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581
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582por Johnston, Craig James, 1967-Materias: “…Android (Electronic resource)…”
Publicado 2012
Libro electrónico -
583Publicado 2014Materias: “…Android (Electronic resource)…”
Libro electrónico -
584
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585
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586por Sung, Kelvin. author, Keng-Wei Chang, Jack. author, Zhu, Rob. author, Pavleas, Jebediah. author“…And what’s more, MonoGame is designed for maximum cross-platform support, so once you’ve mastered the fundamentals in this book, you’ll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start…”
Publicado 2013
Libro electrónico -
587Publicado 2018Tabla de Contenidos: “…. -- Chapter 8: Anko Commons and Extension Function -- Introduction -- Setting up Anko with Gradle -- Getting ready -- How to do it... -- Extending Android framework using extension function -- Getting ready…”
Libro electrónico -
588Publicado 2020Tabla de Contenidos: “…Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter: Build scalable real-world projects to implement end-to-end neural networks on Android and iOS…”
Libro electrónico -
589
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590Publicado 2020Materias: “…Android (Electronic resource)…”
Libro electrónico -
591Publicado 2020Materias: “…Android (Electronic resource)…”
Libro electrónico -
592
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593
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594Publicado 2015“…7+ Hours of Video Instruction Learn how to build cross-platform apps for iOS, Android and Windows Phone in C# using a single code base from the comfort of your own Visual Studio with this video training course from Chris Sells. …”
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595Publicado 2020Materias: “…Android (Electronic resource)…”
Libro electrónico -
596Publicado 2016Materias:Libro electrónico
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597
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598Publicado 2017“…This book will show you how to build your own native mobile applications for the iOS and Android platforms while leveraging the finesse and simplicity of JavaScript and React. …”
Libro electrónico -
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