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381Materias:Libro electrónico
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382
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384por Graells Jmelnitsky, PatriciaMaterias: “…Apple Computer, Inc. Estudi de casos…”
Publicado 2013
Accés restringit als usuaris d'ESADE
Tesis -
385Publicado 2015“…In this Apple-certified guide, author David Dvorin demonstrates the powerful advanced features in Logic Pro X. …”
Libro electrónico -
386Publicado 2014Tabla de Contenidos: “…Cover; Half Title; Title Page; Copyright Page; Table of Contents; Acknowledgments; Foreword; Preface: The Birth of Videogames; Generation One (1971-1984); 1.1 Arcade (1971); 1.2 Apple II (1977); 1.3 Atari 2600 VCS (1977); 1.4 Atari 8-bit (1979); 1.5 Mattel Intellivision (1979); 1.6 PC DOS Computers (1981); 1.7 Commodore 64 (1982); 1.8 Coleco ColecoVision (1982); Generation Two (1985-1994); 2.1 Nintendo Entertainment System (1985); 2.2 Commodore Amiga (1985); 2.3 Sega Genesis (1989); 2.4 Nintendo Game Boy (1989); 2.5 Nintendo Super NES (1991); Generation Three (1995-2001)…”
Libro electrónico -
387
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388
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389
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390
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391
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392
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393Publicado 2014Tabla de Contenidos: “…Cracking the Tech Career: Insider Advice on Landing a Job at Google, Microsoft, Apple, or any Top Tech Company; Contents; Chapter 1: Life at the World's Greatest Tech Companies; Life at Infinite Loop and Microsoft Way; Youthful; Perks; Work/Life Balance; Moving Up: Individual Contributors; The Differences; Big versus Little: Is a Start-Up Right for You?…”
Libro electrónico -
394por Kahney, LeanderMaterias:
Publicado 2009Biblioteca Universitat Ramon Llull (Otras Fuentes: Biblioteca Universidad de Deusto, Biblioteca de la Universidad de Navarra)Libro -
395Publicado 2022Materias:Libro electrónico
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396
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397
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398
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399
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400Tabla de Contenidos: “…Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It’s All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit…”
Libro electrónico