Mostrando 121 - 140 Resultados de 188 Para Buscar '"Silhouette"', tiempo de consulta: 0.10s Limitar resultados
  1. 121
    Publicado 2013
    Tabla de Contenidos: “…; Using the Core; Line of Action; Drama Is Not Vertical; Step-by-Step: Creating a Pose from Start to Finished Color; Clarity and Silhouette; Assignment #1; CELEBRITY ARTIST ASSIGNMENT: Bobby Rubio, Storyboard Artist; CHAPTER 2: THE FACE: BREAKING DOWNTHE ELEMENTS OF EXPRESSION; Eyes; Eyebrows; The Mouth; The Neck; The Nose; Using the Facial Elements to Emote…”
    Libro electrónico
  2. 122
    por Aunoble, Éric
    Publicado 2018
    Electrónico
  3. 123
    Publicado 2019
    Tabla de Contenidos: “…-- Unsupervised Learning Using K-Means -- How Clustering in K-Means Works -- Implementing K-Means in Python -- Using K-Means in Scikit-learn -- Evaluating Cluster Size Using the Silhouette Coefficient -- Calculating the Silhouette Coefficient -- Finding the Optimal K -- Using K-Means to Solve Real-Life Problems -- Importing the Data -- Cleaning the Data -- Plotting the Scatter Plot -- Clustering Using K-Means -- Finding the Optimal Size Classes -- Summary -- Chapter 11 Using Azure Machine Learning Studio -- What Is Microsoft Azure Machine Learning Studio? …”
    Libro electrónico
  4. 124
    Publicado 2017
    Tabla de Contenidos: “…UberCamAnimating Cameras; Interlude: Finding Inspiration; 8 Workflow; Planning/Reference; FCheck Trick; Stepped Keys; Checking Silhouette; Moving Holds When Splining; Moving Holds w/ Retime Tool; Refining Arcs in Polish; Final Texture; Spotlight-Özgür Aydoğdu; 9 Cycles; Cycle Basics; Stride Length; Walk Cycle; Flying Cycle; Quad Cycles; 10 Referencing; Referencing Basics; Offline Edits; Saving Reference Edits; Interlude: Giving Feedback; 11 Facial Animation; Planning and Prep; Core Poses; Lip Sync 1 - Jaw Motion; Lip Sync 2 - Mouth Corners; Lip Sync 3 - Mouth Shapes; Lip Sync 4 - Tongue…”
    Libro electrónico
  5. 125
    por Vasconcelos, Virgilio
    Publicado 2011
    Tabla de Contenidos: “…Changing between FK and IK in a shot Grasping and throwing objects; Silhouette and mirrored rendering; Tracking animation arcs; Using video for background reference; Working with linked assets and characters; Non-linear animation; Chapter 7: Easy to Say, Hard to Do: Mastering the Basics; Introduction; Adjusting and tracking the timing; Spacing: favoring and easing poses; Anticipating an action; Using squash and stretch; Breaking the symmetry; Chapter 8: Shake That Body: The Mechanics of Body Movement; Introduction; Animating a tennis serve; Heavy metal; Glory for your team: kicking the ball…”
    Libro electrónico
  6. 126
    por Bihl, Laurent
    Publicado 2022
    Tabla de Contenidos: “…Portraits de femmes à Mayotte, silhouettes du bout d'un monde? -- La bande dessinée et les violences sexistes au Maroc -- Les violences faites aux femmes dans la BD de l'océan Indien -- Rapports violents entre hommes et femmes dans les comics de super-héros -- De l'homme ventriloque au discours des femmes dans la BD -- Quand les monstres font moins mal que les humains. …”
    Electrónico
  7. 127
    Publicado 2015
    Tabla de Contenidos: “…part 1 Part I: Geometry Manipulation / chapter I 1: Dynamic GPU Terrain / chapter I Bandwidth-Eifficient Procedural Meshes in the GPU via Tessellation / chapter I 3: Real-Time Deformation of Subdivision Surfaces on Object Collisions / chapter I 4: Realistic Volumetric Explosions in Games / part 2 Part II: Rendering / chapter II 1: Next-Generation Rendering in Thief / chapter II 2: Grass Rendering and Simulation with LOD / chapter II 3: Hybrid Reconstruction Antialiasing / chapter II 4: Real-Time Rendering of Physically Based Clouds Using Precomputed Scattering / chapter II Sparse Procedural Volume Rendering Doug McNabb -- part 3 Part III: Lighting -- chapter III 1: Real-Time Lighting via Light Linked List / chapter III Deferred Normalized Irradiance Probes John Huelin, Benjamin Rouveyrol, and Bartlomiej Wron ́ski -- chapter III Volumetric Fog and Lighting Bartlomiej Wron ́ski -- chapter III Physically Based Light Probe Generation on GPU Ivan Spogreev -- chapter III 5: Real-Time Global Illumination Using Slices / part 4 Part IV: Shadows / chapter IV Practical Screen-Space Soft Shadows Ma ́rton Tama ́s and Viktor Heisenberger -- chapter IV Tile-Based Omnidirectional Shadows Hawar Doghramachi -- chapter IV 3: Shadow Map Silhouette Revectorization / part 5 Part V: Mobile Devices / chapter V 1: Hybrid Ray Tracing on a PowerVR GPU / chapter V 2: Implementing a GPU-Only Particle-Collision System with ASTC 3D Textures and OpenGL ES 3.0 / chapter V 3: Animated Characters with Shell Fur for Mobile Devices / chapter V 4: High Dynamic Range Computational Photography on Mobile GPUs / part 6 Part VI: Compute / chapter VI 1: Compute-Based Tiled Culling / chapter VI 2: Rendering Vector Displacement-Mapped Surfaces in a GPU Ray Tracer / chapter VI 3: Smooth Probabilistic Ambient Occlusion for Volume Rendering / part 7 Part VII: 3D Engine Design / chapter VII 1: Block-Wise Linear Binary Grids for Fast Ray-Casting Operations / chapter VII 2: Semantic-Based Shader Generation Using Shader Shaker / chapter VII 3: ANGLE: Bringing OpenGL ES to the Desktop…”
    Libro electrónico
  8. 128
    por Sammon, Rick
    Publicado 2008
    Tabla de Contenidos: “…Lesson 27: The Key to a Good ProfileLesson 28: Photographing People in Low Light and at Night; Lesson 29: Group Photography; Lesson 30: Take Advantage of Backlight; Lesson 31: Photographing Festivals; Lesson 32: Creating a Sense of Depth; Part IV: Indoor Photography; Lesson 33: Rembrandt Lighting; Lesson 34: Shooting Silhouettes; Lesson 35: Basic Flash Techniques; Lesson 36: Using Lighting Kits; Lesson 37: Working with Mirrors; Lesson 38: Photographing a Stage Show; Part V: Enhancing Your Pictures in Photoshop; Lesson 39: Create a Beautiful Black-and-White Image…”
    Libro electrónico
  9. 129
    por Thomas, J. Dennis
    Publicado 2009
    Tabla de Contenidos: “…Outdoor MacroChapter 12: Night and Lowlight Photography; Preparing Your Shot; Concerts; Nightlife; Chapter 13: Portrait Photography; Preparing Your Shot; Studio; Indoor; Outdoor; Chapter 14: Still-life and Product Photography; Preparing Your Shot; Using Available Light; Using Continuous Lighting; Using Speedlights; Chapter 15: Urban and Rural Landscape Photography; Preparing Your Shot; Urban; Silhouettes; Desert; Part III: Appendixes; Appendix A: Accessories; ML-L3 Wireless Remote Control; EH-5A AC Adapter; GP-1 GPS Unit; Tripods; Camera Bags and Cases; Glossary; Index…”
    Libro electrónico
  10. 130
    por Hess, Alan
    Publicado 2010
    Tabla de Contenidos: “…Working with PeopleThe Right Equipment for the Job; Shooting Portraits; Shooting Tips; Chapter 8: Landscape and Nature Photography; Exposure Considerations; The Right Equipment for the Job; Macro Nature Photography; Panoramic Photography; Shooting Landscapes and Nature Photographs; Shooting Tips; Chapter 9: Night and Low-Light Photography; Exposure Considerations; The Right Equipment for the Job; Photographing Light Trails and Fireworks; Photographing Silhouettes; Sunrise and Sunset Photography; Shooting at Night and in Low Light; Shooting Tips; Chapter 10: Sports and Action Photography…”
    Libro electrónico
  11. 131
    por Baker, Georgia O'Daniel
    Publicado 2000
    Tabla de Contenidos: “…Chapter 3: Learning to See ColorHue; Value; Saturation; Complements ; Simultaneous Contrast; Warm/Cool Color Usage; Changing Color; Color in Light; Summary; Definitions; Chapter 4: Rendering Fabrics; Satin; Velvet; Crepe; Chiffon; Fur; Chapter 5: Computer Aids for Costume Rendering; Areas to Consider for Computer Rendering Enhancement; The Face; The Background; The Pose; Color Changes; Lettering; Special Effects; Makeup; Personalizing Your Sketch; Chapter 6: Creating a Period Silhouette 3000 B.C.-1969 A.D.; 3000 B.C.-1200 A.D.; Egyptian: 3100-30 B. …”
    Libro electrónico
  12. 132
    por Plympton, Bill
    Publicado 2012
    Tabla de Contenidos: “…Pushing the Eye AroundWhat Not To Do; Chapter 7 STORYBOARDING; Chapter 8 VOICES; Casting; Chapter 9 ANIMATION; Influences; Techniques; Animation Secrets; Caricatures; The Human Body; The Face; Design; Silhouettes; Previz; Walk Cycles; Point of View; Perspective and Foreshortening; Distortion; Shadows; Metamorphosis; Pencil Test; Backgrounds; Perfectionism; Color; Digitizing the Art; Scanning; Cleaning; Color; Compositing; Chapter 10 POSTPRODUCTION; Editing; Timing; Conflict; Effects; Humor; Reviewing the Film; Sound; Real versus Cartoony Sound; Dolby; Music; Ironic Music; Music Budgeting…”
    Libro electrónico
  13. 133
    por Loick Molina, Steffen
    Publicado 2021
    Tabla de Contenidos: “…-- 7.2 Körperfett: entgrenzt und (un)zugänglich -- 7.3 Der Wille des Fettes -- 7.4 Silhouette, Kontur und Körperharmonie als bioästhetische Erzählungen -- 7.5 Prozesse III: Der (post‐)diätische Körper -- 7.6 Feinanalyse III: Assemblagen des Körperfettes -- 7.7 Zwischenbetrachtung - Körper/formen -- 8. …”
    Tesis
  14. 134
    por Schwartz, Jordan
    Publicado 2014
    Tabla de Contenidos: “…Creating Texture with Fabric ElementsSculpting with Fabric Elements; Rubber Elements; Building with Rubber Tires; Building with Rubber Bands; Creating Texture with Plastic Elements; Chapter 6: Dynamic Sculpting; Organic Models; Bows, Slopes, and Wedges; Flexible Elements; Bruce Lowell on the Lowell Sphere; Stylized Models; Tyler Clites on Creating a Style; Chapter 7: Composition; Lighting; Hiding the Battery Box; Unofficial Lighting Solutions; Silhouettes; Perspective; Color; Basic Rules; Mixing Shades; Advanced Designs; Chapter 8: Wildlife & Foliage; Animals; Articulation; Achieving Realism…”
    Libro electrónico
  15. 135
    Publicado 2016
    Tabla de Contenidos: “…2 Light and PerceptionVisibility; Intensity or Brightness; Relative Intensity; Psychological Responses; Intensity Related Issues; Mood Alteration; Overstimulation; Glare; Color Perception; Adaptation; Defining Form and Shape; Front Light; Sidelight; Downlight and Backlight; Sidebar 2.1 Designer Profile; Key and Fill; Silhouettes and Grazing; Shape; Composition; Movement and Light; Cues and Transitions; For Further Reading; 3 Color and Its Effects; What is Color?…”
    Libro electrónico
  16. 136
    Publicado 2015
    Tabla de Contenidos: “…AverageMin; Max; Unique count; Percentile; Percentile ranks; Steps for designing visualization; Step 1 - selecting a visualization type; Step 2 - selecting search data source; Step 3 - the visualization canvas; Toolbar; Aggregation designer; Preview canvas; An explanation of visualization types; Area Chart; Overlap; Percentage; Wiggle; Silhouette; Data Table; Line Chart; Log; Square root; Markdown widget; Metric; Pie Chart; Tile Map; Shaded Circle Markers; Shaded GeoHash Grid; Heatmap; Desaturate map tiles; Vertical Bar Chart; Percentage; Grouped; Summary…”
    Libro electrónico
  17. 137
    por Kamps, Haje Jan
    Publicado 2012
    Tabla de Contenidos: “…Head to the marketplace for instantly great travel photosSimplifying your composition; Lighting for people: Natural light; Group portraits; Fill flash; Silhouettes; Sports photography; Chapter 6: Capturing the Spirit of Your Destination; Telling a story with your photos; Keeping a visual travel diary; Adding context to your photographs; Capturing historical buildings and photographing architecture; Photographing in museums; Photographing in houses and locations of worship; Taking photos of food and drink; Chapter 7: Wildlife Photography; Thinking about what to pack for wildlife photography…”
    Libro electrónico
  18. 138
    Publicado 2007
    Tabla de Contenidos: “…Beginning Character Design; Reading the Design: Silhouette Value: Create a good, simple, recognizable shape for each character that will render it instantly recognizable in a 'lineup.; Construction Sights: Building a character…”
    Libro electrónico
  19. 139
    Publicado 2009
    Tabla de Contenidos: “…; Assignment; Film Production 2: Concept Art, Viz Dev , and Camera Maps; Concept Art; Camera Map; Assignment; Film Production 3: Character Design; Style; Personality; Attitude; Proportion; Head Heights; Silhouette; Detail; Process; Warm-Up Exercise; Assignment; Film Production 4: Thumbnails…”
    Libro electrónico
  20. 140
    por Asch, David
    Publicado 2013
    Tabla de Contenidos: “…A splash of colorPanorama power; The need for speed; Sunset silhouette; Making rainbows; A model village; Making notepaper; Writing in the sand; Rubber stamp it; Creating custom brushes; Puzzle time; Bobblehead caricature; Letting the dust settle; Casting a divine light; Aging a photo in minutes; Making sticky tape; From day to night; Flashlight illumination; Instant candlelight; Complex reflections; Lifting the lid; Room with a view; The classic head-swap; INTERLUDE: Keeping it real; 8 A change of scenery; Fairy gets her wings; I have the power!…”
    Libro electrónico