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  1. 18161
    por Trobaugh, James J.
    Publicado 2012
    Tabla de Contenidos: “…Remote NXT Orange ButtonLimit Switch; Touch Sensor As an Indicator of an Object; Summary; Chapter 10 Seeing with Ultrasonics; How It Works; Making It Work on the Game Field; Finding Nearby Objects; Summary; Chapter 11 Programming Like a Pro; Data Arrays; State Machines; Master Programs; My Blocks; Simple Sequencer Program; The Scenario; Creating My Blocks; Creating the Sequencer; Looking at the Code; Better Sequencer; Program Navigation; Sequence Rollover; Advanced Sequencer; Program Display; Saving State; Summary; Chapter 12 Code Management; Single-Computer Scenario…”
    Libro electrónico
  2. 18162
    Publicado 2012
    Tabla de Contenidos: “…6.6 References7 Robotics in ear, nose and throat (ENT) surgery; 7.1 Introduction; 7.2 Telemanipulators in ENT; 7.3 Image-guided interventions; 7.4 Computer numerical control (CNC); 7.5 Conclusions; 7.6 References; 8 Robot-assisted vitreoretinal surgery; 8.1 Introduction; 8.2 Requirements for vitreoretinal surgery; 8.3 Master console; 8.4 Slave robot; 8.5 Results; 8.6 Conclusions and future trends; 8.7 Acknowledgments; 8.8 References; 9 Robotics for minimally invasive surgery (MIS) and natural orifice transluminal endoscopic surgery (NOTES); 9.1 Introduction…”
    Libro electrónico
  3. 18163
    Publicado 2015
    Tabla de Contenidos: “…Writable interface Writable Comparable interface; MapReduce example; The MapReduce process; Mapper; Shuffle and sorting; Reducer; Speculative execution; FileFormats; InputFormats; RecordReader; OutputFormats; RecordWriter; Writing a MapReduce program; Mapper code; Reducer code; Driver code; Auxiliary steps; Combiner; Partitioner; YARN; YARN Architecture; ResourceManager; NodeManager; ApplicationMaster; Applications powered by YARN; Summary; Chapter 4: Data Access Components - Hive and Pig; Need of a data processing tool on Hadoop; Pig; Pig data types; Pig architecture; The logical plan…”
    Libro electrónico
  4. 18164
    por Seibold, Chris
    Publicado 2011
    Tabla de Contenidos: “…A Quick Guide to Lion; What You Need to Know About Mac OS X; User Accounts; Setting up accounts; The Home Folder; Using Lion; Starting Up; Startup key commands; Logging In; Logging Out, Sleeping, and Shutting Down; Shut down and log out shortcuts; Lion Basics; The Menu Bar; The Apple menu; The Application menu; Standard Application menus; Menu extras; The Accounts menu; Spotlight; Use the menu bar less; The Desktop; Mastering the Finder; The Finder window; Customizing the Finder toolbar; The sidebar…”
    Libro electrónico
  5. 18165
    por Wright, Steve
    Publicado 2011
    Tabla de Contenidos: “…Creating Your Own TemplateSummary; CHAPTER 4 Managing Web Parts; Creating Pages for Web Parts; Master Pages; Wiki Pages; Web Part Pages; ASPX and HTML Pages; Using the Web Part Gallery; Adding and Configuring Web Parts on a Page; Working in a Personal View vs. a Shared View; Connecting Web Parts; Exporting Web Part Configurations; Fixing Broken Pages; Summary; PART II Advanced Site Customization; CHAPTER 5 Displaying Data; Understanding Data Sources and Data Views; Working with Data Sources; Lists and Libraries; Linked Data Sources; External Lists; Database Connections; XML File Connections…”
    Libro electrónico
  6. 18166
    por Spaanjaars, Imar
    Publicado 2010
    Tabla de Contenidos: “…Introduction to ProgrammingData Types and Variables; Statements; Organizing Code; Object Orientation Basics; Practical Tips on Programming; Summary; Chapter 6: Creating Consistent Looking Web Sites; Consistent Page Layout with Master Pages; Using a Centralized Base Page; Themes; Skins; Practical Tips on Creating Consistent Pages; Summary; Chapter 7: Navigation; Different Ways to Move Around Your Site; Using the Navigation Controls; Programmatic Redirection; Practical Tips on Navigation; Summary; Chapter 8: User Controls; Introduction to User Controls; Adding Logic to Your User Controls…”
    Libro electrónico
  7. 18167
    por Kaminow, Ivan P.
    Publicado 2013
    Tabla de Contenidos: “…1.2.3.4 Phase/frequency noise performance 1.2.3.5 Tunability; 1.2.3.6 Power scaling-master-oscillator power amplifiers (MOPAs); 1.2.4 Multi-wavelength fiber DFB lasers and fiber DFB laser arrays; 1.2.5 Optical transmission system experiments; 1.2.6 Fiber DFB laser in non-telecom applications; 1.3 Summary and concluding remarks-outlook; References; 2 Semiconductor Photonic Integrated Circuit Transmitters and Receivers; 2.1 Introduction; 2.2 Technology; 2.2.1 Group III-V PICs; 2.2.2 Group IV PICs; 2.2.3 Hybrid integration of Groups III-V and IV; 2.2.4 Comparison of PIC technologies…”
    Libro electrónico
  8. 18168
    Publicado 2012
    Tabla de Contenidos: “…Web Service TaskRetrieving Data Using the Web Service Task and XML Source Component; XML Task; Validating an XML File; RDBMS Server Tasks; Bulk Insert Task; Using the Bulk Insert Task; Execute SQL Task; Workflow Tasks; Execute Package Task; Execute Process Task; Message Queue Task; Send Mail Task; WMI Data Reader Task; WMI Event Watcher Task; Polling a Directory for the Delivery of a File; SMO Administration Tasks; Transfer Database Task; Transfer Error Messages Task; Transfer Logins Task; Transfer Master Stored Procedures Task; Transfer Jobs Task; Transfer SQL Server Objects Task; Summary…”
    Libro electrónico
  9. 18169
    Publicado 2017
    Tabla de Contenidos: “…Intro -- Cover -- Copyright -- Credits -- About the Author -- About the Reviewer -- Acknowledgments -- www.PacktPub.com -- Customer Feedback -- Table of Contents -- Preface -- Chapter 1: Introducing Game Audio with Unity -- Introduction to game audio -- Main game audio components -- Diegetic versus non-diegetic sound -- Audio layers or groups -- Getting started with unity -- Downloading unity -- An introduction to unity -- Downloading and importing project assets -- A tour of the village -- Importing audio into unity -- Inspecting the imported audio files -- Audio sources and listeners -- Adding an audio source -- 3D sound and spatial blending -- Summary -- Chapter 2: Scripting Audio -- Introduction to scripting in Unity -- Building a musical keyboard -- Importing and playing notes -- Enhancing the virtual keyboard -- Weapons and sound -- Throwing the ax -- Understanding the axController script -- Playing sounds on collision -- Randomizing audio -- Background music -- Summary -- Chapter 3: Introduction to the Audio Mixer -- Introducing the Unity Audio mixer -- Creating mixer groups -- Shaping audio with effects -- Visualizing audio equalization -- The master mixer and controlling signal flow -- Routing audio signals in the mixer to effects -- Audio effects breakdown -- Equalization effects -- Lowpass and Lowpass simple -- Highpass and Highpass simple -- ParamEQ -- Delay effects -- Echo -- SFX reverb -- Flange -- Chorus -- Other effects -- Pitch Shifter -- Normalize -- Compressor -- The duck volume effect -- Summary -- Chapter 4: Advanced Audio Mixing -- Recording audio changes with snapshots -- Pausing the scene -- Audio Mixer scripting with parameters -- A dynamic audio wind effect -- Creating environmental audio zones -- Dynamic music mixing -- Summary -- Chapter 5: Using the Audio Mixer for Adaptive Audio -- Introducing adaptive audio…”
    Libro electrónico
  10. 18170
    por McAdams, Mindy
    Publicado 2005
    Tabla de Contenidos: “…WORKING WITH PHOTOS SUMMARYCONCLUSION; Lesson 8: Working with Sound; LESSON 8; STREAMING AND EVENT SOUNDS; FILE FORMATS AND SETTINGS; WORKING WITH SOUND SUMMARY; CONCLUSION; Lesson 9: Working with Text; LESSON 9; WORKING WITH TEXT SUMMARY; CONCLUSION; Lesson 10: Building Slideshows with Sound; LESSON 10; BUILDING SLIDESHOWS WITH SOUND SUMMARY; CONCLUSION; Part III: Case Studies; Case Study 1: washingtonpost.com Sniper Shootings; THE MASTER MAP; INFORMATION ABOUT THE VICTIMS; TECH TIP: A DRAGGABLE FLOATING WINDOW; PHOTO GALLERIES; GRAPHICS FROM THE NEWSPAPER; MANAGING INFORMATION INTERACTIVELY…”
    Libro electrónico
  11. 18171
    por Marinilli, Mauro
    Publicado 2006
    Tabla de Contenidos: “…Professional Java User Interfaces; Brief Contents; Contents; Acknowledgements; Introduction; The interactivity thrill; Usable GUIs and usable books; The organization of the book; Three levels of advice; Conventions used in the book; Source code; Reader feedback; Book readers and personas; Lars, a Java intermediate programmer; Keiichi, a tech lead; Shridhar, a professor in computer science; Melinda (Mellie), a manager; William, a first year student in a Master in CS course; Karole, a business analyst; Juan, an experienced programmer; 1 Putting GUI Development into Context; 1.1 Introduction…”
    Libro electrónico
  12. 18172
    Publicado 2022
    Tabla de Contenidos: “…UNA INVESTIGACIÓN NARRATIVA EXPLORATORIA(pp. 480-494)--COMPETENCIA EMOCIONAL EN LA FORMACIÓN DEL MÁSTER EN PROFESORADO DE EDUCACIÓN SECUNDARIA. UN ESTUDIO EXPLORATORIO NARRATIVO DESDE LA VOZ DEL ALUMNADO(pp. 495-510)--COMPETENCIA EMOCIONAL EN LA FORMACIÓN DEL MÁSTER EN PROFESORADO DE EDUCACIÓN SECUNDARIA. …”
    Acceso restringido con credenciales UPSA.
    Libro electrónico
  13. 18173
    Publicado 2024
    Tabla de Contenidos: “…Answers -- Further reading -- Chapter 4: Extending Jenkins -- Technical requirements -- Connecting Jenkins to a version control system -- Installing the Jenkins plugin for GitHub -- Creating a personal access token on GitHub -- Creating a secret text credential inside Jenkins -- Creating a username and password credential inside Jenkins -- Configuring the GitHub plugin -- Connecting Jenkins to SonarQube -- Deploying an Nginx Ingress controller for SonarQube -- Deploying a SonarQube server using a Helm chart -- Deploying an Ingress file for SonarQube -- Installing the Jenkins plugin for SonarQube -- Creating a global analysis token on SonarQube -- Creating a secret text credential inside Jenkins -- Configuring the SonarQube plugin -- Connecting Jenkins to Artifactory -- Deploying an Nginx Ingress controller for Artifactory -- Deploying an Artifactory server using a Helm chart -- Deploying an Ingress file for Artifactory -- Installing the Jenkins plugin for Artifactory -- Creating a user in Artifactory -- Creating a username and password credential inside Jenkins -- Configuring the Artifactory plugin -- Summary -- Questions -- Answers -- Further reading -- Chapter 5: Scaling Jenkins -- Technical requirements -- Understanding Jenkins' distributed build architecture -- An overview of the master-agent model -- Methods for building a distributed farm -- Creating on-demand build agents on Kubernetes -- Understanding the Kubernetes plugin configuration -- Creating on-demand build agents on Azure -- Installing the Jenkins Azure VM Agents plugin -- Creating an Azure service principal in Azure -- Creating an Azure service principal credential inside Jenkins -- Configuring the Azure VM Agents plugin -- Summary -- Questions -- Answers -- Further reading -- Part 3 Crafting the CI Pipeline -- Chapter 6: Enhancing Jenkins Pipeline Vocabulary…”
    Libro electrónico
  14. 18174
    Publicado 2024
    Tabla de Contenidos: “…Exporting content from Unreal Engine -- Managing content -- Project - importing Assets from the Marketplace -- Summary -- Part 2: Illuminating and Materializing the Scene -- Chapter 5: Lighting in Unreal - the Essentials -- Technical requirements -- Lighting systems -- Dynamic (real time) -- Baked -- Key lesson -- Placing lights -- Light mobility -- Exposure -- Types of lights -- HDRI -- Shadows -- Bonus topic - Lighting Channels -- Real-time lighting (with Lumen) -- Real-time lighting (with path tracing) -- Enabling path tracing -- Using and configuring path tracing -- Baked lighting -- How to perform light baking -- Summary -- Chapter 6: Lighting the Scene -- Technical requirements -- A general approach to light -- Calibrating your values -- Key learning -- Outdoor lighting -- Creating outdoor basic lighting -- Creating outdoor overcast lighting -- Creating nocturnal lighting -- Light volumetric effects -- Indoor lighting -- Natural light -- Artificial light -- Setting up a light studio -- Project - lighting an interior -- Summary -- Chapter 7: Exploring Materials -- Understanding Materials for Unreal Engine -- Technical requirements -- Discovering the Material Editor -- Material Editor interface -- Material properties -- Creating Materials properly -- Main Material Node -- Compile and apply -- Creating your first clay Material (exercise) -- Organizing the Graph -- Optimizing your Materials -- Material Instances and parameterization -- Material Functions -- Summary -- Chapter 8: Creating Architectural Materials -- Technical requirements -- Managing texture for Unreal -- How to prepare -- Essential textures -- How to import -- Channel packing -- Creating architectural materials with PBR workflow -- Creating the master material -- Making a dielectric material -- Making a Metallic material -- Making fabrics -- Making masked materials…”
    Libro electrónico
  15. 18175
    Publicado 1994
    Tabla de Contenidos: “…-- Formal Genetics Education -- Genetics Education for the Future -- DNA Learning Center -- Biological Sciences Curriculum Study -- Project Genethics -- University of Kansas Medical Center -- Informal Educational Interventions -- PUBLIC HEALTH EDUCATION -- BENEFITS AND BURDENS OF GENETICS KNOWLEDGE -- FINDINGS AND RECOMMENDATIONS -- NOTES -- REFERENCES -- 6 Personnel Issues in Human Genetics -- GENETIC SPECIALISTS -- Background Data on Genetics Professionals -- Training Programs -- Master's-Level Genetic Counselors -- Non-Master's-Level Counselors -- Certification and Accreditation of Genetics Specialists -- Related Genetics Certification and Training: Cytogenetics -- GENETICS INSTRUCTION IN MEDICAL SCHOOLS -- Continuing Medical Education -- Professional Statements, Guidance, and Proficiencies -- OTHER HEALTH PROFESSIONALS -- Nurses in Genetics -- Social Workers in Genetics -- Public Health -- FINDINGS AND RECOMMENDATIONS -- NOTE -- REFERENCES…”
    Libro electrónico
  16. 18176
    por Alicia Luna
    Publicado 2012
    Texto completo en Odilo
    Otros
  17. 18177
    por Leiva, 1980- compositor
    Publicado 2018
    BluRay
  18. 18178
  19. 18179
  20. 18180