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1545por Liberty, JesseTabla de Contenidos: “…The C# Language; The C# Language; C# Features; The .NET Platform; 2. …”
Publicado 2007
Libro electrónico -
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1550Publicado 2017Materias:Libro electrónico
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1551Publicado 2017Tabla de Contenidos: “…Cover -- Copyright -- Credits -- About the Author -- About the Reviewer -- www.PacktPub.com -- Customer Feedback -- Table of Contents -- Preface -- Chapter 1: Diving into Modern C++ -- Getting closer with several new features in modern C++ -- Defining the data type automatically using the auto keyword -- Querying the type of an expression using the decltype keyword -- Pointing to a null pointer -- Returning an iterator using non-member begin() and end() function -- Iterating over collections using range-based for loops -- Leveraging the use of C++ language with the C++ Standard Libraries -- Placing any objects in the container -- Using algorithms -- Simplifying the function notation using a Lambda expression -- Using the Lambda expression for a tiny function -- Using the Lambda expression for multiline functions -- Returning a value from the Lambda expression -- Capturing a value to the Lambda expression -- Preparing the value using initialization captures -- Writing a generic Lambda expression to be used many times with many different data types -- Avoiding manual memory management with smart pointers -- Replacing a raw pointer using unique_ptr -- Sharing objects using shared_ptr -- Tracking the objects using a weak_ptr pointer -- Storing many different data types using tuples -- Unpacking tuples values -- Returning a tuple value type -- Summary -- Chapter 2: Manipulating Functions in Functional Programming -- Applying the first-class function in all functions -- Passing a function as another function's parameter -- Assigning a function to a variable -- Storing a function in the container -- Creating a new function from the existing functions at runtime -- Getting acquainted with three functional techniques in the higher-order function -- Executing each element list using map -- Extracting data using filter…”
Libro electrónico -
1552
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1553Publicado 2017Tabla de Contenidos: “…Cover -- Copyright -- Credits -- About the Author -- About the Reviewer -- www.PacktPub.com -- Customer Feedback -- Table of Contents -- Preface -- Chapter 1: The New C++17 Features -- Introduction -- Using structured bindings to unpack bundled return values -- How to do it... -- How it works... -- There's more... -- Limiting variable scopes to if and switch statements -- How to do it... -- How it works... -- There's more... -- Profiting from the new bracket initializer rules -- How to do it... -- How it works... -- Letting the constructor automatically deduce the resulting template class type -- How to do it... -- How it works... -- There's more... -- Simplifying compile time decisions with constexpr-if -- How to do it... -- How it works... -- There's more... -- Enabling header-only libraries with inline variables -- How it's done... -- How it works... -- There's more... -- Implementing handy helper functions with fold expressions -- How to do it... -- How it works... -- There's more... -- Match ranges against individual items -- Check if multiple insertions into a set are successful -- Check if all the parameters are within a certain range -- Pushing multiple items into a vector -- Chapter 2: STL Containers -- Introduction -- Contiguous storage -- List storage -- Search trees -- Hash tables -- Container adapters -- Using the erase-remove idiom on std::vector -- How to do it... -- How it works... -- There's more... -- Deleting items from an unsorted std::vector in O(1) time -- How to do it... -- How it works... -- Accessing std::vector instances the fast or the safe way -- How to do it... -- How it works... -- There's more... -- Keeping std::vector instances sorted -- How to do it... -- How it works... -- There's more... -- Inserting items efficiently and conditionally into std::map -- How to do it... -- How it works... -- There's more…”
Libro electrónico -
1554
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1555Publicado 2010Tabla de Contenidos: “…Cover -- Contents -- Contents of C# 4.0 Topics -- Figures -- Tables -- Foreword -- Preface -- Acknowledgments -- About the Author -- 1 Introducing C# -- Hello, World -- Compiling and Running the Application -- C# Syntax Fundamentals -- Type Definition -- Main -- Statements and Statement Delimiters -- Whitespace -- Working with Variables -- Data Types -- Declaring a Variable -- Assigning a Variable -- Using a Variable -- Console Input and Output -- Getting Input from the Console -- Writing Output to the Console -- Comments -- Managed Execution and the Common Language Infrastructure -- C# and .NET Versioning -- Common Intermediate Language and ILDASM -- Summary -- 2 Data Types -- Fundamental Numeric Types -- Integer Types -- Floating-Point Types (float, double) -- Decimal Type -- Literal Values -- More Fundamental Types -- Boolean Type (bool) -- Character Type (char) -- Strings -- null and void -- null -- The void Nontype -- Categories of Types -- Value Types -- Reference Types -- Nullable Modifier -- Conversions between Data Types -- Explicit Cast -- Implicit Conversion -- Type Conversion without Casting -- Arrays -- Declaring an Array -- Instantiating and Assigning Arrays -- Using an Array -- Strings as Arrays -- Common Errors -- Summary -- 3 Operators and Control Flow -- Operators -- Plus and Minus Unary Operators (+, -) -- Arithmetic Binary Operators (+, -, *, /, %) -- Parenthesis Operator -- Assignment Operators (+=, -=, *=, /=, %=) -- Increment and Decrement Operators (++, --) -- Constant Expressions (const) -- Introducing Flow Control -- if Statement -- Nested if -- Code Blocks ({}) -- Scope and Declaration Space -- Boolean Expressions -- Relational and Equality Operators -- Logical Boolean Operators -- Logical Negation Operator (!) …”
Libro electrónico -
1556por Sutherland, Bruce. authorTabla de Contenidos: “…Contents at a Glance; Introduction; Chapter 1: Beginning C++; Compilers; Programming Paradigms; Procedural Programming; Object-Oriented Programming; Generic Programming; C++ Game Programming; Our First C++ Program; Summary; Part 1: Procedural Programming; Chapter 2: Writing a Guessing Game with C++ Types; Dynamic Versus Static Typed Languages; Declaring Variables; Defining Variables; Integers; Unsigned Integers; Two's Complement; Floating Point Numbers; Boolean Values; Enums; Switching from One Type to Another; static_cast; A Simple Guessing Game; Summary…”
Publicado 2014
Libro electrónico -
1557Publicado 2013“…Knapp, übersichtlich und gut: Wer einen kompakten Überblick über die Strukturen und Syntaxelemente von Objective-C sucht, findet in dieser Kurzreferenz alle Features der Sprache zum schnellen Nachschlagen. …”
Libro electrónico -
1558Publicado 2013“…Mit C im 21. Jahrhundert werden Sie aktuelle Techniken entdecken, die in keinem anderen Buch über C zu finden sind. …”
Libro electrónico -
1559Publicado 2013“…Dieser Leitfaden richtet sich an C++-Programmierer, die sich mit dem C++11-Standard vertraut machen möchten. …”
Libro electrónico -
1560Publicado 2022Materias: “…C++ (Computer program language)…”
Libro electrónico