Mostrando 1,441 - 1,460 Resultados de 292,018 Para Buscar '"C "', tiempo de consulta: 0.40s Limitar resultados
  1. 1441
    Publicado 2016
    Materias: “…C# (Computer program language)…”
    Libro electrónico
  2. 1442
    Publicado 2016
    Materias: “…C (Computer program language)…”
    Libro electrónico
  3. 1443
    Publicado 2013
    Materias:
    Video
  4. 1444
    Publicado 2019
    “…In this comprehensive course, games-development expert Alan Thorn demystifies the fundamentals of movement and rotation for objects using C#. You’ll explore how to move objects smoothly at a specified speed, how to work with collisions and movement, how to rotate objects to face specific directions, how to rotate objects around pivot points, and lots more. …”
    Video
  5. 1445
    Publicado 2016
    Materias: “…C++ (Computer program language)…”
    Video
  6. 1446
    por Vystavěl, Radek. author
    Publicado 2017
    “…Get started using the C# programming language. Based on the author’s 15 years of experience teaching beginners, the book provides you with a step-by-step introduction to the principles of programming, or rather, how to think like a programmer. …”
    Libro electrónico
  7. 1447
    por Masters, Timothy. author
    Publicado 2018
    “…This book also covers information entropy, permutation tests, combinatorics, predictor selections, and eigenvalues to give you a well-rounded view of data mining and algorithms in C++. Furthermore, Data Mining Algorithms in C++ includes classic techniques that are widely available in standard statistical packages, such as maximum likelihood factor analysis and varimax rotation. …”
    Libro electrónico
  8. 1448
    Publicado 2019
    Tabla de Contenidos: “…-- Wiring connections -- Working with H-bridge -- Moving the robot -- Moving the robot backward -- Stopping the robot -- Different types of turns -- Axial turns -- Axial left turn -- Axial right turn -- Radial turn -- Radial left turn -- Radial right turn -- Summary -- Questions -- Chapter 4: Building an Obstacle-Avoiding Robot -- Technical requirements -- Using an ultrasonic sensor -- How an ultrasonic sensor measures distances -- The arithmetic equation for determining the time taken -- Wiring the ultrasonic sensor to the Raspberry Pi -- The HC-SR04 sensor program -- Using an LCD -- Wiring the 16x2 LCD to the Raspberry Pi -- Programming the LCD -- The LCD program -- The LCD and the ultrasonic sensor program -- What is the I2C protocol? -- Wiring the I2C LCD and the Raspberry Pi -- Programming the LCD with the I2C LCD module -- The I2C LCD and the ultrasonic sensor program -- Building an obstacle-avoiding robot -- Wiring connections -- Programming the obstacle-avoiding robot -- Summary -- Questions -- Chapter 5: Controlling a Robot Using a Laptop -- Technical requirements -- Installing the ncurses library -- ncurses functions -- Writing a HelloWorld program with ncurses -- Compiling and running the program -- Controlling LEDs and a buzzer using ncurses -- Wiring connections -- Writing the LEDBuzzer.cpp program -- Controlling a rover using a laptop keyboard…”
    Libro electrónico
  9. 1449
    Publicado 2019
    Tabla de Contenidos: “…What's New in .NET Core 2 and C# 7? -- Understanding .NET Core Internals and Measuring Performance -- Multithreading and Asynchronous Programming in .NET Core -- Securing and Implementing Resilience in .NET Core Applications -- Why TDD is Important -- Setting Up the .NET Test Environment -- Setting Up a JavaScript Environment -- What to Know Before Getting Started -- Tabula Rasa – Approaching an Application with TDD in Mind -- Testing JavaScript Applications -- Exploring Integrations -- Changes in Requirements -- The Legacy Problem -- Unraveling a Mess -- Geometry -- Randomization -- Files and Directories -- Advanced C# and .NET Features -- Cryptography…”
    Libro electrónico
  10. 1450
    Publicado 2013
    “…Você sempre desejou que houvesse uma maneira mais fácil de aprender C? Use a Cabeça! C é uma experiência de aprendizado completa que te ensina a criar programas na linguagem C. …”
    Libro electrónico
  11. 1451
    Publicado 2016
    Materias:
    Libro electrónico
  12. 1452
    por Strauss, Dirk. author
    Publicado 2019
    Tabla de Contenidos: “…Chapter 1: C# 7 in focus -- Chapter 2: Exploring C# -- Chapter 3: The new features of C# 8.0 -- Chapter 4: Responsive web applications using ASP.NET MVC -- Chapter 5: Getting started with .NET Core 3.0 -- Chapter 6: Being more productive in Visual Studio 2019. …”
    Libro electrónico
  13. 1453
    Publicado 2020
    Tabla de Contenidos: “…Chapter 1: Getting Started with Library Development -- Chapter 2: Using Exceptions for Error Handling -- Chapter 3: Implementing Move Semantics -- Chapter 4: Using Templates for Generic Programming -- Chapter 5: Concurrency and Synchronization -- Chapter 6: Optimizing Your Code for Performance -- Chapter 7: Debugging and Testing -- Chapter 8: Creating and Implementing Your Own Container -- Chapter 9: Exploring Type Erasure -- Chapter 10: An In-Depth Look at Dynamic Allocation -- Chapter 11: Common Patterns in C++ -- Chapter 12: A Closer Look at Type Deduction -- Chapter 13: Bonus - Using C++20 Features…”
    Libro electrónico
  14. 1454
    Publicado 2020
    Tabla de Contenidos: “…Hands-On Machine Learning with C++: Build, train, and deploy end-to-end machine learning and deep learning pipelines…”
    Libro electrónico
  15. 1455
    Tabla de Contenidos: “…Chapter 1: Becoming a Great Objective C Programmer -- Chapter 2: Programming Basics -- Chapter 3: It’s All About the Data -- Chapter 4: Making Decisions About...and Planning Program Flow -- Chapter 5: Object Oriented Programming with Objective-C -- Chapter 6: Learning Objective-C and Xcode -- Chapter 7:Objective-C Classes, Objects, and Methods -- Chapter 8: Programming Basics in Objective-C -- Chapter 9: Comparing Data -- Chapter 10: Creating User Interfaces -- Chapter 11: Storing Information -- Chapter 12: Protocols and Delegates -- Chapter 13: Introducing the Debugger…”
    Libro electrónico
  16. 1456
    por Cinar, Onur
    Publicado 2012
    Tabla de Contenidos: “…; Starting with an Example; Declaration of Native Methods; Loading the Shared Libraries; Implementing the Native Methods; C/C++ Header Generator: javah; Running from Command Line; Running from Eclipse IDE; Method Declarations; JNIEnv Interface Pointer; Instance vs. …”
    Libro electrónico
  17. 1457
    por Bandyopadhyay, Samir Kumar
    Publicado 2008
    Tabla de Contenidos: “…Cover -- Preface -- Contents -- Chapter 1: Fundamentals of Data Representation -- 1.1 Basic Concepts of Data Representation -- 1.2 Data Type -- 1.3 Data Abstraction and Abstract Data Types -- 1.4 System-Defined Data Type -- 1.5 Primitive Data Structures and their Representation -- Exercises -- Chapter 2: Fundamentals of Data Structures- Basic Concepts -- 2.1 Introduction to Data Structure -- 2.2 Algorithm for Data Structure -- 2.3 Notation for Algorithm -- 2.3.1 Flowcharts -- 2.3.2 Pseudocode -- 2.3.3 Decision Tables -- 2.4 Modularisation to Algorithm Design -- 2.4.1 Top-Down Design Approach -- 2.4.2 Bottom-Up Approach -- 2.5 Analysis of Algorithms -- 2.5.1 Asymptotic Analysis -- 2.5.2 Space Complexity -- 2.6 Structured Programming -- Exercises -- Chapter 3: Arrays -- 3.1 Linear Arrays -- 3.2 Arrays in C -- 3.3 Initializing Arrays -- 3.4 Insertion and Deletion -- 3.5 Multidimensional Arrays -- 3.6 Row-Major and Column-Major Order -- Exercises -- Chapter 4: String Processing and Pattern Matching -- 4.1 Introduction to String Processing -- 4.2 String Representation -- 4.3 String Manipulation -- 4.4 Pattern Matching -- 4.5 The Brute-Force Algorithm -- 4.5.1 Algorithm: Brute-Force Pattern Matching -- 4.6 Kunth-Morris-Pratt Algorithm -- 4.6.1 Algorithm A: Kunth-Morris-Pratt Pattern Matching -- 4.6.2 Algorithm B: Kunth-Morris-Pratt Pattern Matching -- 4.7 Boyer-Moore Algorithm -- Exercises -- Chapter 5: Pointers -- 5.1 Introduction -- 5.2 Fundamentals and Defining Pointers -- 5.3 Type Specifiers and Scalars for Pointers -- 5.4 Operations Using Pointers -- 5.5 Passing Pointers to Functions -- 5.6 Pointers and Arrays, Pointer Arithmetic -- 5.7 Pointers and Two-Dimensional Arrays -- 5.8 Array of Pointers -- 5.9 Pointers to Pointers -- 5.10 Pointers to Functions -- 5.11 Command the Arguments -- Exercises -- Chapter 6: Stacks and Queues…”
    Libro electrónico
  18. 1458
    por Olsson, Mikael. author
    Publicado 2013
    Materias: “…C++ (Computer program language)…”
    Libro electrónico
  19. 1459
    por Olsson, Mikael. author
    Publicado 2013
    Materias: “…C# (Computer program language)…”
    Libro electrónico
  20. 1460
    Publicado 2014
    “…Oracle 12c database administration…”
    Video