Mostrando 381 - 400 Resultados de 12,567 Para Buscar '"Go"', tiempo de consulta: 0.09s Limitar resultados
  1. 381
    Publicado 2020
    Tabla de Contenidos: “…Hands-On High Performance with Go: Boost and optimize the performance of your Golang applications at scale with resilience…”
    Libro electrónico
  2. 382
    Publicado 2019
    “…By combining practical case studies with cutting-edge research, Never Go With Your Gut will help you make the best decisions and prevent these business disasters. …”
    Libro electrónico
  3. 383
    Publicado 2019
    Tabla de Contenidos: “…Benchmarking your Go AI -- 2.7. Summary -- 3 Implementing your first Go bot -- 3.1. …”
    Libro electrónico
  4. 384
    Publicado 2018
    Materias: “…Go (Computer program language)…”
    Video
  5. 385
    Publicado 2012
    Materias: “…Go (Computer program language)…”
    Libro electrónico
  6. 386
    por Heller, Steven
    Publicado 2012
    Tabla de Contenidos: “…""Cover""; ""Title""; ""CONTENTS""; ""INTRODUCTION: STOP, GO, READ THIS!""; ""CHAPTER 1 INFORM: Graphic design focuses our eyes and mind on what is already instinctively hardwired…”
    Libro electrónico
  7. 387
    Publicado 2004
    Libro
  8. 388
    Publicado 2022
    Tabla de Contenidos: “…Capturing Scoring Data -- Creating the Scoring Dialog Using Coroutines -- Reviewing Function Generators -- Counting Player Scores with a Coroutine -- Advanced Coroutine Usage -- Summary -- Extended Topics -- Chapter 10: Improving the Environment with Lighting and Materials -- Technical Requirements -- Tools -- Glossary of terms (abridged) -- Recommended Reading -- Materials, Lighting, and the BRDF -- Introducing the BRDF -- How Light is Modeled in 3D Applications -- Materials and Textures -- PBR and IBL -- Environment Textures and Reflection Textures -- Working with PBR Materials and IBL Scenes -- Image Formats and File Types -- Bit Depth and Dynamic Ranges -- Using and Creating Assets for PBR and IBL -- Tone Mapping and Basic Post-Processing -- Tone Mapping -- Post-Processing and the Rendering Pipeline -- Summary -- Extended Topics -- Part 3: Going the Distance -- Chapter 11: Scratching the Surface of Shaders -- Technical Requirements -- Understanding Shader Concepts -- Differences Between a GPU and a CPU -- Shaders are GPU Applications -- About Shaders -- Writing and Using Shaders in Babylon.js -- Fragment and Vertex Shaders -- Compute Shaders (New to v5!) …”
    Libro electrónico
  9. 389
    Publicado 2013
    Libro electrónico
  10. 390
    Publicado 2023
    Materias:
    Video
  11. 391
    Publicado 2023
    Tabla de Contenidos: “…Table of Contents Product Information Document Getting to Grips with Test-Driven Development Unit Testing Essentials Mocking and Assertion Frameworks Building Efficient Test Suites Performing End-to-End Testing End-to-End Testing the BookSwap Web Application Refactoring in Go Testing Microservice Architectures Challenges of Testing Concurrent Code Testing Edge Cases Working with Generics…”
    Libro electrónico
  12. 392
    Publicado 1966
    Libro electrónico
  13. 393
    Publicado 2024
    Tabla de Contenidos: “…Cover -- Title Page -- Copyright and Credits -- Contributors -- Table of Contents -- Preface -- Part 1: Introduction -- Chapter 1: Why Go? -- Choosing Go -- Concurrency and goroutines -- Concurrency -- Goroutines -- CSP-inspired model -- Share by communication -- Interacting with the OS -- Tooling -- go build -- go test -- go run -- go vet -- go fmt -- Cross-platform development with Go -- Summary -- Chapter 2: Refreshing Concurrency and Parallelism -- Technical requirements -- Understanding goroutines -- WaitGroup -- Changing shared state -- Managing data races -- Atomic operations -- Mutexes -- Making sense of channels -- How to use channels -- An unbuffered channel -- Buffered channels -- The guarantee of delivery -- Latency -- State and signaling -- State -- Signaling -- Choosing your synchronization mechanism -- Summary -- Part 2: Interation with the OS -- Chapter 3: Understanding System Calls -- Technical requirements -- Introduction to system calls -- The catalog of services and identification -- Information exchange -- The syscall package -- A closer look at the os and x/sys packages -- x/sys package - low-level system calls -- Operating system functionality -- Portability -- Everyday system calls -- Tracing system calls -- Tracing specific system calls -- Developing and testing a CLI program -- Standard streams -- File descriptors -- Creating a CLI application -- Redirections and standard streams -- Making it testable -- Summary -- Chapter 4: File and Directory Operations -- Technical requirements -- Identifying unsafe file and directory permissions -- Files and permissions -- Scanning directories in Go -- Understanding file paths -- Using the path/filepath package -- Traversing directories -- Symbolic links and unlinking files -- Symbolic links - the shortcut of the file world -- Unlinking files - the great escape act…”
    Libro electrónico
  14. 394
    Publicado 2020
    Libro electrónico
  15. 395
    Publicado 2021
    Tabla de Contenidos: “…Slow Violence and Slow Going: Encountering Beckett in the Time of Climate Catastrophe.- 10. …”
    Seriada digital
  16. 396
    Publicado 2024
    Video
  17. 397
    Publicado 2024
    Video
  18. 398
    Publicado 2020
    Materias: “…Go (Computer program language)…”
    Vídeo online
  19. 399
    Publicado 2018
    Video
  20. 400
    Publicado 2024
    Materias: “…Go (Computer program language)…”
    Grabación no musical