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1881Publicado 2017Tabla de Contenidos: “…. -- See also -- Chapter 3: Using OAuth 2.0 Protected APIs -- Introduction -- Creating an OAuth 2.0 client using the Authorization Code grant type -- Getting ready -- How to do it... -- How it works... -- Creating an OAuth 2.0 client using the Implicit grant type -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Creating an OAuth 2.0 client using the Resource Owner Password Credentials grant type -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Creating an OAuth 2.0 client using the Client Credentials grant type -- Getting ready -- How to do it... -- How it works... -- See also -- Managing refresh tokens on the client side -- Getting ready -- How to do it... -- How it works... -- See also -- Accessing an OAuth 2.0 protected API with RestTemplate -- Getting ready -- How to do it... -- How it works... -- See also -- Chapter 4: OAuth 2.0 Profiles -- Introduction -- Revoking issued tokens -- Getting ready -- How to do it... -- How it works... -- Remote validation using token introspection -- Getting ready -- How to do it... -- How it works... -- There's more... -- Improving performance using cache for remote validation -- Getting ready -- How to do it... -- How it works... -- See also -- Using Gatling to load test remote token validation -- Getting ready -- How to do it... -- There's more... -- See also -- Dynamic client registration…”
Libro electrónico -
1882Publicado 2018Tabla de Contenidos: “…-- Screen scraping versus API automation -- Why use Python for network automation? …”
Libro electrónico -
1883Publicado 2024Tabla de Contenidos: “…-- Summary -- Chapter 4: State Management Patterns and Their Implementations -- Technical requirements -- Diving into the world of MVX patterns -- Defining criteria for the state management pattern -- Embracing data binding with MVVM in Flutter -- Extracting data logic into the Model -- Emitting data via the Streams API -- Encapsulating state in CartState -- Implementing the MVVM and MVI patterns with flutter_bloc -- What is a cubit? …”
Libro electrónico -
1884Publicado 2022Tabla de Contenidos: “…Unsupervised Learning -- Choosing Datasets -- Scoring Results -- Performing the Bake-Off -- Accessing Cognitive Services via Python -- Accessing Our API via Python -- Dataset Comparisons -- Lessons Learned -- Making a Better Anomaly Detector -- Increasing Robustness -- Extending the Ensembles -- Training Parameter Values -- Conclusion -- Untitled -- Appendix -- Index…”
Libro electrónico -
1885por Darmawan, BudiTabla de Contenidos: “…Presenting and using executive services and executive view -- 4.1 Executive view assignment considerations -- 4.2 Working with executive view definition -- 4.2.1 Java console dialog -- 4.2.2 Using Command Line Interface -- 4.2.3 Using business system creation program -- 4.3 Developing executive API application -- 4.3.1 API overview -- 4.3.2 Application development -- 4.3.3 Application servlet development -- 4.3.4 Deploying the application -- Chapter 5. …”
Publicado 2005
Libro electrónico -
1886Publicado 2011Tabla de Contenidos: “…-- Well-Formedness Rules -- XML Encoding -- Special Characters -- Summary -- 2 Native XML Storage: XMLType -- Creating XMLTypes -- XML Schema-based XMLType -- Querying XMLTypes -- Updating XMLTypes -- Transforming XMLTypes -- Reading Binary XMLTypes in Java -- Summary -- 3 XML Database Repository -- Creating Resources -- Deleting Resources -- Querying XML DB Repository -- Using RESOURCE_VIEW and PATH_VIEW -- Using XDBUriType -- Linking to Resources -- Updating Resources -- Version Control -- Using XML DB Repository Events -- Creating Event Handlers -- Registering Event Handlers -- Summary -- 4 Parsing XML -- DOM Parsing in Java -- Basic DOM Parsing -- Splitting XML Using DOM -- Scalable DOM Parsing -- Cutting and Pasting Across Documents -- DOM Parsing in SQL -- Retrieving and Creating a CDATA Section -- Importing a DOM Node -- SAX Parsing -- Basic SAX Parsing -- SAX Print -- Parsing Binary XML -- Writing XML to Binary XML -- Reading from Binary XML -- Summary -- 5 Validating XML -- DTD Validation -- Using Oracle XDK Command-Line Utility -- Using Oracle XDK Java APIs -- Using Oracle XML DB -- XML Schema Validation -- XML Schema and Namespaces -- Using Oracle XDK Command-Line Utility -- Using Oracle XDK Java APIs -- Using Oracle XML DB -- Using JAXB with XML Schemas -- Summary -- 6 Navigating XML with XPath -- XPath Basics -- Processing XPath in Java -- Extracting XPath from XML Documents -- Summary -- 7 XSL Transformations -- Understanding XSLT Processing -- Basic XSLT Features -- Multiple XML Inputs -- Building an XSL Index -- Creating XSLT Extensions -- Advanced XSLT Features -- Modularizing XSLT Processing with Temporary Trees…”
Libro electrónico -
1887Publicado 2018Tabla de Contenidos: “…-- Geschichte des Bitcoins -- Bitcoin: Anwendungsfälle, Anwender und deren Geschichten -- Erste Schritte -- Wahl einer Bitcoin-Wallet -- Schnelleinstieg -- Ihr erster Bitcoin -- Den aktuellen Bitcoin-Preis ermitteln -- Bitcoin senden und empfangen -- Kapitel 2: Wie Bitcoin funktioniert -- Transaktionen, Blöcke, Mining und die Blockchain -- Bitcoin-Übersicht -- Eine Tasse Kaffee kaufen -- Bitcoin-Transaktionen -- Inputs und Outputs von Transaktionen -- Transaktionsketten -- Wechselgeld -- Gängige Transaktionsformen -- Eine Transaktion konstruieren -- Die richtigen Inputs -- Die Outputs erzeugen -- Die Transaktion zum Kassenbuch hinzufügen -- Bitcoin-Mining -- Transaktionen in Blöcke einfügen -- Die Transaktion einlösen -- Kapitel 3: Bitcoin Core: die Referenzimplementierung -- Bitcoin-Entwicklungsumgebung -- Bitcoin Core aus dem Quellcode kompilieren -- Wahl einer Bitcoin-Core-Release -- Den Bitcoin-Core-Build konfigurieren -- Die Bitcoin-Core-Executables erzeugen -- Einen Bitcoin-Core-Knoten ausführen -- Bitcoin Core zum ersten Mal ausführen -- Den Bitcoin-Core-Knoten konfigurieren -- Bitcoin Core Application Programming Interface (API) -- Informationen zum Status des Bitcoin-Core-Clients abrufen -- Transaktionen untersuchen und decodieren -- Blöcke untersuchen -- Die Bitcoin Core API nutzen -- Alternative Clients, Bibliotheken und Toolkits -- C/C++ -- JavaScript -- Java -- Python -- Ruby -- Go -- Rust -- C# -- Objective-C -- Kapitel 4: Schlüssel und Adressen -- Einführung -- Public-Key-Kryptografie und Kryptowährungen -- Private und öffentliche Schlüssel -- Private Schlüssel -- Öffentliche Schlüssel -- Kryptografie mit elliptischen Kurven -- Einen öffentlichen Schlüssel generieren -- Bitcoin-Adressen -- Base58- und Base58Check-Codierung -- Schlüsselformate…”
Libro electrónico -
1888Publicado 2024Tabla de Contenidos: “…Des obligations en matière de développement durable limitées pour les États -- Des approches différentes de la possibilité de recourir à l'arbitrage -- Bibliographie -- 3 Promouvoir des investissements durables -- Promouvoir et faciliter les investissements dans la région de la CEDEAO -- Le rôle des agences nationales de promotion des investissements -- Promouvoir les investissements au niveau régional -- Comment les API soutiennent les ODD : l'expérience d'autres régions -- Secteurs prioritaires et durabilité dans la CEDEAO -- Indicateurs permettant de hiérarchiser et de mesurer les résultats de l'IDE en matière de durabilité -- Bibliographie -- 4 Évaluer l'utilisation et la conception des incitations en faveur de l'investissement -- Incitations fiscales en faveur de l'investissement : Perspectives et défis -- Conception des incitations fiscales dans les pays de la CEDEAO : Éclairages fournis par la base de données ITID de l'OCDE -- Les exonérations fiscales totales sont la règle dans les États membres de la CEDEAO -- Les conditions d'éligibilité donnent à penser que l'accent est mis sur les gros investisseurs dans des secteurs clés -- Les conditions d'éligibilité fondées sur le secteur sont largement utilisées -- La destination et l'ampleur des investissements constituent également des conditions essentielles -- Les critères de résultats sont axés sur la promotion des exportations et l'emploi -- De nombreuses incitations sont conçues pour soutenir des objectifs économiques et d'autres objectifs de développement -- La gouvernance des incitations est répartie entre le ministère des Finances et l'API -- Évaluation de l'impact des incitations : prochaines étapes -- Bibliographie -- Annexe 4.A. …”
Libro electrónico -
1889Publicado 2024Tabla de Contenidos: “…Cover -- Title Page -- Copyright and Credits -- Contributors -- Table of Contents -- Preface -- Chapter 1: Vulkan Core Concepts -- Technical requirements -- Getting to know the Vulkan API -- Calling API functions -- Getting ready -- How to do it... -- Learning about Vulkan objects -- Getting ready -- How to do it... -- Using Volk to load Vulkan functions and extensions -- Getting ready -- How to do it... -- Using Vulkan extensions correctly -- Getting ready -- How to do it... -- Using the Validation Layer for error checking -- Getting ready -- How to do it... -- Enumerating available instance layers -- Getting ready -- How to do it... -- Enumerating available instance extensions -- Getting ready -- How to do it... -- Initializing the Vulkan instance -- Getting ready -- How to do it... -- Creating a surface -- Getting ready -- How to do it... -- Enumerating Vulkan physical devices -- Getting ready -- How to do it... -- Caching the properties of queue families -- Getting ready -- How to do it... -- Enumerating physical device extensions -- Getting ready -- How to do it... -- Reserving queue families -- Getting ready -- How to do it... -- Creating a Vulkan logical device -- Getting ready -- How to do it... -- Retrieving the queue object handle -- Getting ready -- How to do it... -- Creating a command pool -- Getting ready -- How to do it... -- Allocating, recording, and submitting commands -- Getting ready -- How to do it... -- Reusing command buffers -- Getting ready -- How to do it... -- Creating render passes -- Getting ready -- How to do it... -- Creating framebuffers -- Getting ready -- How to do it... -- Creating image views -- Getting ready -- How to do it... -- The Vulkan graphics pipeline -- How to do it... -- Compiling shaders to SPIR-V -- Getting ready -- How to do it... -- Dynamic states -- Getting ready -- How to do it... -- Creating a graphics pipeline -- Getting ready…”
Libro electrónico -
1890Publicado 2023Tabla de Contenidos: “…-- Characteristics of good security measures -- Lack of scalability and flexibility -- DevOps is only for small teams or projects -- Inability to scale infrastructure -- Flexibility compromises stability -- Lack of flexibility in release management -- Lack of proper documentation and knowledge sharing -- Technical documentation -- API documentation -- User documentation -- Process documentation…”
Libro electrónico -
1891Publicado 2024Tabla de Contenidos: “…Working with DistilBERT for knowledge distillation -- Pruning transformers -- Quantization -- Working with efficient self-attention -- Sparse attention with fixed patterns -- Learnable patterns -- Low-rank factorization, kernel methods, and other approaches -- Easier quantization using bitsandbytes -- Summary -- References -- Chapter 13: Cross-Lingual and Multilingual Language Modeling -- Technical requirements -- Translation language modeling and cross-lingual knowledge sharing -- XLM and mBERT -- mBERT -- XLM -- Cross-lingual similarity tasks -- Cross-lingual text similarity -- Visualizing cross-lingual textual similarity -- Cross-lingual classification -- Cross-lingual zero-shot learning -- Massive multilingual translation -- Fine-tuning the performance of multilingual models -- Summary -- References -- Chapter 14: Serving Transformer Models -- Technical requirements -- FastAPI Transformer model serving -- Dockerizing APIs -- Faster Transformer model serving using TFX -- Load testing using Locust -- Faster inference using ONNX -- SageMaker inference -- Summary -- Further reading -- Chapter 15: Model Tracking and Monitoring -- Technical requirements -- Tracking model metrics -- Tracking model training with TensorBoard -- Tracking model training live with W& -- B -- Summary -- Further reading -- Part 4: Transformers beyond NLP -- Chapter 16: Vision Transformers -- Technical requirements -- Vision transformers -- Image classification using transformers -- Semantic segmentation and object detection using transformers -- Visual prompt models -- Summary -- Chapter 17: Multimodal Generative Transformers -- Technical requirements -- Multimodal learning -- Generative multimodal AI -- Stable Diffusion for text-to-image generation -- Stable Diffusion in action -- Music generation using MusicGen -- Text-to-speech generation using transformers -- Summary…”
Libro electrónico -
1892Publicado 2021Tabla de Contenidos: “…Identifying potential microservices -- Code complexity and maintenance -- Metrics and Monitoring -- Logging -- Splitting a Monolith -- Feature Flags -- Refactoring Jeeves -- Workflow -- Summary -- Chapter 6: Interacting with Other Services -- Calling other web resources -- Finding out where to go -- Environment variables -- Service discovery -- Transferring data -- HTTP cache headers -- GZIP compression -- Protocol Buffers -- MessagePack -- Putting it together -- Asynchronous messages -- Message queue reliability -- Basic queues -- Topic exchanges and queues -- Publish/subscribe -- Putting it together -- Testing -- Using OpenAPI -- Summary -- Chapter 7: Securing Your Services -- The OAuth2 protocol -- X.509 certificate-based authentication -- Token-based authentication -- The JWT standard -- PyJWT -- Using a certificate with JWT -- The TokenDealer microservice -- The OAuth implementation -- Using TokenDealer -- Securing your code -- Limiting your application scope -- Untrusted incoming data -- Redirecting and trusting queries -- Sanitizing input data -- Using Bandit linter -- Dependencies -- Web application firewall -- OpenResty: Lua and nginx -- Rate and concurrency limiting -- Other OpenResty features -- Summary -- Chapter 8: Making a Dashboard -- Building a ReactJS dashboard -- The JSX syntax -- React components -- Pre-processing JSX -- ReactJS and Quart -- Cross-origin resource sharing -- Authentication and authorization -- A note about Micro Frontends -- Getting the Slack token -- JavaScript authentication -- Summary -- Chapter 9: Packaging and Running Python -- The packaging toolchain -- A few definitions -- Packaging -- The setup.py file -- The requirements.txt file -- The MANIFEST.in file -- Versioning -- Releasing -- Distributing -- Running all microservices -- Process management -- Summary -- Chapter 10: Deploying on AWS -- What is Docker?…”
Libro electrónico -
1893Publicado 2022Tabla de Contenidos: “…Polar Charts -- Summary -- Chapter 10: Working with Colors -- pcolor() -- pcolormesh() -- colorbar() -- Summary -- Chapter 11: 3D Visualizations in Matplotlib -- Getting Ready -- Plotting 3D Lines -- 3D Scatter Plots -- 3D Contours -- Wireframes, Surfaces, and Sample Data -- Bar Graphs -- Quiver and Stem Plots -- 3D Volumes -- Summary -- Chapter 12: Animations with Matplotlib -- Animation Basics -- Celluloid Library -- Summary -- Chapter 13: More Visualizations with Matplotlib -- Visualizing a Function as an Image and a Contour -- 3D Vignettes -- Decorated Scatter Plots -- Time Plots and Signals -- Filled Plots -- Step Plots -- Hexbins -- XKCD Style -- Summary -- Chapter 14: Introduction to Pandas -- Introduction to Pandas -- Series in Pandas -- Basic Operations on Series -- Dataframe in Pandas -- Summary -- Chapter 15: Data Acquisition -- Plain-Text File Handling -- Handling CSV Files with Python -- Python and Excel -- Writing and Reading Files with NumPy -- Reading the Data from a CSV File with NumPy -- Matplotlib CBook -- Reading Data from a CSV -- Reading Data from an Excel File -- Reading Data from JSON -- Reading Data from a Pickle File -- Reading Data from the Web -- Interacting with the Web API -- Reading Data from a Relational Database Table -- Reading Data from the Clipboard -- Summary -- Chapter 16: Visualizing Data with Pandas and Matplotlib -- Simple Plots -- Bar Graphs -- Histograms -- Box Plots -- Area Plots -- Scatter Plots -- Hexagonal Bin Plots -- Pie Charts -- Summary -- Chapter 17: Introduction to Data Visualization with Seaborn -- What Is Seaborn? …”
Libro electrónico -
1894por Iyer, BalajiTabla de Contenidos: “…-- Code editor -- Macros -- Creating a custom menu item -- Interactions with the Gmail and Sheets APIs -- Using Google Forms with Apps Script -- Adding Apps Script for Google Docs -- Creating a web application using Apps Script -- Apps Script security and best practices -- AppSheet -- Enabling AppSheet -- Build an app using AppSheet -- Summary -- Part 4: Migrating Data -- Chapter 7: Data Migration -- Data transfers within Google Workspace -- User life cycle changes -- Suspending users -- Archiving users -- Transferring user data -- Transferring Google Drive content -- Google Takeout -- Data migration from external sources -- Data migration service -- Migrating a large amount of user data -- Preparing the Workspace domain -- Google Workspace Migration for Microsoft Exchange -- Google Workspace Migrate (Beta) -- Summary -- Business Case Studies -- Case study #1…”
Publicado 2022
Libro electrónico -
1895por Södergård, CajTabla de Contenidos: “…2.3 Architecture Building Blocks for Cloud Based Services -- 2.4 Principles of an Earth Observation Cloud Architecture for Bioeconomy -- 2.4.1 Paradigm Shift: From SOA to Web API -- 2.4.2 Data and Processing Platform -- 2.4.3 Exploitation Platform -- 2.5 Standards for an Earth Observation Cloud Architecture -- 2.5.1 Applications and Application Packages -- 2.5.2 Application Deployment and Execution Service (ADES) -- 2.5.3 Execution Management Service (EMS) -- 2.5.4 AP, ADES, and EMS Interaction -- 2.6 Standards for Billing and Quoting -- 2.7 Standards for Security…”
Publicado 2021
Libro electrónico -
1896Publicado 2018Tabla de Contenidos: “…IntroductionGraphics AreasMajor ApplicationsGraphics APIsGraphics PipelineNumerical IssuesEfficiencyDesigning and Coding Graphics ProgramsMiscellaneous MathSets and MappingsSolving Quadratic EquationsTrigonometryVectorsCurves and SurfacesLinear InterpolationTrianglesRaster ImagesRaster DevicesImages, Pixels, and GeometryRGB ColorAlpha CompositingRay TracingThe Basic Ray-Tracing AlgorithmPerspectiveComputing Viewing RaysRay-Object IntersectionShadingA Ray-Tracing ProgramShadowsIdeal Specular ReflectionHistorical NotesLinear AlgebraDeterminantsMatricesComputing with Matrices and DeterminantsEigenvalues and Matrix DiagonalizationTransformation Matrices2D Linear Transformations3D Linear TransformationsTranslation and Affine TransformationsInverses of Transformation MatricesCoordinate TransformationsViewingViewing TransformationsProjective TransformationsPerspective ProjectionSome Properties of the Perspective TransformField-of-ViewThe Graphics PipelineRasterizationOperations Before and After RasterizationSimple AntialiasingCulling Primitives for EfficiencySignal ProcessingDigital Audio: Sampling in 1DConvolutionConvolution FiltersSignal Processing for ImagesSampling TheorySurface ShadingDiffuse ShadingPhong ShadingArtistic ShadingTexture MappingLooking Up Texture ValuesTexture Coordinate FunctionsAntialiasing Texture LookupsApplications of Texture MappingProcedural 3D TexturesData Structures for GraphicsTriangle MeshesScene GraphsSpatial Data StructuresBSP Trees for VisibilityTiling Multidimensional ArraysMore Ray TracingTransparency and RefractionInstancingConstructive Solid GeometryDistribution Ray TracingSamplingIntegrationContinuous ProbabilityMonte Carlo IntegrationChoosing Random PointsCurvesCurvesCurve PropertiesPolynomial PiecesPutting Pieces TogetherCubicsApproximating CurvesSummaryComputer AnimationPrinciples of AnimationKeyframingDeformationsCharacter AnimationPhysics-Based AnimationProcedural TechniquesGroups of ObjectsUsing Graphics HardwareHardware OverviewWhat Is Graphics HardwareHeterogeneous MultiprocessingGraphics Hardware Programming: Buffers, State, and ShadersState MachineBasic OpenGL Application LayoutGeometryA First Look at ShadersVertex Buffer ObjectsVertex Array ObjectsTransformation MatricesShading with Per-Vertex AttributesShading in the Fragment ProcessorMeshes and InstancingTexture ObjectsObject-Oriented Design for Graphics Hardware ProgrammingContinued LearningLightRadiometryTransport EquationPhotometryColorColorimetryColor SpacesChromatic AdaptationColor AppearanceVisual PerceptionVision ScienceVisual SensitivitySpatial VisionObjects, Locations, and EventsPicture PerceptionTone ReproductionClassificationDynamic RangeColorImage FormationFrequency-Based OperatorsGradient-Domain OperatorsSpatial OperatorsDivisionSigmoidsOther ApproachesNight TonemappingDiscussionImplicit ModelingImplicit Functions, Skeletal Primitives, and Summation BlendingRenderingSpace PartitioningMore on BlendingConstructive Solid GeometryWarpingPrecise Contact ModelingThe Blob TreeInteractive Implicit Modeling SystemsGlobal IlluminationParticle Tracing for Lambertian ScenesPath TracingAccurate Direct LightingReflection ModelsReal-World MaterialsImplementing Reflection ModelsSpecular Reflection ModelsSmooth-Layered ModelRough-Layered ModelComputer Graphics in GamesPlatformsLimited ResourcesOptimization TechniquesGame TypesThe Game Production ProcessVisualizationBackgroundData TypesHuman-Centered Design ProcessVisual Encoding PrinciplesInteraction PrinciplesComposite and Adjacent ViewsData ReductionExamples…”
Libro electrónico -
1897por Galkin, DmitryTabla de Contenidos: “….) -- Virtualization -- The cloud -- Evolution of the cloud and cloud-native -- Containers and container orchestration -- Monolithic versus microservices applications -- Kubernetes and its origins -- Summary -- Questions -- Chapter 2: Overview of CNCF and Kubernetes Certifications -- OSS and open standards -- Open standards -- Linux and CNCF -- CNCF -- CNCF community and governance -- Cloud roles and personas -- Kubernetes certification path -- Summary -- Questions -- Part 2: Performing Container Orchestration -- Chapter 3: Getting Started with Containers -- Technical requirements -- Introducing Docker -- Exploring container technology -- Installing Docker and running containers -- Building container images -- Summary -- Questions -- Further reading -- Chapter 4: Exploring Container Runtimes, Interfaces, and Service Meshes -- Container runtimes -- Container networking -- Container storage -- Container security -- Introducing service meshes -- Summary -- Questions -- Further reading -- Part 3: Learning Kubernetes Fundamentals -- Chapter 5: Orchestrating Containers with Kubernetes -- Kubernetes architecture -- The Kubernetes API -- K8s - the Swiss Army knife of container orchestration -- Installing and exploring K8s with minikube -- Summary -- Questions -- Further reading -- Chapter 6: Deploying and Scaling Applications with Kubernetes -- Deployments, ReplicaSets, and DaemonSets -- Running stateful workloads -- Application configuration and service discovery -- Ensuring applications are alive and healthy -- Summary -- Questions -- Further reading -- Chapter 7: Application Placement and Debugging with Kubernetes -- Scheduling in Kubernetes…”
Publicado 2023
Libro electrónico -
1898por Wootton, CliffTabla de Contenidos: “…Chapter 14 Rights IssuesChapter 15 Integrating with Enterprise Systems; Chapter 16 Data Exchange Formats; Chapter 17 XML-Based Tools and Processes; Chapter 18 Interfaces and APIs; Chapter 19 Scripting Layers; Chapter 20 UNIX Command Line Tools; Chapter 21 Power Tools; Chapter 22 Automation with Shell Scripts; Chapter 23 Automation with AppleScript; Chapter 24 Script Automation in Windows; Chapter 25 Compiled and Interpreted Languages; Chapter 26 GUI Tools and Processes; Chapter 27 Building Tools; Chapter 28 Keep It Moving; Chapter 29 Publishing Systems…”
Publicado 2007
Libro electrónico -
1899
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1900por Wood, David, 1957-Tabla de Contenidos: “…Symbian for Software Leaders; Contents; Introduction: projects, projects, projects; Part 1 Symbian in context; 1 At the heart of the smartphone revolution; 1.1 The phenomenon of smartphones; 1.2 Taking advantage of the smartphone opportunity; 1.3 The role of the smartphone operating system; 1.4 Regarding APIs and operating systems; 1.5 Why Symbian OS?; 1.6 Aside: from organizers to smartphones; 1.7 Coming to terms with Symbian OS; 2 The big picture of a Symbian OS project; 2.1 High-level components of a smartphone; 2.2 Providers of integrated solutions…”
Publicado 2005
Libro electrónico