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2541Publicado 2012Libro
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2542
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2547Publicado 2019Universidad Loyola - Universidad Loyola Granada (Otras Fuentes: Biblioteca de la Universidad Pontificia de Salamanca)Enlace del recurso
Libro electrónico -
2548
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2549
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2550Publicado 2021“…You will: Gain experience with lower-level game engine APIs and abstracting framework functionality Write application-level APIs: launching the game, loading resources, settings, processing input, and more Discover cross-platform APIs in the game engine projects written in both Java and C#/MonoGame Develop games with an SDK-based game engine and simplified tool chain focused on direct control of the game through code Master creating games by using the game engine to build a game from the ground up with only code and an IDE…”
Libro electrónico -
2551Publicado 2018“…Blend the power of Qt with OpenCV to build cross-platform computer vision applications About This Book Start creating robust applications with the power of OpenCV and Qt combined Learn from scratch how to develop cross-platform computer vision applications Accentuate your OpenCV applications by developing them with Qt Who This Book Is For This book is for readers interested in building computer vision applications. …”
Libro electrónico -
2552Publicado 2021Libro electrónico
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2553Publicado 2018Tabla de Contenidos: “…Introduction to Qt Quick and QML -- Introducing Qt Quick -- Introducing QML -- Qt Quick widgets and controls -- Qt Quick Designer -- Qt Quick layouts -- Basic QML scripting -- Setting up the project -- Summary -- Chapter 15: Cross-Platform Development -- Understanding compilers -- What is a compiler? …”
Libro electrónico -
2554Publicado 2018“…It will address all the challenges while developing cross-platform applications with the Qt framework. …”
Libro electrónico -
2555Publicado 2019“…Build efficient and fast Qt applications, target performance problems, and discover solutions to refine your code Key Features Build efficient and concurrent applications in Qt to create cross-platform applications Identify performance bottlenecks and apply the correct algorithm to improve application performance Delve into parallel programming and memory management to optimize your code Book Description Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. …”
Libro electrónico -
2556Publicado 2024“…This book shows you how to leverage Flame, the modular Flutter game engine, to build cross-platform 2D games. With Flutter, you can create all kinds of apps by making subtle changes to projects at the code level. …”
Libro electrónico -
2557Publicado 2015“…Build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset…”
Libro electrónico -
2558Publicado 2015Tabla de Contenidos: “…Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Creating Your First Qt Application; Creating a new project; Changing the layout of widgets; Understanding the mechanism of signals and slots; Connecting two signals; Creating a Qt Quick application; Connecting C++ slots to QML signals; Summary; Chapter 2: Building a Beautiful Cross-platform Clock; Creating a basic digital clock; Tweaking the digital clock; Saving and restoring settings; Building on the Unix platforms; Summary…”
Libro electrónico -
2559Publicado 2014“…Learn cross-platform game development with Cocos2d-x…”
Libro electrónico -
2560