Mostrando 10,021 - 10,040 Resultados de 13,412 Para Buscar '"Film"', tiempo de consulta: 0.09s Limitar resultados
  1. 10021
    Publicado 2014
    “…Not only do they allow you to access the display in your field of vision—so you can access the time, date, and weather—they also give you the ability to film videos, take and share photos, search the web, and translate languages—all on the go! …”
    Libro electrónico
  2. 10022
    Publicado 2010
    “…Updated for Final Cut Pro 7, this unique book uses Avid images and terminology to create a comprehensive 'translation course' for video and film editors who already know their way around Avid nonlinear systems. …”
    Libro electrónico
  3. 10023
    por Ganbar, Ron
    Publicado 2014
    “…Ron was made a “Teacher’s Trainer” by Apple for Shake in 2005 and has written, taught, and evaluated courses for the National Film and Television School, Apple, Peachpit Press, Westminster University, and others. …”
    Libro electrónico
  4. 10024
    Publicado 2021
    “…"Part art history essay, part experimental fiction, part theoretical manifesto on the politics of equivalence, Helicography examines questions of scale in relation to Robert Smithson’s iconic 1970 artwork Spiral Jetty. In an essay and film made to accompany the earthwork, Smithson invites us to imagine the stone helix of his structure at various orders of magnitude, from microscopic molecules to entire galaxies. …”
    Libro electrónico
  5. 10025
    Publicado 2022
    “…Unreal Engine is a complete suite of creation tools for game development, architectural and automotive visualization, linear film and television content creation, broadcast and live event production, training and simulation, and other real-time applications. …”
    Video
  6. 10026
    Publicado 2022
    “…About This Video Using UE5 Niagara particle system to create fire simulations and fireflies Material creation for foliage, terrain, and more Rendering assets in Substance and creating an environmental presentation video in UE5 In Detail Unreal Engine is a complete suite of creation tools for game development, architectural and automotive visualization, linear film and television content creation, broadcast and live event production, training and simulation, and other real-time applications. …”
    Video
  7. 10027
    Publicado 2022
    “…Learn to create realistic sci-fi environment using Unreal Engine 5 with this hands-on course About This Video Get to know Quixel Megascans and how to use it to your advantage Learn how to create a block out for your scene in Unreal Engine 5 Create from scratch AAA quality scene in Unreal Engine 5 in just a few hours In Detail Unreal Engine is a complete suite of creation tools for game development, architectural and automotive visualization, linear film and television content creation, broadcast and live event production, training and simulation, and other real-time applications. …”
    Video
  8. 10028
    Publicado 2015
    “…Later, concern with the thrills, spills, and shocks of modern life was being articulated in the language of sensation, and media sensationalism was already being seen both as contributing to this process and as magnifying its impact, just as sensation was, in turn, taken up by literature, art and film. Finally, it seems as though the dr…”
    Libro electrónico
  9. 10029
    por Rai, Vinay
    Publicado 2007
    “…With the economy soaring at 8 percent a year, India is a medical and pharmaceutical front-runner, an R & D powerhouse, a rising manufacturing hub, and an up-and-coming cultural trendsetter in areas from fashion to film. And the world is taking note: Western companies from Lockheed Martin to McDonald's are moving in, Ford is setting up factories, Coca Cola is heading to the countryside in rickshaws, and research centers for Fortune 500 companies are popping up everywhere. …”
    Grabación no musical
  10. 10030
    Publicado 2011
    “…Therefore, the investigation is based on a functional understanding of literature and includes the essential institutionalized factors of the literary communication system: authors and their works (including radio and film) as well as German scholars, cultural-political steering bodies (funding / censorship, literature prizes), literary associations, media (Publishers, theater, radio). …”
    Libro electrónico
  11. 10031
    por Halliwell, Martin
    Publicado 2013
    “…In this richly layered intellectual history, Martin Halliwell ranges from national politics, public reports, and health care debates to the ways in which film, literature, and the mass media provided cultural channels for shaping and challenging preconceptions about health and illness…”
    Libro electrónico
  12. 10032
    Publicado 2020
    “…The book includes a glossary of key terms and concludes with examples of how psychoanalysis has been applied to the study of art, literature, film, anthropology, religion, sociology, gender politics and racism. …”
    Libro electrónico
  13. 10033
    Publicado 2019
    “…Mit der Erfindung des Films gegen Ende des 19. Jahrhunderts etablierte sich ein neues Werbemittel, das maßgeblich zur Visualisierung und Ästhetisierung der Warenwelt beitragen sollte. …”
    Libro electrónico
  14. 10034
    Publicado 2021
    Tabla de Contenidos: “…Cover -- Half Title -- Series Information -- Title Page -- Copyright Page -- Contents -- List of figures -- Acknowledgements -- Introduction -- Modern cities and ruin -- A brief history of the end of the world in sf -- The pleasures of urban ruins -- State of the field -- Parameters of study -- Structure of the book -- Notes -- 1 Urban apocalypse in the magazines -- The Scarlet Plague -- Cycles of urbanization and modernization -- The 1906 San Francisco earthquake and fire -- The publication of The Scarlet Plague -- Critical responses to The Scarlet Plague The afterlife of The Scarlet Plague -- Conclusion -- Notes -- 2 Listening to ruins on the radio -- Audio fiction and the imagination -- The roots of radio's golden age sf -- Post-war sf on the airwaves -- The heights of radio sf -- Conclusion -- Notes -- 3 Cinema and the aesthetics of destruction -- Urban destruction on film -- Aerial warfare and the imagination of disaster -- Destruction and renewal in The War of the Worlds -- Rebuilding the future in The Time Machine -- Conclusion -- Notes -- 4 Urban decay in the transmedia universe of Blade Runner -- Marginalization The glamour of decay: Los Angeles and New York City -- The policing of sexual identities -- Permeable boundaries -- Illicit relationships -- Deviancy and class -- Conclusion -- Notes -- 5 Playing in virtual ruins from Wasteland to Wasteland 2 -- Virtual space and the post-apocalyptic city -- Gameplay motivation and immersion -- Wasteland and 2D worlds -- 2.5D spaces and Fallout -- Choices in virtual worlds -- 3D game spaces -- Ruins in 3D worlds -- Narrative choices in Fallout 3 and 4 -- Wasteland 2 -- Conclusion -- Notes -- 6 Cities and sanctuary in The Walking Dead The Walking Dead as transmedia fictional world -- 'We are the walking dead' -- Atlanta -- Resurgens -- Unsalvageable cities -- Alexandria -- Gated communities -- Cities and violence -- Conclusion -- Notes -- Bibliography -- Index -- Back Cover…”
    Libro electrónico
  15. 10035
    Publicado 2023
    “…This timeless Yiddish play about spiritual possession beyond the grave would go on to exert a remarkable and unforgettable impact on modern theater, film, literature, music, and culture. The Dybbuk Century collects essays from an interdisciplinary group of scholars who explore the play's original Yiddish and Hebrew productions and offer critical reflections on the play's enduring influence. …”
    Libro electrónico
  16. 10036
    Publicado 2023
    “…Blender is a free and open-source 3D creation software for various applications, including video game assets, film production, and animations. It offers a variety of tools and techniques, making it versatile software for 3D modeling and animation. …”
    Video
  17. 10037
    Publicado 2022
    “…Specifically, it responds to a double demand: the need for expanding openness to other ways of seeing the global literary space by including multiple literary and cultural traditions and other interdisciplinary perspectives in the discussion, and the need for conceptual models and different case studies that will help develop a global approach in four key avenues of research: global translation flows and translation policies, the post-1989 novel as a global form, global literary environments, and a global perspective on film and cinema history. Gathering contributions from international scholars with expertise in various areas of research, the volume is structured around five target concepts: space, scale, time, connectivity, and agency. …”
    Libro electrónico
  18. 10038
    por Hewison, Robert
    Publicado 2022
    “…Artists have lived and worked in Peckham for more than a century, and now Caribbean and West African communities are adding their own flavors in terms of music, drama, poetry, and film. Focused on a few square miles, Passport to Peckham raises issues of urban policy, planning, culture, and creativity that have a far wider application. …”
    Libro electrónico
  19. 10039
    Publicado 2023
    “…This volume focuses on case studies in which ideas and concepts become crystallised: a text, a work of art, a building, an exhibition, a map, a film festival, a song or a meal. With contributions by Dolores Zoé Bertschinger, Carla Danani, Verena Marie Eberhardt, Natalie Fritz, Anna-Katharina Höpflinger, Ann Jeffers, Stefanie Knauss, Marie-Therese Mäder, Daria Pezzoli-Olgiati, Natasha O'Hear, Alexander Darius Ornella, Sean Michael Ryan, Alberto Saviello, Baldassare Scolari and Paola Wyss-Giacosa…”
    Libro electrónico
  20. 10040
    Publicado 2023
    “…Neben Frontberichten wurden Beiträge aus Politik, Literatur, Musik, Radio und Film, aber auch Leser*innenbriefe, Privatfotos, Benimm- und Beziehungsratschläge veröffentlicht. …”
    Libro electrónico