Mostrando 1 - 8 Resultados de 8 Para Buscar '"Google Street View"', tiempo de consulta: 0.08s Limitar resultados
  1. 1
    Publicado 2019
    Materias:
    Libro electrónico
  2. 2
    Publicado 2012
    “…Thema Geoweb ist stark im Kommen (vgl. Diskussion um Google Street View und Location-Based-Social-Networking-Dienste wie Foursquare und Gowalla)- Das Heft bietet einen Überblick zu Technologien, Inhalten und Anwendungsbeispielen des Geoweb.- Es zeigt aktuelle und zukünftige Anwendungsbereiche und Nutzungsszenarien des Geoweb auf…”
    Libro electrónico
  3. 3
    Publicado 2020
    “…In combination with context-informed analytics, students will learn how non-traditional digital disease data sources – including news media, social media, Google Trends, and Google Street View – can fill critical knowledge gaps and help inform on-the-ground decision-making when formal surveillance systems are insufficient…”
    Libro electrónico
  4. 4
    Publicado 2015
    Tabla de Contenidos: “…Case Studies in Data Collection; Google Street View WiFi: Inadvertent Over-Collection of Data; iPhone Location Database; Conclusion; Chapter 4. …”
    Libro electrónico
  5. 5
    Publicado 2017
    Tabla de Contenidos: “…Checking for collisions -- Particle effects for feedback -- Catching the monster -- Summary -- Chapter 6: Storing the Catch -- Inventory system -- Saving the game state -- Setting up services -- Reviewing code -- Monster CRUD operations -- Updating the Catch scene -- Creating the Inventory scene -- Adding the menu buttons -- Bringing the game together -- Mobile development woes -- Summary -- Chapter 7: Creating the AR World -- Getting back to the map -- The Singleton -- Introducing the Google Places API -- Using JSON -- Setting up the Google Places API service -- Creating the markers -- Optimizing the search -- Summary -- Chapter 8: Interacting with an AR World -- The Places scene -- Google Street View as a backdrop -- Slideshow with the Google Places API photos -- Adding UI interaction for selling -- The game mechanics of selling -- Updating the database -- Connecting the pieces -- Summary -- Chapter 9: Finishing the Game -- Outstanding development tasks -- Missing development skills -- Cleaning up assets -- Releasing the game -- Problems with location-based games -- Location-based multiplayer game -- Firebase as a multiplayer platform -- Other location-based game ideas -- The future of the genre -- Summary -- Chapter 10: Troubleshooting -- Console window -- Compiler errors and warnings -- Debugging -- Remote debugging -- Advanced debugging -- Logging -- CUDLR -- Unity Analytics -- Issues and solutions by chapter -- Summary -- Index…”
    Libro electrónico
  6. 6
    Publicado 2015
    Tabla de Contenidos: “…Zoom gestures -- Double tap -- Two finger tap -- Two finger pinch/stretch (pinch to zoom) -- One finger zoom -- Scroll gestures -- Tilt gestures -- Rotate gestures -- Disabling/Enabling UI controls and gestures with XML attributes -- Disabling/enabling the UI controls and gestures with the GoogleMapOptions object -- Working with map events -- Map click/long click events -- Camera change events -- Indoor map events -- Using a Projection class -- Creating a custom application -- Self-test questions -- Summary -- Chapter 6: Working with Custom Views -- The need for different camera views -- Working with camera positions -- Target -- Zoom -- Bearing -- Tilt -- Moving the camera -- Changing the zoom level in the current position -- Changing the camera position -- Using the CameraPosition class -- Setting boundaries -- Panning the map -- Animating the camera -- Map padding -- Self-test questions -- Summary -- Chapter 7: Working with Location Data -- The need for location data -- Prerequisites -- ACCESS_COARSE_LOCATION -- ACCESS_FINE_LOCATION -- Using the my location layer -- Using the Android Location API -- Using the Google Play services Location API -- Working with the Android Location API -- Working with the Google Play services Location API -- Getting the last known location -- Location updates -- Using reverse geocoding -- Working with Geofences -- Integrating location data with maps -- Self-test questions -- Summary -- Chapter 8: Know About the Street View -- About Google Street View -- Prerequisites -- Implementing StreetViewPanoramaFragment -- Adding StreetViewPanoramaFragment programmatically -- Customizing StreetViewPanorama -- Disabling/enabling pan gestures -- Disabling/enabling user navigation -- Disabling/enabling zoom gestures -- Disabling/enabling the street name -- Working with click events -- Listening to panorama change events…”
    Libro electrónico
  7. 7
    Publicado 2018
    “…Cases discussed range from locative art projects, OpenStreetMap mapping parties, sensory mapping, Google Street View, to visual mapping, smart city dashboards and crisis mapping. …”
    Libro electrónico
  8. 8
    Publicado 2018
    “…What You Will Learn Build and deploy your Augmented Reality app to the Android, Web, and Unity platforms Implement ARCore to identify and visualize objects as point clouds, planes, surfaces, and/or meshes Explore advanced concepts of environmental understanding using Google ARCore and OpenGL ES with Java Create light levels from ARCore and create a C# script to watch and propagate lighting changes in a scene Develop graphics shaders that react to changes in lighting and map the environment to place objects in Unity/C# Integrate motion tracking with the Web ARCore API and Google Street View to create a combined AR/VR experience In Detail Are you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? …”
    Libro electrónico