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1141Publicado 2010Tabla de Contenidos: “…Adding a scroll bar to the text field -- Some suggestions to try on your own -- 6 CREATING PRELOADERS IN ACTIONSCRIPT 3.0 -- Lesson overview -- Tools in the testing environment -- Creating a text field and progress bar to track loading -- Inserting ActionScript to track progress of the UILoader component -- Controlling the frames of a movie clip to reflect loading progress -- Some suggestions to try on your own -- 7 USING ARRAYS AND LOOPS IN ACTIONSCRIPT 3.0 -- Lesson overview -- Examining the starting file -- Adding MovieClip instances to the Stage from the Flash Library -- Adding the initial variables -- Generating multiple instances with a for loop -- Generating drag-and-drop functionality -- Creating the game play in an ENTER_FRAME listener -- Using hitTestObject() to check for collisions -- Some suggestions to try on your own -- 8 CREATING AND FORMATTING TEXT WITH ACTIONSCRIPT -- Lesson overview -- Examining the starting file -- Creating a TLF text field with ActionScript -- Loading an external text file into a TLF text field -- Using the TextFormat class -- Giving the user a custom panel to format text -- Creating a scroll bar using ActionScript -- Some suggestions to try on your own -- 9 CONTROLLING SOUND WITH ACTIONSCRIPT -- Lesson overview -- Examining the starting file -- Adding sliders to the project -- The Sound, SoundChannel, and SoundTransform classes -- Setting the song titles using a for loop -- Making the sliders invisible until needed -- Programming the buttons to select songs -- Controlling the visibility of the volume and pan controls -- Adding a listener for the ID3 tags of an MP3 file -- Adding a text format object -- Adding the slider controls -- Some suggestions to try on your own -- 10 WORKING WITH AN XML PLAYLIST -- Lesson overview -- Understanding the basic structure of an XML file -- Examining the starting file…”
CDROM -
1142Publicado 2022Tabla de Contenidos: “…A Short Story About Human-Level Performance -- Human-Level Performance on MNIST -- Bias -- Metric Analysis Diagram -- Training Set Overfitting -- Test Set -- How to Split Your Dataset -- Unbalanced Class Distribution: What Can Happen -- Datasets with Different Distributions -- k-fold Cross Validation -- Manual Metric Analysis: An Example -- Exercises -- References -- Chapter 11: Generative Adversarial Networks (GANs) -- Introduction to GANs -- Training Algorithm for GANs -- A Practical Example with Keras and MNIST -- A Note on Training -- Conditional GANs -- Conclusion -- Appendix A: Introduction to Keras -- Some History -- Understanding the Sequential Model -- Understanding Keras Layers -- Setting the Activation Function -- Using Functional APIs -- Specifying Loss Functions and Metrics -- Putting It All Together and Training -- Modeling evaluate() and predict () -- Using Callback Functions -- Saving and Loading Models -- Saving Your Weights Manually -- Saving the Entire Model -- Conclusion -- Appendix B: Customizing Keras -- Customizing Callback Classes -- Example of a Custom Callback Class -- Custom Training Loops -- Calculating Gradients -- Custom Training Loop for a Neural Network -- Index…”
Libro electrónico -
1143por Stack, LauraTabla de Contenidos: “…PROCESS NEW INFORMATION; Taming the Information Glut; Filing Precepts; Your Personal Time Management System; Basic Information Handling; The 6-D Information Management SystemTM; The E-mail Decision Tree; Summary: PWF Step 4 Checkup; 5. CLOSE THE LOOP; Organized Implementation; The People Problem…”
Publicado 2012
Libro electrónico -
1144Publicado 2014Tabla de Contenidos: “…Sharing beautiful ideas -- Henderson and Clark's four types of innovation -- Rogers' adoption and diffusion curve -- Abernathy and Utterback's three phases of innovation -- Chesbrough's open innovation -- March's exploration vs. exploitation -- Johnson and Johnson's constructive controversy cycle -- Powell and Grodal's networks for innovation -- Boyd's OODA loop -- Final words -- More reading for curious people -- Index…”
Libro electrónico -
1145Publicado 2017Tabla de Contenidos: “…Cover -- Copyright -- Credits -- About the Authors -- About the Reviewers -- www.PacktPub.com -- Customer Feedback -- Table of Contents -- Preface -- Chapter 1: Advanced Analytics with R and Tableau -- Installing R for Windows -- RStudio -- Prerequisites for RStudio installation -- Implementing the scripts for the book -- Testing the scripting -- Tableau and R connectivity using Rserve -- Installing Rserve -- Configuring an Rserve Connection -- Summary -- Chapter 2: The Power of R -- Core essentials of R programming -- Variables -- Creating variables -- Working with variables -- Data structures in R -- Vector -- Lists -- Matrices -- Factors -- Data frames -- Control structures in R -- Assignment operators -- Logical operators -- For loops and vectorization in R -- For loops -- Functions -- Creating your own function -- Making R run more efficiently in Tableau -- Summary -- Chapter 3: A Methodology for Advanced Analytics Using Tableau and R -- Industry standard methodologies for analytics -- CRISP-DM -- Business understanding/data understanding -- CRISP-DM model - data preparation -- CRISP-DM - modeling phase -- CRISP-DM - evaluation -- CRISP-DM - deployment -- CRISP-DM - process restarted -- CRISP-DM summary -- Team Data Science Process -- Business understanding -- Data acquisition and understanding -- Modeling -- Deployment -- TDSP Summary -- Working with dirty data -- Introduction to dplyr -- Summarizing the data with dplyr -- Summary -- Chapter 4: Prediction with R and Tableau Using Regression -- Getting started with regression -- Simple linear regression -- Using lm() to conduct a simple linear regression -- Coefficients -- Residual standard error -- Comparing actual values with predicted results -- Investigating relationships in the data -- Replicating our results using R and Tableau together -- Getting started with multiple regression?…”
Libro electrónico -
1146Publicado 2021Tabla de Contenidos: “…Eine Videostudie zur Rolle der Dinge beim Musik-Erfinden mit Loops und Samples Processes of Connecting and Distancing Digital Group Compositions. …”
Libro electrónico -
1147Publicado 2017Tabla de Contenidos: “…2.4 Torque capability of the induction machine2.4.1 Constant torque region; 2.4.2 Flux-weakening region I (constant power region); 2.4.3 Flux-weakening region II (constant Temωm2); 2.5 Rotor flux selection; 2.5.1 Rotor flux reference selection below rated speed; 2.5.2 Accurate criteria for flux reference generation; 2.5.3 Feedback based field weakening; 2.6 Outer control loops; 2.6.1 Speed control; 2.6.2 Rotor flux control loop; 2.7 Sensorless control; 2.7.1 Sensorless control of induction machines using model-based methods; 2.7.2 Sensorless control using saliency-tracking-based methods…”
Libro electrónico -
1148por Sloss, Andrew N.Tabla de Contenidos: “…6.4 Register Allocation6.5 Conditional Execution; 6.6 Looping Constructs; 6.7 Bit Manipulation; 6.8 Efficient Switches; 6.9 Handling Unaligned Data; 6.10 Summary; Chapter 7. …”
Publicado 2004
Libro electrónico -
1149Publicado 2003Tabla de Contenidos: “…Assigning audio outputsSetting up the MIDI; Instrument menu; Sample Map window; Loop window; SampleCell Modulators window; Matrix Modulation window; Trackers window; Envelope window; Miscellaneous Parameters window; Using Soft SampleCell with ProTools; Koblo Studio9000; Chapter summary; 5 Third-party Plug-ins; Sony Oxford OXF-R3 EQ; Sony Oxford GML 8200 option; Native Instruments Spektral Delay; DUY; DUY Max TDM; DUY Shape TDM; DUY Wide TDM; DUY DaD Valve TDM; DUY DaD Tape TDM; DUY ReDSPider; DUY DSPider; DUY SynthSpider; Metric Halo; Channel Strip; SpectraFoo TDM; Wave Mechanics; UltraTools…”
Libro electrónico -
1150por Gafter, NealTabla de Contenidos: “…-- Puzzle 21: What's My Class, Take 2 -- Puzzle 22: Dupe of URL -- Puzzle 23: No Pain, No Gain -- 4 Loopy Puzzlers -- Puzzle 24: A Big Delight in Every Byte -- Puzzle 25: Inclement Increment -- Puzzle 26: In the Loop -- Puzzle 27: Shifty i's -- Puzzle 28: Looper -- Puzzle 29: Bride of Looper -- Puzzle 30: Son of Looper -- Puzzle 31: Ghost of Looper -- Puzzle 32: Curse of Looper -- Puzzle 33: Looper Meets the Wolfman -- Puzzle 34: Down for the Count -- Puzzle 35: Minute by Minute -- 5 Exceptional Puzzlers -- Puzzle 36: Indecision -- Puzzle 37: Exceptionally Arcane -- Puzzle 38: The Unwelcome Guest -- Puzzle 39: Hello, Goodbye -- Puzzle 40: The Reluctant Constructor -- Puzzle 41: Field and Stream -- Puzzle 42: Thrown for a Loop -- Puzzle 43: Exceptionally Unsafe -- Puzzle 44: Cutting Class -- Puzzle 45: Exhausting Workout -- 6 Classy Puzzlers -- Puzzle 46: The Case of the Confusing Constructor -- Puzzle 47: Well, Dog My Cats! …”
Publicado 2005
Libro electrónico -
1151Publicado 2018Tabla de Contenidos: “…Forcing the TLS protocol version to a specific number -- Test your knowledge -- Summary -- Chapter 4: Writing Code to Control a Vehicle with Python and MQTT Messages -- Understanding the requirements to control a vehicle with MQTT -- Defining the topics and commands -- Creating a virtual environment with Python 3.6.x and PEP 405 -- Understanding the directory structure for a virtual environment -- Activating the virtual environment -- Deactivating the virtual environment -- Installing paho-mqtt for Python -- Connecting a client to the secured MQTT server with paho-mqtt -- Understanding callbacks -- Subscribing to topics with Python -- Configuring certificates for IoT boards that will work as clients -- Creating a class to represent a vehicle -- Receiving messages in Python -- Working with multiple calls to the loop method -- Test your knowledge -- Summary -- Chapter 5: Testing and Improving Our Vehicle Control Solution in Python -- Processing commands with Python -- Sending messages with Python -- Working with the network loop with Python -- Working with last will and testament with Python -- Working with retained last will messages -- Understanding blocking and non-blocking code -- Using the threaded client interface -- Test your knowledge -- Summary -- Chapter 6: Monitoring a Surfing Competition with Cloud-Based Real-Time MQTT Providers and Python -- Understanding the requirements -- Defining the topics and payloads -- Coding a surfboard sensor emulator -- Configuring the PubNub MQTT interface -- Publishing data retrieved from sensors to the cloud-based MQTT server -- Working with multiple MQTT servers -- Running multiple clients -- Building a web-based dashboard with freeboard -- Test your knowledge -- Summary -- Solutions -- Chapter 1: Installing an MQTT 3.1.1 Mosquitto server -- Chapter 2: Using Command-Line and GUI Tools to Learn How MQTT Works…”
Libro electrónico -
1152Publicado 2018Tabla de Contenidos: “…-- The multiple-selection structure (switch) -- The expression is tested at the top of the loop (while) -- The expression is tested at the bottom of the loop (do...while) -- Iterate on each object's properties (for...in) -- Iterate values in an iterable (for...of) -- Counter-controlled repetition (for) -- Functions -- Classes -- Interfaces -- Namespaces -- Putting everything together -- Summary -- Chapter 2: Working with Types -- The TypeScript type system's characteristics -- The line between TypeScript and JavaScript -- Type inference -- Optional static type annotations -- Structural type system -- Core features of the TypeScript type system -- Union types -- Type aliases -- Intersection types -- Non-nullable types -- The --strict mode -- The typeof operator -- Type guards -- Custom type guards -- Control flow analysis -- Literal types -- Discriminated unions -- The never type -- Enumerations -- Object literals -- Weak types -- The keyof operator -- Index signature -- Local types -- Type casting -- Advanced features of the TypeScript type system -- Generic types -- Generic constraints -- Mapped types -- Lookup types -- Mapped type modifiers -- Conditional types…”
Libro electrónico -
1153Publicado 2022Tabla de Contenidos: “…Operator -- Operator Precedence -- Using Parentheses -- Chapter 5 Control Statements -- Java's Selection Statements -- if -- The Traditional switch -- Iteration Statements -- while -- do-while -- for -- The For-Each Version of the for Loop -- Local Variable Type Inference in a for Loop -- Nested Loops -- Jump Statements -- Using break -- Using continue -- return -- Chapter 6 Introducing Classes -- Class Fundamentals -- The General Form of a Class -- A Simple Class -- Declaring Objects -- A Closer Look at new -- Assigning Object Reference Variables -- Introducing Methods -- Adding a Method to the Box Class -- Returning a Value -- Adding a Method That Takes Parameters -- Constructors -- Parameterized Constructors -- The this Keyword -- Instance Variable Hiding -- Garbage Collection -- A Stack Class -- Chapter 7 A Closer Look at Methods and Classes -- Overloading Methods -- Overloading Constructors -- Using Objects as Parameters -- A Closer Look at Argument Passing -- Returning Objects -- Recursion -- Introducing Access Control -- Understanding static -- Introducing final -- Arrays Revisited -- Introducing Nested and Inner Classes -- Exploring the String Class…”
Libro electrónico -
1154Publicado 2023Tabla de Contenidos: “…-- Examples of game mechanics -- Game mechanics interact with each other to develop dynamics -- Mechanics and dynamics are part of a feature -- Approaching mechanic design -- Rules and game mechanics -- Mechanics and dynamics produce feedback -- Finding the right reference -- Deconstructing your references -- Additive and subtractive design -- Putting it all back together -- Summary -- Chapter 6: Designing Systems and Features -- Developing an idea into an experience -- Innovating with design -- Solving gameplay problems with design -- Building a game feature starting from the players -- Game loops -- Game's model and player's mental loops -- Interactive loops -- Designer's loops -- Progression systems -- Progression systems provide pace to the game -- Progression systems provide variety -- Games as systems of conflict -- Opponents -- Obstacles -- Dilemmas -- Quality over quantity -- More choices, not best choices -- Combat systems -- How to design a combat system -- Combat depth -- Teaching game features -- How to design a tutorial -- Tutorials in free-to-play games -- Summary -- Chapter 7: Making Prototypes -- What is a prototype? …”
Libro electrónico -
1155Publicado 2023Tabla de Contenidos: “…Intro -- Table of Contents -- About the Authors -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Part I: Basic App Development Using Swift Core Concepts -- Chapter 1: Xcode Introduction -- About Xcode -- Installation and System Requirements -- Interface Introduction -- Chapter Summary -- Chapter 2: CloudKit Overview -- CloudKit at a Glance -- Setting Up CloudKit -- Exploring CloudKit Dashboard -- Accessing the iCloud Dashboard -- Understanding the Dashboard -- Creating Book Tracker Table (Table, type, Indexes) -- Summary -- Chapter 3: Core Swift Concepts -- Variables -- Let and Var -- Basic Types -- Classes, Structures, and Objects -- Array -- Scope -- Functions -- Beautifying Strings Using NSAttributedString -- Life Cycle Methods -- Type Casting -- Step 1: Book Class -- Step 2: Fiction Class Subclass of Book Class -- Step 3: Non-Fiction Class Subclass of Book Class -- Step 4: Define an Object of Type Book Class -- Step 5: Method to Count Fiction or Non-fiction Class -- Loop Controls -- For-In Loops -- For In-Loop with Range -- While Loop -- UI Color -- Overview -- Guidelines for UI Color -- System Colors -- Dynamic System Colors -- Getting System Colors -- Syntax -- Define Using System Defined Color -- Define Using RGB -- CG Color -- UINavigationBar -- UIImage and UIImageView -- How to Create an UIImage View -- UI Image View Key Properties -- Key Methods -- UITextField -- How To Create an UITextField -- UITextField View Key Properties -- Key Methods -- UIAlertController -- Defining an Alert -- Alert Action and Working with User Action -- Alert Display -- UITableView -- Creating a Table View -- Delegate Methods -- Setting the Table -- Drawing the Table -- Displaying a Table -- Selection of Row -- Table Header -- Cell Heights -- Swiping Function -- Summary -- Chapter 4: Book Tracker Basic App Building…”
Libro electrónico -
1156por Lee, Tony T., 1960-Tabla de Contenidos: “…7.7.1 Classical IP over ATM -- 7.7.2 Next Hop Resolution Protocol -- 7.7.3 IP Switch and Cell Switch Router -- 7.7.4 ARIS and Tag Switching -- 7.7.5 Multiprotocol Label Switching -- Appendix 7.A ATM Cell Format -- 7.A.1 ATM Layer -- 7.A.2 Adaptation Layer -- Problems -- 8 Network Traffic Control and Bandwidth Allocation -- 8.1 Fluid-Flow Model: Deterministic Discussion -- 8.2 Fluid-Flow On-Off Source Model: Stochastic Treatment -- 8.3 Traffic Shaping and Policing -- 8.4 Open-Loop Flow Control and Scheduling -- 8.4.1 First-Come-First-Serve Scheduling -- 8.4.2 Fixed-Capacity Assignment -- 8.4.3 Round-Robin Scheduling -- 8.4.4 Weighted Fair Queueing -- 8.4.5 Delay Bound in Weighted Fair Queueing with Leaky-Bucket Access Control -- 8.5 Closed-Loop Flow Control -- Problems -- 9 Packet Switching and Information Transmission -- 9.1 Duality of Switching and Transmission -- 9.2 Parallel Characteristics of Contention and Noise -- 9.2.1 Pseudo Signal-to-Noise Ratio of Packet Switch -- 9.2.2 Clos Network with Random Routing as a Noisy Channel -- 9.3 Clos Network with Deflection Routing -- 9.3.1 Cascaded Clos Network -- 9.3.2 Analysis of Deflection Clos Network -- 9.4 Route Assignments and Error-Correcting Codes -- 9.4.1 Complete Matching in Bipartite Graphs -- 9.4.2 Graphical Codes -- 9.4.3 Route Assignments of Benes Network -- 9.5 Clos Network as Noiseless Channel-Path Switching -- 9.5.1 Capacity Allocation -- 9.5.2 Capacity Matrix Decomposition -- 9.6 Scheduling and Source Coding -- 9.6.1 Smoothness of Scheduling -- 9.6.2 Comparison of Scheduling Algorithms -- 9.6.3 Two-Dimensional Scheduling -- 9.7 Conclusion -- Bibliography…”
Publicado 2010
Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
1157Practical cyber intelligence how action-based intelligence can be an effective response to incidentsPublicado 2018Tabla de Contenidos: “…Cover -- Copyright and Credits -- Dedication -- Packt Upsell -- Contributors -- Table of Contents -- Preface -- Chapter 1: The Need for Cyber Intelligence -- Need for cyber intelligence -- The application of intelligence in the military -- Intel stories in history -- The American Revolutionary War -- Napoleon's use of intelligence -- Some types of intelligence -- HUMINT or human intelligence -- IMINT or image intelligence -- MASINT or measurement and signature intelligence -- OSINT or open source intelligence -- SIGINT or signals intelligence -- COMINT or communications intelligence -- ELINT or electronic intelligence -- FISINT or foreign instrumentation signals intelligence -- TECHINT or technical intelligence -- MEDINT or medical intelligence -- All source intelligence -- Intelligence drives operations -- Putting theory into practice isn't simple -- Understanding the maneuver warfare mentality -- Follow the process, the process will save you -- What is maneuver warfare? -- Tempo -- The OODA Loop -- Center of gravity and critical vulnerability -- Surprise - creating and exploiting opportunity -- Combined arms - collaboration -- Flexibility -- Decentralized command -- Summary -- Chapter 2: Intelligence Development -- The information hierarchy -- Introduction to the intelligence cycle -- The intelligence cycle steps -- Step 1 - Planning and direction -- Requirements development -- Requirements management -- Directing the intelligence effort -- Requirements satisfaction -- Planning the intelligence support system -- Step 2 - Collection -- Step 3 - Processing -- Step 4 - Analysis and Production -- Step 5 - Dissemination -- Methods -- Channels -- Modes -- Dissemination architecture -- Step 6 - Utilization -- Summary -- Chapter 3: Integrating Cyber Intel, Security, and Operations -- A different look at operations and security…”
Libro electrónico -
1158por Suh, Jung W.Tabla de Contenidos: “…Front Cover; Accelerating MATLAB with GPU Computing; Copyright Page; Contents; Preface; Target Readers and Contents; Directions of this Book; GPU Utilization Using c-mex Versus Parallel Computing Toolbox; Tutorial Approach Versus Case Study Approach; CUDA Versus OpenCL; 1 Accelerating MATLAB without GPU; 1.1 Chapter Objectives; 1.2 Vectorization; 1.2.1 Elementwise Operation; 1.2.2 Vector/Matrix Operation; 1.2.3 Useful Tricks; 1.3 Preallocation; 1.4 For-Loop; 1.5 Consider a Sparse Matrix Form; 1.6 Miscellaneous Tips; 1.6.1 Minimize File Read/Write Within the Loop…”
Publicado 2014
Libro electrónico -
1159por Dirksen, JosTabla de Contenidos: “…Cover -- Title Page -- Copyright and Credits -- Contributors -- Table of Contents -- Preface -- Part 1: Getting Up and Running -- Chapter 1: Creating Your First 3D Scene with Three.js -- Technical requirements -- Getting the source code -- Testing and experimenting with the examples -- Exploring the HTML structure for Three.js applications -- Rendering and viewing a 3D object -- Setting up the scene -- Adding lights -- Adding the meshes -- Adding an animation loop -- Using lil-gui to control properties and make experimenting easier -- Helper objects and util functions -- Summary -- Chapter 2: The Basic Components that Make up a Three.js Application -- Creating a scene -- The basic functionality of a scene -- How geometries and meshes are related -- The properties and functions of a geometry -- Functions and attributes for meshes -- Using different cameras for different scenes -- An orthographic camera versus a perspective camera -- Looking at specific points -- Debugging what a camera looks at -- Summary -- Chapter 3: Working with Light Sources in Three.js -- What lighting types are provided in Three.js? …”
Publicado 2023
Libro electrónico -
1160por Thomas, FloydTabla de Contenidos: “…Circuit Theorems and Conversions -- 8-1 The DC Voltage Source -- 8-2 The Current Source -- 8-3 Source Conversions -- 8-4 The Superposition Theorem -- 8-5 Thevenin's Theorem -- 8-6 Norton's Theorem -- 8-7 Maximum Power Transfer Theorem -- 8-8 Delta-to-Wye (Δ-to-Y) and Wye-to-Delta (Y-to-Δ) Conversions -- Application Activity -- 9. Branch, Loop, and Node Analyses -- 9-1 Simultaneous Equations in Circuit Analysis -- 9-2 Branch Current Method -- 9-3 Loop Current Method -- 9-4 Node Voltage Method -- Application Activity -- 10. …”
Publicado 2021
Libro electrónico