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300821
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300823Publicado 1981Seriada digital
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300839Publicado 2016“…Concepts are illustrated and reinforced with a large number of tested and debugged assembly and C source listings. The book also covers advanced topics such as fixed and floating point mathematics, optimization, and the ARM VFP and NEONTM extensions. …”
Libro electrónico -
300840Publicado 2016“…You do not need prior game development experience, but it is expected that you have played games before. Knowledge of C++ would prove to be useful. What You Will Learn Learn what a game engine is, the history of Unreal Engine, and how game studios create games Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level Understand the basic structures of objects in a game, such as the differences between BSP and static meshes Make objects interactive using level blueprints Learn more about computer graphics rendering; how materials and light are rendered in your game Get acquainted with the Material Editor to create materials and use different types of lights in the game levels Utilize the various editors, tools, and features such as UI, the particle system, audio, terrain manipulation, and cinematics in Unreal Engine 4 to create game levels In Detail Unreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. …”
Libro electrónico