Mostrando 141 - 160 Resultados de 325 Para Buscar '"Cube"', tiempo de consulta: 0.07s Limitar resultados
  1. 141
    por Bryla, Bob
    Publicado 2004
    Tabla de Contenidos: “…Subqueries Single-Row Subqueries; Multiple-Row Subqueries; Correlated Subqueries; Multiple-Column Subqueries; Set Operators; UNION and UNION ALL; INTERSECT; MINUS; ROLLUP and CUBE; ROLLUP; CUBE; Terms to Know; Review Questions; Chapter 7: Logical Consistency; Constraints; NOT NULL; CHECK; UNIQUE; PRIMARY KEY; FOREIGN KEY; Transaction Processing; The COMMIT Statement; The ROLLBACK Statement; The SAVEPOINT Statement; Terms to Know; Review Questions; Chapter 8: Installing Oracle and Creating a Database; Oracle Components Overview; Logical Storage Structures; Physical Storage Structures…”
    Libro electrónico
  2. 142
    por Marucchi-Foino, Romain
    Publicado 2012
    Tabla de Contenidos: “…Summary Chapter 3: Dealing With Complex Geometry; The Wavefront File Format; Cube.obj; Cube.mtl; Preparing the OBJ Viewer Code; Loading an OBJ; Building the Shaders; The Vertex Shader; The Fragment Shader; Vertex Buffer Object; Storing the Vertex Data; Building the Vertex Data Array VBO; Building the Element Array VBO; Building the VAO; Rendering Momo; Handling Touche; Per-Vertex Lighting; Vertex Shader Light Calculation; Modifying the Fragment Shader; More Uniforms; Making Momo Furrier; Loading the Texture; Adjusting the Vertex Data; Adding UV Support to the Vertex Shader…”
    Libro electrónico
  3. 143
    por Greig, Stephen
    Publicado 2013
    Tabla de Contenidos: “…; It's All About Perspective; Moving on to More Transform Properties; Creating a Cube Using 3D Transforms; Animating the Cube with Transitions; Examining Browser Support for 3D Transforms; Summary; Further Reading; Chapter 8: Getting Animated; Introducing CSS3 Animation; Looking at CSS3 Animations in Action; Adding Progressive Enhancement with Subtle Animation; Combining Animations; Examining Browser Support for CSS Animation; Summary; Further Reading; Part III: Getting to Grips with New Layout Tools…”
    Libro electrónico
  4. 144
    por Feldman, Daṿid
    Publicado 2013
    “…Learn the fundamentals of SharePoint, LightSwitch, and SQL Server 2012 Get a solid grounding in BI application basics and database design principles Use LightSwitch to build a help desk app, including data model design and SharePoint data integration Build a tabular cube with Microsoft’s Business Intelligence Semantic Model (BISM) Dive into the data visualization stack, including Excel and SQL Server Reporting Services Create reports with Excel Services, Report Builder, and PowerView Use tips and tricks for setting up your BI application development environment…”
    Libro electrónico
  5. 145
    Publicado 2015
    Tabla de Contenidos: “…""Cover ""; ""Title Page ""; ""Copyright ""; ""Contents ""; ""Chapter 1 The 3ds Max Interface ""; ""Navigating the Workspace ""; ""User-Interface Elements ""; ""Viewports ""; ""ViewCube ""; ""Mouse Buttons ""; ""Quad Menus ""; ""Displaying Objects in a Viewport ""; ""Viewport Navigation ""…”
    Libro electrónico
  6. 146
    Publicado 2017
    Tabla de Contenidos: “…Scaling a model by typing dimensions -- Fixing proportions by updating scale -- Summary -- Chapter 4: Flattening a Torus and Boolean Union -- Creating and laying out a torus -- Adding a new torus object -- Positioning the torus -- Rotating the torus (for Service Bureau) -- Giving the torus a flat bottom (for home) -- Toggling vertex visibility and using border select -- Using Scale to align vertices -- Combining objects together with Boolean Union -- Exporting your work for 3D printing -- Summary -- Chapter 5: Building a Base with Standard Meshes and a Mirror -- Working with a cube and cylinder -- Resizing the default cube -- Adding and sizing a cylinder -- Using Object Origins to line up objects -- Understanding Object Origin points -- Moving the cylinder into place -- Making the base whole -- Understanding the mirror axis -- Updating an Object's Origin to a specific vertex -- Adding a Mirror Modifier -- Summary -- Chapter 6: Cutting Half Circle Holes and Modifier Management -- Duplicating and sizing a cylinder -- Placing the hole and preserving wall thicknesses -- Positioning with subtraction -- Positioning with a reference cube or ruler -- Mesh modeling to make a half cylinder -- Using Shift to multiselect -- Using Ctrl to multiselect -- Deleting vertices in the cylinder -- Creating new faces -- Making a hole with Boolean difference -- Changing your object with modifier order -- Summary -- Chapter 7: Customizing with Text -- Adding a new text object -- Changing the text -- Changing font settings -- Finding the font filename -- Picking a new font -- Adjusting font size and line spacing -- Converting the text to a 3D mesh -- Using the text object properties -- Using the Extrude tool -- Finalizing the bracelet -- Summary -- Chapter 8: Using Empties to Model the Base of the House -- Using Empties for reference images -- Adding Empties…”
    Libro electrónico
  7. 147
    Tabla de Contenidos: “…Creating Your First OpenGL ProjectCreating an OpenGL and JNI Project; Java Main Activity; Surface View; GL Thread; CubeRenderer Class; Cube Class; Scaling Video Buffers with Hybrid OpenGL ES; Why Use Hybrid Scaling ?…”
    Libro electrónico
  8. 148
    Publicado 2020
    “…Starting with the famous Klee-Minty cube, a series of exponential lower boundconstructions have been developed for a majority of pivot rules. …”
    Libro electrónico
  9. 149
  10. 150
    Publicado 2017
    Tabla de Contenidos: “…Machine generated contents note: Part 1: Business Intelligence -- Chapter 1: Equipping the Organization for Effective Decision Making -- Chapter 2: Making the Most of What You've Got--Using Business Intelligence -- Chapter 3: Seeking for the Source--The Source of Business Intelligence -- Chapter 4: Two, Two, Two Model in One--The BI Semantic Model -- Chapter 5: First Steps--Beginning the Development of Business Intelligence -- Part 2: Defining Business Intelligence Structures -- Chapter 6: Building Foundations--Creating the Data Marts -- Chapter 7: Transformers--Integration Services Structure and Components -- Chapter 8: Fill'er Up--Using Integration Services for Populating Data Marts -- Part 3: Working with a Tabular BI Semantic Model -- Chapter 9: Setting the Table--Creating a Tabular BI Semantic Model -- Chapter 10: A Fancy Table--Tabular BI Semantic Model Advanced Features -- Part 4: Working with a Multidimensional BI Semantic Model -- Chapter 11: Cubism--Measures and Dimensions -- Chapter 12: Bells and Whistles--Special Features of OLAP Cubes -- Chapter 13: Writing a New Script--MDX Scripting -- Chapter 14: Pulling It Out and Building It Up--MDX Queries -- Part 5: Modeling and Visualization with Power BI -- Chapter 15: Power BI Modeling -- Chapter 16: Power BI Reporting -- Part 6: Delivering -- Chapter 17: Special Delivery--Microsoft Business Intelligence Client Tools -- Chapter 18: Let's Get Together--Integrating Business Intelligence with Your Applications…”
    Libro electrónico
  11. 151
    por Antunes, Sandy
    Publicado 2012
    Tabla de Contenidos: “…Chassis, Structure, and Gross AnatomyParts Is Parts; What the Wizard Gave Us; The Electric Company; The Outer Limits; CubeSats and TubeSats; Materials; Shielding; Payload Bays; Flight Spares; Chapter 4. …”
    Libro electrónico
  12. 152
    Publicado 2011
    Tabla de Contenidos: “…; SUMAS, RESTAS Y MULTIPLICACIONES SENCILLAS; BRAIN WORKOUT COMPLETO; MAH-JONG; COLOR LINEZ; BLOXORZ; CUBE IT; BLOQUES; TORRES DE HANOI…”
    Libro electrónico
  13. 153
    Publicado 2022
    Tabla de Contenidos:
    Libro electrónico
  14. 154
    Publicado 2003
    “…Les volumes d’eau en mètres cube, par dizaines ou par milliards, et les hauteurs d’eau, en millimètres ou en mètres, y sont plus présents que le rare, le précieux, le beau et le poétique. …”
    Electrónico
  15. 155
    Publicado 2013
    “…THE STEP-BY-STEP ROBOT TEAM PROJECTS IN THE BOOK INCLUDE: * Crime Scene Investigation Robot Team * Robot Convoy * Rubik's Cube Solver LEARN HOW TO: Coordinate multiple robots to work together as a team to perform tasks Combine two or more microcontrollers to make a single, multicontroller/multi-agent robot Take advantage of sensor and actuator capabilities in a team environment Establish goals and teamwork strategies for your robots Control your robot teams with NXT-G Bluetooth bricks and LabVIEW for NXT Bluetooth VI Activate your team using a smart phone Give your team of robots Java power with leJOS Use Java on the Linux and Darwin operating systems Watch video demonstrations of the projects and download code and examples in multiple languages (NXT-G, Java, LabVIEW, and NXC) from the book's companion website at www.robotteams.org. …”
    Libro electrónico
  16. 156
    Publicado 2015
    “…. - Over 70 practical step-by-step exercises recreating the game mechanics of contemporary mobile games including Angry Birds, Temple Run, Year Walk, Minecraft, Curiosity Cube, Fruit Ninja and more. - Design principles, art and programming in unison - the one-stop shop for indie developers requiring interdisciplinary skills in their small teams. - An introduction to essential two- and three-dimensional mathematics, geometry and physics concepts. - A portfolio of royalty free reusable game mechanics and assets. - Accompanying website, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and teaching resources. …”
    Libro electrónico
  17. 157
    Publicado 2016
    Tabla de Contenidos: “…5: 1997: Biennials, Migration, and ItinerancyIntroduction; Manifesta and Critical Regionalism; Locality Fails: The 2nd Johannesburg Biennale; By Way of Conclusion: The Emergency Biennale in Chechnya; Notes; Part 3: Hegemony or a New Canon; 6: 2002: Cosmopolitanism; Introduction; The Five-Year Subaltern Plan; Black Box, White Cube; Conclusion; Notes; 7: 2003: Delegating Authority; Introduction; Tirana: "Opening Up the Conversation"; Escape; Curating by Delegation: The 50th Venice Biennale: The Dictatorship of the Viewer; "Counterbalance the Decadence of the Ancient City"…”
    Libro electrónico
  18. 158
    por Miczo, Alexander
    Publicado 2003
    Tabla de Contenidos: “…4.2 The Sensitized Path4.2.1 The Sensitized Path: An Example; 4.2.2 Analysis of the Sensitized Path Method; 4.3 The D-Algorithm; 4.3.1 The D-Algorithm: An Analysis; 4.3.2 The Primitive D-Cubes of Failure; 4.3.3 Propagation D-Cubes; 4.3.4 Justification and Implication; 4.3.5 The D-Intersection; 4.4 Testdetect; 4.5 The Subscripted D-Algorithm; 4.6 PODEM; 4.7 FAN; 4.8 Socrates; 4.9 The Critical Path; 4.10 Critical Path Tracing; 4.11 Boolean Differences; 4.12 Boolean Satisfiability; 4.13 Using BDDs for ATPG; 4.13.1 The BDD XOR Operation; 4.13.2 Faulting the BDD Graph; 4.14 Summary; Problems…”
    Libro electrónico
  19. 159
    Publicado 2023
    Tabla de Contenidos: “…-- Mesh nodes -- Where can you find Mesh Primitive Nodes? -- The Cube Primitive Node -- The Grid Primitive Node -- The UV Sphere Primitive Node -- The Ico Sphere Primitive Node -- The Mesh Line Primitive Node…”
    Libro electrónico
  20. 160
    por Mosteo Chagoyen, Leticia Pilar
    Publicado 2015
    “…Aquesta tesi doctoral examina la pràctica del coaching executiu des de tres dimensions diferents i complementàries, a partir del paradigma teòric del coaching cube (què, com, qui). La importància d'aquesta recerca radica en la integració de la literatura existent sobre coaching executiu i la seva exploració i anàlisi exhaustiva des de tres angles crítics, a partir d'un enfocament metodològic mixt quantitatiu i qualitatiu, amb la finalitat última de comprendre a fons el procés de coaching i el seu impacte potencial a partir dels seus elements centrals. …”
    Accés lliure
    Tesis