Publicado 2018
Tabla de Contenidos:
“…-- A brief history of the genre -- Characteristics of an RPG -- Story and setting -- A glimpse of a cRPG story -- Exploration and quests -- A glimpse at our exploration and quests -- Inventory system -- Character attributes and actions -- Experience and leveling -- Combat system -- User interaction and graphics -- Existing or upcoming RPG games -- MU Legend -- Titan Siege -- Citadel: Forged with Fire -- Cyberpunk 2077 -- Patterns in RPG -- Terminology -- Contest tree --
Last Man Standing -- Negotiated Contest -- Summary -- Chapter 2: Planning the Game -- Building our RPG -- The story of the Zazar dynasty -- Backstory -- Exploration and quests -- Awakening -- The village -- Broken forest - the horizon -- The kingdom -- Asset inventory -- Environment assets -- Medieval Environment Pack -- Terrain Toolkit 2017 -- Nature Starter Kit 2 -- Character assets -- Barbarians -- Orcs -- Villagers -- Free Assets -- Level design -- Setting the stage -- Terrain toolkit in a nutshell -- The Awakening -- Using the terrain model -- Using a custom toolkit -- Skybox -- Testing the level -- Creating the main menu -- Creating the GameMaster script -- Summary -- Chapter 3: RPG Character Design -- Character definitions -- Character assets -- Base character class attributes -- Character states -- Character model -- Default character models -- Barbarian -- Villager -- Orc -- Let's get started -- Rigging your model -- Character motion -- Animator Controller -- Animation states -- Character controller -- Modification to animations -- Inverse Kinematics -- Setting the animation curve -- Summary -- Chapter 4: The Game Mechanics -- Customizing the player character -- Customizable parts -- User interface…”
Número de Clasificación:
Cargando…
Ubicado:
Cargando…
Libro electrónico
Cargando…