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1661Publicado 2013Materias: “…Microsoft Visual C#…”
Libro electrónico -
1662
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1663Publicado 2013Tabla de Contenidos: “…Introducing the .NET platform -- Introducing the C# programming language -- Getting started with .NET development using C# -- Language essentials -- Expressions and operators -- A primer on types and objects -- Simple control flow -- Basics of exceptions and resource management -- Introducing types -- Methods -- Fields, properties, and indexers -- Constructors and finalizers -- Operator overloading and conversions -- Object-oriented programming -- Generic types and methods -- Collection types -- Delegates -- Events -- Language integrated query essentials -- Language integrated query internals -- Reflection -- Dynamic programming -- Exceptions -- Namespaces -- Assemblies and application domains -- Base class library essentials -- Diagnostics and instrumentation -- Working with I/O -- Threading and synchronization -- Task parallelism and data parallelism -- Asynchronous Programming -- Introduction to Windows runtime…”
Libro electrónico -
1664Publicado 2014“…Das Buch beschreibt in kompakter Form den gesamten Sprachumfang von C#, einschließlich der neuen Sprachmerkmale von C# 4.0 wie die Integration von C# mit dynamisch getypten Sprachen über den Datentyp dynamic, neue optionale und benannte Parameter sowie die erweiterte Kompatibilität zwischen generischen Typen. …”
Libro electrónico -
1665Publicado 2011“…Présentation Acquérir une parfaite maîtrise du C++ et de la programmation objet Programmer en langage C++ s'est imposé au fil de ses sept éditions successives comme la référence en langue française sur le C++. …”
Libro electrónico -
1666Publicado 2014Tabla de Contenidos: “…Professional C++; Copyright; Contents; Introduction; Who This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Microsoft Visual C++; GCC; Conventions; Source Code; Errata; P2P.Wrox.Com; Part I: Introduction to Professional C++; Chapter 1: A Crash Course in C++ and the STL; The Basics of C++; The Obligatory Hello, World; Namespaces; Variables; Literals; Operators; Types; Conditionals; Arrays; Loops; Functions; Type Inference Part 1; Those Are the Basics; Diving Deeper into C++; Pointers and Dynamic Memory; References; Strings in C++; Exceptions…”
Libro electrónico -
1667
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1668Publicado 2002Materias: “…Hepatitis C Treatment Evaluation…”
Libro electrónico -
1669por Purdum, Jack J.Tabla de Contenidos: “…Beginning C# 3.0; About the Author; Credits; Acknowledgments; Contents; Introduction; Part I: Getting Started; Part II: Understanding C# Syntax; Part III: Writing Your Own Classes; Part IV: Storing Data; Appendix A: Exercise Solutions; Index…”
Publicado 2007
Libro electrónico -
1670
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1671Publicado 2022Materias: “…C (Computer program language)…”
Libro electrónico -
1672por Fiedler-Stolz, Eva-MariaTabla de Contenidos: “…ERSTER HAUPTTEIL: INHALT - Stoff - Ol'ga Berggol'с und ihre Generation auf dem Weg der Bewährung - Die Hauptmotive in der Lyrik Ol'ga Berggol'c - ZWEITER HAUPTTEIL: FORM - Fragestellung - Aufbau - Stilelemente - DlRITTER HAUPTTEIL: AUSSAGEFORM UND DARBIETUNGSWEISEN - Fragestellung - Die theoretische Grundhaltung der Dichterin zu ihrer Darbietungsweise - Beichte und Predigt in den Berggol'с'schen Gedichten…”
Publicado 1977
Tesis -
1673
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1674por Stroustrup, BjarneTabla de Contenidos: “…16.8 Ein Programm beenden -- 16.9 Ratschläge -- Kapitel 17: Numerik -- 17.1 Einführung -- 17.2 Mathematische Funktionen -- 17.3 Numerische Algorithmen -- 17.3.1 Parallele numerische Algorithmen -- 17.4 Komplexe Zahlen -- 17.5 Zufallszahlen -- 17.6 Vektorarithmetik -- 17.7 Numerische Grenzen -- 17.8 Typ-Aliasse -- 17.9 Mathematische Konstanten -- 17.10 Ratschläge -- Kapitel 18: Nebenläufigkeit -- 18.1 Einführung -- 18.2 Tasks und thread -- 18.2.1 Argumente übergeben -- 18.2.2 Ergebnisse zurückgeben -- 18.3 Daten gemeinsam nutzen -- 18.3.1 mutexe und Locks -- 18.3.2 atomic -- 18.4 Warten auf Ereignisse -- 18.5 Kommunizierende Tasks -- 18.5.1 future und promise -- 18.5.2 packaged_task -- 18.5.3 async() -- 18.5.4 Einen Thread stoppen -- 18.6 Koroutinen -- 18.6.1 Kooperatives Multitasking -- 18.7 Ratschläge -- Kapitel 19: Geschichte und Kompatibilität -- 19.1 Geschichte -- 19.1.1 Chronik -- 19.1.2 Die frühen Jahre -- 19.1.3 Die ISO-C++-Standards -- 19.1.4 Standards und Stil -- 19.1.5 Verwendung von C++ -- 19.1.6 Das C++-Modell -- 19.2 Die Entwicklung der Merkmale von C++ -- 19.2.1 Sprachmerkmale von C++11 -- 19.2.2 Sprachmerkmale von C++14 -- 19.2.3 Sprachmerkmale von C++17 -- 19.2.4 Sprachmerkmale von C++20 -- 19.2.5 Komponenten der C++11-Standardbibliothek -- 19.2.6 Komponenten der C++14-Standardbibliothek -- 19.2.7 Komponenten der C++17-Standardbibliothek -- 19.2.8 Komponenten der C++20-Standardbibliothek -- 19.2.9 Entfernte und veraltete Funktionsmerkmale -- 19.3 C/C++-Kompatibilität -- 19.3.1 C und C++ sind Geschwister -- 19.3.2 Kompatibilitätsprobleme -- 19.4 Ratschläge -- Anhang A: module std -- A.1 Einführung -- A.2 Benutzen Sie, was Ihre Implementierung zu bieten hat -- A.3 Benutzen Sie Header -- A.4 Machen Sie sich Ihr eigenes module std -- A.5 Ratschläge -- Anhang B: Literaturverzeichnis -- B.1 Literaturhinweise…”
Publicado 2023
Libro electrónico -
1675Publicado 2019Tabla de Contenidos: “…Hands-On Design Patterns with C++: Solve common C++ problems with modern design patterns and build robust applications…”
Libro electrónico -
1676
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1677Publicado 2024Tabla de Contenidos: “…Using exceptions for error handling -- Using noexcept for functions that do not throw exceptions -- Ensuring constant correctness for a program -- Creating compile-time constant expressions -- Creating immediate functions -- Optimizing code in constant-evaluated contexts -- Using virtual function calls in constant expressions -- Performing correct type casts -- Implementing move semantics -- Using unique_ptr to uniquely own a memory resource -- Using shared_ptr to share a memory resource -- Consistent comparison with the operator < -- => -- -- Comparing signed and unsigned integers safely -- Chapter 10: Implementing Patterns and Idioms -- Avoiding repetitive if-else statements in factory patterns -- Implementing the pimpl idiom -- Implementing the named parameter idiom -- Separating interfaces and implementations with the non-virtual interface idiom -- Handling friendship with the attorney-client idiom -- Static polymorphism with the curiously recurring template pattern -- Adding functionality to classes with mixins -- Handling unrelated types generically with the type erasure idiom -- Implementing a thread-safe singleton -- Chapter 11: Exploring Testing Frameworks -- Getting started with Boost.Test -- Writing and invoking tests with Boost.Test -- Asserting with Boost.Test -- Using fixtures in Boost.Test -- Controlling output with Boost.Test -- Getting started with Google Test -- Writing and invoking tests with Google Test -- Asserting with Google Test -- Using test fixtures with Google Test -- Controlling output with Google Test -- Getting started with Catch2 -- Writing and invoking tests with Catch2 -- Asserting with Catch2 -- Controlling output with Catch2 -- Chapter 12: C++ 20 Core Features -- Working with modules -- Understanding module partitions -- Specifying requirements on template arguments with concepts…”
Libro electrónico -
1678Publicado 2024Tabla de Contenidos: “…Cover -- Title page -- Copyright and credits -- Contributors -- Table of Contents -- Preface -- Chapter 1: Data Types -- C# as a programming language -- .NET-based console applications -- Division of data types -- Value types -- Integral numbers -- Floating-point numbers -- Boolean values -- Unicode characters -- Constants -- Enumerations -- Value tuples -- User-defined structs -- Nullable value types -- Reference types -- Objects -- Strings -- Classes -- Records -- Interfaces -- Delegates -- Dynamics -- Nullable reference types -- Summary -- Chapter 2: Introduction to Algorithms -- What are algorithms? …”
Libro electrónico -
1679por Dmitrović, SlobodanTabla de Contenidos: “…Part I: The C Programming Language -- Chapter 1: Introduction -- Chapter 2: Our First Program -- Chapter 3: Types and Declarations -- Chapter 4: Exercises -- Chapter 5: Operators -- Chapter 6: Expressions -- Chapter 7: Statements -- Chapter 8: Exercises -- Chapter 9: Arrays -- Chapter 10: Pointers -- Chapter 11: Command-line Arguments -- Chapter 12: Exercises -- Chapter 13: Functions -- Chapter 14: Exercises -- Chapter 15: Structures -- Chapter 16: Unions -- Chapter 17: Conditional Expression -- Chapter 18: Typedef -- Chapter 19: Const Qualifier -- Chapter 20: Enumerations -- Chapter 21: Function Pointers -- Chapter 22: Exercises -- Chapter 23: Preprocessor -- Chapter 24: Exercises -- Chapter 25: Dynamic Memory Allocation -- Chapter 26: Storage and Scope -- Chapter 27: Exercises -- Chapter 28: Standard Input and Output -- Chapter 29: File Input and Output -- Chapter 30: Exercises -- Chapter 31: Header and Source Files -- Part II: The C Standard Library -- Chapter 32: Introduction to C Standard Library -- Part III: Modern C Standards -- Chapter 33: Introduction to C 11 Standards -- Chapter 34: The C 17 Standard -- Chapter 35: The Upcoming C2X Standard -- Part IV: Dos and Don'ts -- Chapter 36: Do Not Use the gets Function -- Chapter 37: Initialize Variables Before Using Them -- Chapter 38: Do Not Read Out of Bounds -- Chapter 39: Do Not Free the Allocated Memory Twice -- Chapter 40: Do Not Cast the Result of malloc -- Chapter 41: Do Not Overflow a Signed Integer -- Chapter 42: Cast a Pointer to void* When Printing Through printf -- Chapter 43: Do Not Divide by Zero -- Chapter 44: Where to Use Pointers? …”
Publicado 2024
Libro electrónico -
1680