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  1. 13401
    por Harnett, Stephanie
    Publicado 2013
    “…You’ll be up and running building your first project within 10 minutes of starting this book and will add content, animate it, and control object and slide behavior to complete your first project. …”
    Libro electrónico
  2. 13402
    Publicado 2014
    “…Skill Level All Levels What You Will Learn OpenGL 4.4 API essentials How to write shaders using OpenGL Shading Language (GLSL) The 3D mathematics behind 3D graphics How to load and render 3D models Mapping textures to 3D objects Ambient and diffuse lighting, specular highlights, point lights, and spotlights Environment mapping, fog, normal mapping, and color blending Survey additional topics in modern rendering, including post processing, shadow mapping, skeletal animation, geometry and tessellation shaders, deferred rendering, global illumination, and compute shaders. …”
    Video
  3. 13403
    Publicado 2018
    “…What you will learn Create stunning UIs with Qt Widgets and Qt Quick 2 Develop powerful, cross-platform applications with the Qt framework Design GUIs with the Qt Designer and build a library in it for UI previews Handle user interaction with the Qt signal or slot mechanism in C++ Prepare a cross-platform project to host a third-party library Use the Qt Animation framework to display stunning effects Deploy mobile apps with Qt and embedded platforms Interact with a gamepad using Qt Gamepad Who this book is for Mastering Qt 5 is for developers and programmers who want to build GUI-based applications. …”
    Libro electrónico
  4. 13404
    Publicado 2019
    “…This will also include configuring GameObject physics, spawning Prefabs, designing level logic and behavior, scripting animation systems and events, and working with in-game cinematics. …”
    Video
  5. 13405
    Publicado 2020
    “…What you will learn Understand why Svelte 3 is the go-to framework for building static web apps that offer great UX Explore the tool setup that makes it easier to build and debug Svelte apps Scaffold your web project and build apps using the Svelte framework Create Svelte components using the Svelte template syntax and its APIs Combine Svelte components to build apps that solve complex real-world problems Use Svelte's built-in animations and transitions for creating components Implement routing for client-side single-page applications (SPAs) Perform automated testing and deploy your Svelte apps, using CI/CD when applicable Who this book is for The book is for frontend or full-stack developers looking to build modern web apps with Svelte. …”
    Libro electrónico
  6. 13406
    Publicado 2019
    “…Compared to other engines, Unity provides easy portability to both iOS and Android, allowing for mass dissemination of a mobile game.You’ll create your own adventure game using animations while fine-tuning your C# programming skills with intermediate concepts like class inheritance, abstract classes, and interfaces! …”
    Video
  7. 13407
    Publicado 2020
    “…You will get up and running with TypeScript with Vue.js and find succinct solutions to common challenges and pitfalls faced in implementing components, derivatives, and animation, through to building plugins, adding state management, routing, and developing complete single-page applications (SPAs). …”
    Libro electrónico
  8. 13408
    Publicado 2020
    “…What you will learn Discover the differences between Python and JavaScript at both the syntactical and semantical level Become well versed in implementing JavaScript in the frontend as well as the backend Understand the separation of concerns while using Python programming for server-side development Get to grips with frontend web development tasks, including UI/UX design, form validation, animations, and much more Create modern interaction interfaces for your Python web application Explore modern web technologies and libraries for building full-stack applications Who this book is for This book is for experienced Python programmers who are looking to expand their knowledge of frontend and backend web development with JavaScript. …”
    Libro electrónico
  9. 13409
    Publicado 2019
    “…By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch What you will learn Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML Explore C++ OOP by building a Pong game Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns Add advanced features to your game using pointers, references, and the STL Scale and reuse your game code by learning modern game programming design patterns Who this book is for This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. …”
    Libro electrónico
  10. 13410
    Publicado 2021
    “…By the end of this book, you’ll have the skills you need to be able to set up Cypress for any web app and understand how to use it to its full potential.What you will learnGet to grips with Cypress and understand its advantages over SeleniumExplore common Cypress commands, tools, and techniques for writing complete tests for web appsSet up and configure Cypress for cross-browser testingUnderstand how to work with elements and animation to write non-flaky testsDiscover techniques for implementing and handling navigation requests in testsImplement visual regression tests with Applitools eyesWho this book is forThis book is for automation testing professionals, software and web testers, and frontend web developers who have intermediate-level JavaScript and beginner-level test automation knowledge, as well as for complete beginners who are looking to get started with Cypress and learn how it works. …”
    Libro electrónico
  11. 13411
    Publicado 2017
    “…Modern Web Essentials (9 sessions): Ben Ilegbodu (Eventbrite) deconstructs the CSS Flexbox; Bryan Braun (Sparkbox) flips through 14 different web animation methods; Mike North (LinkedIn) unlocks a security primer designed for web developers; and Google developer expert Rachel Andrew (Edgeofmyseat.com) illustrates modern CSS layout methods and the core tasks they're designed to accomplish. …”
    Video
  12. 13412
    Publicado 2017
    “…Skill Level Intermediate Learn How To Get started with the Microsoft Bot Framework Create a new project and test with the Bot Framework Emulator Manage conversations Build dialogs and customize FormFlow Handle dynamic conversations Use natural language processing Create and improve LUIS models Add speech; animation, audio, and video cards; and location controls to a chatbot Publish chatbots to Skype, web pages, and more Who Should Watch This Video These video lessons are for programmers and Mi..…”
    Video
  13. 13413
    Publicado 2013
    “…Learn how to Build a fully functional app that uses Core Data and iCloud synching Use Storyboarding to quickly prototype a functional UI and then extend it with code Create powerful visual effects with Core Animation and Core Image Support AirPrint printing and AirPlay slideshows Build collection views and custom views, and use custom segues to perform custom view transitions Download the free version of PhotoWheel from the App Store today! …”
    Libro electrónico
  14. 13414
    Publicado 2012
    “…As you build Space Viking , you’ll learn how to: Install and configure Cocos2D so it works with Xcode 4 Build a complete 2D action adventure game with Cocos2D Add animations and movement to your games Build your game’s main menu screen for accessing levels Use Cocos2D’s Scheduler to make sure the right events happen at the right times Use tile maps to build scrolling game levels from reusable images Add audio and sound effects with CocosDenshion, Cocos2D’s sound engine Add gravity, realistic collisions, and even ragdoll effects with Box2D and Chipmunk physics engines Add amazing effects to your games with particle systems Leverage Game Center in your game for achievements and leader boards Squeeze the most performance from your games along with tips and tricks And much more! …”
    Libro electrónico
  15. 13415
    por Rost, Randi J., 1960-
    Publicado 2006
    “…—John Carey, Chief Technology Officer, C.O.R.E. Feature Animation OpenGL® Shading Language, Second Edition , extensively updated for OpenGL 2.0, is the experienced application programmer's guide to writing shaders. …”
    Libro electrónico
  16. 13416
    por Fabbianelli, Faustino
    Publicado 2021
    “…Telle est la question qui anime les textes du présent volume, où sont proposés des regards croisés sur une possible « ontologie » fichtéenne. …”
    Electrónico
  17. 13417
    Publicado 2023
    “…By the end of this book, you'll have the skills to efficiently create any type of 3D asset from scratch for use in renders, animations, or immersive gaming experiences. What you will learn Model game and metaverse 3D assets starting with primitive shapes Optimize the modeled asset for maximum rendering performance Texture the asset with PBR image textures, real life images and/or procedural textures Bake the resulting texture to a single image for the textures to work in the metaverse and in any given program Learn tips about human anatomy to make believable characters and avatars Learn the differences in workflow for organic and non-organic asset 3D modeling Understand the importance of reference for any type of work, especially characters Who this book is for Whether you are a beginner 3D asset designer or an aspiring character modeler, this book is your gateway to expanding your skill set in asset creation for personal projects, games, and the metaverse. …”
    Libro electrónico
  18. 13418
    Publicado 2024
    “…His to-the-point guidance and years of experience make him a valuable resource for learning particle effects, complex asset animation, and game development…”
    Video
  19. 13419
    Publicado 2024
    “…His to-the-point guidance and years of experience make him a valuable resource for learning particle effects, complex asset animation, and game development…”
    Video
  20. 13420
    Publicado 2020
    “…Qu'il prenne la forme d'essais de synthèse sur l'État moderne, l'expérience de l'exil ou la Commune, d'études de cas autour d'événements qui font rupture (1871, 1945, 1968), ou de portraits d'intellectuels, tels ceux de l'abbé Grégoire ou Jacques Ellul, ce projet articule le concept de modernité à chacune des sociétés ici étudiées qui l'a expérimentée. Cette approche anime les recherches et guide les travaux de la plupart des ancien·ne·s étudiant·es ou des proches de Christophe Charle qui ont accepté de contribuer à ce livre d'hommages, dont l'ambition est bien de passer d'une histoire hors-sol de la modernité à une histoire sociale et culturelle des expériences du temps et de l'avenir. …”
    Libro electrónico