Mostrando 121 - 140 Resultados de 188 Para Buscar '"Sliders"', tiempo de consulta: 0.10s Limitar resultados
  1. 121
    por Bradski, Gary R.
    Publicado 2008
    Tabla de Contenidos: “…HighGUI; Creating a Window; Loading an Image; Displaying Images; Mouse Events; Sliders, Trackbars, and Switches; No Buttons; Working with Video; Writing Video; ConvertImage; Exercises; 5. …”
    Libro electrónico
  2. 122
    por Wooldridge, Mike
    Publicado 2011
    Tabla de Contenidos: “…Adjust Cell Width and HeightAdd Column Labels; Add a Caption to a Table; Add a Background Color to Cells; Add a Background Color to a Table; Adjust the Table Size; Change Cell Alignment; Change Table Alignment; Extend Cells Across Columns and Rows; Use a Table for Page Layout; Chapter 9: Creating Forms; Understanding Forms; Types of Form Elements; Create a Form; Send Form Data to an E-Mail Address; Add a Text Box; Add a Large Text Area; Add Check Boxes; Add Radio Buttons; Add a Menu List; Add a Date and Time Input; Add an E-Mail Field; Add a URL Field; Add a Range Slider; Add a File Upload…”
    Libro electrónico
  3. 123
    por Tooley, Michael H.
    Publicado 2012
    Tabla de Contenidos: “…8.5 Energy8.6 Momentum; 8.7 Power; 8.8 Circular motion and forces of rotation; 8.9 Chapter summary; 8.10 Review questions; 9 Kinematics of mechanisms; 9.1 Velocity and acceleration diagrams; 9.2 Displacement, velocity and acceleration analysis of an engine slider-crank mechanism; 9.3 Cam mechanisms; 9.4 Chapter summary; 9.5 Review questions; 10 Power transmission systems; 10.1 Belt drives; 10.2 Friction clutches; 10.3 Gear trains; 10.4 Balancing; 10.5 Flywheels; 10.6 Coupled systems; 10.7 Chapter summary; 10.8 Review questions; 11 Oscillatory motion and vibration; 11.1 Simple harmonic motion…”
    Libro electrónico
  4. 124
    Publicado 2009
    Tabla de Contenidos: “…Web Services -- GeoNames Web Services -- JavaFX and REST -- The JavaFX Weather Widget -- A Mashup Application -- JavaFX and XML -- Chapter Summary -- Chapter 11 JavaFX and Java Technology -- Classes -- Java Objects -- Function Parameter and Return Mapping -- Java Scripting -- Basic Scripting Evaluation -- Java Scripting API with Global Bindings -- Java Scripting API with Compilation -- Java Scripting API with Error Handling -- JavaFX Reflection -- Chapter Summary -- Chapter 12 JavaFX Code Recipes -- JavaFX and JavaBeans -- Server Call Back -- Node Effects-Fader and Magnifier -- Fader -- Magnify -- Wizard Framework -- Progress Bar -- Slider -- Matrix…”
    Libro electrónico
  5. 125
    por Godbold, Ashley
    Publicado 2023
    Tabla de Contenidos: “…Invisible button zones -- Examples -- Navigating through Buttons and using First Selected -- Loading scenes with Button presses -- Button Animation Transitions -- Summary -- Chapter 10: UI Text and TextMeshPro -- Technical requirements -- UI Text GameObject -- The Text and Character properties -- The Paragraph properties -- The Color and Material properties -- The Raycast and Maskable properties -- Text-TextMeshPro -- Text Input properties -- Main Settings -- Extra Settings -- TextMeshPro Project Settings -- Working with fonts -- Importing new fonts -- Custom fonts -- Font assets -- Exploring the markup format -- Font style -- Font color -- Font size -- Using style sheets -- Translating text -- Examples -- Creating animated text -- Translating the dialogue -- Custom font -- TextMeshPro - Warped Text with Gradient -- Summary -- Chapter 11: UI Images and Effects -- Technical requirements -- UI Image component properties -- Image Type -- UI effect components -- Shadow -- Outline -- Position As UV1 -- Examples -- Horizontal and circular health/progress meters -- Mute Buttons with sprite swap -- Adding press-and-hold/long-press functionality -- Creating a floating eight-directional virtual analog stick -- Summary -- Chapter 12: Using Masks, Scrollbars, and Scroll Views -- Technical requirements -- Using masks -- The Mask component -- Rect Mask 2D component -- Implementing UI Scrollbars -- The Scrollbar component -- Implementing UI Scroll View -- Scroll Rect component -- Examples -- Making a scroll view from a pre-existing menu -- Summary -- Chapter 13: Other Interactable UI Components -- Technical requirements -- Using UI Toggle -- Toggle component -- Toggle Group component -- UI Slider -- Slider component -- UI Dropdown and Dropdown - TextMeshPro -- Dropdown Template -- The Dropdown component -- UI Input Field -- Input Field component…”
    Libro electrónico
  6. 126
    Publicado 2017
    Tabla de Contenidos: “…The Text component -- Basic transformations -- The Rect Tool -- The Rect Transform -- Layout components -- Fitters -- Layout groups -- The layout element component -- Interaction components -- The selectable base class -- Interactable option -- Transition options -- Navigation options -- Button -- Toggle and Toggle Group -- Slider -- Scrollbar -- Dropdown -- Input Field -- Scroll Rect -- More about UI rendering -- The canvas renderer -- More visual components -- UI effect components -- UI and lights -- The canvas components -- Canvas group -- Event system -- Scripting user interfaces -- Designing the interface for our game -- Preparing the scene for the UI -- Creating a health bar -- Creating and placing the health bar -- Scripting the health bar -- Implementing the sugar meter -- Creating and place -- Scripting the sugar meter -- More about UI scripting - handlers -- What about all the rest? …”
    Libro electrónico
  7. 127
    Publicado 2023
    Tabla de Contenidos: “…-- Exercise - creating a grassy field -- Sketching the idea -- The nodes we will need -- Modeling the terrain -- Modeling a blade of grass -- Setting up your Geometry Node editor -- Distributing and instancing the points -- Randomizing the grass -- Linking a material to your mesh -- Cleaning up your node tree -- Using Group Inputs to add sliders to the modifier -- Summary -- Chapter 6 - Working with the Spreadsheet in Blender -- Introduction to the Spreadsheet -- What does the Spreadsheet do? …”
    Libro electrónico
  8. 128
    Publicado 2018
    Tabla de Contenidos: “…Providing a project navigation -- Recap -- One editor to rule them all -- Creating an editor component -- Integrating the editor component -- Recap -- Dealing with users -- User service -- User area component -- Integrating the user area component -- Building a commenting system -- Introducing a model for comments -- Building the comment component -- Building the comments component -- Integrating the commenting system into projects -- Recap -- Summary -- Chapter 5: Component-Based Routing -- An introduction to the Angular router -- Composition using the router -- Routing with container components -- Router configuration -- Back to the routes -- Composing projects using the router -- Child routes for project details -- Guarding our projects -- Summary -- Chapter 6: Keeping up with Activities -- Creating a service for logging activities -- Logging activities -- Leveraging the power of SVG -- Styling SVG -- Building SVG components -- Building an interactive activity slider component -- Projection of time -- Rendering activity indicators -- Bringing it to life -- Recap -- Building the activity timeline -- Summary -- Chapter 7: Components for User Experience -- Tag management -- A model for our tags -- Creating a tags service -- Rendering tags -- Integrating tags using a pipe -- Supporting tag input -- Creating a tag input directive -- Creating a tags select component -- Integrating tag selection within the editor component -- Integrating tag selection in project comments -- Finishing up our tagging system -- Drag and drop -- Updating our model for ordering tasks -- Implementing the draggable directive -- Implementing a drop target directive -- Integrating drag and drop -- Recapitulate on drag and drop -- Summary -- Chapter 8: Time Will Tell -- Task details -- Navigating to task details -- Enabling tags for tasks -- Managing efforts…”
    Libro electrónico
  9. 129
    Publicado 2016
    Tabla de Contenidos: “…-- Geschichte -- Systemvoraussetzungen -- Version -- 2 Provider -- 2.1 1&amp -- 1 -- 2.2 Host Europe -- 2.3 Strato -- 3 Joomla und Filezilla -- 3.1 Joomla-Download -- 3.2 FileZilla -- 4 Installation und Anmeldung -- 4.1 Joomla installieren -- 4.2 Erste Anmeldung als Administrator -- 5 Empfohlene Erweiterungen installieren -- 5.1 Akeeba Backup -- 5.2 DJ-ImageSlider -- 5.3 Google Maps -- 5.4 Header Tags -- 5.5 JCE-Editor -- 5.6 Phoca Gallery (Bildergalerie) -- 5.7 Sitemap Generator -- 6 Letzte Anpassungen -- 6.1 Konfiguration einstellen -- 6.2 Unnötige Dateien löschen -- 7 Kategorien anlegen -- Teil II: Es geht los! …”
    Libro electrónico
  10. 130
    Publicado 2015
    Tabla de Contenidos: “…2.4 API Function Comparisons2.5 The RackAFX Philosophy and API; 2.6 Writing RackAFX Plug-ins; 2.7 Setting Up RackAFX; 2.8 Designing the User Interface in the Prototype Phase; 2.9 Setting up Continuous Controls; 2.10 Setting up Indexed Controls: Radio Buttons; 2.11 Setting up Indexed Controls: Sliders; 2.12 Placing Controls Inside the LCD Control; 2.13 Using the RackAFX GUI Designer; 2.14 The RackAFX Plug-in Object; 2.15 Writing VST3 Plug-ins; 2.16 VST3: Processor and Controller; 2.17 The Common Object Model: COM; 2.18 VST3 Synth Plug-in Architecture; 2.19 Processor and Controller Declarations…”
    Libro electrónico
  11. 131
    Publicado 2021
    Tabla de Contenidos: “…Displaying the value of an interactive UI Slider -- How to do it... -- How it works... -- Displaying a countdown timer graphically with a UI Slider -- Getting ready -- How to do it... -- How it works... -- Setting custom mouse cursors for 2D and 3D GameObjects -- Getting ready -- How to do it... -- How it works... -- Setting custom mouse cursors for UI controls -- Getting ready -- How to do it... -- How it works... -- Interactive text entry with Input Field -- How to do it... -- How it works... -- There's more... -- Toggles and radio buttons via toggle groups -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating text and image icon UI Drop-down menus -- Getting ready -- How to do it... -- How it works... -- There's more... -- Adding images to a Dropdown control -- Displaying a radar to indicate the relative locations of objects -- Getting ready -- How to do it... -- How it works... -- The Start() method -- The Update() method -- The FindAndDisplayBlipsForTag(...) method -- The CalculateBlipPositionAndDrawBlip (...) method -- The NormalizedPosition(...) method -- The CalculateBlipPosition(...) method -- The DrawBlip() method -- There's more... -- Chapter 3: Inventory and Advanced UIs -- Technical requirements -- Creating a simple 2D mini-game - SpaceGirl -- Getting ready -- How to do it... -- How it works... -- Displaying single object pickups with carrying and not-carrying text -- Getting ready -- How to do it... -- How it works... -- The PlayerInventory script class -- The PlayerInventoryDisplay script class -- There's more... -- Collecting multiple items and display the total number carried -- Alternative - combining all the responsibilities into a single script -- Displaying single-object pickups with carrying and not-carrying icons -- Getting ready -- How to do it... -- How it works…”
    Libro electrónico
  12. 132
    Publicado 2014
    Tabla de Contenidos: “…Hue/Saturation Adjustment Layers -- Hue Blend Mode -- Selective Color Adjustment Layers -- Replacing Color -- Matching Colors -- Photo Filter Adjustment Layers -- Posterizing: Your Ticket to Cartoon Art -- Inverting Colors -- Adding Color -- Colorizing Images -- Adding Solid Blocks of Color -- Building a Better Sunrise (or Sunset) -- Adding Color to a Semi-Transparent Layer -- Chapter 9: Correcting Color and Lighting -- Lighting Basics -- Quick Fixer-Uppers -- Fixing Color -- Fixing Lighting -- Correcting Images in Camera Raw -- Changing White Balance -- Fixing Exposure -- Making Colors Pop -- Camera Raw's Adjustment Brush -- Camera Raw's Graduated Filters -- More Fun with Camera Raw -- Using Levels -- Histograms: Mountains of Information -- The Levels Sliders -- The Levels Eyedroppers -- Correcting by the Numbers -- Color-Correcting Skin -- Working with Curves -- Changing Contrast -- Creating HDR Images -- Making Colors Pop -- Intensifying Colors -- Adjusting Hue/Saturation -- Adding Lab Pop -- Rescuing the Unfixables -- Chapter 10: Retouching, Removing, and Repositioning -- The Great Healers -- The Spot Healing Brush -- Content-Aware Fill -- The Healing Brush -- The Patch Tool -- Using the Clone Stamp Tool -- Zapping Shines and Shadows -- Removing an Object -- Duplicating an Object -- Whitening Teeth -- Super Slimmers -- Fixing Flabby Chins -- Liquifying Bulges -- Slimming with Free Transform -- Skin Softeners -- Selective Blur -- Easy Glamour Glow -- Softening Wrinkles with Faux Dodge and Burn -- Show-Stopping Eyes -- Lightening Eyes -- Fixing Red-Eye -- Fixing Animal White-Eye -- Other Creative Madness -- Repositioning with Content-Aware Move -- Reshaping Objects with Puppet Warp -- Warping with Perspective -- Chapter 11: The Art of Sharpening -- What Is Sharpening? …”
    Libro electrónico
  13. 133
    Publicado 2018
    Tabla de Contenidos: “…Reed and Prince screwdriver -- Files -- Hacksaw -- Lineman pliers -- Torpedo level -- Crosscut saw -- Circular saw and blades -- Drill bits -- Matt knife -- Tape measure -- Reel tape measure -- Claw hammer -- Personal tools -- Personal tool belt -- Everyday basic tools for a grip's personal toolbox -- Power tools -- Useful items to also carry -- Recommended personal gear -- Clothing and items for location -- Personal electronic equipment (a must) -- 6 Filters and gels -- Fluorescent light filters -- Tungsten conversion filters -- Neutral density filters -- Daylight conversion filters -- 7 The rental house -- Day 1 -- 8 Techniques for mounting the camera -- Speed-Rail® tubing and fittings -- Power grip or super grip (mounting technique) -- Camera clamp -- Mini-slider SR-71 dolly (mounting technique) -- Slider -- Truss system -- 9 Cables, slings, and hardware -- Miniature cable -- Wire rope -- Wires -- Strands -- Core -- Spreader beams -- Sling types -- Dynafor MWX miniweigher -- Glossary of cables and slings -- Staging systems -- Ferrellels -- Steel deck -- 10 Lifts -- Condors and cherry-pickers -- Scissors lifts -- Suppliers -- Additional equipment -- 11 Cranes, jibs, arms, dollies, and heads -- Cranes and communication systems -- Spotting the post -- Motorized cranes -- 12 Cranes mounted on wheeled bases -- 13 Lenny arms -- 14 Cablecams -- General information -- Cable cam motion control system -- 15 Dollies -- Doorway dolly -- Western dolly -- Tube dolly -- Fisher #11 crab dolly -- Features -- Standard accessories -- Optional accessories -- Fisher #10 crab dolly -- Standard accessories -- Optional accessories -- Fisher #9 crab dolly -- Features -- Standard accessories -- Optional accessories -- Chapman Pedolly -- Chapman Peewee -- Chapman Super Peewee IV -- Chapman Hustler -- Chapman Hustler II -- Chapman Hustler III -- Chapman Hybrid…”
    Libro electrónico
  14. 134
    Publicado 2023
    Tabla de Contenidos: “…. -- Moving up or down by just one position, using scripted methods -- Displaying the value of an interactive UI Slider -- How to do it... -- How it works... -- Displaying a countdown timer graphically with a UI Slider -- Getting ready -- How to do it... -- How it works... -- Setting custom mouse cursors for 2D and 3D GameObjects -- Getting ready -- How to do it... -- How it works…”
    Libro electrónico
  15. 135
    Publicado 2017
    Tabla de Contenidos: “…motorized compressors -- a rocking compressor -- motorized valves -- autovalve -- a motorized valve -- an autovalve -- electro-pneumatic switch -- PF Servo-controlled valve -- an electro-pneumatic switch -- a PF Servo-controlled valve -- automated pressure switch -- pneumatic engines -- a single-cylinder engine -- a two-cylinder pneumatic engine -- a two-cylinder pneumatic engine with sliders -- builder showcase -- a working water pressure pump -- Chapter 12: building strong -- why things fall apart -- finding weak links -- understanding where to reinforce -- the right way to reinforce -- things to remember when reinforcing -- reinforced differential casings -- four reinforced differential casings -- reinforced worm gear casings -- three reinforced worm gear casings -- load-bearing structures -- rails, chassis, and body frames -- trusses -- a simple triangular truss -- choosing the right truss -- choosing the strongest pieces -- Part III: Motors -- Chapter 13: an inventory of LEGO motors -- 2838, the first 9V motor -- 71427, a popular and powerful 9V motor -- 43362, a lighter 9V motor -- 47154, a 9V motor in a semitransparent housing -- Micromotor -- MINDSTORMS NXT motor -- MINDSTORMS EV3 Medium motor -- MINDSTORMS EV3 Large motor -- Power Functions E motor -- Power Functions M (Medium) motor -- Power Functions L (Large) motor -- Power Functions XL motor -- Power Functions Servo motor -- RC motor -- watertight motor (old) -- watertight motor (new) -- Chapter 14: LEGO power Functions system -- manually controlling motors -- remotely controlling motors -- power supplies -- AA battery box -- AAA battery box -- rechargeable battery -- receiver -- remotes -- basic remote -- speed control remote -- the speed control feature -- modifying the remotes -- a basic remote with steering wheel -- a basic remote with sideways lever…”
    Libro electrónico
  16. 136
    Publicado 2023
    Tabla de Contenidos: “…-- HMIs versus SCADA -- How the SDLC applies to HMIs -- Exploring wireframing -- Final project - creating an HMI -- Summary -- Questions -- Further reading -- Chapter 12: Industrial Controls - User Inputs and Outputs -- Technical requirements -- Exploring common HMI controls -- Flip switches -- Push switches -- Buttons -- LEDs -- Potentiometers -- Sliders -- Spinners -- Measurement controls -- Histogram -- Text field -- Control properties -- Final project - creating a simple HMI -- Requirements for the HMI -- Design of the HMI -- Building the HMI -- Summary -- Questions -- Further reading -- Chapter 13: Layouts - Making HMIs User-Friendly -- Technical requirements -- The importance of colors -- Backgrounds -- Red, yellow, and green -- Control colors -- Labeling colors -- Understanding grouping/position -- Best practices for blinking -- Blinking a component -- Animation -- Organizing the screen into multiple layouts -- Creating visualizations screens -- Changing the default screen -- Navigating between screens -- Final project - creating a user-friendly HMI -- Summary -- Questions -- Further reading -- Chapter 14: Alarms - Avoiding Catastrophic Issues with Alarms -- Technical requirements -- What are alarms? …”
    Libro electrónico
  17. 137
    por Ali, Maher
    Publicado 2009
    Tabla de Contenidos: “…6.2.3 Creating and working with a UITextField6.3 Sliders; 6.4 Switches; 6.5 Buttons; 6.6 Segmented Controls; 6.7 Page Controls; 6.8 Date Pickers; 6.9 Summary; Problems; 7 View Controllers; 7.1 The Simplest View Controller; 7.1.1 The view controller; 7.1.2 The view; 7.1.3 The application delegate; 7.1.4 Summary: creating a simple MVC application; 7.2 Radio Interfaces; 7.2.1 A detailed example; 7.2.2 Some comments on tab bar controllers; 7.3 Navigation Controllers; 7.3.1 A detailed example; 7.3.2 Customization; 7.4 Modal View Controllers; 7.4.1 A detailed example; 7.5 Summary; Problems…”
    Libro electrónico
  18. 138
    por Morrison, Van
    Publicado 2016
    Tabla de Contenidos: “…-- SEND YOUR MIND -- ENVÍA TU MENTE -- THE BACK ROOM -- EL CUARTO TRASERO -- JOE HARPER SATURDAY MORNING -- JOE HARPER, SÁBADO POR LA MAÑANA -- MADAME GEORGE -- MADAME GEORGE -- SLIM SLOW SLIDER -- FLACA LENTA ESCURRIDIZA -- THE WAY YOUNG LOVERS DO -- COMO HACEN LOS JÓVENES AMANTES -- MOONDANCE -- BAILE LUNAR -- INTO THE MYSTIC -- HACIA LO MÍSTICO -- BRAND NEW DAY -- NUEVO DÍA -- CRAZY FACE -- CARALOCO -- I'VE BEEN WORKIN' -- ESTUVE TRABAJANDO -- BLUE MONEY -- DINERO FÁCIL -- STREET CHOIR -- CORO CALLEJERO -- TUPELO HONEY -- MIEL DE TUPELO -- WHEN THAT EVENING SUN GOES DOWN -- CUANDO SE PONGA EL SOL DE LA TARDE -- JACKIE WILSON SAID (I'M IN HEAVEN WHEN YOU SMILE) -- JACKIE WILSON DIJO (AL CIELO VOY CUANDO SONRÍES) -- GYPSY -- GITANA -- LISTEN TO THE LION -- ESCUCHA AL LEÓN -- SAINT DOMINIC'S PREVIEW -- PRELUDIO DE SAINT DOMINIC -- SNOW IN SAN ANSELMO -- NIEVE EN SAN ANSELMO -- WARM LOVE -- TIERNO AMOR -- HARD NOSE THE HIGHWAY -- A POR ELLO -- WILD CHILDREN -- NIÑOS SALVAJES -- THE GREAT DECEPTION -- EL GRAN ENGAÑO -- BULBS -- BOMBILLAS -- COMFORT YOU -- CONSOLARTE -- COME HERE MY LOVE -- VEN AQUÍ, AMOR MÍO -- CUL-DE-SAC -- CALLEJÓN SIN SALIDA -- IT FILLS YOU UP -- TE LLENA -- COLD WIND IN AUGUST -- VIENTO FRÍO EN AGOSTO -- KINGDOM HALL -- SALÓN DEL REINO -- WAVELENGTH -- LONGITUD DE ONDA -- BRIGHT SIDE OF THE ROAD -- LA PARTE SOLEADA DEL CAMINO -- ROLLING HILLS -- LOMAS -- AND THE HEALING HAS BEGUN…”
    Libro electrónico
  19. 139
    Publicado 2024
    Tabla de Contenidos: “…-- Summary -- Chapter 3: Exploring Streamlit's Features and Functionality -- Technical requirements -- Installing and launching Streamlit -- Streamlit features and widgets -- Colored textboxes -- Images, audio, and video -- Inputting text and numbers -- Slider -- Balloons -- DataFrames, plots, and visualizations -- Date, time, and more -- Summary -- Part 2: Building a Basic Web App for Essential Streamlit Skills -- Chapter 4: Streamlit Essentials - Configuring the Environment, Managing Packages, and More -- Technical requirements -- Configuring our environment -- Installing and importing packages -- App skeleton building -- Building the menu and adding decorations -- Summary -- Chapter 5: Organizing and Displaying Content with Columns, Expanders, and NLP Techniques -- Technical requirements -- Organizing and arranging content in a web app -- Adding decorations -- Adding the Text Analysis part -- Hiding and showing parts depending on importance -- Adding columns, expanders, and a textbox -- Adding the two basic functions -- Adding a wordcloud -- Introducing NLP concepts - tokens and lemmas -- Adding the summarization function -- Tokens and lemmas…”
    Libro electrónico
  20. 140
    Publicado 2023
    Tabla de Contenidos:
    Libro electrónico