Mostrando 1,001 - 1,020 Resultados de 1,525 Para Buscar '"Android"', tiempo de consulta: 0.07s Limitar resultados
  1. 1001
    Publicado 2018
    “…Wszystko to sprawia, że za pomocą Unity nawet osoba bez praktycznego doświadczenia szybko zacznie tworzyć piękne gry na urządzenia z systemami iOS i Android. W tej książce w wyczerpujący sposób opisano proces tworzenia gier. …”
    Libro electrónico
  2. 1002
    Publicado 2020
    “…Learn how to Set up and configure your new Chromebook Personalize your Chromebook's desktop and other settings Use your Chromebook with the touchpad, keyboard, or touchscreen Browse and search the Web with the Google Chrome browser Manage your files wherever they're stored: on your Chromebook, on an external drive, or in the cloud Find great new Chrome and Android apps in the Google Play Store Strengthen privacy with Incognito Mode and Google's privacy settings Watch streaming TV shows and movies with Netflix, Hulu, and Amazon Prime Video Listen to streaming music with Pandora, Spotify, and Google Play Music View and fix photos with Google Photos Print from anywhere with Google Cloud Print Send, receive, read, and manage email through Google Gmail Get productive with Google Docs, Sheets, and Slides Use your Google Chromebook for education Optimize Chromebook performance and battery life Troubleshoot and recover from problems…”
    Libro electrónico
  3. 1003
    Publicado 2018
    “…A practical, real-world introduction to AWS tools and concepts Amazon Web Services for Mobile Developers: Building Apps with AWS presents a professional view of cloud computing and AWS for experienced iOS/Android developers and technical/solution architects. …”
    Libro electrónico
  4. 1004
    Publicado 2018
    “…Build a Progressive Web App (PWA) that feels like an iOS & Android App, using Device Camera, Push Notifications, and more About This Video Detailed explanation about what a PWA exactly is How to use an app manifest to make your web app installable on device homescreens Using service workers to offer offline support by caching assets Advanced service worker usage and caching strategies A refresher on Promises and the Fetch API as both concepts are heavily used in PWAs How to improve user engagement by adding push notifications A way to synchronize data in the background, even if connection is lost How to access native device features like the camera or geolocation Using Workbox to make service worker management easier Explanations on how to turn your next SPA project into a PWA In Detail Progressive Web Apps (PWA) are the next big thing in web development as they bring mobile-app-like experiences to your users without requiring them to install an app from the App store/ Play store.You still create a web application (HTML, CSS, JavaScript) but this course will teach you how to add features such as camera access, service workers for offline support, push notifications, and more. …”
    Video
  5. 1005
    Publicado 2011
    “…Each episode features an experienced programmer, developer, or software designer working on real-world challenges, ranging from iPad user interface design and multi-tasking on Android phones to caching in cloud-based applications…”
    Video
  6. 1006
    Publicado 2010
    “…Snappy writing and eye-catching graphics walk readers through the most common features of the DROID Phone Jason O'Grady is a leading expert on mobile technology; his O'Grady's PowerPage blog has been publishing daily news on mobile technology since 1995 Covers popular features including the camera, keyboard, search, music, and Android Market…”
    Libro electrónico
  7. 1007
    Publicado 2013
    “…Here’s a small sample of what you’ll learn: • Buy the right equipment without overspending • Reliably connect Windows PCs, Macs, iPads, Android tablets, game consoles, Blu-ray players, smartphones, and more • Get great performance from all your networked devices • Smoothly stream media without clogging your entire network • Store music and movies so you can play them anywhere in your home • Keep neighbors and snoopers out of your network • Share the files you want to share–and keep everything else private • Automatically back up your data across the network • Print from anywhere in the house–or from anywhere on Earth • Extend your network to work reliably in larger homes or offices • Set up a “guest network” for visiting friends and family • View streaming videos and other web content on your living room TV • Control your networked devices with your smartphone or tablet • Connect to Wi-Fi hotspots and get online in your car • Find and log onto hotspots, both public and hidden • Quickly troubleshoot common wireless network problems Michael Miller is the world’s #1 author of beginning computer books. …”
    Libro electrónico
  8. 1008
    por Loguidice, Bill
    Publicado 2014
    “…• Personalize settings, gamertags, avatars, gamerpics... your whole Xbox One experience • Start your party, add chat, use built-in Skype, even make group video calls • Capture video of your best gameplay moments with Game DVR • Watch great video from practically anywhere: cable or satellite, DVD, Blu-ray, Netflix, Hulu Plus, Amazon Prime, and more • Play or stream all the music you love • Web surf with Xbox One’s supercharged version of Internet Explorer • Use SmartGlass to transform your iPhone, iPad, Android, or Windows 8 device into a second Xbox screen or remote control CATEGORY: Consumer Electronics COVERS: Xbox One USER LEVEL: Beginning-Intermediate…”
    Libro electrónico
  9. 1009
    Publicado 2024
    “…Flutter ist ideal für die Frontend-Entwicklung und hilft Ihnen, plattformü bergreifende Anwendungen für die Betriebssysteme Android, iOS, Linux, macOS, Windows und Google Fuchsia zu entwickeln.Das Dart-SDK bietet nativen Zugriff auf Lösungen von Drittanbietern, einschließlich APIs, Datenbanken und Authentifizierung. …”
    Libro electrónico
  10. 1010
    Publicado 2023
    Tabla de Contenidos: “…Cover -- Title Page -- Copyright and credits -- Contributors -- Table of Contents -- Preface -- Part 1: Exploring .NET MAUI -- Chapter 1: Getting Started with .NET MAUI -- An overview of cross-platform technologies -- Native applications -- Web applications -- Backend services -- Cross-platform technologies -- A comparison of .NET, Java, and JavaScript -- Exploring the .NET landscape -- .NET Framework -- Mono -- .NET Core -- .NET Standard and portable class libraries -- Using Xamarin for mobile development -- Xamarin.Forms -- Xamarin.Essentials -- Moving to .NET MAUI -- .NET MAUI Blazor apps -- Choosing XAML versus Razor in .NET MAUI -- Development environment setup -- Installing .NET MAUI on Windows -- Installing .NET MAUI on macOS -- What you will learn in this book -- The app that we will build in this book -- Summary -- Further reading -- Chapter 2: Building Our First .NET MAUI App -- Technical requirements -- Managing the source code in this book -- Setting up a new .NET MAUI project -- Creating a new project using Visual Studio -- Creating a new project using the dotnet command -- App startup and lifecycle -- Lifecycle management -- Configuring the resources -- App icon -- Splash screen -- Setting custom font icons -- Building and debugging -- Windows -- Android -- iOS and macOS -- Scaffolding a Model-View-ViewModel project -- Migrating and reusing a Shell template from Xamarin.Forms -- Visual Studio project template -- Summary -- Chapter 3: User Interface Design with XAML -- Technical requirements -- Creating a XAML page -- XAML syntax -- Element -- Attribute -- XML namespaces and XAML namespaces -- XAML markup extensions -- Master-detail UI design -- Side-by-side -- Stacked -- Controls in .NET MAUI -- Layouts in .NET MAUI -- Navigation in the master-detail UI design -- Supporting multiple languages - localization…”
    Libro electrónico
  11. 1011
    Publicado 2015
    Tabla de Contenidos: “…-- Types of VR experiences -- Technical skills that are important to VR -- Summary -- Chapter 2: Objects and Scale -- Getting started with Unity -- Starting a new Unity project -- The Unity editor -- The default world space -- Creating a simple diorama -- Adding a cube -- Adding a plane -- Adding a sphere and some material -- Changing the scene view -- Adding a photo -- Coloring the ground plane -- Measurement tools -- Keeping a unit cube handy -- Using a Grid Projector -- Measuring the Ethan character -- Importing from the Blender experiment -- An introduction to Blender -- A unit cube -- A UV Texture image -- Importing into Unity -- A few observations -- Summary -- Chapter 3: VR Build and Run -- VR device integration software -- Unity's built-in VR support -- The device-specific SDK -- The OSVR project -- WebVR -- 3D worlds -- Creating the MeMyselfEye prefab -- Build for the Oculus Rift -- Build for Google Cardboard -- The Android setup -- The iOS setup -- Installing the Cardboard Unity package -- Adding the camera -- The build settings -- The Play Mode -- Building and running in Android -- Building and running in iOS -- The device-independent clicker -- How virtual reality really works -- Stereoscopic 3D viewing -- Head tracking -- Summary -- Chapter 4: Gaze-based Control -- Ethan, the walker -- Artificially intelligent Ethan -- The Navmesh bakery -- A random walker in the town -- Interlude - a quick introduction to Unity programming -- The RandomPosition script -- Zombie-ize Ethan! …”
    Libro electrónico
  12. 1012
    Publicado 2018
    Tabla de Contenidos: “…ALGORITMOS DE CLASIFICACIÓN -- TABLA 7. ARQUITECTURA DE ANDROID -- TABLA 8. DESEMPEÑO DE LOS CLASIFICADORES DE (...) -- TABLA 9. …”
    Enlace del recurso
    Libro electrónico
  13. 1013
    Publicado 2015
    “…En este proyecto se han implementado diferentes serious games sobre dispositivos multiplataforma como móviles Android, iOS y PC para mejorar los síntomas asociados a este trastorno. …”
    Acceso desde Summa al vídeo
    Acceso desde Summa a la ficha explicativa
    Video
  14. 1014
    Publicado 2015
    Acceso restringido con credenciales UPSA
    Tutorial de uso de Elibrary Elsevier.
    Libro electrónico
  15. 1015
  16. 1016
    Publicado 2012
    “…Desde el tradicional ordenador personal o PC hasta los tablets Android, pasando por los Macintosh de Apple y los portátiles ultraligeros, este libro ofrece una visión completa y práctica de los distintos elementos que forman el llamado hardware PC: los componentes básicos de su arquitectura, como el microprocesador o la memoria; los periféricos, como las impresoras, cámaras digitales y discos duros externos; los elementos novedosos como las interfaces de conexión USB 3.0 y Thunderbolt o los sistemas en un chip.El PC. …”
    Libro
  17. 1017
    por Ludin, Anwar. author
    Publicado 2014
    “…Learn BlackBerry 10 App Development is written for developers wishing to learn how to write apps for the new BlackBerry 10 OS and those interested in porting existing iOS and Android apps to BlackBerry 10 as native applications…”
    Libro electrónico
  18. 1018
    por Ramon, Manoel. author
    Publicado 2014
    “…His areas of expertise are wide-ranging, including Linux-embedded kernel and device drivers, C/C++, Java, OpenGL, Assembler, Android NDK/SDK/ADK, and 2G/3G/4G modem integration. …”
    Libro electrónico
  19. 1019
    Publicado 2017
    “…Learn to build complex style sheets that work across Android and IOS - on phone or tablet Explore the pros and cons of working with JSON and GraphQL Learn how to work with flexbox layouts in React Native Understand how Apollo makes writing GraphQL clients easy Explore the animation features included in React Native Discover how to leverage third-party libraries Learn how to get hardware device information into your native application Jonathan Lebensold co-founded Paradem, a software consultancy that builds apps for startups, NGOs, and enterprises. …”
    Video
  20. 1020
    Publicado 2016
    “…The 80D has Wi-Fi/ NFC connectivity to allow linking the camera to a computer and iOS or Android smart devices, and an improved swiveling touch screen LCD. …”
    Libro electrónico