Class -- Creating the HUD Class -- Modifying the Object3d Class -- Drone Grid Case Study: Creating the HUD -- Modifying the MyGLRenderer Class -- Overview of Persistent Data -- Modifying the Orientation Class -- Modifying the Physics Class -- Modifying the Object3d Class -- Hands-on Example: Saving Persistent Data -- Modifying the MyGLRenderer Class -- Modifying the MyGLSurfaceView Class -- Modifying the MainActivity Class -- Summary -- Chapter 7: Drone Grid Case Study: Creating the Player -- Creating the Player Graphic -- Creating the Mesh Class -- Modifying the Object3d Class -- Modifying Other Classes That Use the Object3d Class -- Creating the Pyramid Class -- Creating the PowerPyramid Class -- Creating the Player's Viewpoint and Input -- Modifying the MyGLRenderer Class -- Modifying the MyGLSurfaceView Class -- Creating Player Weapons and Ammunition -- Creating the Explosions -- Creating the PolyParticleEx Class -- Creating the SphericalPolygonExplosion Class -- Modifying the Object3d Class -- Creating Game Object Statistics -- Creating the Stats Class -- Modifying the Object3d Class -- Hands-on Example: Target Shooting! …”
    Libro electrónico
  11. 7391
    Publicado 2023
    Tabla de Contenidos: “…3 A Dichotomy of Termination Time in Workflow Nets -- 4 Refining Termination Time -- 5 Soundness in Terminating Workflow Nets -- 6 Termination Time and Concurrent Semantics -- 7 Experimental Evaluation -- 7.1 Benchmark Suite -- 7.2 Termination and Deadlocks -- 7.3 aN, MinTimeN(1) and MaxTimeN(1) -- 7.4 1-Soundness -- References -- Lincheck: A Practical Framework for Testing Concurrent Data Structures on JVM -- 1 Introduction -- 2 Lincheck Overview -- 2.1 Phase 1: Scenario Generation -- 2.2 Phase 2: Scenario Running -- 2.3 Phase 3: Verification of Outcome Results -- 3 Evaluation -- 4 Related Work -- 5 Discussion -- References -- nekton: A Linearizability Proof Checker -- 1 Introduction -- 2 Input -- 2.1 Proof Outlines -- 3 Case Study -- 4 Correctness and Implementation -- References -- Overcoming Memory Weakness with Unified Fairness -- 1 Introduction -- 2 Modelling Concurrent Programs -- 2.1 Labelled Transition Systems -- 2.2 Concurrent Programs -- 2.3 Concurrent Programs as Labelled Transition Systems -- 3 A Unified Framework for Weak Memory Models -- 3.1 Message Structures -- 3.2 Ensuring Consistency of Executions -- 3.3 Instantiating the Framework -- 4 Fairness Properties -- 4.1 Transition and Memory Fairness -- 4.2 Probabilistic Memory Fairness -- 4.3 Relating Fairness Notions -- 5 Applying Fairness Properties to Decision Problems -- 5.1 Deciding Repeated Control State Reachability -- 5.2 Quantitative Control State Repeated Reachability -- 5.3 Adapting Subroutines to Our Memory Framework -- 6 Related Work -- 7 Conclusion, Future Work, and Perspective -- References -- Rely-Guarantee Reasoning for Causally Consistent Shared Memory -- 1 Introduction -- 2 Motivating Example -- 3 Preliminaries: Syntax and Semantics -- 4 Generic Rely-Guarantee Reasoning -- 5 Potential-Based Memory System for SRA -- 6 Program Logic -- 7 Examples…”
    Libro electrónico
  12. 7392
    por Abuin Neira, Ana
    Publicado 2012
    Tabla de Contenidos: “….); Revisión de fonética inglesa; The sounds of english; Your magic key to understanding spoken english…”
    Libro electrónico
  13. 7393
    Publicado 2015
    Tabla de Contenidos: “…Gupta -- Perceptual inequality between two neighboring time intervals defined by sound markers: correspondence between neurophysiological and psychological data / Takako Mitsudo, Yoshitaka Nakajima, Hiroshige Takeichi and Shozo Tobimatsu -- Interval discrimination across different duration ranges with a look at spatial compatibility and context effects / Giovanna Mioni, Franca Stablum and Simon Grondin -- Why studying intermodal duration discrimination matters / Simon Grondin -- It's time to take the psychology of biological time into account: speed of driving affects a trip's subjective duration / Hedderik van Rijn -- Images of time: temporal aspects of auditory and movement imagination / Rebecca S. …”
    Libro electrónico
  14. 7394
    Publicado 2012
    Tabla de Contenidos: “…Part 4 Equipment, Workplace, and Environmental DesignChapter 21 Workplace Design; Chapter 22 Vibration and Motion; Chapter 23 Sound and Noise: Measurement and Design Guidance; Chapter 24 Illumination; Part 5 Design for Health, Safety, and Comfort; Chapter 25 Occupational Health and Safety Management; Chapter 26 Human Error and Human Reliability Analysis; Chapter 27 Managing Low-Back Disorder Risk in the Workplace; Chapter 28 Work-Related Upper Extremity Musculoskeletal Disorders; Chapter 29 Warnings and Hazard Communications; Chapter 30 Use of Personal Protective Equipment in the Workplace…”
    Libro electrónico
  15. 7395
    Publicado 2018
    Tabla de Contenidos: “…Cover -- Title Page -- Copyright and Credits -- Packt Upsell -- Contributors -- Table of Contents -- Preface -- Chapter 1: Getting Started -- Immersive computing -- AR and ARCore -- Motion tracking -- Environmental understanding -- Light estimation -- The road ahead -- Summary -- Chapter 2: ARCore on Android -- Installing Android Studio -- Installing ARCore -- Installing the ARCore service on a device -- Build and deploy -- Exploring the code -- Summary -- Chapter 3: ARCore on Unity -- Installing Unity and ARCore -- Building and deploying to Android -- Remote debugging -- Testing the connection -- Remotely debugging a running app -- Exploring the code -- Unity Update method -- Summary -- Chapter 4: ARCore on the Web -- Installing WebARonARCore -- Installing Node.js -- The Node Package Manager -- Exploring the samples -- Debugging web apps on Android -- Connecting Chrome Developer tools -- Debugging with Chrome -- 3D and three.js -- Understanding left- or right-handed coordinate systems -- 3D scale, rotation, and transformation -- Summary -- Chapter 5: Real-World Motion Tracking -- Motion tracking in depth -- 3D sound -- Resonance Audio -- A tracking service with Firebase -- Setting up the database -- Time to test the connection -- Visualizing tracked motion -- Exercises -- Summary -- Chapter 6: Understanding the Environment -- Tracking the point cloud -- Meshing and the environment -- Interacting with the environment -- Touch for gesture detection -- Drawing with OpenGL ES -- Shader programming -- Editing the shader -- Exercises -- Summary -- Chapter 7: Light Estimation -- 3D rendering -- Building a test scene -- Materials, shaders, and textures -- 3D lighting -- Light estimation -- Cg/HLSL shaders -- Estimating light direction -- Updating the environmental lighting -- Exercises -- Summary -- Chapter 8: Recognizing the Environment…”
    Libro electrónico
  16. 7396
    Tabla de Contenidos: “…Financial indicators; The financial system remains healthy, reflecting sound financial supervision; Fiscal policy has contributed to stability; Figure 6. …”
    Libro electrónico
  17. 7397
    Publicado 2012
    Tabla de Contenidos: “…Public debt structure; Financial regulation framework; Figure 8. Banking soundness indicators; Figure 9. Indicators of micro-finance; Fiscal policy; Figure 10. …”
    Libro electrónico
  18. 7398
    Tabla de Contenidos: “…Inflation and monetary policy; The financial system remains sound, despite deteriorated loan quality; Figure 10. …”
    Libro electrónico
  19. 7399
    por OECD
    Publicado 2020
    Tabla de Contenidos: “…Intro -- Basic statistics of Brazil, 2019 -- Executive summary -- The COVID-19 outbreak has plunged the economy into a deep recession -- Raising spending efficiency is needed to address fiscal challenges -- Reviving productivity is the key for a strong recovery of incomes -- Well-designed training policies are key -- 1 Key policy insights -- The strength of the recovery will hinge on economic reforms -- COVID-19 has plunged the economy back into a long and deep recession -- The short-term prospects will depend on the health situation -- Risks are centred around the implementation of reforms and fiscal sustainability -- External vulnerabilities seem contained -- Financial soundness indicators are solid but the pandemic entails unprecedented risks -- Inflation is below target and interest rates have reached a long-time low -- The fiscal outlook has become much more challenging after COVID-19 -- Fiscal adjustment will have to resume after the pandemic -- Reducing budget rigidities is key -- Improving the effectiveness of social transfers -- Managing high payroll expenses -- Reducing inefficient subsidies and tax expenditures -- Reforming taxes to boost productivity and enhance fairness -- Further social progress is possible at reasonable fiscal cost -- Strengthening the social safety net -- Improving labour market policies -- Raising the quality of education -- Fighting corruption and economic crimes -- Making economic growth greener and more sustainable -- Halting illegal deforestation in the Amazon region -- References -- 2 Raising productivity through structural reforms -- Possible sources of low productivity growth -- How can policies help to strengthen productivity growth? …”
    Libro electrónico
  20. 7400
    Publicado 2006
    Tabla de Contenidos: “…Making Dialogue User-Friendly3 The Five Stages of Dialogue; Group Dynamics 101; Conflict as a Raw Material to Innovation; A Picture Is Worth a Thousand Words; Form, Storm, Norm, and Perform With a Developmental Twist; False Clarity; 4 When the Group Doesn't Wanna Go There; Expanding Personal Responsibility; Resistance Is Natural; Sounds Like a Personal Problem; Paths of Least Resistance; The Four Group Escape Strategies; The "Flight" Avoidance Strategy; The "Fight" Avoidance Strategy; The "Pairing" Avoidance Strategy; The "Dependency" Avoidance Strategy; When the Ego Doesn't Wanna Hear It…”
    Libro electrónico